Physical
Wallbreaker
521High
71Moderate
CTier

Between Strong Jaw and Rock/Dragon typing, Tyrantrum carves out a strong competitive niche. It powers up biting moves by 50%, which gives it an edge most Pokemon in its stat range don't have. Needs some investment to avoid getting outsped.

Attack and Defense carry most of Tyrantrum's stat budget. Sp. Def's the obvious dump stat. Tough to catch and yields 2 Attack EVs. Follows a medium-fast 1M XP curve.

Base Stats
521High
HP82
C
Attack121
A
Defense119
B
Sp. Atk69
C
Sp. Def59
D
Speed71
C
Total521
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Tyrantrum yields +2 Atk
HPAtk+2DefSpASpDSpe
Details
Catch45ChallengingMedium Fast1M XP2.5m / 8'02"270kg / 595.2 lbs182Base XP
Pokedex Entries

This Pokémon is from about 100,000,000 years ago. It has the presence of a king, vicious but magnificent.

Sword

A single bite of Tyrantrum’s massive jaws will demolish a car. This Pokémon was the king of the ancient world.

Shield

Tyrantrum Weakness

Fragile

Ice, Fighting, Ground, Dragon, Steel, and Fairy-type moves hit Tyrantrum for super-effective damage. 5 resistances help offset the weaknesses. Tyrantrum's physical bulk (base 119 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

4xCriticali
None
¼xResisti
0xImmunei
None
6Weak
5Resist
0Immune
Scorei-6
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Strong JawStrengthens biting moves to 1.5× their power.
Rock HeadHAProtects against recoil damage.

Evolved from Tyrunt. Tyrantrum is the final form in this two-stage line. Plenty of partners for breeding via two egg groups. Eggs are slow to hatch. Defense grew the most through evolution (+42 over Tyrunt), and Tyrantrum peaks at 521 total stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Tyrunt
RockDragon
Tyrantrum
RockDragon
HP
58
82+24
ATK
89
121+32
DEF
77
119+42
SP.ATK
45
69+24
SP.DEF
45
59+14
SPE
48
71+23
BST
362D-Tier
521C-Tier+159
ROLE
Balanced
Wallbreaker
TYPE
Physical
Physical
Breeding
Moderate

Breed with Tyrantrum to get Tyrunt eggs using 60 partners from the Dragon and Monster egg groups.

Egg Groups
DragonMonster
Gender
87.5%12.5%
Hatch Time
30 cycles·7,710 steps
Moderate~8 min with Flame Body
Breed With (best first)
gyaradoscharizardkingdraflygonmiloticnoivernvenusaurblastoisenidokingrhyperioraltariascrafty

Prediction matters here. Choice Scarf means Tyrantrum can't change moves after clicking, but the payoff is speed patching through item lock. Max Attack and Speed EVs with Rockhead back that up. The remaining moves prevents free switches.

Best Build

Physical Revenge Killer
Ability
Rockhead
Item
Choice ScarfSPEED
Nature
Jolly+SPE
EVs

Best Tyrantrum Moveset

  • OutrageSTAB
  • Head SmashSTAB
  • Close Combat
  • Dragon ClawSTAB

Coverage runs deep. Tyrantrum can hit 10 types beyond STAB, including Normal and Dark. The offense anchors on Head Smash and Outrage while TMs handle everything else.

Level-Up Moves

Lv 1
Ancient Power
601005Rock
Lv 1
Roar-6
20Normal
Lv 1
Tackle
4010035Normal
Lv 1
Tail Whip
10030Normal
Lv 12
Charm
10020Fairy
Lv 16
Bite
6010025Dark
Lv 20
Dragon Tail-6
609010Dragon
Lv 24
Stomp
6510020Normal
Lv 28
Rock Slide
759010Rock
Lv 32
Crunch
8010015Dark
Lv 36
Dragon Claw
8010015Dragon
Lv 42
Thrash
12010010Normal
Lv 48
Earthquake
10010010Ground
Lv 54
Horn Drill
305Normal
Lv 60
Giga Impact
150905Normal
Lv 66
Head Smash
150805Rock

TM Moves

Src
TM58
Assurance
6010010Dark
TM31
Attract
10015Normal
TR01
Body Slam
8510015Normal
TM99
Breaking Swipe
6010015Dragon
TM43
Brick Break
7510015Fighting
TM97
Brutal Swing
6010020Dark
TM81
Bulldoze
6010020Ground
TM29
Charm
10020Fairy
TR53
Close Combat
1201005Fighting
TR32
Crunch
8010015Dark
TR58
Dark Pulse
8010015Dark
TM15
Dig
8010010Ground
TR47
Dragon Claw
8010015Dragon
TR51
Dragon Dance
20Dragon
TR62
Dragon Pulse
8510010Dragon
TR67
Earth Power
9010010Ground
TR10
Earthquake
10010010Ground
TR26
Endure+4
10Normal
TM39
Facade
7010020Normal
TM68
Fire Fang
659515Fire
TM09
Giga Impact
150905Normal
TR94
High Horsepower
959510Ground
TM08
Hyper Beam
150905Normal
TR42
Hyper Voice
9010010Normal
TM67
Ice Fang
659515Ice
TR46
Iron Defense
15Steel
TR74
Iron Head
8010015Steel
TR31
Iron Tail
1007515Steel
TR24
Outrage
12010010Dragon
TR90
Play Rough
909010Fairy
TM25
Protect+4
10Normal
TR97
Psychic Fangs
8510010Psychic
TM21
Rest
10Psychic
TM54
Rock Blast
259010Rock
TM22
Rock Slide
759010Rock
TM48
Rock Tomb
609515Rock
TM76
Round
6010015Normal
TM32
Sandstorm
10Rock
TM26
Scary Face
10010Normal
TR27
Sleep Talk
10Normal
TM24
Snore
5010015Normal
TR76
Stealth Rock
20Rock
TM98
Stomping Tantrum
7510010Ground
TR75
Stone Edge
100805Rock
TR20
Substitute
10Normal
TM34
Sunny Day
5Fire
TR39
Superpower
1201005Fighting
TM66
Thunder Fang
659515Electric
TR69
Zen Headbutt
809015Psychic

Egg Moves

Tyrantrum doesn't have any Egg moves

Tutor Moves

Src
Tutor
Lash Out
751005Dark
Tutor
Meteor Beam
1209010Rock
Tutor
Scale Shot
259020Dragon

Tyrantrum doesn't appear wild. Catch Tyrunt instead, it shows up at moderate rates. Evolve it at level 39 to get Tyrantrum. The 2-stage line is mapped in the step cards below.

How to Obtain Tyrantrum in Sword & Shield

Tyrunt is your first catch on the way to Tyrantrum. You'll find walking encounters from Lv. 60-65 across 14 total spots in the chain.

  1. Tyrunt
    Step 1Catch Tyrunt
    Ballimere Lake
    ShieldOverworldLv.60-6510%PostWaterNormal Weather
    MODERATE
    Ballimere Lake
    ShieldOverworldLv.60-6510%PostWaterIntense Sun
    MODERATE
    Ballimere Lake
    SwordOverworldLv.60-6510%PostWaterNormal Weather
    MODERATE
    Ballimere Lake
    SwordOverworldLv.60-6510%PostWaterIntense Sun
    MODERATE
    Ballimere Lake
    ShieldOverworldLv.60-6510%PostWaterSnowing
    MODERATE
    Ballimere Lake
    SwordOverworldLv.60-6510%PostWaterSnowing
    MODERATE
    Ballimere Lake
    ShieldOverworldLv.60-6510%PostWaterRaining
    MODERATE
    Ballimere Lake
    SwordOverworldLv.60-6510%PostWaterRaining
    MODERATE
    Ballimere Lake
    ShieldOverworldLv.60-6510%PostWaterHeavy Fog
    MODERATE
    Ballimere Lake
    SwordOverworldLv.60-6510%PostWaterHeavy Fog
    MODERATE
    Ballimere Lake
    ShieldOverworldLv.60-6510%PostWaterOvercast
    MODERATE
    Ballimere Lake
    ShieldOverworldLv.60-6510%PostWaterThunderstorm
    MODERATE
    Ballimere Lake
    SwordOverworldLv.60-6510%PostWaterOvercast
    MODERATE
    Ballimere Lake
    SwordOverworldLv.60-6510%PostWaterThunderstorm
    MODERATE
  2. Tyrantrum
    Step 2Tyrantrum
  • Strong Jaw changes the entire equation for Tyrantrum. The 521 BST doesn't tell the full story. Ranked C-Tier as a wallbreaker.

  • Watch for Walrein (Ice), Lucario (Fighting), and Garchomp (Ground) when using Tyrantrum. They all hit it super-effectively with STAB. Dragon, Steel, and Fairy-type attackers are also a problem. With 6 weakness types, most competitive teams carry at least one counter.

  • Tyrunt evolves into Tyrantrum at level 39. Tyrantrum is the fully evolved form. At 521 BST, it's got solid stats to work with.

  • Strong Jaw is what you want on Tyrantrum. Every competitive set worth running is built with that ability in mind. The alternatives (Rock Head) work on paper but Strong Jaw is what makes Tyrantrum worth using. On wall sets, Strong Jaw pairs with Tyrantrum's base 119 Defense to absorb physical hits on the switch.

  • Base 71 Speed is workable — faster than some, slower than many. On offense, Tyrantrum is a physical attacker with base 121 Attack. Defensively? Enough bulk to take a hit or two. Best used as a wallbreaker.

  • Tyrantrum appears in 6 games, including X & Y, Omega Ruby & Alpha Sapphire, and Ultra Sun & Ultra Moon.

Tyrantrum joined the series in X & Y and has been available in 6 titles so far. With 4 generations of appearances, it's established itself despite the later start.