Utility
Support
445Average
50Slow
CTier

Don't let the raw stats fool you. Regenerator recovers a third of its HP every time it switches out, and that completely changes the math for Audino. Ghost moves can't touch it, and only a single type hits it super-effectively.

Audino's spread favors balanced defenses over offense. HP leads the defensive side, Speed eats the cost. Yields 2 HP EVs per defeat. Fast 800K XP curve to level.

Base Stats
445Above
HP103
B
Attack60
C
Defense86
C
Sp. Atk60
C
Sp. Def86
C
Speed50
D
Total445
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Audino yields +2 HP
HP+2AtkDefSpASpDSpe
Details
Catch255GuaranteedFast800,000 XP1.1m / 3'07"31kg / 68.3 lbs390Base XP
Pokedex Entries

Using the feelers on its ears, it can tell how someone is feeling or when an egg might hatch.

Omega Ruby

It touches others with the feelers on its ears, using the sound of their heartbeats to tell how they are feeling.

Alpha Sapphire

Audino Weakness

Good

Audino's Normal typing leaves it vulnerable to Fighting moves. It shrugs off Ghost-type attacks completely. With 103 HP and balanced defenses, Audino can afford to eat a neutral hit or two.

4xCriticali
None
2xWeaki
½xResisti
None
¼xResisti
None
0xImmunei
STABi
No super-effective STAB
1Weak
0Resist
1Immune
Scorei+1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
HealerHas a 30% chance of curing each adjacent ally of any major status ailment after each turn.
RegeneratorHeals for 1/3 max HP upon switching out.
KlutzHAPrevents the Pokémon from using its held item in battle.

No evolution chain to worry about here. Audino is a standalone Pokemon with no compatible partners for breeding through one egg group. Eggs come out average hatch time.

How to Evolve

No Evolution
Audino
#531Audino
Does not evolve
Breeding
Very Easy

Breed Audino easily from the Fairy egg group. Pass egg moves like Amnesia, Bestow, Draining Kiss and 8 more to offspring.

Egg Groups
Fairy
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
11moves

Leftovers and Regenerator form the backbone. Audino invests HP-heavy investment EVs to play its defensive wall role properly, and Relaxed nature pushes Defense higher. Healing Wish handles the heavy lifting on offense. The remaining moves rounds it out.

Best Build

Wall
Ability
Regenerator
Item
LeftoversSUSTAIN
Nature
Relaxed+DEF
EVs

Best Audino Moveset

  • Healing Wish
  • Trick Room
  • Thunder Wave
  • Drain Punch

Recommended Teammates

STAB runs through Hyper Beam and Last Resort for the basics, but Audino's real strength is the 13-type coverage spread. Fairy and Ice hit common defensive types, and the movepool keeps going.

Level-Up Moves

Lv 1
Growl
10040Normal
Lv 1
Helping Hand+5
20Normal
Lv 1
Last Resort
1401005Normal
Lv 1
Misty Terrain
10Fairy
Lv 1
Play Nice
20Normal
Lv 1
Pound
4010035Normal
Lv 5
Baby-Doll Eyes+1
10030Fairy
Lv 9
Refresh
20Normal
Lv 13
Disarming Voice
4015Fairy
Lv 17
Double Slap
158510Normal
Lv 21
Attract
10015Normal
Lv 25
Secret Power
7010020Normal
Lv 29
Entrainment
10015Normal
Lv 33
Take Down
908520Normal
Lv 37
Heal Pulse
10Psychic
Lv 41
After You
15Normal
Lv 45
Simple Beam
10015Normal
Lv 49
Double-Edge
12010015Normal
Lv 53
Last Resort
1401005Normal

TM Moves

Src
TM45
Attract
10015Normal
TM14
Blizzard
110705Ice
TM04
Calm Mind
20Psychic
TM57
Charge Beam
509010Electric
TM100
Confide
20Normal
TM99
Dazzling Gleam
8010010Fairy
TM28
Dig
8010010Ground
TM32
Double Team
15Normal
TM85
Dream Eater
10010015Psychic
TM49
Echoed Voice
4010015Normal
TM42
Facade
7010020Normal
TM38
Fire Blast
110855Fire
TM35
Flamethrower
9010015Fire
TM70
Flash
10020Normal
TM56
Fling
10010Dark
TM21
Frustration
10020Normal
TM86
Grass Knot
10020Grass
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM13
Ice Beam
9010010Ice
TM59
Incinerate
6010015Fire
TM16
Light Screen
30Psychic
TM98
Power-Up Punch
4010020Fighting
TM17
Protect+4
10Normal
TM77
Psych Up
10Normal
TM29
Psychic
9010010Psychic
TM03
Psyshock
8010010Psychic
TM18
Rain Dance
5Water
TM33
Reflect
20Psychic
TM44
Rest
10Psychic
TM67
Retaliate
701005Normal
TM27
Return
10020Normal
TM48
Round
6010015Normal
TM20
Safeguard
25Normal
TM94
Secret Power
7010020Normal
TM30
Shadow Ball
8010015Ghost
TM88
Sleep Talk
10Normal
TM22
Solar Beam
12010010Grass
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
HM03
Surf
9010015Water
TM87
Swagger
9015Normal
TM25
Thunder
1107010Electric
TM73
Thunder Wave
10020Electric
TM24
Thunderbolt
9010015Electric
TM06
Toxic
9010Poison
TM92
Trick Room-7
5Psychic
TM93
Wild Charge
9010015Electric

Egg Moves

Src
Egg
Amnesia
20Psychic
Egg
Bestow
15Normal
Egg
Draining Kiss
5010010Fairy
Egg
Encore
1005Normal
Egg
Heal Bell
5Normal
Egg
Healing Wish
10Psychic
Egg
Lucky Chant
30Normal
Egg
Sleep Talk
10Normal
Egg
Sweet Kiss
7510Fairy
Egg
Wish
10Normal
Egg
Yawn
10Normal

Tutor Moves

Src
Tutor
After You
15Normal
Tutor
Covet
6010025Normal
Tutor
Drain Punch
7510010Fighting
Tutor
Fire Punch
7510015Fire
Tutor
Focus Punch-3
15010020Fighting
Tutor
Gravity
5Psychic
Tutor
Heal Bell
5Normal
Tutor
Helping Hand+5
20Normal
Tutor
Hyper Voice
9010010Normal
Tutor
Ice Punch
7510015Ice
Tutor
Icy Wind
559515Ice
Tutor
Iron Tail
1007515Steel
Tutor
Knock Off
6510020Dark
Tutor
Last Resort
1401005Normal
Tutor
Low Kick
10020Fighting
Tutor
Magic Coat+4
15Psychic
Tutor
Pain Split
20Normal
Tutor
Role Play
10Psychic
Tutor
Signal Beam
7510015Bug
Tutor
Skill Swap
10Psychic
Tutor
Snatch+4
10Dark
Tutor
Snore
5010015Normal
Tutor
Thunder Punch
7510015Electric
Tutor
Uproar
9010010Normal
Tutor
Zen Headbutt
809015Psychic

Transfer Moves

Src
Gen 5
Telekinesis
15Psychic
Gen 5
Work Up
30Normal

Audino starts showing up in late-game routes at high spawn rates across 8 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.

Best Locations

Which version you're playing matters for Audino. 8 walking spots at Lv. 36-38 spread across Alpha Sapphire and Omega Ruby, and some routes only appear in one cartridge. Check the version badges below.

Mirage Spots - Area 13
Alpha SapphireGrassLv.36-3894%Late
EFFORTLESS
Mirage Spots - Area 13
Omega RubyGrassLv.36-3894%Late
EFFORTLESS
Mirage Spots - Area 7
Omega RubyGrassLv.36-3894%Late
EFFORTLESS
Mirage Spots - Area 7
Alpha SapphireGrassLv.36-3894%Late
EFFORTLESS
Mirage Spots - Area 24
Alpha SapphireGrassLv.36-3880%Late
EFFORTLESS
Mirage Spots - Area 24
Omega RubyGrassLv.36-3880%Late
EFFORTLESS
Mirage Spots - Area 5
Omega RubyGrassLv.36-386%Late
CHALLENGING
Mirage Spots - Area 5
Alpha SapphireGrassLv.36-386%Late
CHALLENGING
  • Don't let Audino's 445 base stat total fool you. Regenerator is what makes it tick — it punches way above its weight class. We rate it C-Tier as a support.

  • Watch for Hitmonlee (Fighting) when using Audino. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about.

  • Audino doesn't evolve and has no evolutionary line. It's a Normal-type Pokemon with a 445 base stat total.

  • Run Regenerator on Audino. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Audino also gets Healer and Klutz, but they don't compare.

  • Audino fills the support role. It's leaning toward the physical side (base 60 Attack). Base 50 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.

  • Audino appears in 8 games, including Black & White, Black 2 & White 2, and X & Y.

Introduced in Black & White, Audino has appeared in 8 games across 5 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.