Salamence has the stats to dominate any format it's allowed in. 135 base Attack stands out, and the rest of the spread doesn't have obvious weak points either. Intimidate adds even more value. Known as the Dragon Pokemon.
The stat budget goes to damage. Attack and Sp. Atk carry the offense, Defense doesn't even come close. A Dragon Pokemon on a slow 1.25M XP grind, worth 3 Attack EVs per KO.
It flies around on its wings, which have grown in at last. In its happiness, it gushes hot flames, burning up everything it passes over.
It becomes uncontrollable if it is enraged. It destroys everything with shredding claws and fire.
Salamence Weakness
GoodIce, Rock, Dragon, and Fairy-type moves hit Salamence for super-effective damage. Ice hits land at 4x, so they're the biggest threat. The upside? Ground-type moves can't touch it at all. 5 resistances help offset the weaknesses.
End of the line. Salamence caps a three-stage chain that started at Bagon. Breeding produces the base form, and eggs are takes forever to hatch. Sp.Atk grew the most through evolution (+70 over Bagon), and Salamence peaks at 600 total stats.
How to Evolve
The game plan is straightforward: click Dragon Dance, then sweep. Heavy-Duty Boots and Intimidate support the setup turn. EVs go into max Attack and Speed so Salamence hits hard once it's boosted.
Best Build
Best Salamence Moveset
- Roost
- Earthquake
- Dragon Dance
- Dual Wingbeat
Recommended Teammates
Need something that threatens multiple types? Salamence's movepool delivers. Coverage across 11 types plus STAB from Draco Meteor and Outrage gives it answers for most defensive cores you'll run into.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Need something that threatens multiple types? Salamence's movepool delivers. Coverage across 11 types plus STAB from Draco Meteor and Outrage gives it answers for most defensive cores you'll run into.
Need something that threatens multiple types? Salamence's movepool delivers. Coverage across 10 types plus STAB from Draco Meteor and Outrage gives it answers for most defensive cores you'll run into.
Need something that threatens multiple types? Salamence's movepool delivers. Coverage across 11 types plus STAB from Outrage and Hurricane gives it answers for most defensive cores you'll run into.
Salamence doesn't appear wild. Catch Bagon instead, it shows up at decent rates. Evolve it at level 50 to get Salamence. The 3-stage chain is mapped in the step cards below.
How to Obtain Salamence in Scarlet & Violet
Bagon is your first catch on the way to Salamence. You'll find walking encounters from Lv. 16-58 across 15 total spots in the chain.
Step 1Catch BagonEASYSouth Province (Area Five) - MountainOverworldLv.16-2825%MidRouteMODERATEEast Province (Area One) - CaveOverworldLv.16-385%MidRouteMODERATEEast Province (Area Three) - CaveOverworldLv.16-385%MidRouteMODERATEGlaseado MountainOverworldLv.16-385%MidCaveMODERATEGlaseado MountainOverworldLv.16-385%MidCaveMODERATENorth Province (Area One) - CaveOverworldLv.16-385%MidRouteMODERATENorth Province (Area Three) - CaveOverworldLv.16-385%MidRouteMODERATENorth Province (Area Two) - CaveOverworldLv.16-385%MidRouteMODERATESouth Province (Area One) - CaveOverworldLv.16-385%MidRouteMODERATESouth Province (Area Six) - CaveOverworldLv.16-385%MidRouteMODERATEWest Province (Area One) - CaveOverworldLv.16-385%MidRouteMODERATEWest Province (Area Three) - CaveOverworldLv.16-385%MidRouteMODERATEWest Province (Area Two) - CaveOverworldLv.16-385%MidRouteCHALLENGINGEast Province (Area Three) - MineOverworldLv.16-382%MidRoute
Step 2Catch or Evolve ShelgonCHALLENGINGSouth Province (Area Six) - CaveOverworldLv.42-583%LateRouteor evolve from Bagon (Step 1)
Step 3Salamence ✓
Salamence can't be caught in Legends: Z-A. Transfer Bagon from Ruby, Emerald, or Violet and evolve through the 3-stage chain to get it. The step cards below map the full chain.
How to Obtain Salamence in Legends: Z-A
Step 3Salamence ✓
Can't catch Salamence directly. Start with Bagon at decent rates from the locations below, then evolve at level 50. The 3-stage chain from Bagon to Salamence is where the leveling time goes.
How to Obtain Salamence in Brilliant Diamond & Shining Pearl
To get Salamence, start by catching Bagon through walking and special encounters at Lv. 25-63. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch BagonCHALLENGINGRoute 210 - NorthUsing PokeRadarLv.25-2622%MidRouteDazzling CaveGrassLv.58-63PostCavePost-gameSpacious CaveGrassLv.58-63PostCavePost-gameStargleam CavernGrassLv.58-63PostCavePost-game
Step 2Catch or Evolve ShelgonDazzling CaveGrassLv.58-63PostCavePost-gameSpacious CaveGrassLv.58-63PostCavePost-gameStargleam CavernGrassLv.58-63PostCavePost-gameor evolve from Bagon (Step 1)
Step 3Salamence ✓
Salamence doesn't appear wild. Catch Bagon instead, it shows up at moderate rates. Evolve it at level 50 to get Salamence. The 3-stage chain is mapped in the step cards below.
Intimidate changes the entire equation for Salamence. The 600 BST doesn't tell the full story. Ranked B-Tier as a sweeper.
Watch for Cloyster (Ice), Aerodactyl (Rock), and Dragonite (Dragon) when using Salamence. They all hit it super-effectively with STAB. Cloyster is the most dangerous since Ice moves deal 4x damage. Fairy-type attackers are also a problem.
Intimidate is what you want on Salamence. Every competitive set worth running is built with that ability in mind. The alternatives (Moxie) work on paper but Intimidate is what makes Salamence worth using. With base 100 Speed, Intimidate gives Salamence an edge before opponents can react.
Base 100 Speed lets it outrun most of the field. On offense, Salamence is a physical attacker with base 135 Attack. Defensively? Enough bulk to take a hit or two. Best used as a sweeper.
Salamence appears in 16 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.
Since debuting in Ruby & Sapphire, Salamence has appeared in 16 titles over 7 generations. Along the way, it received a Mega form in Generation 7, keeping it relevant across different competitive metas.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRSDebut

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORASMega

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
