Guides

Pokemon Unite Mr. Mime

Mr. Mime
D - TIER
Role: Supporter
Lane:
Top

Pokemon Unite Mr. Mime is an D-Tier Supporter with an Intermediate Difficulty To Play. This pokemon can learn Fake Out, Light Screen, Confusion, Psychic, Barrier, Guard Swap, Showtime, and has a Melee attack range.

Mr. Mime Stats

At Level 15, Mr. Mime will have 9402 HP, 420 Defense, 361 Special Defense for defensive stats, and 293 Attack, 412 Special Attack for offensive stats in Pokemon Unite.

Level HP Atk Def Sp. Atk Sp. Def Speed
Level 132251507050603800
Level 23445155826271
Level 33687161967783
Level 439531671119296
Level 54245174128110110
Level 64567181146127126
Level 74921189166150143
Level 85331198188172162
Level 95741208212197183
Level 106215219239225206
Level 116737231269257231
Level 127311244302290259
Level 137942259338327290
Level 148637275377367324
Level 159402293420412361

Pokemon Unite Best Mr. Mime Builds

You can CLICK/TAP any of the Mr. Mime builds below to view Moves, Held Items, Battle Item, and more.
Support Mr. Mime Build
B
TIER
Move Path
The 2 Moves To Choose
Moves Effect
Level 4
Special
Psychic
Area
Damage
Stun
Buff
Debuff
Centers a telekinetic blast on both the user and any guard-swapped opposing Pokemon, damaging all opposing Pokemon caught in the blasts and lowering their Sp. Def for a short time. If an opposing Pokemon is hit by multiple overlapping blasts, that Pokemon is also left unable to act (stun) for a short time.
Damage:
559 (Lv. 4)
1223 (Lv. 15)
Cooldown:
6 Seconds
Level 11 Upgrade: Continually deals damage while this move is in effect and decreases the movement speed of opposing Pokemon
Level 6
Special
Guard Swap
Buff
Debuff
Temporarily swaps the user's Defense and Sp. Def stats with those of another Pokemon when it hits. Swapping with an opposing Pokemon deals damage overtime to them and decreases their movement speed while increasing the user's movement speed for a short time. Swapping with an ally Pokemon increases their movement speed for a short time.
Damage:
588 (Lv. 6)
1092 (Lv. 15)
Cooldown:
4.5 Seconds
Level 13 Upgrade: Continually restores the HP of the user and the ally Pokemon while this move is in effect.
Support Combo

1
Guard Swap

2
Psychic
Held Items
The 3 Held Items To Use
Held Item Stats
Rocky Helmet
HP +18 ~ 240
Defense +0 ~ 28
Reflect Damage Max HP% +3% ~ 5%

When the Pokémon receives 10% of Max HP damage, damage is dealt to nearby opposing Pokémon equal to 3/4/5% of those Pokémon's max HP
Shell Bell
Sp. Atk +1.6 ~ 24
Move Cooldown -0% ~ -4.5%
HP Heal Amount 45 ~ 75

Restore at least 45/60/75 HP when you land an ability. The higher your Sp. Atk, the more HP you recover. ( 10 Second Cooldown ) ~ ( Healing Increased with Sp.Atk )
Assault Vest
HP +18 ~ 270
Sp. Def +0 ~ 28
Special Move Shield (Out of Combat) +9% ~ 15%

When the Pokémon is not in combat for 7 seconds, they are granted a shield that nullifies Sp. Atk damage equal to 9/12/15% of their max HP.
Battle Item
Battle Item Effect
Eject Button
Moves to a specified direction immediately.

Cooldown: 70 Seconds
Wall Smash Mr. Mime Build
A
TIER
Move Path
The 2 Moves To Choose
Moves Effect
Level 4
Special
Confusion
Damage
Displacement
Ranged
Attacks straight in front of the user, dealing damage to opposing Pokemon and shoving (knockback) them.
Damage:
1489 (Lv. 4)
3761 (Lv. 15)
Cooldown:
6 Seconds
Level 11 Upgrade: Increased damage dealt.
Level 6
Status
Barrier
Wall
Creates a translucent wall that prevents opposing Pokemon from passing. This move's cooldown begins after two walls have been placed.
Cooldown:
2 Seconds
Level 13 Upgrade: Increases this move's uses by one.
Held Items
The 3 Held Items To Use
Held Item Stats
Shell Bell
Sp. Atk +1.6 ~ 24
Move Cooldown -0% ~ -4.5%
HP Heal Amount 45 ~ 75

Restore at least 45/60/75 HP when you land an ability. The higher your Sp. Atk, the more HP you recover. ( 10 Second Cooldown ) ~ ( Healing Increased with Sp.Atk )
Buddy Barrier
HP +20 ~ 600
Shield +20% ~ 40%

Upon using a Unite Move, the attacker and its lowest-HP ally gain a shield for 20/30/40% of their max health.
Muscle Band
Attack +1 ~ 15
Basic Attack Speed +0% ~ 7.50%
Bonus Attack Damage On Hit +1% ~ 3%

When basic attacks hit, the damage is increased by 1/2/3% of the opponent's opposing HP
Battle Item
Battle Item Effect
Eject Button
Moves to a specified direction immediately.

Cooldown: 70 Seconds
advertisement

Pokemon that are Good With Mr. Mime

List of the Best Pokemon To Use With Mr. Mime are Machamp and Gengar based on Moves, Role and Pokemon Synergy in Pokemon Unite.

Pokemon that Mr. Mime is Weak Against in Pokemon Unite

The Best Pokemon To Counter Mr. Mime is Snorlax based on Move Effects, and Build Meta.

Pokemon Unite Mr. Mime Combos

Support Combo

1
Guard Swap

2
Psychic
Wall Slam Combo

1
Guard Swap

2
Confusion

Pokemon Unite Mr. Mime Moves

List of the Best Moves Mr. Mime can learn and upgrade by reaching higher levels in Pokemon Unite.

Passive
+ Defense
Reduces the damage received by the Pokemon for a short time after it uses a move.
Auto Attack
Damage
Becomes a boosted attack with every third attack, dealing increased daamge and throwing (knockback) opposing Pokemon when it hits.
Physical (Boosted Attack: Special)
Damage:
293 (Std), 721 (Boosted)
Level Move 1 (R) Move 2 (ZR) Unite
Level 1-3
Level 4
Level 6
Level 9
Special Move 1
Moves Effect
Level 1-3
Special
Fake Out
Damage
Displacement
Melee
Makes the user slap its hands together, shoving (knockback) opposing Pokemon in front of it.
Damage:
669 (Lv. 3)
Cooldown:
7 Seconds
Level 4 Upgrade: Transform this move into
Confusion
or
Psychic
Level 4
Special
Confusion
Damage
Displacement
Ranged
Attacks straight in front of the user, dealing damage to opposing Pokemon and shoving (knockback) them.
Damage:
1489 (Lv. 4)
3761 (Lv. 15)
Cooldown:
6 Seconds
Level 11 Upgrade: Increased damage dealt.
Level 4
Special
Psychic
Area
Damage
Stun
Buff
Debuff
Centers a telekinetic blast on both the user and any guard-swapped opposing Pokemon, damaging all opposing Pokemon caught in the blasts and lowering their Sp. Def for a short time. If an opposing Pokemon is hit by multiple overlapping blasts, that Pokemon is also left unable to act (stun) for a short time.
Damage:
559 (Lv. 4)
1223 (Lv. 15)
Cooldown:
6 Seconds
Level 11 Upgrade: Continually deals damage while this move is in effect and decreases the movement speed of opposing Pokemon
Special Move 2
Moves Effect
Level 1-3
Status
Light Screen
Wall
Creates a wall of light in the designated area that prevents opposing Pokemon from passing.
Cooldown:
8 Seconds
Level 6 Upgrade: Transform this move into
Barrier
or
Guard Swap
Level 6
Status
Barrier
Wall
Creates a translucent wall that prevents opposing Pokemon from passing. This move's cooldown begins after two walls have been placed.
Cooldown:
2 Seconds
Level 13 Upgrade: Increases this move's uses by one.
Level 6
Special
Guard Swap
Buff
Debuff
Temporarily swaps the user's Defense and Sp. Def stats with those of another Pokemon when it hits. Swapping with an opposing Pokemon deals damage overtime to them and decreases their movement speed while increasing the user's movement speed for a short time. Swapping with an ally Pokemon increases their movement speed for a short time.
Damage:
588 (Lv. 6)
1092 (Lv. 15)
Cooldown:
4.5 Seconds
Level 13 Upgrade: Continually restores the HP of the user and the ally Pokemon while this move is in effect.
Unite Move
Moves Effect
Level 9
Special
Showtime
Area
Damage
Stun
Its Unite Move, Showtime!, is a mysterious pantomime that stuns opponents in the area around it.
Damage:
2822 (Lv. 9)
4084 (Lv. 15)
Cooldown:
Percent Based
advertisement

Best Items To Use With Mr. Mime In Pokemon Unite

Mr. Mime is an Supporter Type pokemon, which makes Held Items such as Exp. Share, Buddy Barrier and Battle Items such as Eject Button are a good fit for this pokemon.

Best Held Items For Mr. Mime
Held Item Stats
Exp. Share
HP +16 ~ 240
Movement Speed +0 ~ 150
Bonus Passive Experience +2 ~ 4

While the Pokémon has the fewest Exp. Points on its team, it gains 2/3/4 Exp. Points per second. However, it will no longer receive shared Exp. Points when its teammates defeat wild Pokémon
Buddy Barrier
HP +20 ~ 600
Shield +20% ~ 40%

Upon using a Unite Move, the attacker and its lowest-HP ally gain a shield for 20/30/40% of their max health.
Focus Band
Def +2 ~ 30
Sp. Def +0 ~ 30
HP Recover Amount 8% ~14%

When the Pokémon drops to low HP, then each second for three seconds, it recovers 8/11/14% of the HP it had lost
Shell Bell
Sp. Atk +1.6 ~ 24
Move Cooldown -0% ~ -4.5%
HP Heal Amount 45 ~ 75

Restore at least 45/60/75 HP when you land an ability. The higher your Sp. Atk, the more HP you recover. ( 10 Second Cooldown ) ~ ( Healing Increased with Sp.Atk )
Best Battle Items For Mr. Mime
Battle Item Stats
Eject Button
Moves to a specified direction immediately.

Cooldown: 70 Seconds
Potion
Heal your Pokemon for 12.5% of its maximum health.

Cooldown: 30 Seconds
White Smoke
Puts up a smokescreen that decreases movement speed of all enemy Pokemon in a wide area.

Cooldown: 40 Seconds
advertisement

Mr. Mime Holowear Skins

Mr. Mime Magician Style
1200 Aeos Gems 60 Holowear Tickets
Charizard
Garchomp
Lucario
Machamp
Alolan Ninetales
Cinderace
Cramorant
Gardevoir
Greninja
Pikachu
Venusaur
Sylveon
Blastoise
Crustle
Slowbro
Snorlax
Mamoswine
Absol
Gengar
Talonflame
Zeraora
Eldegoss
Wigglytuff
Blissey
advertisement

More Pokemon Unite Guides

See all