Physical
Attacker
70Speed · Below Avg

Everything pushes toward physical damage here. Archen's Attack does the work, Defense pays the price. But you're still getting 1 Attack EV per KO. Tough to catch, on a medium-fast 1M XP curve.

Base Stats
Above
HP55
D
Attack112
B
Defense45
D
Sp. Atk74
C
Sp. Def45
D
Speed70
C
Total401
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Fast1M XP
Height0.5 m
Weight9.5 kg
Base XP71
Abilities
DefeatistTop Pick
Halves Attack and Special Attack at 50% max HP or less.
EV Yield
HPAtk+1DefSpASpDSpe
Attack training source
Pokedex Entries

This Pokémon was successfully restored from a fossil. As research suggested, Archen is unable to fly. But it’s very good at jumping.

Type-wise, Archen takes extra damage from Water, Electric, Ice, Rock, and Steel. Ground moves do nothing thanks to a full immunity. The Rock/Flying typing picks up 5 resistances to work with.

Archen Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Electric, Ice, Rock, Steel
0.5x (Resist)Normal, Fire, Poison, Flying, Bug
0x (Immune)Ground
Type ChartAvg
5Weak
5Resist
1Immune
Score-2
4xCritical
None
¼xResist
None
0xImmune
How to Beat Archen (Best Counters)

Archaludon can KO Archen with Flash Cannon (189-222%). Jolteon threatens a KO with Thunderbolt (290-342%).

Archaludon
Archaludon
SteelDragon
A
Recommended Build
AbilityStamina
ItemAssault Vest
NatureTimid
Moves
  • Electro Shot
  • Flash Cannon
  • Body Press
  • Dragon Pulse
Damage vs Archen
Flash Cannon 2x
189-222%KO
Dragon Pulse
100-118%KO
View Archaludon builds →

Archen is the base form in a two-stage line leading to Archeops. Check the evolution method below. Plenty of partners for breeding via two egg groups. Eggs are slow to hatch. Evolving adds up to 166 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Archen
RockFlying
Archeops
RockFlying
HP
55
75+20
ATK
112
140+28
DEF
45
65+20
SP.ATK
74
112+38
SP.DEF
45
65+20
SPE
70
110+40
BST
401C-Tier
567C-Tier+166
ROLE
Attacker
Sweeper
TYPE
Physical
Physical

Breeding

Moderate

Breed Archen with 73 breeding partners from the Flying and Water3 egg groups.

Egg Groups
FlyingWater3
Gender
87.5%12.5%
Hatch Time
30 cycles·7,710 steps
Moderate~8 min with Flame Body
Breed With (best first)
togekisstogetichawluchadrapionclawitzergolisopodcursolaaltariaswannacrawdauntpelipperswoobat

You commit to a move every time Archen comes in. Choice Scarf gives speed patching through item lock, and Defeatist adds to that. Max Sp. Atk and Speed EVs make sure the locked move actually hurts. Utility options covers the rest.

Best Build

All 7 games

No build content available for this Pokemon in Gen 8.

Try selecting a different game/generation filter, or check back later.

Moves

All 7 games

Most of Archen's flexibility comes from TMs. Same-type output runs through Meteor Beam and Stone Edge, but Normal and Dragon and the rest of the TM pool push it from predictable to genuinely threatening.

Level-Up Moves

Lv 1
Leer
D10030Normal
Lv 1
Quick Attack+1
D4010030Normal
Lv 3
Rock Throw
509015Rock
Lv 6
Wing Attack
6010035Flying
Lv 9
Dragon Breath
6010020Dragon
Lv 12
Ancient Power
C601005Rock
Lv 15
Pluck
6010020Flying
Lv 18
Quick Guard+3
15Fighting
Lv 21
U-turn
C7010020Bug
Lv 24
Rock Slide
C759010Rock
Lv 27
Scary Face
10010Normal
Lv 30
Crunch
C8010015Dark
Lv 33
Agility
C30Psychic
Lv 36
Tailwind
C15Flying
Lv 39
Dragon Claw
C8010015Dragon
Lv 42
Thrash
B12010010Normal
Lv 45
Endeavor
D1005Normal

TM Moves

TM
TM78
Acrobatics
C5510015Flying
TR12
Agility
C30Psychic
TR83
Ally Switch+2
C15Psychic
TM58
Assurance
6010010Dark
TM31
Attract
C10015Normal
TM52
Bounce
B85855Flying
TM81
Bulldoze
C6010020Ground
TR32
Crunch
C8010015Dark
TM15
Dig
C8010010Ground
TR47
Dragon Claw
C8010015Dragon
TR62
Dragon Pulse
C8510010Dragon
TR67
Earth Power
C9010010Ground
TR10
Earthquake
C10010010Ground
TR26
Endure+4
C10Normal
TM39
Facade
C7010020Normal
TR36
Heat Wave
C959010Fire
TR46
Iron Defense
C15Steel
TR31
Iron Tail
C1007515Steel
TM25
Protect+4
C10Normal
TM21
Rest
C10Psychic
TM54
Rock Blast
D259010Rock
TM22
Rock Slide
C759010Rock
TM48
Rock Tomb
C609515Rock
TM76
Round
D6010015Normal
TM32
Sandstorm
D10Rock
TM26
Scary Face
10010Normal
TM65
Shadow Claw
C7010015Ghost
TR27
Sleep Talk
C10Normal
TM24
Snore
5010015Normal
TR76
Stealth Rock
C20Rock
TM30
Steel Wing
C709025Steel
TR75
Stone Edge
B100805Rock
TR20
Substitute
C10Normal
TM40
Swift
D6020Normal
TR37
Taunt
C10020Dark
TM56
U-turn
C7010020Bug
TR35
Uproar
C9010010Normal
TR69
Zen Headbutt
C809015Psychic

Egg Moves

Archen doesn't have any Egg moves

Tutor Moves

Tut
Tutor
Dual Wingbeat
C409010Flying
Tutor
Lash Out
C751005Dark
Tutor
Meteor Beam
C1209010Rock
All 7 games

Archen appears at high spawn rates across 18 spots in endgame routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Best Locations to Catch Archen in Sword & Shield

18 walking encounters at Lv. 60-65 for Archen across Shield and Sword. A few locations are version-exclusive, so your copy of the game affects what's available.

Giant's Foot
ShieldOverworld Lv.60-65
100%Post
Sandstorm
Giant's Foot
SwordOverworld Lv.60-65
100%Post
Sandstorm
Giant's Foot
ShieldOverworld Lv.60-65
10%Post
Normal Weather
Giant's Foot
SwordOverworld Lv.60-65
10%Post
Overcast
Giant's Foot
ShieldOverworld Lv.60-65
10%Post
Snowstorm
Giant's Foot
SwordOverworld Lv.60-65
10%Post
Normal Weather
Giant's Foot
SwordOverworld Lv.60-65
10%Post
Snowstorm
Giant's Foot
ShieldOverworld Lv.60-65
10%Post
Thunderstorm
Giant's Foot
ShieldOverworld Lv.60-65
10%Post
Intense Sun
Giant's Foot
SwordOverworld Lv.60-65
10%Post
Thunderstorm
Giant's Foot
ShieldOverworld Lv.60-65
10%Post
Snowing
Giant's Foot
SwordOverworld Lv.60-65
10%Post
Intense Sun
Giant's Foot
SwordOverworld Lv.60-65
10%Post
Snowing
Giant's Foot
ShieldOverworld Lv.60-65
10%Post
Raining
Giant's Foot
ShieldOverworld Lv.60-65
10%Post
Heavy Fog
Giant's Foot
SwordOverworld Lv.60-65
10%Post
Raining
Giant's Foot
ShieldOverworld Lv.60-65
10%Post
Overcast
Giant's Foot
SwordOverworld Lv.60-65
10%Post
Heavy Fog
  • At 401 BST, Archen is firmly in pre-evolution territory. Evolve it into Archeops before bringing it to any serious fight.

  • Archen's biggest threats include Swampert (Water), Rotom (Electric), and Weavile (Ice), all carrying super-effective STAB moves. Rock and Steel-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.

  • Defeatist is the go-to ability for Archen. It halves Attack and Special Attack at 50% max HP or less. It's Archen's only ability.

  • Archen is a physical attacker with base 112 Attack. Fragile, can't afford to take many hits, too. Speed tells the real story. Base 70 Speed is workable. Faster than some, slower than many. Fits the attacker role.

  • For a casual playthrough, Archen works as a placeholder. Rock/Flying coverage is useful early. The real payoff is Archeops. That's where the stats start mattering.

Since Black & White, Archen has been obtainable in 7 games. A Generation 5 debut means a shorter history, but Archen has appeared steadily across every generation since.

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