Special
Sweeper
534High
100Fast
BTier

Charizard's Fire/Flying typing gives it an immunity to Ground. Only 3 weaknesses on top of that — it has plenty of safe switch-in opportunities. A competitive option since Gen 1. It clears the crowded base-100 Speed benchmark.

Charizard's built around special offense. Sp. Atk leads the charge, HP pays for it. Tough to catch, worth 3 Sp. Atk EVs. Follows a 1.06M XP medium-slow curve.

Base Stats
534High
HP78
C
Attack84
C
Defense78
C
Sp. Atk109
B
Sp. Def85
C
Speed100
B
Total534
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Charizard yields +3 SpA
HPAtkDefSpA+3SpDSpe
Details
Catch45ChallengingMedium Slow1.06M XP1.7m / 5'07"90.5kg / 199.5 lbs267Base XP
Pokedex Entries

It is said that Charizard’s fire burns hotter if it has experienced harsh battles.

Brilliant Diamond / Shining Pearl

Charizard Weakness

Excellent

Type-wise, Charizard takes extra damage from Rock, Water, and Electric. Watch out for Rock attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. 6 resistances give it solid defensive coverage on top of that. With 78 HP and balanced defenses, Charizard can afford to eat a neutral hit or two.

4xCriticali
¼xResisti
0xImmunei
3Weak
6Resist
1Immune
Scorei+3
Stealth Rock50% on switch
4x Rock — Stone Edge, Rock Slide, Stealth Rock
Abilities
BlazeStrengthens fire moves to inflict 1.5× damage at 1/3 max HP or less.
Solar PowerHAIncreases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

Charizard is the final form in a three-stage chain from Charmander through Charmeleon. Breeding this form produces Charmander eggs (average hatch time). Evolving from Charmander gave Charizard the biggest boost in Sp.Atk (+49), bringing the total to 534 stats.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Charizard
FireFlying
HP
39
58+19
78+20
ATK
52
64+12
84+20
DEF
43
58+15
78+20
SP.ATK
60
80+20
109+29
SP.DEF
50
65+15
85+20
SPE
65
80+15
100+20
BST
309D-Tier
405D-Tier+96
534B-Tier+129
ROLE
Balanced
Balanced
Sweeper
TYPE
Utility
Special
Special
Breeding
Easy

Breed with Charizard to get Charmander eggs easily from the Dragon and Monster egg groups.

Egg Groups
DragonMonster
Gender
87.5%12.5%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

This build takes hits and hits back. Heavy-Duty Boots provides hazard immunity on every switch-in, Blaze supports the gameplan, and max Sp. Atk and Speed EVs mean Charizard doesn't crumble to chip damage. Plus double STAB backing it up.

Best Build

Special Sweeper
Ability
Blaze
Item
Heavy-Duty BootsANTI-HAZARD
Nature
Timid+SPE
EVs

Best Charizard Moveset

  • Scorching Sands
  • FlamethrowerSTAB
  • HurricaneSTAB
  • Air SlashSTAB

Stall teams hate this. Charizard can spread damage across 10 types, with Dragon and Normal punishing common defensive pivots. STAB from Blast Burn and Overheat keeps the pressure honest on everything else.

Level-Up Moves

Lv 1
Dragon Claw
8010015Dragon
Lv 1
Growl
10040Normal
Lv 1
Tackle
4010035Normal
Lv 4
Ember
4010025Fire
Lv 8
Smokescreen
10020Normal
Lv 12
Dragon Breath
6010020Dragon
Lv 17
Fire Fang
659515Fire
Lv 20
Fire Spin
358515Fire
Lv 24
Slash
7010020Normal
Lv 30
Flamethrower
9010015Fire
Lv 42
Dragon Rush
1007510Dragon
Lv 54
Flare Blitz
12010015Fire

TM Moves

Src
TM120
Ancient Power
601005Rock
TM158
Blast Burn
150905Fire
TM133
Blaze Kick
859010Fire
TM33
Body Slam
8510015Normal
TM10
Brick Break
7510015Fighting
TM25
Crunch
8010015Dark
TM28
Dig
8010010Ground
TM56
Double-Edge
12010015Normal
TM02
Dragon Claw
8010015Dragon
TM75
Dragon Pulse
8510010Dragon
TM134
Dual Wingbeat
409010Flying
TM69
Earthquake
10010010Ground
TM35
Endure+4
10Normal
TM109
Facade
7010020Normal
TM122
False Swipe
4010040Normal
TM38
Fire Blast
110855Fire
TM14
Fire Fang
659515Fire
TM29
Fire Punch
7510015Fire
TM72
Fire Spin
358515Fire
TM154
Fissure
305Ground
TM114
Flame Charge
5010020Fire
TM62
Flamethrower
9010015Fire
TM104
Flare Blitz
12010015Fire
TM43
Fly
909515Flying
TM102
Focus Blast
120705Fighting
TM55
Giga Impact
150905Normal
TM68
Heat Wave
959010Fire
TM79
Hurricane
1107010Flying
TM44
Hyper Beam
150905Normal
TM87
Iron Tail
1007515Steel
TM119
Ominous Wind
601005Ghost
TM93
Outrage
12010010Dragon
TM50
Overheat
130905Fire
TM17
Protect+4
10Normal
TM05
Roar-6
20Normal
TM12
Rock Slide
759010Rock
TM36
Rock Tomb
609515Rock
TM143
Scale Shot
259020Dragon
TM136
Scorching Sands
7010010Ground
TM61
Shadow Claw
7010015Ghost
TM146
Skull Bash
13010010Normal
TM64
Solar Beam
12010010Grass
TM85
Substitute
10Normal
TM27
Swift
6020Normal
TM30
Swords Dance
20Normal
TM23
Thunder Punch
7510015Electric
TM57
Will-O-Wisp
8515Fire

Egg Moves

Charizard doesn't have any Egg moves

Tutor Moves

Charizard can't learn any Tutor moves

Charizard isn't available in the wild in Legends: Z-A. Start by transferring Charmander from Red, Yellow, or Brilliant Diamond. The evolution path from Charmander to Charizard is covered in the steps below.

How to Obtain Charizard in Legends: Z-A

  1. Charmeleon
    Step 2Evolve into Charmeleon
  2. Charizard
    Step 3Charizard
  • Charizard has a 534 base stat total and ranks as B-Tier — a solid choice for the right team. It works best as a sweeper. Base 109 Sp. Atk is where it shines.

  • Charizard's biggest threats include Golem (Rock), Gyarados (Water), and Raikou (Electric), all carrying super-effective STAB moves. Golem is the most dangerous since Rock moves deal 4x damage.

  • Charmeleon evolves into Charizard at level 36. Charizard is the final evolution in a 3-stage line starting from Charmander. At 534 BST, it's got solid stats to work with.

  • Blaze is the go-to ability for Charizard. It strengthens fire moves to inflict 1.5× damage at 1/3 max HP or less. Its hidden ability Solar Power can work in specific setups.

  • Charizard fills the sweeper role. It's a special attacker with base 109 Sp. Atk. Base 100 Speed lets it outrun most of the field. And it's enough bulk to take a hit or two.

  • Charizard appears in 21 games, including Yellow, Red & Blue, and Gold & Silver.

Charizard first appeared in Red & Blue and spans 21 games across 9 generations. It later gained Mega X and Mega Y forms in Generation 6, a Mega form in Generation 7, and a Gigantamax form in Generation 8, adding new dimensions to its competitive identity.