Between Strong Jaw and Rock/Dragon typing, Tyrantrum carves out a strong competitive niche. It powers up biting moves by 50%, which gives it an edge most Pokemon in its stat range don't have. Needs some investment to avoid getting outsped.
Attack and Defense carry most of Tyrantrum's stat budget. Sp. Def's the obvious dump stat. Tough to catch and yields 2 Attack EVs. Follows a medium-fast 1M XP curve.
This Pokémon is from about 100,000,000 years ago. It has the presence of a king, vicious but magnificent.
A single bite of Tyrantrum’s massive jaws will demolish a car. This Pokémon was the king of the ancient world.
Tyrantrum Weakness
FragileIce, Fighting, Ground, Dragon, Steel, and Fairy-type moves hit Tyrantrum for super-effective damage. 5 resistances help offset the weaknesses. Tyrantrum's physical bulk (base 119 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
Evolved from Tyrunt. Tyrantrum is the final form in this two-stage line. Plenty of partners for breeding via two egg groups. Eggs are slow to hatch. Defense grew the most through evolution (+42 over Tyrunt), and Tyrantrum peaks at 521 total stats.
How to Evolve
Prediction matters here. Choice Scarf means Tyrantrum can't change moves after clicking, but the payoff is speed patching through item lock. Max Attack and Speed EVs with Rockhead back that up. The remaining moves prevents free switches.
Best Build
Best Tyrantrum Moveset
- Outrage
- Head Smash
- Close Combat
- Dragon Claw
Recommended Teammates
Coverage runs deep. Tyrantrum can hit 10 types beyond STAB, including Normal and Dark. The offense anchors on Head Smash and Outrage while TMs handle everything else.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Tyrantrum doesn't appear wild. Catch Tyrunt instead, it shows up at moderate rates. Evolve it at level 39 to get Tyrantrum. The 2-stage line is mapped in the step cards below.
How to Obtain Tyrantrum in Sword & Shield
Tyrunt is your first catch on the way to Tyrantrum. You'll find walking encounters from Lv. 60-65 across 14 total spots in the chain.
Step 1Catch TyruntMODERATEBallimere LakeShieldOverworldLv.60-6510%PostWaterNormal WeatherMODERATEBallimere LakeShieldOverworldLv.60-6510%PostWaterIntense SunMODERATEBallimere LakeSwordOverworldLv.60-6510%PostWaterNormal WeatherMODERATEBallimere LakeSwordOverworldLv.60-6510%PostWaterIntense SunMODERATEBallimere LakeShieldOverworldLv.60-6510%PostWaterSnowingMODERATEBallimere LakeSwordOverworldLv.60-6510%PostWaterSnowingMODERATEBallimere LakeShieldOverworldLv.60-6510%PostWaterRainingMODERATEBallimere LakeSwordOverworldLv.60-6510%PostWaterRainingMODERATEBallimere LakeShieldOverworldLv.60-6510%PostWaterHeavy FogMODERATEBallimere LakeSwordOverworldLv.60-6510%PostWaterHeavy FogMODERATEBallimere LakeShieldOverworldLv.60-6510%PostWaterOvercastMODERATEBallimere LakeShieldOverworldLv.60-6510%PostWaterThunderstormMODERATEBallimere LakeSwordOverworldLv.60-6510%PostWaterOvercastMODERATEBallimere LakeSwordOverworldLv.60-6510%PostWaterThunderstorm
Step 2Tyrantrum ✓
Strong Jaw changes the entire equation for Tyrantrum. The 521 BST doesn't tell the full story. Ranked C-Tier as a wallbreaker.
Tyrunt evolves into Tyrantrum at level 39. Tyrantrum is the fully evolved form. At 521 BST, it's got solid stats to work with.
Strong Jaw is what you want on Tyrantrum. Every competitive set worth running is built with that ability in mind. The alternatives (Rock Head) work on paper but Strong Jaw is what makes Tyrantrum worth using. On wall sets, Strong Jaw pairs with Tyrantrum's base 119 Defense to absorb physical hits on the switch.
Base 71 Speed is workable — faster than some, slower than many. On offense, Tyrantrum is a physical attacker with base 121 Attack. Defensively? Enough bulk to take a hit or two. Best used as a wallbreaker.
Tyrantrum appears in 6 games, including X & Y, Omega Ruby & Alpha Sapphire, and Ultra Sun & Ultra Moon.
Tyrantrum joined the series in X & Y and has been available in 6 titles so far. With 4 generations of appearances, it's established itself despite the later start.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXYDebut

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A