Special
Wallbreaker
510High
55Slow
CTier

As an Electric-type, Ampharos fills a straightforward role. Only weak to Ground. Known as the Light Pokémon. Introduced in Gen 2. Relies on priority moves or Scarf to keep up.

Sp. Atk and HP carry most of Ampharos's stat budget. Speed's the obvious dump stat. Tough to catch and yields 3 Sp. Atk EVs. Follows a 1.06M XP medium-slow curve.

Base Stats
510High
HP90
B
Attack75
C
Defense85
C
Sp. Atk115
B
Sp. Def90
B
Speed55
D
Total510
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Ampharos yields +3 SpA
HPAtkDefSpA+3SpDSpe
Details
Catch45ChallengingMedium Slow1.06M XP1.4m / 4'07"61.5kg / 135.6 lbs255Base XP
Pokedex Entries

Excess energy from Mega Evolution stimulates its genes, and the wool it had lost grows in again.

Ultra Sun

Massive amounts of energy intensely stimulated Ampharos’s cells, apparently awakening its long-sleeping dragon’s blood.

Ultra Moon

Ampharos Weakness

Good

Ground-type moves hit Ampharos for super-effective damage. Few weaknesses and 3 resistances make the typing clean. With 90 HP and balanced defenses, Ampharos can afford to eat a neutral hit or two.

4xCriticali
None
2xWeaki
¼xResisti
None
0xImmunei
None
STAB (2)i
1Weak
3Resist
0Immune
Scorei+1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
StaticHas a 30% chance of paralyzing attacking Pokémon on contact.
PlusHAIncreases Special Attack to 1.5× when a friendly Pokémon has plus or minus.

End of the line. Ampharos caps a three-stage chain that started at Mareep. Breeding produces the base form, and eggs are average hatch time. Sp.Atk grew the most through evolution (+50 over Mareep), and Ampharos peaks at 510 total stats.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Mareep
Electric
Flaaffy
Electric
Ampharos
Electric
HP
55
70+15
90+20
ATK
40
55+15
75+20
DEF
40
55+15
85+30
SP.ATK
65
80+15
115+35
SP.DEF
45
60+15
90+30
SPE
35
45+10
55+10
BST
280D-Tier
365D-Tier+85
510C-Tier+145
ROLE
Balanced
Balanced
Wallbreaker
TYPE
Special
Special
Special
Breeding
Very Easy

Breed with Ampharos to get Mareep eggs easily from the Ground and Monster egg groups. Notable egg moves include After You, Agility, Body Slam and 9 more.

Egg Groups
GroundMonster
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
12moves

Start with max HP and Sp. Atk EVs. Modest nature gives Ampharos the right special lean, Quickclaw adds extra utility, and Static works in the background. Thunderbolt is the main damage option.

Best Build

Special Tank
Ability
Static
Item
Quickclaw
Nature
Modest+SPA
EVs

Best Ampharos Moveset

  • Power Gem
  • ThunderboltSTAB
  • Signal Beam
  • SubstituteUtility

Without breeding, Ampharos misses out on After You and Agility. That's 12 egg moves adding depth that the base kit lacks. STAB comes from Zap Cannon and Thunder, with coverage across 9 types rounding things out.

Level-Up Moves

Lv 1
Dragon Pulse
8510010Dragon
Lv 1
Fire Punch
7510015Fire
Lv 1
Growl
10040Normal
Lv 1
Ion Deluge+1
25Electric
Lv 1
Magnetic Flux
20Electric
Lv 1
Tackle
4010035Normal
Lv 1
Thunder Punch
7510015Electric
Lv 1
Thunder Shock
4010030Electric
Lv 1
Thunder Wave
9020Electric
Lv 1
Zap Cannon
120505Electric
Lv 4
Thunder Wave
9020Electric
Lv 8
Thunder Shock
4010030Electric
Lv 11
Cotton Spore
10040Grass
Lv 16
Charge
20Electric
Lv 20
Take Down
908520Normal
Lv 25
Electro Ball
10010Electric
Lv 29
Confuse Ray
10010Ghost
Lv 35
Power Gem
8010020Rock
Lv 40
Discharge
8010015Electric
Lv 46
Cotton Guard
10Grass
Lv 51
Signal Beam
7510015Bug
Lv 57
Light Screen
30Psychic
Lv 62
Thunder
1107010Electric
Lv 65
Dragon Pulse
8510010Dragon

TM Moves

Src
TM45
Attract
10015Normal
TM31
Brick Break
7510015Fighting
TM59
Brutal Swing
6010020Dark
TM78
Bulldoze
6010020Ground
TM57
Charge Beam
509010Electric
TM100
Confide
20Normal
TM32
Double Team
15Normal
TM49
Echoed Voice
4010015Normal
TM42
Facade
7010020Normal
TM56
Fling
10010Dark
TM52
Focus Blast
120705Fighting
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM16
Light Screen
30Psychic
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM48
Round
6010015Normal
TM20
Safeguard
25Normal
TM88
Sleep Talk
10Normal
TM90
Substitute
10Normal
TM87
Swagger
8515Normal
TM25
Thunder
1107010Electric
TM73
Thunder Wave
9020Electric
TM24
Thunderbolt
9010015Electric
TM06
Toxic
9010Poison
TM72
Volt Switch
7010020Electric
TM93
Wild Charge
9010015Electric

Egg Moves

Src
Egg
After You
15Normal
Egg
Agility
30Psychic
Egg
Body Slam
8510015Normal
Egg
Charge
20Electric
Egg
Eerie Impulse
10015Electric
Egg
Electric Terrain
10Electric
Egg
Flatter
10015Dark
Egg
Iron Tail
1007515Steel
Egg
Odor Sleuth
40Normal
Egg
Sand Attack
10015Ground
Egg
Screech
8540Normal
Egg
Take Down
908520Normal

Tutor Moves

Src
Tutor
After You
15Normal
Tutor
Dragon Pulse
8510010Dragon
Tutor
Electroweb
559515Electric
Tutor
Fire Punch
7510015Fire
Tutor
Focus Punch-3
15010020Fighting
Tutor
Heal Bell
5Normal
Tutor
Iron Tail
1007515Steel
Tutor
Laser Focus
30Normal
Tutor
Magnet Rise
10Electric
Tutor
Outrage
12010010Dragon
Tutor
Shock Wave
6020Electric
Tutor
Signal Beam
7510015Bug
Tutor
Snore
5010015Normal
Tutor
Thunder Punch
7510015Electric

Transfer Moves

Src
Gen 4
Captivate
10020Normal
Gen 3
Counter-5
10020Fighting
Gen 2
Curse
10Ghost
Gen 3
Defense Curl
40Normal
Gen 3
Double-Edge
12010015Normal
Gen 3
Dynamic Punch
100505Fighting
Gen 4
Endure+4
10Normal
Gen 6
Flash
10020Normal
Gen 4
Headbutt
7010015Normal
Gen 3
Mega Kick
120755Normal
Gen 3
Mega Punch
808520Normal
Gen 3
Mimic
10Normal
Gen 4
Natural Gift
10015Normal
Gen 6
Power-Up Punch
4010020Fighting
Gen 4
Reflect
20Psychic
Gen 6
Rock Smash
4010015Fighting
Gen 6
Secret Power
7010020Normal
Gen 3
Seismic Toss
10020Fighting
Gen 6
Strength
8010015Normal
Gen 4
Swift
6020Normal

You're catching Mareep first, not Ampharos. Mareep appears at solid rates in the encounters below. The step cards map the full 3-stage chain with evolution methods between each stage.

How to Obtain Ampharos in Ultra Sun & Ultra Moon

The path to Ampharos starts with Mareep at Lv. 12-55 via gift and walking encounters. 2 catchable stages total, with locations listed for each one below.

  1. Mareep
    Step 1Catch Mareep
    Paniola Ranch
    Ultra SunGrassLv.12-1530%EarlyFacility
    EFFORTLESS
    Paniola Ranch
    Ultra MoonGrassLv.12-1530%EarlyFacility
    EFFORTLESS
  2. Flaaffy
    Step 2Catch or Evolve Flaaffy
    Poké Pelago - Ula'ula Island reached
    Ultra SunGift from NPCLv.21-273%Mid
    MODERATE
    Poké Pelago - Ula'ula Island reached
    Ultra MoonGift from NPCLv.21-273%Mid
    MODERATE
    Poké Pelago - Poni Island reached
    Ultra MoonGift from NPCLv.37-433%Late
    MODERATE
    Poké Pelago - Poni Island reached
    Ultra SunGift from NPCLv.37-433%Late
    MODERATE
    Poké Pelago - Elite Four defeated
    Ultra MoonGift from NPCLv.49-552%Post
    MODERATE
    Poké Pelago - Elite Four defeated
    Ultra SunGift from NPCLv.49-552%Post
    MODERATE
    or evolve from Mareep (Step 1)
  3. Ampharos
    Step 3Ampharos
  • We rate Ampharos C-Tier — a situational pick that fills a niche. At 510 BST, it fits the wallbreaker role. Base 115 Sp. Atk stands out.

  • Watch for Rhydon (Ground) when using Ampharos. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about.

  • Flaaffy evolves into Ampharos at level 30. Ampharos is the final evolution in a 3-stage line starting from Mareep. At 510 BST, it's got solid stats to work with.

  • Static has a 30% chance of paralyzing attacking Pokémon on contact — that's the one you want on Ampharos. Plus is the hidden ability. Niche, but it has its uses.

  • At base 55 Speed, it won't be moving first often. On offense, Ampharos is a special attacker with base 115 Sp. Atk. Defensively? Enough bulk to take a hit or two. Best used as a wallbreaker.

  • Ampharos appears in 17 games, including Gold & Silver, Crystal, and Ruby & Sapphire.

Since debuting in Gold & Silver, Ampharos has appeared in 17 titles over 8 generations. Along the way, it received a Mega form in Generation 7, keeping it relevant across different competitive metas.