LONELY NATURE CALCULATOR
Natures weren't part of the series until Generation III (Ruby & Sapphire), so Gold & Silver doesn't have them. Every stat is calculated from base stats, IVs (called DVs back then), and Stat Experience alone. If you're looking for the Lonely nature's stat effect, switch the game filter above to any Gen III or later title. That said, the concept still helps with planning teams for remakes like FireRed & LeafGreen or HeartGold & SoulSilver, where natures do apply.
BEST LONELY NATURE POKEMON
The Defense cut is the tradeoff for 10% more Attack with Lonely. In Gold & Silver, Dragonite is one of the most popular Lonely users, alongside Arcanine and Hitmonlee. It's Lonely for mixed offense, Adamant for dedicated physical. Gold & Silver has no nature system. Transfer your Pokemon forward and breed for Lonely in a modern title.
| # | Pokemon | Tier | Role | Ability | +Atk | -Def | Spe |
|---|---|---|---|---|---|---|---|
| 1 | Dragonite DRAGON | A | Physical Attacker | Innerfocus | 134+18 | 95-12 | 80 |
| 2 | Arcanine FIRE | B | Physical Attacker | Intimidate | 110+16 | 80-10 | 95 |
| 3 | Hitmonlee FIGHTING | B | Physical Attacker | Unburden | 120+17 | 53-8 | 87 |
| 4 | Houndour DARKFIRE | C | Utility | Flashfire | 60+11 | 30-5 | 65 |
| 5 | Hoppip GRASS | C | Physical Attacker | Infiltrator | 35+8 | 40-6 | 50 |
| 6 | Aipom NORMAL | C | Utility | Skilllink | 70+12 | 55-8 | 85 |
| 7 | Beedrill BUGPOISON | C | Utility | Sniper | 90+14 | 40-6 | 75 |
| 8 | Dragonair DRAGON | C | Physical Attacker | Shedskin | 84+13 | 65-9 | 70 |
| 9 | Oddish GRASSPOISON | C | Physical Attacker | Chlorophyll | 50+10 | 55-8 | 30 |
| 10 | Dratini DRAGON | D | Physical Attacker | Shedskin | 64+11 | 45-7 | 50 |
| 11 | Sunkern GRASS | D | Utility | Chlorophyll | 30+8 | 30-5 | 30 |
LONELY NATURE GUIDE
- Pokemon that benefit from maximizing Attack
- Builds where the -Defense penalty is irrelevant
- Pokemon that need Attack more than Attack
- Builds where -Defense is too costly