Stat | Amount | Bar Graph |
---|---|---|
Max CP | 485 | |
Attack | 130 | |
Special Attack | 45 | |
Defense | 120 | |
Special Defense | 45 | |
HP | 105 | |
Speed | 40 |
Overview
Pokemon Let's Go Rhydon is a Ground and Rock Type pokemon also known as a Drill Pokémon, first discovered in the Kanto region. it's weak against Ice, Fighting, Ground, Steel, Water, Grass type moves and has a Max CP of 485, 105 HP, 130 Attack, 45 SP Attack, 120 Defense, 45 SP Defense and 40 Speed. Considering it's stats, the best nature to have is Brave, this will increase it's Attack and decrease it's Speed stats.
Pokedex Entry
Rhydon’s horn can crush even uncut diamonds. One sweeping blow of its tail can topple a building. This Pokémon’s hide is extremely tough. Even direct cannon hits don’t leave a scratch.
Pokemon Lets Go Rhydon Evolutions
What level does Pokemon Let's Go Rhydon Evolve at?
The Unevolved Form Rhyhorn Evolves at level 42 into Rhydon.
First | → | Second | → | Third | → | Final |
---|---|---|---|---|---|---|
![]() ![]() ![]() | 42 → | ![]() ![]() ![]() |
How to catch Rhydon in Pokemon Let's Go
Where to catch and find Pokemon Lets Go Rhydon Locations and their Spawn Rate Chance for that Zone.
The best place to find pokemon let's go Rhydon is in the Cerulean Cave zone, it will have a Rare Spawn% chance to spawn in the area with a level range of 51-56. This also makes Cerulean Cave the best place to Catch Combo Chain hunt Shiny Rhydon or for a Flawless IV Stats.
Pokemon | Area | Spawn Chance | Levels | Encounter | Floor |
---|---|---|---|---|---|
![]() |
Cerulean Cave | 10% | 51-56 | normal | 2F |
![]() |
Cerulean Cave | 10% | 51-56 | normal | 1F |
![]() |
Cerulean Cave | 10% | 51-56 | normal | 2F |
![]() |
Cerulean Cave | 10% | 51-56 | normal | 3F |
![]() |
Rock Tunnel | 10% | 18-23 | normal | 1F |
![]() |
Rock Tunnel | 10% | 18-23 | normal | 2F |
![]() |
Victory Road | 10% | 41-46 | normal | 1F |
![]() |
Victory Road | 10% | 41-46 | normal | 2F |
![]() |
Victory Road | 10% | 41-46 | normal | 3F |
![]() |
Cerulean Cave | 5% | 51-56 | normal | 1F |
![]() |
Cerulean Cave | 5% | 51-56 | normal | 3F |
![]() |
Victory Road | 5% | 41-46 | normal | 1F |
![]() |
Victory Road | 5% | 41-46 | normal | 2F |
![]() |
Victory Road | 5% | 41-46 | normal | 3F |
The list above shows all the spawn locations of this pokemon and it's evolution forms.
Transferring and Catching
The type of Pokemon Candy you receive from Transferring and Catching Rhydon.
Best Nature for Rhydon
We recommend a Brave Nature for Rhydon, you can visit Madam Celadon to force encounter pokemon of Brave Nature.
Nature | Increases | Decreases | Choice 1 | Choice 2 |
---|---|---|---|---|
Brave | Attack | Speed | Red | Pink |
Pokemon Lets Go Rhydon Moves
Level Up Moves
Pokemon Let's Go Rhydon Moves You Learn From Leveling Up.
LVL | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
1 | Counter | Fighting | Physical | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
1 | Crunch | Dark | Physical | 80 | 15 | 100% | deals damage and has a 20% chance of lowering the target's Defense by one stage. |
1 | Fury Attack | Normal | Physical | 15 | 20 | 85% | Hits 2-5 times in one turn. |
1 | Horn Attack | Normal | Physical | 65 | 25 | 100% | Inflicts regular damage with no additional effect. |
1 | Sand Attack | Ground | None | -- | 15 | 100% | lowers the target's Accuracy by one stage. |
1 | Tail Whip | Normal | None | -- | 30 | 100% | Lowers the target's Defense by one stage. |
7 | Fury Attack | Normal | Physical | 15 | 20 | 85% | Hits 2-5 times in one turn. |
12 | Stomp | Normal | Physical | 65 | 20 | 100% | Has a 30% chance to make the target flinch. |
19 | Rock Throw | Rock | Physical | 50 | 15 | 90% | Inflicts regular damage with no additional effect. |
24 | Drill Run | Ground | Physical | 80 | 10 | 95% | deals damage and has an increased critical hit ratio |
31 | Take Down | Normal | Physical | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. |
36 | Megahorn | Bug | Physical | 120 | 10 | 85% | deals damage with no additional effect. |
48 | Rock Slide | Rock | Physical | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
54 | Earthquake | Ground | Physical | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
67 | Horn Drill | Normal | Physical | 1 | 5 | 30% | Causes a one-hit KO. |
Learnable TMs Moves
These are the Technical Machines (TM) Moves that Rhydon can Learn.
Item | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
TM1 | Headbutt | Normal | Physical | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
TM3 | Helping Hand | Normal | None | -- | 20 | -- | boosts the power of the partner's move. |
TM5 | Rest | Psychic | None | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM7 | Protect | Normal | None | -- | 10 | -- | prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves. |
TM8 | Substitute | Normal | None | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM10 | Dig | Ground | Physical | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM12 | Facade | Normal | Physical | 70 | 20 | 100% | deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed. |
TM13 | Brick Break | Fighting | Physical | 75 | 15 | 100% | deals damage, but removes the effects of Reflect and Light Screen before attacking. |
TM15 | Seismic Toss | Fighting | Physical | 1 | 20 | 100% | Inflicts damage equal to the user's level. |
TM17 | Dragon Tail | Dragon | Physical | 60 | 10 | 90% | In battles, the opponent switches. In the wild, the Pokémon runs. |
TM19 | Iron Tail | Steel | Physical | 100 | 15 | 75% | deals damage and has a 30% chance of lowering the target's Defense by one stage. |
TM22 | Rock Slide | Rock | Physical | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM23 | Thunder Punch | Electric | Physical | 75 | 15 | 100% | deals damage and has a 10% chance of paralyzing the target. |
TM26 | Poison Jab | Poison | Physical | 80 | 20 | 100% | deals damage and has a 30% chance of poisoning the target. |
TM27 | Toxic | Poison | None | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM31 | Fire Punch | Fire | Physical | 75 | 15 | 100% | Has a 10% chance to burn the target. |
TM34 | Dragon Pulse | Dragon | Special | 85 | 10 | 100% | deals damage with no additional effect. |
TM35 | Ice Punch | Ice | Physical | 75 | 15 | 100% | Has a 10% chance to freeze the target. |
TM36 | Thunderbolt | Electric | Special | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
TM37 | Flamethrower | Fire | Special | 95 | 15 | 100% | Has a 10% chance to burn the target. |
TM38 | Thunder | Electric | Special | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
TM39 | Outrage | Dragon | Physical | 120 | 10 | 100% | The user of Outrage attacks for 2-3 turns, during which it cannot switch out, and then becomes confused. |
TM41 | Earthquake | Ground | Physical | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
TM46 | Fire Blast | Fire | Special | 120 | 5 | 85% | Has a 10% chance to burn the target. |
TM47 | Surf | Water | Special | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
TM48 | Hyper Beam | Normal | Special | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM49 | Superpower | Fighting | Physical | 120 | 5 | 100% | deals damage but lowers the user's Attack and Defense by one stage each after attacking. |
TM51 | Blizzard | Ice | Special | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM55 | Ice Beam | Ice | Special | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM56 | Stealth Rock | Rock | None | -- | 20 | -- | lays a trap of stones around the foe, which hurts Pokémon switching in to the opposing field. |
TM57 | Pay Day | Normal | Physical | 40 | 20 | 100% | Scatters money on the ground worth five times the user's level. |
TM58 | Drill Run | Ground | Physical | 80 | 10 | 95% | deals damage and has an increased critical hit ratio |
TM60 | Megahorn | Bug | Physical | 120 | 10 | 85% | deals damage with no additional effect. |
Weak Against |
---|
Ice 2x |
Fighting 2x |
Ground 2x |
Steel 2x |
Water 4x |
Grass 4x |
Strong Against |
---|
Rock 1/2 |
Normal 1/2 |
Flying 1/2 |
Fire 1/2 |
Electric Immune |
Poison 1/4 |