Mixed
Balanced
500High
75Moderate
ATier

Free switch-ins on Electric moves make Claydol useful in any team that needs that coverage. Levitate gives it a Ground immunity. Known as the Clay Doll Pokemon. Flexible enough to run physical or special sets.

Claydol's built to absorb hits, not race for knockouts. Balanced defenses with Sp. Def doing the heavy lifting. And the medium-fast 1M XP curve means it won't take forever to bring up, worth 2 Sp. Def EVs.

Base Stats
500High
HP60
C
Attack70
C
Defense105
B
Sp. Atk70
C
Sp. Def120
A
Speed75
C
Total500
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Claydol yields +2 SpD
HPAtkDefSpASpD+2Spe
Details
Catch90ChallengingMedium Fast1M XP1.5m / 4'11"108kg / 238.1 lbs175Base XP
Pokedex Entries

CLAYDOL are said to be dolls of mud made by primitive humans and brought to life by exposure to a mysterious ray. This POKéMON moves about while levitating.

Ruby

CLAYDOL is an enigma that appeared from a clay statue made by an ancient civilization dating back 20,000 years. This POKéMON shoots beams from both its hands.

Sapphire

Claydol Weakness

Vulnerable

Claydol is weak to Water, Grass, Ice, Bug, Ghost, and Dark-type moves. On the flip side, it's immune to Electric-type moves entirely. The Ground/Psychic typing picks up 4 resistances to work with. Levitate grants an additional Ground immunity, reshaping the matchup chart. Claydol's overall bulk (60/105/120) lets it take a hit or two from most weaknesses before going down.

Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
4xCriticali
None
¼xResisti
None
6Weak
4Resist
2Immune
Scorei-5
Abilities
LevitateEvades ground moves.
Levitate grants Ground immunity

Claydol is what Baltoy becomes. Breed it for Baltoy eggs (average hatch time). A decent partner pool for breeding via one egg group. Eggs are average hatch time. The evolution from Baltoy pushed Claydol to 500 total stats. Defense saw the largest single gain at +50.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Baltoy
GroundPsychic
Claydol
GroundPsychic
HP
40
60+20
ATK
40
70+30
DEF
55
105+50
SP.ATK
40
70+30
SP.DEF
70
120+50
SPE
55
75+20
BST
300D-Tier
500C-Tier+200
ROLE
Balanced
Balanced
TYPE
Utility
Mixed
Breeding
Challenging

Breed with Claydol to get Baltoy eggs (with patience) using 23 partners from the Mineral egg group.

Egg Groups
Mineral
Gender
GenderlessDittoDitto only
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
glaliesnoruntporygon2claydolgolemelectrodemagnetonsudowoodogravelerporygonnosepassmagnemite

Levitate helps Claydol stick around while dealing real damage. Leftovers for passive recovery each turn, max HP and Attack EVs for the right balance, and Earthquake as the main threat. Not the fastest, but it doesn't need to be.

Best Build

Physical Tank
Ability
Levitate
Item
LeftoversSUSTAIN
Nature
Adamant+ATK
EVs

Best Claydol Moveset

  • Rapid Spin
  • EarthquakeSTAB
  • ExplosionCoverage
  • PsychicSTAB

The level-up pool tells the story here. Claydol learns Self-Destruct and Hyper Beam naturally, plus enough variety that TMs feel like bonuses. Normal and Rock coverage and more extends the reach beyond that.

Level-Up Moves

Lv 1
Confusion
5010025Psychic
Lv 1
Harden
30Normal
Lv 1
Rapid Spin
5010040Normal
Lv 1
Teleport-6
20Psychic
Lv 3
Harden
30Normal
Lv 5
Rapid Spin
5010040Normal
Lv 7
Mud-Slap
2010010Ground
Lv 11
Psybeam
6510020Psychic
Lv 15
Rock Tomb
609510Rock
Lv 19
Self-Destruct
2001005Normal
Lv 25
Ancient Power
601005Rock
Lv 31
Sandstorm
10Rock
Lv 36
Hyper Beam
150905Normal
Lv 42
Cosmic Power
20Psychic
Lv 55
Explosion
2501005Normal

TM Moves

Src
TM28
Dig
6010010Ground
TM32
Double Team
15Normal
TM26
Earthquake
10010010Ground
TM42
Facade
7010020Normal
HM05
Flash
7020Normal
TM21
Frustration
10020Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM13
Ice Beam
9510010Ice
TM16
Light Screen
30Psychic
TM17
Protect+4
10Normal
TM29
Psychic
9010010Psychic
TM18
Rain Dance
5Water
TM33
Reflect
20Psychic
TM44
Rest
10Psychic
TM27
Return
10020Normal
HM06
Rock Smash
2010015Fighting
TM39
Rock Tomb
609510Rock
TM37
Sandstorm
10Rock
TM43
Secret Power
7010020Normal
TM30
Shadow Ball
8010015Ghost
TM48
Skill Swap
10Psychic
TM22
Solar Beam
12010010Grass
HM04
Strength
8010015Normal
TM11
Sunny Day
5Fire
TM06
Toxic
8510Poison

Egg Moves

Claydol doesn't have any Egg moves

Tutor Moves

Claydol can't learn any Tutor moves

high spawn rates for Claydol across 6 locations in endgame routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.

Where To Catch Claydol in Ruby & Sapphire

The path to Claydol starts with Baltoy at Lv. 20-56 via walking encounters. 2 catchable stages total, with locations listed for each one below.

  1. Baltoy
    Step 1Catch Baltoy
    Route 111 - Desert
    SapphireGrassLv.20-22UncommonMidRoute
    EASY
    Route 111 - Desert
    RubyGrassLv.20-22UncommonMidRoute
    EASY
  2. Claydol
    Step 2Claydol
    Sky Pillar - 1F
    RubyGrassLv.47-50CommonPostBuilding
    EFFORTLESS
    Sky Pillar - 1F
    SapphireGrassLv.47-50CommonPostBuilding
    EFFORTLESS
    Sky Pillar - 3F
    RubyGrassLv.50-53CommonPostBuilding
    EFFORTLESS
    Sky Pillar - 3F
    SapphireGrassLv.50-53CommonPostBuilding
    EFFORTLESS
    Sky Pillar - 5F
    SapphireGrassLv.54-56UncommonPostBuilding
    EASY
    Sky Pillar - 5F
    RubyGrassLv.54-56UncommonPostBuilding
    EASY
    or evolve from Baltoy (Step 1)
  • Claydol looks average on paper at 500 BST. But Levitate is why it sees play — build around that and it pulls its weight. A-Tier on our tier list.

  • Claydol's biggest threats include Gyarados (Water), Venusaur (Grass), and Cloyster (Ice), all carrying super-effective STAB moves. Bug, Ghost, and Dark-type attackers are also a problem. With 6 weakness types, most competitive teams carry at least one counter.

  • Baltoy evolves into Claydol at level 36. Claydol is the fully evolved form. At 500 BST, it's got solid stats to work with.

  • Claydol gets Levitate. But Levitate is the one that matters — it's the centerpiece of every viable set. Build around that.

  • Claydol is a mixed attacker — base 70 Attack and 70 Sp. Atk. Tanky enough to absorb a few hits, too. But the speed tells the real story — base 75 Speed is workable — faster than some, slower than many.

  • Claydol appears in 14 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Debuting in Ruby & Sapphire, Claydol appears in 14 games across 7 generations. A reliable presence in a solid number of games, typically found through wild encounters.