Nothing fancy in Rillaboom's spread. It leans physical with Attack out front. And you'll get 3 Attack EVs per KO for it. Follows a 1.06M XP medium-slow curve.
Gigantamax energy has caused Rillaboom’s stump to grow into a drum set that resembles a forest.
Rillaboom has become one with its forest of drums and continues to lay down beats that shake all of Galar.
Rillaboom is weak to Fire, Ice, Poison, Flying, and Bug. The Grass typing picks up 4 resistances to work with. That's a lot of weak spots to cover so team support is important.
| Damage | Types |
|---|---|
| 2x (Weak) | Fire, Ice, Poison, Flying, Bug |
| 0.5x (Resist) | Water, Electric, Grass, Ground |
A | ||
Recommended Build AbilitySandrush ItemRocky Helmet NatureImpish Moves
Damage vs Rillaboom View Sandslash builds →Rapid Spin11-13% Earthquake16-19% Knock Off14-17% | ||
A | ||
Recommended Build AbilityRegenerator ItemHeavy-Duty Boots NatureRelaxed Moves
Damage vs Rillaboom View Alomomola builds →Flip Turn8-9% | ||
Swampert WaterGround | B | |
Recommended Build AbilityTorrent ItemLeftovers NatureAdamant Moves
Damage vs Rillaboom View Swampert builds →Earthquake24-28% Flip Turn14-17% Knock Off21-24% | ||
SlowkingRecovers HP on switch via Regenerator, burns with Scald, threatens with Chilly Reception WaterPsychic | B | |
Recommended Build AbilityRegenerator ItemHeavy-Duty Boots NatureSassy Moves
Damage vs Rillaboom View Slowking builds →Scald10-12% | ||
B | ||
Recommended Build AbilityNatural Cure ItemHeavy-Duty Boots NatureBold Moves View Blissey builds →
| ||
The three-stage chain from Grookey through Thwackey ends here at Rillaboom. Want more? Breed for Grookey eggs. A massive partner pool available via two egg groups. The evolution from Grookey pushed Rillaboom to 530 total stats. Attack saw the largest single gain at +60. View every chain in the Evolution Chart.
How to Evolve
Bulk and offense in one package. Rillaboom runs Assault Vest for a special bulk boost with no status moves allowed with a Jolly nature, so it survives long enough to threaten with Fakeout. Flexible EVs and the remaining moves make it hard to safely switch into.
Best Build
Rillaboom best EVs are Attack and Speed
Doubles Physical Sweeper Moveset
- Fake Out
- Grassy Glide
- Wood Hammer
- High Horsepower
Recommended Teammates
Doubles Pivot Moveset
- Fake Out
- Grassy Glide
- Wood Hammer
- U Turn
Recommended Teammates
Doubles Physical Tank Moveset
- Grassy Glide
- Fake Out
- U Turn
- Wood Hammer
Recommended Teammates
Physical Sweeper Moveset
- Grassy Glide
- Knock Off
- U Turn
- Wood Hammer
Recommended Teammates
Doubles Physical Tank Moveset
- Fake Out
- Grassy Glide
- U Turn
- Wood Hammer
Recommended Teammates
Physical Setup Sweeper Moveset
- Grassy Glide
- Knock Off
- Swords Dance
- U Turn
Recommended Teammates
Moves
Most of Rillaboom's flexibility comes from TMs. Same-type output runs through Frenzy Plant and Leaf Storm, but Normal and Dark and the rest of the TM pool push it from predictable to genuinely threatening.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Egg moves make a real difference. Rillaboom gets Fake Out and Growth exclusively through breeding, filling gaps that TMs and level-up can't touch. Normal and Dark coverage and more rounds out the picture alongside Leaf Storm and Solar Blade.
Rillaboom works as a wallbreaker with 530 BST behind it. S-Tier on our list: one of the best competitive options available. That 125 base Attack does the heavy lifting.
Overgrow is the go-to ability for Rillaboom. It strengthens grass moves to inflict 1.5× damage at 1/3 max HP or less. Its hidden ability Grassy Surge can work in specific setups.
Rillaboom is a physical attacker with base 125 Attack. Enough bulk to take a hit or two, too. Speed tells the real story. Base 85 Speed is workable. Faster than some, slower than many. Fits the wallbreaker role.
Best way to handle Rillaboom: Status moves (Toxic, Will-O-Wisp) wear it down. Setup sweepers can use it as a boost opportunity. Special attackers bypass its physical bulk.
Available since Sword & Shield, Rillaboom appears in 2 games spanning 3 generations. Beyond its original form, it gained a Gigantamax form in Generation 8.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwShDebutGigantamax

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
