Utility
Balanced
430Average
85Moderate
CTier

Illumise punches above its weight class thanks to Prankster. It gives priority to its status moves, which is enough to make up for stats that don't impress on their own. Only weak to Fire, Flying, and Rock. Known as the Firefly Pokemon.

Nothing fancy in Illumise's spread. It leans special with Sp. Def out front. And you'll get 1 Speed EV per KO for it. Follows a standard growth curve.

Base Stats
430Above
HP65
C
Attack47
D
Defense75
C
Sp. Atk73
C
Sp. Def85
C
Speed85
C
Total430
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Illumise yields +1 Spe
HPAtkDefSpASpDSpe+1
Details
Catch150ModerateFluctuating1.64M XP0.6m / 2'00"17.7kg / 39 lbs151Base XP
Pokedex Entries

With its sweet aroma, it guides Volbeat to draw signs with light in the night sky.

Brilliant Diamond / Shining Pearl

Illumise Weakness

Avg

Type-wise, Illumise takes extra damage from Fire, Flying, and Rock. With 65 HP and balanced defenses, Illumise can afford to eat a neutral hit or two.

4xCriticali
None
¼xResisti
None
0xImmunei
None
3Weak
3Resist
0Immune
Scorei-3
Stealth Rock25% on switch
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
ObliviousPrevents infatuation and protects against captivate.
Tinted LensDoubles damage inflicted with not-very-effective moves.
PranksterHARaises non-damaging moves' priority by one stage.

What you see is what you get. Illumise sits outside any evolution chain, so focus on the egg moves and plenty of partners from two egg groups. Eggs are quick to hatch.

How to Evolve

No Evolution
Illumise
#314Illumise
Does not evolve
Breeding
Moderate

Breed Illumise with 91 breeding partners from the Bug and Humanshape egg groups.

Egg Groups
BugHumanshape
Gender
100.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Breed With (best first)
flygondrapiongardevoirinfernapegalladelopunnycacturnemasquerainvolbeatillumiseparasectmonferno

The special wall spread is where Illumise earns its spot. Heavy-Duty Boots for hazard immunity on every switch-in, Careful nature for the right lean, and the moveset handles sustain. Prankster does the rest without needing a move slot.

Best Build

Pivot
Ability
Prankster
Item
Heavy-Duty BootsANTI-HAZARD
Nature
Careful+SPD
EVs

Best Illumise Moveset

  • EncoreUtility
  • U TurnSTAB
  • TailwindUtility
  • Sunny Day
All 14 games

Hard to wall, honestly. Illumise threatens 12 types beyond its own STAB, with Normal and Psychic standing out. Pair that with Bug Buzz and Skitter Smack and switchins need to think twice.

Level-Up Moves

Lv 1
Play Nice
20Normal
Lv 1
Tackle
4010035Normal
Lv 5
Sweet Scent
10020Normal
Lv 9
Charm
10020Fairy
Lv 12
Quick Attack+1
4010030Normal
Lv 15
Struggle Bug
5010020Bug
Lv 19
Moonlight
5Fairy
Lv 22
Wish
10Normal
Lv 26
Encore
1005Normal
Lv 29
Flatter
10015Dark
Lv 33
Zen Headbutt
809015Psychic
Lv 36
Helping Hand+5
20Normal
Lv 40
Bug Buzz
9010010Bug
Lv 43
Play Rough
909010Fairy
Lv 47
Infestation
2010020Bug

TM Moves

Src
TM14
Acrobatics
5510015Flying
TM27
Aerial Ace
6020Flying
TM40
Air Cutter
609525Flying
TM65
Air Slash
759515Flying
TM132
Baton Pass
40Normal
TM58
Brick Break
7510015Fighting
TM182
Bug Bite
6010020Bug
TM162
Bug Buzz
9010010Bug
TM23
Charge Beam
509010Electric
TM02
Charm
10020Fairy
TM17
Confuse Ray
10010Ghost
TM79
Dazzling Gleam
8010010Fairy
TM19
Disarming Voice
4015Fairy
TM204
Double-Edge
12010015Normal
TM37
Draining Kiss
5010010Fairy
TM122
Encore
1005Normal
TM205
Endeavor
1005Normal
TM47
Endure+4
10Normal
TM25
Facade
7010020Normal
TM03
Fake Tears
10020Dark
TM43
Fling
10010Dark
TM192
Focus Punch-3
15010020Fighting
TM111
Giga Drain
7510010Grass
TM130
Helping Hand+5
20Normal
TM69
Ice Punch
7510015Ice
TM75
Light Screen
30Psychic
TM80
Metronome
10Normal
TM05
Mud-Slap
2010010Ground
TM127
Play Rough
909010Fairy
TM21
Pounce
5010020Bug
TM07
Protect+4
10Normal
TM203
Psych Up
10Normal
TM50
Rain Dance
5Water
TM85
Rest
5Psychic
TM114
Shadow Ball
8010015Ghost
TM219
Skitter Smack
709010Bug
TM70
Sleep Talk
10Normal
TM168
Solar Beam
12010010Grass
TM15
Struggle Bug
5010020Bug
TM103
Substitute
10Normal
TM49
Sunny Day
5Fire
TM32
Swift
6020Normal
TM113
Tailwind
15Flying
TM01
Take Down
908520Normal
TM171
Tera Blast
8010010Normal
TM18
Thief
6010025Dark
TM166
Thunder
1107010Electric
TM68
Thunder Punch
7510015Electric
TM82
Thunder Wave
9020Electric
TM126
Thunderbolt
9010015Electric
TM20
Trailblaze
5010020Grass
TM109
Trick
10010Psychic
TM60
U-turn
7010020Bug
TM11
Water Pulse
6010020Water
TM59
Zen Headbutt
809015Psychic

Egg Moves

Illumise doesn't have any Egg moves

Tutor Moves

Illumise can't learn any Tutor moves
All 14 games

Illumise doesn't appear in Scarlet & Violet. Transfer it from Ruby, Emerald, or Brilliant Diamond to add it to your collection. Check the source games below for encounter details.

Illumise is not available as a wild encounter in this game.

Also found in:

  • Illumise looks average on paper at 430 BST. But Prankster is why it sees play — build around that and it pulls its weight. C-Tier on our tier list.

  • Illumise's biggest threats include Blaziken (Fire), Dodrio (Flying), and Aerodactyl (Rock), all carrying super-effective STAB moves.

  • Illumise doesn't evolve and has no evolutionary line. It's a Bug-type Pokemon with a 430 base stat total.

  • Illumise gets Prankster, Oblivious, and Tinted Lens. But Prankster is the one that matters — it's the centerpiece of every viable set. Build around that.

  • Illumise is leaning toward the special side (base 73 Sp. Atk). Enough bulk to take a hit or two, too. But the speed tells the real story — base 85 Speed is workable — faster than some, slower than many.

  • Illumise appears in 14 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Debuting in Ruby & Sapphire, Illumise appears in 14 games across 7 generations. A reliable presence in a solid number of games, typically found through wild encounters.