Charizard's Fire/Flying typing gives it an immunity to Ground. Only 3 weaknesses on top of that — it has plenty of safe switch-in opportunities. A competitive option since Gen 1. It clears the crowded base-100 Speed benchmark.
Charizard's built around special offense. Sp. Atk leads the charge, HP pays for it. Tough to catch, worth 3 Sp. Atk EVs. Follows a 1.06M XP medium-slow curve.
Spits fire that is hot enough to melt boulders. Known to cause forest fires unintentionally.
Charizard Weakness
GoodType-wise, Charizard takes extra damage from Rock, Water, and Electric. Watch out for Rock attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. It resists 4 types, giving it decent defensive coverage. With 78 HP and balanced defenses, Charizard can afford to eat a neutral hit or two.
- Only 15 types exist — Dark, Steel, and Fairy are absent
- Ghost has no effect on Psychic (a known bug, fixed in Gen II)
- Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
Charmander's chain leads to Charizard (at level 36). A Fire/Flying type at 534 stats, sitting in the Undiscovered group. Evolving from Charmander gave Charizard the biggest boost in Sp.Atk (+49), bringing the total to 534 stats.
How to Evolve
Ground coverage keeps opponents guessing about Charizard's real targets. An item provides extra utility while flexible EVs EVs and a nature nature handle the stat profile. An ability ties it together.
Best Build
Best Charizard Moveset
- Earthquake
- Fire Blast
- Swords Dance
- Hyper Beam
Recommended Teammates
TMs define Charizard's movepool. The natural moves cover basics with Fire Blast and Flamethrower, but the real versatility comes from technical machines giving it Normal and Fighting coverage and more. That's where the options open up.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
No wild encounters for Charizard. The 3-stage chain runs through Charmander, which you can catch but it's a rare spawn from the locations below. Evolve at level 36 once you've got the levels.
How to Obtain Charizard in Red & Blue
Step 1Catch CharmanderMODERATEPallet TownRedGift from NPCLv.5LimitedEarlyCityStarter choiceMODERATEPallet TownBlueGift from NPCLv.5LimitedEarlyCityStarter choice
Step 2Evolve into Charmeleon
Step 3Charizard ✓
Charizard has a 534 base stat total and ranks as B-Tier — a solid choice for the right team. It works best as a sweeper. Base 109 Sp. Atk is where it shines.
Charmeleon evolves into Charizard at level 36. Charizard is the final evolution in a 3-stage line starting from Charmander. At 534 BST, it's got solid stats to work with.
Charizard fills the sweeper role. It's a mixed attacker — base 84 Attack and 109 Sp. Atk. Base 100 Speed lets it outrun most of the field. And it's enough bulk to take a hit or two.
Charizard appears in 21 games, including Yellow, Red & Blue, and Gold & Silver.
Charizard first appeared in Red & Blue and spans 21 games across 9 generations. It later gained Mega X and Mega Y forms in Generation 6, a Mega form in Generation 7, and a Gigantamax form in Generation 8, adding new dimensions to its competitive identity.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXYMega XMega Y

X & Y - Gen VIORASMega

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwShGigantamax

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A