An unusually even spread gives Jirachi flexibility. HP barely edges ahead. But any other stat isn't far off. Near-impossible to catch and follows a slow 1.25M XP grind. Yields 3 HP EVs.
It is said to wake up for just seven days every 1,000 years and use its power to grant any wish.
It is said to wake up for just seven days every 1,000 years and use its power to grant any wish.
Fire, Ground, Ghost, and Dark moves hit Jirachi for super-effective damage. The upside? Poison-type moves can't touch it at all. With 9 resistances, the defensive profile is strong. Jirachi's overall bulk (100/100/100) lets it take a hit or two from most weaknesses before going down.
| Damage | Types |
|---|---|
| 2x (Weak) | Fire, Ground, Ghost, Dark |
| 0.5x (Resist) | Normal, Grass, Ice, Flying, Rock, Dragon, Steel, Fairy |
| 0.25x (Resist) | Psychic |
| 0x (Immune) | Poison |
A | ||
Recommended Build AbilityRegenerator ItemRocky Helmet NatureBold Moves View Amoonguss builds →
| ||
A | ||
Recommended Build AbilityToxicdebris ItemRed Card NatureTimid Moves
Damage vs Jirachi View Glimmora builds →Power Gem16-18% | ||
B | ||
Recommended Build AbilityToxicchain ItemHeavy-Duty Boots NatureBold Moves
Damage vs Jirachi View Fezandipiti builds →U Turn12-15% Moonblast11-13% Heat Wave 2x30-36% | ||
B | ||
Recommended Build AbilityPixilate ItemLeftovers NatureBold Moves View Sylveon builds →
| ||
C | ||
Recommended Build AbilityPoison Point ItemDragalgite NatureModest Moves
Damage vs Jirachi View Dragalge builds →Draco Meteor28-33% Flip Turn9-11% | ||
Mythical Pokemon don't breed, and Jirachi is no exception. This Steel/Psychic type sits at 600 stats with no chain to speak of. View every chain in the Evolution Chart.
How to Evolve
Breeding
The build revolves around U-turn for safe pivoting. Serenegrace and Leftovers support Jirachi's hit-and-run approach, with max Attack and Speed EVs making sure each pivot actually threatens. The remaining moves adds versatility.
Best Build
Jirachi best EVs are Attack and Speed
Physical Sweeper Moveset
- Iron Head
- U Turn
- Body Slam
- Stealth Rock
Recommended Teammates
Wall Moveset
- Iron Head
- U Turn
- Wish
- Body Slam
Recommended Teammates
Physical Attacker Moveset
- Iron Head
- Body Slam
Recommended Teammates
Doubles Bulky Support Moveset
- Iron Head
- Protect
- Trick Room
- Imprison
Recommended Teammates
Physical Revenge Killer Moveset
- Iron Head
- Ice Punch
- Body Slam
- Wish
Physical Sweeper Moveset
- Iron Head
- U Turn
- Wish
- Protect
Recommended Teammates
Physical Sweeper Moveset
- Iron Head
- U Turn
- Wish
- Protect
Recommended Teammates
Physical Sweeper Moveset
- Iron Head
- U Turn
- Wish
- Protect
Recommended Teammates
Moves
Coverage runs deep. Jirachi can hit 13 types beyond STAB, including Normal and Fighting. The offense anchors on Doom Desire and Steel Beam while TMs handle everything else.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Coverage runs deep. Jirachi can hit 10 types beyond STAB, including Normal and Flying. The offense anchors on Doom Desire and Future Sight while TMs handle everything else.
Coverage runs deep. Jirachi can hit 11 types beyond STAB, including Normal and Fighting. The offense anchors on Doom Desire and Future Sight while TMs handle everything else.
Coverage runs deep. Jirachi can hit 14 types beyond STAB, including Normal and Flying. The offense anchors on Doom Desire and Future Sight while TMs handle everything else.
Jirachi is not available as a wild encounter in this game.
This is an event-exclusive or special distribution.
Jirachi is not available as a wild encounter in this game.
This is an event-exclusive or special distribution.
Jirachi is not available as a wild encounter in this game.
This is an event-exclusive or special distribution.
Jirachi is not available as a wild encounter in this game.
This is an event-exclusive or special distribution.
At 600 BST, Jirachi is built different. We rank it A-Tier. As a Mythical Pokemon, the raw stats back up the reputation. Best used as a sweeper.
Watch for Arcanine (Fire), Swampert (Ground), and Misdreavus (Ghost) when using Jirachi. They all hit it super-effectively with STAB. Dark-type attackers are also a problem. Jirachi has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.
Serene Grace doubles the chance of moves' extra effects occurring. That's the one you want on Jirachi. It's the only ability Jirachi has.
Base 100 Speed lets it outrun most of the field. On offense, Jirachi is a mixed attacker with base 100 Attack and 100 Sp. Atk. Defensively? Tanky enough to absorb a few hits. Best used as a sweeper.
Jirachi has answers, but so do you. Priority moves (Mach Punch, Aqua Jet, Ice Shard) bypass its speed. Bulky walls that resist its STAB also shut it down.
Jirachi first appeared in Ruby & Sapphire and has been available in 15 titles. Mythical distribution means event-only access in most games, making it one of the harder Pokemon to collect.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
