Sp. Attack goes up 10%, Defense goes down. Mild is a pick for Pokemon that mix physical and special attacks but lean toward the special side. Over in Brilliant Diamond & Shining Pearl, Drifloon, Venusaur, Vaporeon, and others all run Mild in competitive play. Same Gen 4 meta, modern convenience. Nature Mints in Brilliant Diamond & Shining Pearl let you swap to Mild without Everstone breeding.

Mild raises Sp. Attack by 10% and lowers Defense by 10%. Special attackers willing to sacrifice physical bulk. 26 Pokemon competitively run this nature.
SHOWINGRegional6
#PokemonTierRoleAbility+SpA-DefSpe
1
Drifloon
Drifloon
GHOSTFLYING
BUtilityUnburden
60+11
34-6
70
2
Venusaur
Venusaur
GRASSPOISON
BSpecial AttackerChlorophyll
100+15
83-11
80
3BSpecial TankWaterabsorb
110+16
60-8
65
4
Cacturne
Cacturne
GRASSDARK
BSpecial AttackerWaterabsorb
115+16
60-8
55
5
Honchkrow
Honchkrow
DARKFLYING
BSpecial TankMoxie
105+15
52-8
71
6
Lucario
Lucario
FIGHTINGSTEEL
BSpecial AttackerInnerfocus
115+16
70-9
90
7
Drifblim
Drifblim
GHOSTFLYING
BBulky SupportUnburden
90+14
44-7
80
8
Vileplume
Vileplume
GRASSPOISON
BUtilityChlorophyll
110+16
85-11
50
9BUtilityBlaze
109+16
78-10
100
10
Ludicolo
Ludicolo
WATERGRASS
CSpecial AttackerSwiftswim
90+14
70-9
70
11
Sharpedo
Sharpedo
WATERDARK
CSpecial AttackerSpeed Boost
95+14
40-6
95
12
Poliwrath
Poliwrath
WATERFIGHTING
CMixed AttackerWaterabsorb
70+12
95-12
70
13
Shedinja
Shedinja
BUGGHOST
CMixed AttackerWonderguard
30+8
45-7
40
14
Ampharos
Ampharos
ELECTRIC
CBulky SupportStatic
115+16
85-11
55
15
Wailord
Wailord
WATER
CSpecial AttackerWaterveil
90+14
45-7
60
16
Chatot
Chatot
NORMALFLYING
CSpecial Revenge KillerKeeneye
92+14
45-7
91
17
Seviper
Seviper
POISON
CSpecial TankInfiltrator
100+15
60-8
65
18
Venomoth
Venomoth
BUGPOISON
CSpecial AttackerTintedlens
90+14
60-8
90
19
Nincada
Nincada
BUGGROUND
CSpecial AttackerCompoundeyes
30+8
90-11
40
20CSpecial AttackerTorrent
65+11
80-10
58
21DSpecial AttackerInnerfocus
50+10
50-7
50
22
Eevee
Eevee
NORMAL
DSpecial AttackerAdaptability
45+9
50-7
55
23
Ivysaur
Ivysaur
GRASSPOISON
DSpecial AttackerChlorophyll
80+13
63-9
60
24
Pichu
Pichu
ELECTRIC
DSpecial TankStatic
35+8
15-4
60
25
Igglybuff
Igglybuff
NORMALFAIRY
DSpecial TankFriendguard
40+9
15-4
15
26DSpecial AttackerSolarpower
60+11
43-7
65
Drifloon
Drifloon
GHOST FLYING
B
Role
Utility
Ability
Unburden
+SpA
60 +11
Spe
70
Venusaur
Venusaur
GRASS POISON
B
Role
Special Attacker
Ability
Chlorophyll
+SpA
100 +15
Spe
80
Vaporeon
Vaporeon
WATER
B
Role
Special Tank
Ability
Waterabsorb
+SpA
110 +16
Spe
65
Cacturne
Cacturne
GRASS DARK
B
Role
Special Attacker
Ability
Waterabsorb
+SpA
115 +16
Spe
55
Honchkrow
Honchkrow
DARK FLYING
B
Role
Special Tank
Ability
Moxie
+SpA
105 +15
Spe
71
Lucario
Lucario
FIGHTING STEEL
B
Role
Special Attacker
Ability
Innerfocus
+SpA
115 +16
Spe
90
Drifblim
Drifblim
GHOST FLYING
B
Role
Bulky Support
Ability
Unburden
+SpA
90 +14
Spe
80
Vileplume
Vileplume
GRASS POISON
B
Role
Utility
Ability
Chlorophyll
+SpA
110 +16
Spe
50
Role
Utility
Ability
Blaze
+SpA
109 +16
Spe
100
Ludicolo
Ludicolo
WATER GRASS
C
Role
Special Attacker
Ability
Swiftswim
+SpA
90 +14
Spe
70
Sharpedo
Sharpedo
WATER DARK
C
Role
Special Attacker
Ability
Speed Boost
+SpA
95 +14
Spe
95
Poliwrath
Poliwrath
WATER FIGHTING
C
Role
Mixed Attacker
Ability
Waterabsorb
+SpA
70 +12
Spe
70
Shedinja
Shedinja
BUG GHOST
C
Role
Mixed Attacker
Ability
Wonderguard
+SpA
30 +8
Spe
40
Ampharos
Ampharos
ELECTRIC
C
Role
Bulky Support
Ability
Static
+SpA
115 +16
Spe
55
Wailord
Wailord
WATER
C
Role
Special Attacker
Ability
Waterveil
+SpA
90 +14
Spe
60
Chatot
Chatot
NORMAL FLYING
C
Role
Special Revenge Killer
Ability
Keeneye
+SpA
92 +14
Spe
91
Seviper
Seviper
POISON
C
Role
Special Tank
Ability
Infiltrator
+SpA
100 +15
Spe
65
Venomoth
Venomoth
BUG POISON
C
Role
Special Attacker
Ability
Tintedlens
+SpA
90 +14
Spe
90
Nincada
Nincada
BUG GROUND
C
Role
Special Attacker
Ability
Compoundeyes
+SpA
30 +8
Spe
40
Wartortle
Wartortle
WATER
C
Role
Special Attacker
Ability
Torrent
+SpA
65 +11
Spe
58
D
Role
Special Attacker
Ability
Innerfocus
+SpA
50 +10
Spe
50
Eevee
Eevee
NORMAL
D
Role
Special Attacker
Ability
Adaptability
+SpA
45 +9
Spe
55
Ivysaur
Ivysaur
GRASS POISON
D
Role
Special Attacker
Ability
Chlorophyll
+SpA
80 +13
Spe
60
Pichu
Pichu
ELECTRIC
D
Role
Special Tank
Ability
Static
+SpA
35 +8
Spe
60
Igglybuff
Igglybuff
NORMAL FAIRY
D
Role
Special Tank
Ability
Friendguard
+SpA
40 +9
Spe
15
Role
Special Attacker
Ability
Solarpower
+SpA
60 +11
Spe
65
+10%Sp. Attack
-10%Defense
Flavor Preference
Likes Dry, dislikes Sour
Competitive Role
Special attackers willing to sacrifice physical bulk.
Mild vs Modest
Choose Mild
+Sp. Attack / -Defense
  • Pokemon that benefit from maximizing Sp. Attack
  • Builds where the -Defense penalty is irrelevant
Choose Modest
+Sp. Attack / -Attack
  • Pokemon that need Sp. Attack more than Sp. Attack
  • Builds where -Defense is too costly
How to Get
SynchronizeLead with a Mild Pokemon that has the Synchronize ability. Wild Pokemon will match its nature. (Gen 3+)
BreedingGive the parent with Mild nature an Everstone. The offspring will inherit it. (100% since Gen 5)
Nature MintUse a Mild Mint to change stat effects to Mild. The original nature name stays but stats change. (Gen 8+)
What does the Mild nature do in Pokemon?
It's a +10% Sp. Attack, -10% Defense nature. The 10% multiplier applies after base stats and EVs, so the actual point difference grows as stats get higher. Pokemon with Mild nature prefer Dry flavor and dislike Sour.
What are the best Mild nature Pokemon?
Drifloon, Venusaur, Vaporeon, and Cacturne are among the strongest Mild picks. What they share is a reliance on Sp. Attack and little need for Defense. Check the tier list for current rankings.
Is Mild a good nature for competitive Pokemon?
Yes. It's one of the most-used natures in competitive formats. You'll see Mild on dedicated Sp. Attack-focused builds across most tiers and formats.
How do I get a Mild nature Pokemon?
Three options: (1) Synchronize lead forces wild Pokemon to match your lead's nature. (2) Everstone breeding passes the nature 100% of the time since Gen 5. (3) a Mild Mint changes the stat effects after the fact. Mints don't change the nature name, just the stat modifiers.
Should I use Mild or Modest?
It depends on what your team needs. Mild is the mixed offense option. Modest is the dedicated special option. Most of the time, your Pokemon's moveset and role make the decision obvious.