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Pokemon Brilliant Diamond and Shining Pearl Spinarak

Spinarak
String Spit Pokémon

Pokemon Brilliant Diamond and Shining Pearl Spinarak is a Bug and Poison Type String Spit Pokémon, with a 33.3% Chance To Catch with a regular Pokeball. Spinarak can be found with Swarm, Insomnia and Sniper as an Ability and has a Fast growth rate with a 1 Attack EV Yield. We recommend the Brave Nature, based on 250 combined Base Stats.

National Dex Pokemon

Spinarak Stats and Abilities

Based on Spinarak Base IVs we consider this pokemon F-Tier choice. Spinarak Highest IV Stat is Attack 60 and the Lowest being Speed 30.

Tier Stat Base Min Max
F
HP40190284
E
Attack60112240
F
Defense4076196
F
Special Attack4076196
F
Special Defense4076196
F
Speed3058174
F
Total250
Spinarak Detail
Best Nature
Brave
+10% Attack
-10% Speed
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Sweet
EV Yield1 Attack
Growth RateFast
Catch Rate255 (33.3% with PokéBall, full HP)
Egg GroupsBug
Egg Cycles15 (3,599–3,855 steps)
Abilities Description
Swarm
Ability 1
Swarm increases the power of Bug-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch).
Insomnia
Ability 2
Insomnia prevents the ability-bearer from falling asleep, both from moves by other Pokémon like Sing, and self-inflicted sleep like Rest.
Sniper
Hidden Ability
Sniper increases the power of critical hits by 1.5x. This means a critical hit will deal 2.25x normal damage instead of 1.5x.

How To Evolve Spinarak in BDSP

Spinarak requires (Level 22) to evolve into Ariados.

Base Form Evolution Requirement First Evolution
Spinarak
Level 22
Ariados

Where To Find Spinarak in BDSP

Spinarak has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Underground Pokemon Spawns
After you reach Check Points in the game progression NEW Pokemon will begin to spawn in the Grand Underground.
Start = Default spawns in the Grand Underground
Strength = After obtaining the TM96 Strength
Defog = After obtaining the TM97 Defog
7th Badge = After obtaining the Icicle Badge from Candice
Waterfall = After obtaining the TM99 Waterfall
National = After obtaining the National Pokedex.
World Pokemon Spawns
Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Route 229
20 - 5%
Ariados
Lv. 52
Swampy Cave
National
Ariados
Lv. 16-63
Sunlit Cavern
National
Ariados
Lv. 16-63
Grassland Cave
National
Ariados
Lv. 16-63
Bogsunk Cavern
National
Ariados
Lv. 16-63

Pokemon Brilliant Diamond and Shining Pearl Spinarak Weakness

Spinarak is a Bug and Poison Type pokemon. This will cause Spinarak to take More Damage from Flying, Rock, Fire, Psychic Type Moves, and Less Damage from Poison, Bug, Fairy, Fighting, Grass Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Flying
Rock
Fire
Psychic
0.5x
Less Damage
Poison
Bug
Fairy
0.25x
Less Damage
Fighting
Grass
Immune to Damage

What pokemon is Spinarak Weak Against?

Tier Pokemon
S
Mewtwo
S
Lugia
S
Ho-Oh
S
Rayquaza
S
Dragonite

What pokemon is Spinarak Strong Against?

Tier Pokemon
S
Celebi
A
Togekiss
A
Tangrowth
A
Crobat
A
Infernape
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Best Moves Spinarak in BDSP

Best Moveset for Spinarak Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
40
Psychic
Special
90
100 10 May lower opponent's Special Defense.
29
Leech Life
Physical
120
100 10 User recovers half the HP inflicted on opponent.
43
Poison Jab
Physical
120
100 20 May poison the opponent.
47
Cross Poison
Physical
105
100 20 High critical hit ratio. May poison opponent.

Best Moveset for Spinarak TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM22
Solar Beam
Special
120
100 10 Charges on first turn, attacks on second.
TM62
Bug Buzz
Special
135
100 10 May lower opponent's Special Defense.
TM29
Psychic
Special
90
100 10 May lower opponent's Special Defense.
TM36
Sludge Bomb
Special
135
100 10 May poison opponent.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Spinarak Level Up Moves

List of Moves Spinarak can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Poison Sting
Power:
22.5
Acc: 100
PP: 35
Physical

May poison the opponent.
1
String Shot
Power: —
Acc: 95
PP: 40
Status

Sharply lowers opponent's Speed.
5
Absorb
Power: 20
Acc: 100
PP: 25
Special

User recovers half the HP inflicted on opponent.
8
Infestation
Power:
30
Acc: 100
PP: 20
Special

Traps opponent, damaging them for 4-5 turns.
12
Scary Face
Power: —
Acc: 100
PP: 10
Status

Sharply lowers opponent's Speed.
15
Night Shade
Power: —
Acc: 100
PP: 15
Special

Inflicts damage equal to user's level.
19
Shadow Sneak
Power: 40
Acc: 100
PP: 30
Physical

User attacks first.
22
Fury Swipes
Power: 18
Acc: 80
PP: 15
Physical

Hits 2-5 times in one turn.
26
Sucker Punch
Power: 70
Acc: 100
PP: 5
Physical

User attacks first, but only works if opponent is readying an attack.
29
Leech Life
Power:
120
Acc: 100
PP: 10
Physical

User recovers half the HP inflicted on opponent.
33
Agility
Power: —
Acc: —
PP: 30
Status

Sharply raises user's Speed.
36
Pin Missile
Power:
37.5
Acc: 95
PP: 20
Physical

Hits 2-5 times in one turn.
40
Psychic
Power: 90
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
43
Poison Jab
Power:
120
Acc: 100
PP: 20
Physical

May poison the opponent.
47
Cross Poison
Power:
105
Acc: 100
PP: 20
Physical

High critical hit ratio. May poison opponent.
50
Sticky Web
Power: —
Acc: —
PP: 20
Status

Lowers opponent's Speed when switching into battle.
54
Toxic Thread
Power: —
Acc: 100
PP: 20
Status

The user shoots poisonous threads to poison the target and lower the target's Speed stat.
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Spinarak TM Moves

List of Moves Spinarak can learn using (TMs) Technical Machine Items.

TM Move Desc
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM19
Giga Drain
Power: 75
Acc: 100
PP: 10
Special

User recovers half the HP inflicted on opponent.
TM22
Solar Beam
Power: 120
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM28
Dig
Power: 80
Acc: 100
PP: 10
Physical

Digs underground on first turn, attacks on second. Can also escape from caves.
TM29
Psychic
Power: 90
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM36
Sludge Bomb
Power:
135
Acc: 100
PP: 10
Special

May poison opponent.
TM42
Facade
Power: 70
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM46
Thief
Power: 60
Acc: 100
PP: 25
Physical

Also steals opponent's held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM62
Bug Buzz
Power:
135
Acc: 100
PP: 10
Special

May lower opponent's Special Defense.
TM70
Flash
Power: —
Acc: 100
PP: 20
Status

Lowers opponent's Accuracy.
TM81
X-Scissor
Power:
120
Acc: 100
PP: 15
Physical

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM84
Poison Jab
Power:
120
Acc: 100
PP: 20
Physical

May poison the opponent.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
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Spinarak Egg Moves

List of Egg Moves Spinarak can learn.

Egg Move Desc
Psybeam
Power: 65
Acc: 100
PP: 20
Special

May confuse opponent.
Disable
Power: —
Acc: 100
PP: 20
Status

Opponent can't use its last attack for a few turns.
Baton Pass
Power: —
Acc: —
PP: 40
Status

User switches out and gives stat changes to the incoming Pokémon.
Toxic Spikes
Power: —
Acc: —
PP: 20
Status

Poisons opponents when they switch into battle.
Rage Powder
Power: —
Acc: —
PP: 20
Status

Forces attacks to hit user, not team-mates.
Night Slash
Power: 70
Acc: 100
PP: 15
Physical

High critical hit ratio.
Megahorn
Power:
180
Acc: 85
PP: 10
Physical

Using its tough and impressive horn, the user rams into the target to inflict damage.
Lunge
Power:
120
Acc: 100
PP: 15
Physical

The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
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