Guides Pokedex

Pokemon Lets Go Vulpix

Vulpix Pokedex ID: 37
Stat Amount Bar Graph
Max CP 299
Attack 41
Special Attack 50
Defense 40
Special Defense 65
HP 38
Speed 65

Overview

Pokemon Let's Go Vulpix is a Fire Type pokemon also known as a Fox Pokémon, first discovered in the Kanto region. it's weak against Ground, Rock, Water type moves and has a Max CP of 299, 38 HP, 41 Attack, 50 SP Attack, 40 Defense, 65 SP Defense and 65 Speed. Considering it's stats, the best nature to have is Hasty, this will increase it's Speed and decrease it's Defense stats.

This is 1 of 11 exclusive version pokemon, only obtainable in the Eevee Version of Let's GO.

Pokedex Entry

At the time of its birth, Vulpix has one white tail. The tail separates into six if this Pokémon receives plenty of love from its Trainer. The six tails become magnificently curled.

Pokemon Lets Go Vulpix Evolutions

What level does Pokemon Let's Go Vulpix Evolve at?

The Unevolved Form Vulpix Use a Fire Stone to Evolve into Ninetales.

First Second Third Final
Alolan Vulpix299
Ice Stone Alolan Ninetales505
Vulpix299
Fire Stone Ninetales505

How to catch Vulpix in Pokemon Let's Go

Where to catch and find Pokemon Lets Go Vulpix Locations and their Spawn Rate Chance for that Zone.

The best place to find pokemon let's go Vulpix is in the Cerulean Cave zone, it will have a Rare Spawn% chance to spawn in the area with a level range of 51-56. This also makes Cerulean Cave the best place to Catch Combo Chain hunt Shiny Vulpix or for a Flawless IV Stats.

Pokemon Area Spawn Chance Levels Encounter Floor
Route 5 20% 11-16 normal 1F
Route 6 20% 11-16 normal 1F
Route 7 19% 22-27 normal 1F
Route 8 19% 22-27 normal 1F
Route 7 1% 22-27 normal 1F
Route 8 1% 22-27 normal 1F

The list above shows all the spawn locations of this pokemon and it's evolution forms.

Transferring and Catching

The type of Pokemon Candy you receive from Transferring and Catching Vulpix.

Best Nature for Vulpix

We recommend a Hasty Nature for Vulpix, you can visit Madam Celadon to force encounter pokemon of Hasty Nature.

Nature Increases Decreases Choice 1 Choice 2
Hasty Speed Defense Pink Yellow
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Pokemon Lets Go Vulpix Moves

Level Up Moves

Pokemon Let's Go Vulpix Moves You Learn From Leveling Up.

LVL Move Type Class Pow PP Acc Effect
1 Tackle Normal Physical 50 35 100% Inflicts regular damage with no additional effect.
3 Tail Whip Normal None -- 30 100% Lowers the target's Defense by one stage.
7 Ember Fire Special 40 25 100% Has a 10% chance to burn the target.
10 Quick Attack Normal Physical 40 30 100% Inflicts regular damage with no additional effect.
14 Confuse Ray Ghost None -- 10 100% Confuses the target.
17 Will-O-Wisp Fire None -- 15 85% Causes the target to become burned, if it hits. Burned Pokémon lose 1?8 of their maximum HP each turn and their Attack is decreased by 50%.
21 Fire Spin Fire Special 35 15 85% Prevents the target from fleeing and inflicts damage for 2-5 turns.
24 Flamethrower Fire Special 95 15 100% Has a 10% chance to burn the target.
28 Roar Normal None -- 20 100% Immediately ends wild battles. Forces trainers to switch Pokemon.
31 Fire Blast Fire Special 120 5 85% Has a 10% chance to burn the target.

Learnable TMs Moves

These are the Technical Machines (TM) Moves that Vulpix can Learn.

Item Move Type Class Pow PP Acc Effect
TM1 Headbutt Normal Physical 70 15 100% Has a 30% chance to make the target flinch.
TM5 Rest Psychic None -- 10 -- User sleeps for two turns, completely healing itself.
TM7 Protect Normal None -- 10 -- prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
TM8 Substitute Normal None -- 10 -- Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM9 Reflect Psychic None -- 20 -- Reduces damage from physical attacks by half.
TM10 Dig Ground Physical 80 10 100% User digs underground, dodging all attacks, and hits next turn.
TM11 Will-O-Wisp Fire None -- 15 85% Causes the target to become burned, if it hits. Burned Pokémon lose 1?8 of their maximum HP each turn and their Attack is decreased by 50%.
TM12 Facade Normal Physical 70 20 100% deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
TM19 Iron Tail Steel Physical 100 15 75% deals damage and has a 30% chance of lowering the target's Defense by one stage.
TM20 Dark Pulse Dark Special 80 15 100% deals damage and has a 20% chance of causing the target to flinch
TM21 Foul Play Dark Physical 95 15 100% uses the opponent's Attack stat instead of the user's in damage calculation. In other words, the move acts as if the target is attacking themselves, and thus is more powerful when the opponent has higher Attack.
TM27 Toxic Poison None -- 10 90% Badly poisons the target, inflicting more damage every turn.
TM37 Flamethrower Fire Special 95 15 100% Has a 10% chance to burn the target.
TM46 Fire Blast Fire Special 120 5 85% Has a 10% chance to burn the target.

Master Trainer

This Pokemon's Master Trainer is Finn

Weak Against
Ground
2x
Rock
2x
Water
2x
Strong Against
Bug
1/2
Steel
1/2
Fire
1/2
Grass
1/2
Ice
1/2
Fairy
1/2