Under Trick Room, Stunfisk's terrible Speed becomes its best asset — it 'outspeeds' nearly everything when turns are reversed. Electric moves can't touch it, which offsets the 4 weaknesses somewhat. Known as the Trap Pokemon. Flexible enough to run physical or special sets.
Stunfisk's spread favors balanced defenses over offense. HP leads the defensive side, Speed eats the cost. Yields 2 HP EVs per defeat. Medium-fast 1M XP curve to level.
Living in mud with a high iron content has given it a strong steel body.
Its conspicuous lips lure prey in as it lies in wait in the mud. When prey gets close, Stunfisk clamps its jagged steel fins down on them.
Stunfisk Weakness
AvgType-wise, Stunfisk takes extra damage from Water, Grass, Ice, and Ground. Electric moves do nothing thanks to a full immunity. It resists 4 types, giving it decent defensive coverage. Stunfisk's overall bulk (109/84/99) lets it take a hit or two from most weaknesses before going down.
Breeding is the whole story for Stunfisk. No compatible partners through two egg groups, eggs are average hatch time, and you won't need to evolve anything.
How to Evolve
Breed Stunfisk easily from the Indeterminate and Water1 egg groups.
The build centers on Stealth Rock and survivability. Leftovers means passive recovery each turn, and max HP and Defense EVs give Stunfisk the bulk to set up repeatedly. Static adds another layer of staying power.
Best Build
Best Stunfisk Moveset
- Stealth Rock
- Discharge
- Foul Play
- Protect
Recommended Teammates
Stunfisk develops a solid moveset just through leveling. Earthquake and Sludge Wave show up naturally, and the progression handles both STAB and utility without leaning on TMs for the core attacks.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Stunfisk has a 471 base stat total and ranks as C-Tier — a situational pick that fills a niche. It works best as a trick room. Base 109 HP is where it shines.
Stunfisk doesn't evolve and has no evolutionary line. It's a Ground/Electric-type Pokemon with a 471 base stat total.
Static is the go-to ability for Stunfisk. It has a 30% chance of paralyzing attacking Pokémon on contact. Its hidden ability Sand Veil can work in specific setups. Limber is the other option — pick based on what your team needs.
Stunfisk fills the trick room role. It's a special attacker with base 81 Sp. Atk. Base 32 Speed is low. Priority moves or Trick Room are the way to go. And it's tanky enough to absorb a few hits.
Stunfisk appears in 8 games, including Black & White, Black 2 & White 2, and X & Y.
Stunfisk first appeared in Black & White and spans 8 games across 5 generations. It later gained a Galarian form in Generation 8, adding new dimensions to its competitive identity.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBWDebut

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwShGalarian

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
