Utility
Balanced
55Speed · Slow

Sp. Def and Defense carry most of Baltoy's stat budget. HP's the obvious dump stat. Easy to catch and yields 1 Sp. Def EV. Follows a medium-fast 1M XP curve.

Base Stats
Avg
HP40
D
Attack40
D
Defense55
D
Sp. Atk40
D
Sp. Def70
C
Speed55
D
Total300
Details
Catch Rate
Guaranteed255 / 255
Growth Rate
Medium Fast1M XP
Height0.5 m
Weight21.5 kg
Base XP60
Abilities
Levitate
Evades ground moves.
Levitate grants Ground immunity
EV Yield
HPAtkDefSpASpD+1Spe
Special Defense training source
Pokedex Entries

It moves by spinning on its foot. It is a rare Pokémon that was discovered in ancient ruins.

Baltoy's Ground/Psychic typing leaves it vulnerable to Water, Grass, Ice, Bug, Ghost, and Dark. It shrugs off Electric-type attacks completely. 4 resistances help offset the weaknesses. Levitate grants an additional Ground immunity, reshaping the matchup chart.

Baltoy Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Grass, Ice, Bug, Ghost, Dark
0.5x (Resist)Fighting, Poison, Psychic, Rock
0x (Immune)Electric
Type ChartVulnerable
6Weak
4Resist
2Immune
Score-5
4xCritical
None
¼xResist
None
How to Beat Baltoy (Best Counters)

Chi-Yu can KO Baltoy with Dark Pulse (164-193%). Sinistcha threatens a KO with Shadow Ball (124-147%).

Chi-Yu
Chi-Yu
DarkFire
A
Recommended Build
AbilityBeadsofruin
ItemChoice Scarf
NatureTimid
Moves
  • Heat Wave
  • Dark Pulse
  • SnarlSTAB
  • OverheatSTAB
Damage vs Baltoy
Heat Wave
97-114%KO
Dark Pulse 2x
164-193%KO
Snarl 2x
113-133%KO
Overheat
133-156%KO
View Chi-Yu builds →

One evolution ahead. Baltoy grows into Claydol through a straightforward two-stage chain. No compatible partners for breeding via one egg group. Eggs are average hatch time. The evolved forms gain up to 200 total stats over Baltoy. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Baltoy
GroundPsychic
Claydol
GroundPsychic
HP
40
60+20
ATK
40
70+30
DEF
55
105+50
SP.ATK
40
70+30
SP.DEF
70
120+50
SPE
55
75+20
BST
300D-Tier
500C-Tier+200
ROLE
Balanced
Balanced
TYPE
Utility
Mixed

Breeding

Challenging

Baltoy is genderless and can only breed with Ditto. Part of the Mineral egg group.

Egg Groups
Mineral
Gender
GenderlessDittoDitto only
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Best Build

All 14 games
Experimental
Wall
Ability
Levitate
Item
EvioliteBULK
Best Nature for Baltoy
Calm+SPD

Baltoy best EVs are HP and Defense

EVs

Wall Moveset

  • Light ScreenSTAB
  • ReflectUtility
  • ToxicUtility
  • Magic CoatSTAB

Moves

All 14 games

Level-up moves are just the starting point for Baltoy. TMs unlock coverage across 8 types and turn a straightforward STAB kit around Dream Eater and Earthquake into something with actual range.

Level-Up Moves

Lv 1
Harden
30Normal
Lv 1
Mud-Slap
D2010010Ground
Lv 3
Rapid Spin
B5010040Normal
Lv 6
Confusion
5010025Psychic
Lv 9
Rock Tomb
D609515Rock
Lv 12
Power Trick
D10Psychic
Lv 15
Psybeam
D6510020Psychic
Lv 18
Ancient Power
D601005Rock
Lv 21
Imprison
D10Psychic
Lv 24
Cosmic Power
D20Psychic
Lv 27
Extrasensory
D8010020Psychic
Lv 30
Earth Power
D9010010Ground
Lv 33
Self-Destruct
C2001005Normal
Lv 36
Guard Split
D10Psychic
Lv 36
Power Split
10Psychic
Lv 39
Sandstorm
D10Rock
Lv 42
Explosion
C2501005Normal

TM Moves

TM
TM83
Bulldoze
D6010020Ground
TM04
Calm Mind
C20Psychic
TM57
Charge Beam
D509010Electric
TM21
Dazzling Gleam
D8010010Fairy
TM28
Dig
D8010010Ground
TM32
Double Team
15Normal
TM85
Dream Eater
C10010015Psychic
TM26
Earthquake
C10010010Ground
TM58
Endure+4
C10Normal
TM64
Explosion
C2501005Normal
TM42
Facade
D7010020Normal
TM70
Flash
10020Normal
TM86
Grass Knot
D10020Grass
TM74
Gyro Ball
D1005Steel
TM13
Ice Beam
D9010010Ice
TM16
Light Screen
S30Psychic
TM17
Protect+4
C10Normal
TM77
Psych Up
C10Normal
TM29
Psychic
D9010010Psychic
TM18
Rain Dance
C5Water
TM67
Recycle
D10Normal
TM33
Reflect
S20Psychic
TM44
Rest
C10Psychic
TM69
Rock Polish
C20Rock
TM80
Rock Slide
D759010Rock
TM39
Rock Tomb
D609515Rock
TM20
Safeguard
C25Normal
TM37
Sandstorm
D10Rock
TM30
Shadow Ball
D8010015Ghost
TM48
Skill Swap
C10Psychic
TM82
Sleep Talk
C10Normal
TM22
Solar Beam
D12010010Grass
TM76
Stealth Rock
B20Rock
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
D8515Normal
TM92
Trick Room-7
C5Psychic

Egg Moves

Baltoy doesn't have any Egg moves

Tutor Moves

Baltoy can't learn any Tutor moves
All 14 games

Baltoy appears at decent spawn rates across 10 spots in early-game routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Best Locations to Catch Baltoy in Brilliant Diamond & Shining Pearl

10 walking and special encounters at Lv. 14-63 for Baltoy across Shining Pearl and Brilliant Diamond. A few locations are version-exclusive, so your copy of the game affects what's available.

Route 206
Shining PearlUsing PokeRadar Lv.14-16 Route
22%Early
Route 206
Brilliant DiamondUsing PokeRadar Lv.14-16 Route
22%Early
Big Bluff Cavern
Brilliant DiamondGrass Lv.58-63 Cave
Post
Post-game
Big Bluff Cavern
Shining PearlGrass Lv.58-63 Cave
Post
Post-game
Dazzling Cave
Brilliant DiamondGrass Lv.58-63 Cave
Post
Post-game
Dazzling Cave
Shining PearlGrass Lv.58-63 Cave
Post
Post-game
Rocky Cave
Shining PearlGrass Lv.58-63 Cave
Post
Post-game
Rocky Cave
Brilliant DiamondGrass Lv.58-63 Cave
Post
Post-game
Stargleam Cavern
Shining PearlGrass Lv.58-63 Cave
Post
Post-game
Stargleam Cavern
Brilliant DiamondGrass Lv.58-63 Cave
Post
Post-game
  • Get Baltoy to Claydol at level 36. At 300 BST, Baltoy is just the starting point.

  • Level 36 gets you Claydol. Not the fastest evolution, so consider Exp. Share or route grinding to speed it up.

  • You can run Baltoy through the first few routes without issues. 300 BST won't carry you far though. Get it to Claydol as fast as you can.

  • Across 14 games, Baltoy has solid availability. First showed up in Brilliant Diamond & Shining Pearl. The latest games to include it are Ruby & Sapphire and FireRed & LeafGreen.

Available in 14 titles since its debut in Ruby & Sapphire, Baltoy spans 8 generations of Pokemon games. It's accessible through catching or hatching as a base form in a solid number of games.

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