League of Legend Items Update Pre Season | 2021 New Items

This year’s upcoming game-changing patch will be a huge one to every item in the game, everything from rebalancing, nerfing, buffing, and even brand new items. This lol pre-season 2021 guide will go into detail on some of the significant changes you should be aware of and the new overpowered Mythic Items.

LoL-Items-Update-Pre-Season-2021

Let’s start with the fact that riot has decided to remove some items and repurpose others into Mythics, and in some cases, completely change what they do. Most importantly, now Jungle Players will gain an extra Item Slot to purchase one more Legendary items, thanks to the changes to the Jungle Items.

  1. Each player can only purchase 1 Mythic Item in-game.
  2. Mythic items will often grow stronger later in-game and provide every Legendary Item you buy Bonus Stats.
  3. Shop UI redesign
  4. The Shop will Recommend Items you should build based on what it considers Strong Against your opponent.
  5. The Champion’s Recommended Item will be highlighted by a ★ Star icon next to the item.

You can also view our Best Items Tier List for the NEW Mythic and Legendary items.

LoL Duskblade of DraktharrLoL Trinity ForceLoL Divine SundererLoL EclipseLoL GaleforceLoL GoredrinkerLoL Immortal ShieldbowLoL Kraken SlayerLoL Prowler's ClawLoL StridebreakerLoL EverfrostLoL Hextech RocketbeltLoL Liandry's AnguishLoL Luden's TempestLoL Night HarvesterLoL RiftmakerLoL Locket of the Iron SolariLoL Frostfire GauntletLoL Shurelya's BattlesongLoL Sunfire AegisLoL Turbo ChemtankLoL Imperial MandateLoL Moonstone RenewerLoL Death's DanceLoL Mortal ReminderLoL Lord Dominik's RegardsLoL Rapid FirecannonLoL Edge of NightLoL ManamuneLoL Phantom DancerLoL Youmuu's GhostbladeLoL Maw of MalmortiusLoL Blade of the Ruined KingLoL Ravenous HydraLoL Runaan's HurricaneLoL MuramanaLoL Mercurial ScimitarLoL Essence ReaverLoL StormrazorLoL Guinsoo's RagebladeLoL Wit's EndLoL Guardian AngelLoL Black CleaverLoL BloodthirsterLoL Sanguine BladeLoL Umbral GlaiveLoL Infinity EdgeLoL Titanic HydraLoL Sterak's GageLoL Chempunk ChainswordLoL Navori QuickbladesLoL Serpent's FangLoL Serylda's GrudgeLoL Silvermere DawnLoL The CollectorLoL Zhonya's HourglassLoL Rabadon's DeathcapLoL Rod of AgesLoL Void StaffLoL MorellonomiconLoL Seraph's EmbraceLoL Archangel's StaffLoL Banshee's VeilLoL Mejai's SoulstealerLoL Nashor's ToothLoL Rylai's Crystal ScepterLoL Lich BaneLoL Chemtech PutrifierLoL Cosmic DriveLoL Demonic EmbraceLoL Horizon FocusLoL Gargoyle StoneplateLoL Dead Man's PlateLoL Zeke's ConvergenceLoL Spirit VisageLoL Frozen HeartLoL Randuin's OmenLoL ThornmailLoL Warmog's ArmorLoL Abyssal MaskLoL Force of NatureLoL RedemptionLoL Knight's VowLoL Ardent CenserLoL Shard of True IceLoL Bulwark of the MountainLoL Black Mist ScytheLoL Pauldrons of WhiterockLoL Staff of Flowing WaterLoL Mikael's BlessingLoL Ionian Boots of LucidityLoL Berserker's GreavesLoL Boots of SwiftnessLoL Sorcerer's ShoesLoL Mercury's TreadsLoL Mobility BootsLoL Plated SteelcapsLoL SheenLoL Bramble VestLoL Lost ChapterLoL Caulfield's WarhammerLoL Serrated DirkLoL Kircheis ShardLoL Aether WispLoL Bami's CinderLoL Crystalline BracerLoL Forbidden IdolLoL HexdrinkerLoL KindlegemLoL Quicksilver SashLoL Seeker's ArmguardLoL Spectre's CowlLoL Oblivion OrbLoL Recurve BowLoL Chain VestLoL Aegis of the LegionLoL Executioner's CallingLoL Warden's MailLoL Fiendish CodexLoL Negatron CloakLoL Phage
LoL Giant's BeltLoL ZealLoL TiamatLoL Last WhisperLoL FrostfangLoL Targon's BucklerLoL Harrowing CrescentLoL Runesteel SpauldersLoL Winged MoonplateLoL Bandleglass MirrorLoL Blighting JewelLoL Leeching LeerLoL NoonquiverLoL Glacial BucklerLoL Ironspike WhipLoL Hearthbound AxeLoL Hextech AlternatorLoL RageknifeLoL Verdant BarrierLoL Vampiric ScepterLoL Vigilant WardstoneLoL Needlessly Large RodLoL StopwatchLoL PickaxeLoL B. F. SwordLoL Ruby CrystalLoL Null-Magic MantleLoL Rejuvenation BeadLoL Cloth ArmorLoL Long SwordLoL DaggerLoL Amplifying TomeLoL Sapphire CrystalLoL Faerie CharmLoL Rejuvenation BeadLoL Cloak of AgilityLoL Stirring WardstoneLoL Watchful WardstoneLoL Dark SealLoL Steel ShoulderguardsLoL Spectral SickleLoL Spellthief's EdgeLoL Relic ShieldLoL BootsLoL Tear of the GoddessLoL Doran's ShieldLoL Doran's RingLoL Doran's BladeLoL CullLoL HailbladeLoL Emberknife
ItemStatsEffects
Gargoyle StoneplateLoL Gargoyle Stoneplate
3300
+15 Ability Haste
+60 Armor
+60 Magic Resistance
Active
Unique - UNBREAKABLE: Gain a 100 (+ 100% bonus health) shield that decays over 2.5 seconds and +X% increased size (90 second cooldown).
Passive
Unique - FORTIFY: Increase your bonus armor and bonus magic resistance by 3% for 6 seconds when a champion deals damage to you, stacks up to 5 times for a maximum of 15%. This stacks once per champion.
Dead Man's PlateLoL Dead Man's Plate
2900
+40 Armor
+475 Health
+5% Movement Speed
Passive
Unique - SHIPWRECKER: While moving, build stacks of Momentum, granting up to 60 bonus movement speed at 100 stacks. Momentum decays by 3 every 0.25 seconds while immobilized. Attacks deal 1 magic damage on-hit per stack of Momentum, consuming all stacks. At max stacks, the target is also slowed by 50% for 1 second if the attacker is melee.
Zeke's ConvergenceLoL Zeke's Convergence
2400
+20 Ability Haste
+25 Armor
+250 Health
+250 Mana
Active
Unique - CONDUIT: Designate an ally as the Accomplice. Champions can only be designated as the Accomplice by one Zeke's Convergence at a time (60 second cooldown).
Passive
Unique - CONVERGENCE: When you immobilize an enemy, for the next 8 seconds your Accomplice's basic attacks (on-hit) and abilities deal 30 - 70 (based on level) (+ 7.5% AP) (+ 1.5% maximum health) bonus magic damage to that enemy.
Death's DanceLoL Death's Dance
3100
+15 Ability Haste
+40 Armor
+50 Attack Damage
Passive
Unique - IGNORE PAIN: ( 35% - 15%) of physical damage taken is dealt over 3 seconds instead.
Passive
Unique - DEFY: Champion takedowns grant you 30% bonus movement speed for 2 seconds, remove Ignore Pain's remaining damage, and heal you for 10% of your maximum health over the duration.
Mortal ReminderLoL Mortal Reminder
2500
+40 Attack Damage
+25% Attack Speed
+20% Critical Strike Chance
+7% Movement Speed
Passive
Unique - SEPSIS: Dealing physical damage to enemy champions inflicts them with 40% Grievous Wounds for 2 seconds. Attacking a champion 3 consecutive times increases this effect to 60% until it ends.
Lord Dominik's RegardsLoL Lord Dominik's Regards
2900
+25% Armor Penetration
+35 Attack Damage
+20% Critical Strike Chance
Passive
Unique - GIANT SLAYER: Deal 0% - 15% (based on health difference) bonus physical damage.
Rapid FirecannonLoL Rapid Firecannon
2500
+35% Attack Speed
+20% Critical Strike Chance
+7% Movement Speed
Passive
Unique - ENERGIZED: Moving and basic attacking generates Energize stacks, up to 100.
Passive
Unique - SHARPSHOOTER: When fully Energized, your next basic attack deals 120 bonus magic damage on-hit. Energized attacks gain 35% bonus range (+150 range maximum).
Duskblade of DraktharrLoL Duskblade of Draktharr
3200
+20 Ability Haste
+55 Attack Damage
Passive
18 Lethality (11.2 - 18 (based on level) armor penetration)
Passive
Unique - NIGHTSTALKER: Attacking an enemy champion deals 100 (+ 30% bonus AD) bonus physical damage on-hit and slows them by 99% for 0.25 seconds (15 second cooldown). Champion takedowns within 3 seconds reset this effect's cooldown and grant you invisibility for 1.5 seconds.
Passive
Mythic: Empowers your other Legendary items with 5 ability haste.
RedemptionLoL Redemption
2300
+15 Ability Haste
+20% Heal and Shield Power
+200 Health
+100% base Mana regeneration
Active
Unique - INTERVENTION: You reveal the target area for 3 seconds. After a 2.5 second delay, a beam of light strikes the ground. Allies within the area are healed for 180 - 360 (based on target's level), while enemy champions take 10% of target's maximum health true damage (120 second cooldown). Can be used while dead.
Edge of NightLoL Edge of Night
2900
+50 Attack Damage
+325 Health
Passive
10 Lethality (6.22 - 10 (based on level) armor penetration)
Passive
Unique - ANNUL: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
Knight's VowLoL Knight's Vow
2300
+10 Ability Haste
+400 Health
+300% base Health regeneration
Active
Unique - PLEDGE: Designate an ally as Worthy. Champions can only be designated as Worthy by one Knight's Vow at a time (60 second cooldown).
Passive
Unique - SACRIFICE: While your Worthy ally is nearby, redirect 15% of damage they take to you, stops if you are below 30% of your maximum health and if they are below 50% of their maximum health, gain 35% bonus movement speed while moving towards them.
Trinity ForceLoL Trinity Force
3333
+10 Ability Haste
+35 Attack Damage
+35% Attack Speed
+200 Health
Passive
Unique - THREEFOLD STRIKE: Basic attacks grant 25 bonus movement speed for 3 seconds. If the target is a champion also increases base attack damage by 6% for the same duration, which stacks up to 5 times for a 30% increase.
Passive
Unique - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit (1.5 second cooldown).
Passive
Mythic: Empowers your other Legendary items with 10% bonus attack speed.
Zhonya's HourglassLoL Zhonya's Hourglass
2500
+65 Ability Power
+10 Ability Haste
+45 Armor
Active
Unique - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration but also unable to move, declare basic attacks, cast abilities, use summoner spells, or activate items (120 second cooldown).
Locket of the Iron SolariLoL Locket of the Iron Solari
2500
+20 Ability Haste
+30 Armor
+200 Health
+30 Magic Resistance
Active
Unique - DEVOTION: Grant nearby allies a 230 - 385 (based on target's level) shield that decays over 2.5 seconds (90 second cooldown).
Passive
Unique - CONSECRATE: Grant nearby allied champions 5 bonus armor and 5 bonus magic resistance.
Passive
Mythic: Empowers your other Legendary items to increase Consecrate's bonus resistances by 2.
ManamuneLoL Manamune
2600
+15 Ability Haste
+35 Attack Damage
+500 Mana
Passive
Unique - AWE: Grants bonus attack damage equal to 2% maximum mana.
Passive
Unique - MANA CHARGE: Grants a charge every 8 seconds, up to 4 charges. Striking an enemy or ally with an attack or ability consumes a charge and gain 3 bonus mana, increased to 6 if it's a champion, up to maximum of 450 bonus mana.
Passive
Transforms into Muramana at +450 mana.
Rabadon's DeathcapLoL Rabadon's Deathcap
3800
+120 Ability Power
Passive
Unique - MAGICAL OPUS: Increase your ability power by 35%.
Rod of AgesLoL Rod of Ages
2600
+60 Ability Power
+300 Health
+300 Mana
Passive
This item gains 20 health, 10 mana and 4 ability power every minute, up to 10 times, for a maximum of 200 health, 100 mana and 40 ability power.
Passive
Unique - ETERNITY: Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent, up to 25 health per cast, while toggle abilities can heal for up to 25 per second.
Void StaffLoL Void Staff
2500
+65 Ability Power
+40% Magic Penetration
Spirit VisageLoL Spirit Visage
2900
+10 Ability Haste
+450 Health
+100% base Health regeneration
+40 Magic Resistance
Passive
Unique - BOUNDLESS VITALITY: Increases all healing and shielding received by 25%.
Frozen HeartLoL Frozen Heart
2700
+20 Ability Haste
+80 Armor
+400 Mana
Passive
Unique - ROCK SOLID: Reduces incoming damage from attacks by 5 per 1000 health, capped at 40% of the attack's damage.
Passive
Unique - WINTER'S CARESS: Reduces the attack speed of nearby enemies by 15%.
Phantom DancerLoL Phantom Dancer
2500
+40% Attack Speed
+20% Critical Strike Chance
+7% Movement Speed
Passive
Unique - SPECTRAL WALTZ: Basic attacks grant ghosting and 7% bonus movement speed for 3 seconds. Attacking 5 times causes Spectral Waltz to also grant 40% bonus attack speed for the same duration.
Youmuu's GhostbladeLoL Youmuu's Ghostblade
3000
+60 Attack Damage
Active
Unique - HAUNT: Gain +20% movement speed and ghosting for 6 seconds (45 second cooldown).
Passive
18 Lethality (11.2 - 18 (based on level) armor penetration)
Passive
Unique - ROAMING BLADE: +40 movement speed out-of-combat.
Randuin's OmenLoL Randuin's Omen
2700
+10 Ability Haste
+80 Armor
+250 Health
Active
Unique - HUMILITY: Slow nearby enemies by 99% for 1 second and reduce their attack damage by 10% and critical strike damage by 20% for 4 seconds (60 second cooldown).
Passive
Unique - ROCK SOLID: Reduce incoming damage from attacks by 5 per 1000 health, capped at 40% of the attack's damage.
Ionian Boots of LucidityLoL Ionian Boots of Lucidity
900
+15 Ability Haste
+45 Movement Speed
Passive
Unique - IONIAN FOCUS: +10% summoner spell haste
MorellonomiconLoL Morellonomicon
2500
+70 Ability Power
+250 Health
Passive
Unique - AFFLICTION: Dealing magic damage to enemy champions inflicts them with 40% Grievous Wounds for 2 seconds, increased to 60% if the target is below 50% of their maximum health.
Maw of MalmortiusLoL Maw of Malmortius
3100
+15 Ability Haste
+50 Attack Damage
+50 Magic Resistance
Passive
Unique - LIFELINE: If you would take magic damage that would reduce maximum health below 30%, you first gain a shield that absorbs 200 (+ 20% maximum health) magic damage for 5 seconds (60 second cooldown).
Blade of the Ruined KingLoL Blade of the Ruined King
3200
+40 Attack Damage
+25% Attack Speed
+12% Life Steal
Passive
Unique - MIST'S EDGE: Basic attacks deal ( 10% - 6%) of the target's current health bonus physical damage on-hit, capped at 60 bonus damage against minions and monsters.
Passive
Unique - SIPHON: Attacking a champion 3 times deals 40 - 120 (based on level) magic damage and steals 25% of their movement speed for 2 seconds (20 second cooldown).
Seraph's EmbraceLoL Seraph's Embrace
+80 Ability Power
+860 Mana
Passive
Unique - AWE: Gain ability power equal to 5% bonus mana.
Passive
Unique - MANA EMPYREAN: Increase your maximum mana by 5% (+ 2.5% per 100 AP).
Ravenous HydraLoL Ravenous Hydra
3300
+20 Ability Haste
+65 Attack Damage
+15% Omni Vamp
Passive
Unique - CLEAVE: Abilities and attacks deal 60% - 12% (based on distance) AD physical damage to other nearby enemies. Can only hit each target once per attack or ability, and doesn't trigger off periodic damage.
Runaan's HurricaneLoL Runaan's Hurricane
3400
+25 Attack Damage
+40% Attack Speed
+20% Critical Strike Chance
+7% Movement Speed
Passive
Unique - WIND'S FURY: Basic attacks on-attack fire additional bolts at up to 2 enemies in front of you, each dealing 40% - 70% (based on level) AD physical damage. Bolts apply on-hit effects and are affected by critical strike modifiers. The bolts will target the closest enemies to you that are not the main target.
MuramanaLoL Muramana
+15 Ability Haste
+35 Attack Damage
+860 Mana
Passive
Unique - AWE: Grants bonus attack damage equal to 2% maximum mana.
Passive
Unique - SHOCK: Abilities and attacks (on-hit) on champions deal 4% of maximum mana bonus physical damage.
Mercurial ScimitarLoL Mercurial Scimitar
3000
+40 Attack Damage
+20% Critical Strike Chance
+30 Magic Resistance
Active
Unique - QUICKSILVER: Removes all crowd control debuffs from your champion and grants +50% movement speed and ghosting for 1 second (90 second cooldown).
Essence ReaverLoL Essence Reaver
2900
+20 Ability Haste
+55 Attack Damage
+20% Critical Strike Chance
Passive
Unique - SPELLBLADE: After using an ability, deal 100% base attack damage (+ 40% bonus AD) physical damage on-hit and restore 3% of your maximum mana (1.5 second cooldown).
Ardent CenserLoL Ardent Censer
2300
+60 Ability Power
+10% Heal and Shield Power
+100% base Mana regeneration
Passive
Unique - SANCTIFY: Healing or shielding an allied champion enhances you and affected allies with 10% - 30% (based on target's level) bonus attack speed and 5 - 20 (based on target's level) bonus magic damage on-hit on basic attacks for 6 seconds.
ThornmailLoL Thornmail
2700
+60 Armor
+350 Health
Passive
Unique - THORNS: When struck by an attack, deal 10 (+ 10% bonus armor) magic damage to the attacker and inflict them with 40% Grievous Wounds for 2 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 2 seconds.
StormrazorLoL Stormrazor
2700
+40 Attack Damage
+15% Attack Speed
+20% Critical Strike Chance
Passive
Unique - ENERGIZED: Moving and basic attacking generates Energize stacks, up to 100.
Passive
Unique - PARALYZE: When fully Energized, your next basic attack deals 120 bonus magic damage on-hit. Energized effects slow by 75% for 0.5 seconds.
Guinsoo's RagebladeLoL Guinsoo's Rageblade
2600
+40% Attack Speed
+20% Critical Strike Chance
Passive
Unique - WRATH: Deal 2 bonus physical damage on-hit for every 1% critical strike chance, up to 200 bonus physical damage on-hit at 100% critical strike chance, but you can no longer critically strike.
Passive
Unique - SEETHING STRIKE: Every third basic attack triggers a Phantom Hit on-attack that applies on-hit effects to the target unit after a 0.15 second delay.
Archangel's StaffLoL Archangel's Staff
3000
+60 Ability Power
+500 Mana
Passive
Unique - AWE: Grants bonus ability power equal to 3% bonus mana.
Passive
Unique - MANA CHARGE: Grants a charge every 8 seconds, up to 4 charges. Striking an enemy or ally with an ability consumes a charge and gain 3 bonus mana, increased to 6 if it's a champion, up to maximum of 450 bonus mana.
Passive
Transforms into Seraph's Embrace at +450 mana.
Banshee's VeilLoL Banshee's Veil
2500
+65 Ability Power
+10 Ability Haste
+45 Magic Resistance
Passive
Unique - ANNUL: Grants a spell shield that blocks the next ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
Berserker's GreavesLoL Berserker's Greaves
1100
+35% Attack Speed
+45 Movement Speed
Boots of SwiftnessLoL Boots of Swiftness
900
+60 Movement Speed
Passive
Unique - DETERMINED: Reduces the effectiveness of slows by 25%.
Wit's EndLoL Wit's End
3100
+30 Attack Damage
+40% Attack Speed
+50 Magic Resistance
Passive
Unique - FRAY: Basic attacks deal 15 - 80 (based on level) bonus magic damage on-hit and grant you 20 bonus movement speed for 2 seconds.
Warmog's ArmorLoL Warmog's Armor
3000
+10 Ability Haste
+800 Health
+200% base Health regeneration
Passive
Grants WARMOG'S HEART if you have at least 3000 maximum health.
Passive
Unique - WARMOG'S HEART: Regenerate [ 2.5% maximum health every half-second ] if damage has not been taken in the last 6 seconds (3 seconds for damage from non-champions).
Guardian AngelLoL Guardian Angel
2800
+40 Armor
+40 Attack Damage
Passive
Unique - REBIRTH: Upon taking lethal damage, resurrects and restores 50% of base health and 30% of maximum mana after 4 seconds of stasis (300 second cooldown).
Black CleaverLoL Black Cleaver
3300
+20 Ability Haste
+40 Attack Damage
+300 Health
Passive
Unique - CARVE: Dealing physical damage to an enemy champion reduces their armor by 4% for 6 seconds, stacking up to 6 times for a maximum of 24%. Enemies with 6 stacks are Shredded.
Passive
Unique - BUTCHER: Basic attacks (on-hit) and damaging abilities against fully Shredded enemies deal bonus physical damage equal to 5% of their missing health, reduced to 2% of their missing health for damage over time effects (0.5 second cooldown).
Mejai's SoulstealerLoL Mejai's Soulstealer
1600
+20 Ability Power
+100 Health
Passive
Unique - GLORY: Gain 4 stacks for each champion kill, 2 for assists, up to a maximum of 25. Lose 10 stacks on death. Stacks are preserved from Dark Seal.
Passive
Unique - DREAD: Gain 5 ability power for each stack of Glory and 10% bonus movement speed if you have at least 10 stacks.
Sorcerer's ShoesLoL Sorcerer's Shoes
1100
+45 Movement Speed
+18 Magic Penetration
Mercury's TreadsLoL Mercury's Treads
1100
+25 Magic Resistance
+45 Movement Speed
+30% Tenacity
Nashor's ToothLoL Nashor's Tooth
3000
+100 Ability Power
+50% Attack Speed
Passive
Unique - ICATHIAN BITE: Basic attacks deal 15 (+ 20% AP) bonus magic damage on-hit.
Rylai's Crystal ScepterLoL Rylai's Crystal Scepter
3000
+90 Ability Power
+350 Health
Passive
Unique - RIME: Damaging abilities and spells slow affected units by 30% for 1 second.
BloodthirsterLoL Bloodthirster
3400
+55 Attack Damage
+20% Critical Strike Chance
+20% Life Steal
Passive
Unique - BLOOD BARRIER:  Life steal from basic attacks can now overheal you, converting the excess healing into a shield that absorbs up to 50 - 350 (based on level) damage and slowly decays if you haven't dealt or taken damage in the last 25 seconds.
Sanguine BladeLoL Sanguine Blade
3000
+55 Attack Damage
+12% Physical Vamp
Passive
10 Lethality (6.22 - 10 (based on level) armor penetration)
Passive
Unique - BLOOD PURSUIT: While near one or fewer visible enemy champions gain 8 lethality and 20% - 80% (based on level) bonus attack speed, decaying over 3 seconds if other enemy champions get too close (1350 radius).
Umbral GlaiveLoL Umbral Glaive
2800
+20 Ability Haste
+50 Attack Damage
Passive
12 Lethality (7.47 - 12 (based on level) armor penetration)
Passive
Unique - BLACKOUT: When spotted by enemy wards or traps, gain Blackout over a 400-unit radius for 8 seconds (45 second cooldown). You disable surrounding wards, as well as expose and reveal stealthed wards and traps. The effects linger for 2 seconds after you walk away.
Passive
Unique: Your basic attacks instantly kill revealed traps and deal triple damage to wards.
Infinity EdgeLoL Infinity Edge
3400
+70 Attack Damage
+20% Critical Strike Chance
Passive
Unique - PERFECTION: If you have at least 60% critical strike chance, Infinity Edge now grants 35% Critical Strike Damage.
Titanic HydraLoL Titanic Hydra
3300
+30 Attack Damage
+500 Health
Passive
Unique - COLOSSUS: Gain bonus attack damage equal to 1% of maximum health.
Passive
Unique - CLEAVE: Basic attacks deal ( 4 / 3) (+ ( 1.5% / 1.125%) bonus health) bonus physical damage on-hit to your target and ( 40 / 30) (+ ( 3% / 2.25%) bonus health) bonus physical damage to other enemies in a cone on-hit. Cleave's damage also applies to structures.
Sterak's GageLoL Sterak's Gage
3100
+50 Attack Damage
+400 Health
Passive
Unique - BLOODLUST: After dealing or taking damage against an enemy champion, heal ( 1.5% - 0.9.%) of maximum health over 6 seconds. This stacks and refreshes per unique champion, up to 5 times for a maximum of healing ( 7.5% - 4.5%) of maximum health over the duration.
Passive
Unique - LIFELINE: Upon taking damage that would reduce you below 30% maximum health, gain a 200 shield for 8 seconds. This shield is increased by ( 8% - 4.8%) maximum health per stack of Bloodlust (60 second cooldown).
Lich BaneLoL Lich Bane
3000
+80 Ability Power
+10% Movement Speed
Passive
Unique - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 150% base AD (+ 40% AP) bonus magic damage on-hit (2.5 second cooldown).
Abyssal MaskLoL Abyssal Mask
2700
+350 Health
+60 Magic Resistance
Passive
Unique - UNMAKE: Immobilizing an enemy champion increases the damage they take by 10% for 4 seconds.
Shard of True IceLoL Shard of True Ice
400
+40 Ability Power
+ 3 Gold Per 10 Seconds
+75 Health
+100% base Mana regeneration
Active
Unique - WARD: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area. Holds up to 4 charges which refill upon visiting the shop.
Passive
Unique: Receives diminishing gold from excessive minion kills.
Passive
This fully upgraded support item counts as Legendaries
Bulwark of the MountainLoL Bulwark of the Mountain
400
+20 Ability Power
+ 3 Gold Per 10 Seconds
+250 Health
+100% base Health regeneration
Active
Unique - WARD: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area. Holds up to 4 charges which refill upon visiting the shop.
Passive
Unique: Receives diminishing gold from excessive minion kills.
Passive
This fully upgraded support item counts as Legendaries
Black Mist ScytheLoL Black Mist Scythe
400
+20 Attack Damage
+ 3 Gold Per 10 Seconds
+75 Health
+100% base Mana regeneration
Active
Unique - WARD: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area. Holds up to 4 charges which refill upon visiting the shop.
Passive
Unique: Receives diminishing gold from excessive minion kills.
Passive
This fully upgraded support item counts as Legendaries
Pauldrons of WhiterockLoL Pauldrons of Whiterock
400
+15 Attack Damage
+ 3 Gold Per 10 Seconds
+250 Health
+100% base Health regeneration
Active
Unique - WARD: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area. Holds up to 4 charges which refill upon visiting the shop.
Passive
Unique: Receives diminishing gold from excessive minion kills.
Passive
This fully upgraded support item counts as Legendaries
Staff of Flowing WaterLoL Staff of Flowing Water
2300
+60 Ability Power
+10% Heal and Shield Power
+100% base Mana regeneration
Passive
Unique - RAPIDS: Healing or shielding an ally grants you and them 15% bonus movement speed and 20 - 40 (based on level) ability power for 3 seconds.
Mobility BootsLoL Mobility Boots
1000
+25 Movement Speed
Passive
Unique - ACCELERATION: When out-of-combat for at least 5 seconds, increase this item's effect to 115 movement speed.
Force of NatureLoL Force of Nature
2900
+350 Health
+60 Magic Resistance
+5% Movement Speed
Passive
Unique - ABSORB: Taking ability damage grants you 6 bonus movement speed and 4 bonus magic resistance for 5 seconds, stacking up to 5 times for a maximum of 30 bonus movement speed and 20 bonus magic resistance. Each unique ability gives 1 stack.
Plated SteelcapsLoL Plated Steelcaps
1100
+20 Armor
+45 Movement Speed
Passive
Unique - DEFLECTION: Reduces incoming damage from all basic attacks by 12% (excluding turret shots).
Chempunk ChainswordLoL Chempunk Chainsword
2700
+15 Ability Haste
+45 Attack Damage
+200 Health
Passive
Unique - HACKSHORN: Dealing physical damage to enemy champions inflicts them with 40% Grievous Wounds for 2 seconds, increased to 60% if the target is below 50% of their maximum health.
Chemtech PutrifierLoL Chemtech Putrifier
2300
+45 Ability Power
+15 Ability Haste
+100% base Mana regeneration
Passive
Unique - PUFFCAP TOXIN: Dealing magic damage to enemy champions inflicts them with 40% Grievous Wounds for 2 seconds. Immobilizing enemy champions inflicts them with 60% Grievous Wounds instead.
Cosmic DriveLoL Cosmic Drive
3000
+75 Ability Power
+30 Ability Haste
+200 Health
Passive
Unique - SPELLDANCE: Dealing damage with abilities grants 10 (+ 20% ability haste) bonus movement speed for 4 seconds.
Demonic EmbraceLoL Demonic Embrace
3000
+70 Ability Power
+350 Health
Passive
Unique - AZAKANA'S EMBRACE: Dealing ability damage to enemies causes them to take 1.2% of their maximum health as magic damage every second for 4 seconds. Gain 10 bonus armor and 10 bonus magic resistance while enemies are afflicted, both increased by 2.5 for each additional champion affected.
Divine SundererLoL Divine Sunderer
3300
+20 Ability Haste
+40 Attack Damage
+400 Health
Passive
Unique - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 10% of target's maximum health as bonus physical damage on-hit, with a minimum damage equal to 150% of base AD and a maximum damage against monsters equal to 250% base AD. If the target is a champion, heal for ( 50% - 30%) of the bonus damage dealt (1.5 second cooldown).
Passive
Mythic: Empowers your other Legendary items with 5% armor penetration and 5% magic penetration.
EclipseLoL Eclipse
3200
+55 Attack Damage
+10% Omni Vamp
Passive
18 Lethality (11.2 - 18 (based on level) armor penetration)
Passive
Unique - EVER RISING MOON: Hitting a champion with 2 separate attacks or abilities within 1.5 seconds deals 6% of target's maximum health as bonus physical damage and grants you 15% bonus movement speed and a ([Melee] 150 - [Ranged] 70) (+ ( [Melee] 40% - [Ranged] 20%) bonus AD) shield for 2 seconds ( [Melee] 6 - [Ranged] 12 ) second cooldown.
Passive
Mythic: Empowers your other Legendary items with 4% armor penetration.
EverfrostLoL Everfrost
3400
+80 Ability Power
+20 Ability Haste
+200 Health
+600 Mana
Active
Unique - GLACIATE: Deal 100 (+ 30% AP) magic damage in a cone, slowing enemies by 65% for 1.5 seconds. Enemies in the center of the cone are rooted for the same duration instead (20 second cooldown).
Passive
Mythic: Empowers your other Legendary items with 15 ability power.
Frostfire GauntletLoL Frostfire Gauntlet
3200
+15 Ability Haste
+50 Armor
+350 Health
+25 Magic Resistance
Passive
Unique - IMMOLATE: Taking or dealing damage activates this passive for 3 seconds. Deal 20 - 40 (based on level) (+ 1% bonus health) magic damage per second to nearby enemies, increased by 50% against minions and 100% against monsters.
Passive
Unique - SNOWBIND: Attacks create a frost field that slows enemies within by 30% (+ 4% per 1000 bonus health) for 1.5 seconds.
Passive
Mythic: Empowers your other Legendary items with 100 health and 6% increased size.
GaleforceLoL Galeforce
3400
+55 Attack Damage
+20% Attack Speed
+20% Critical Strike Chance
Active
Unique - CLOUDBURST: Dash in the target direction (450 Range) and fire three homing missiles at the enemy (750 Radius) with the most missing health near your destination, prioritizing enemy champions. Each missile deals 60 - 105 (based on level)(+ 15% bonus AD) magic damage, for a total of 180 − 315 (based on level) (+ 45% bonus AD), increased by 0% − 50% (based on target's missing health) (60 second cooldown).
Passive
Mythic: Empowers your other Legendary items with 3% bonus movement speed.
GoredrinkerLoL Goredrinker
3300
+20 Ability Haste
+45 Attack Damage
+400 Health
+150% base Health regeneration
Active
Unique - THIRSTING SLASH: Deal 110% AD physical damage to nearby enemies in a circle. Heal 20% AD (+ 12% missing health) for each champion hit (15 second cooldown, reduced by ability haste).
Passive
Unique - SPITE: Gain 0% - 15% (based on missing health) bonus attack damage.
Passive
Mythic: Empowers your other Legendary items with 5 ability haste.
Hextech RocketbeltLoL Hextech Rocketbelt
3200
+80 Ability Power
+15 Ability Haste
+250 Health
Active
Unique - SUPERSONIC: Dash in the target direction, unleashing an arc of rockets that deal 175 - 250 (based on level) (+ 15% AP) magic damage. Then, gain 50% bonus movement speed toward enemy champions for 2 seconds (40 second cooldown).
Passive
Mythic: Empowers your other Legendary items with 5 magic penetration.
Horizon FocusLoL Horizon Focus
3000
+100 Ability Power
Passive
Unique - HYPERSHOT: Damaging a champion with a non-targeted ability at more than 750 units away or immobilizing one reveals them and increases your damage dealt to them by 10% for 6 seconds.
Immortal ShieldbowLoL Immortal Shieldbow
3400
+50 Attack Damage
+15% Attack Speed
+20% Critical Strike Chance
+12% Life Steal
Passive
Unique - LIFELINE: When taking damage that would reduce you below 30% maximum health, gain a 250 - 700 (based on level) shield for 3 seconds and 15% life steal for 8 seconds (90 second cooldown).
Passive
Mythic: Empowers your other Legendary items with 5 bonus attack damage and 50 bonus health.
Imperial MandateLoL Imperial Mandate
2500
+40 Ability Power
+20 Ability Haste
+200 Health
+100% base Mana regeneration
Passive
Unique - COORDINATED FIRE: Abilities that slow or immobilize enemy champions deal 36 - 60 (based on level) bonus magic damage and mark them for 4 seconds. Allied champions that damage marked enemies consume the mark to deal 90 - 150 (based on target's level) bonus magic damage and grant you and the triggering ally 20% bonus movement speed for 2 seconds (6 second cooldown per enemy champion).
Passive
Mythic: Empowers your other Legendary items with 15 ability power.
Kraken SlayerLoL Kraken Slayer
3400
+65 Attack Damage
+25% Attack Speed
+20% Critical Strike Chance
Passive
Unique - BRING IT DOWN: Every third attack within 3 seconds deals 85 (+ 45% bonus AD) bonus true damage on-hit.
Passive
Mythic: Empowers your other Legendary items with 10% bonus attack speed.
Liandry's AnguishLoL Liandry's Anguish
3400
+80 Ability Power
+20 Ability Haste
+600 Mana
Passive
Unique - TORMENT: Dealing ability damage burns enemies, causing them to take [ 60 (+ 1.5% AP) (+ 4% target's maximum health) magic damage over 4 seconds ] and the user to ignore 5% of their magic resistance, increasing by 5% per second over 4 seconds, up to 15%.
Passive
Mythic: Empowers your other Legendary items with 5 ability haste.
Luden's TempestLoL Luden's Tempest
3400
+80 Ability Power
+20 Ability Haste
+600 Mana
+6 Magic Penetration
Passive
Unique - ECHO: Damaging an enemy with an ability deals 100 (+ 10% AP) bonus magic damage to your target and 3 nearby enemies and grants you 15% bonus movement speed for 2 seconds (10 second cooldown).
Passive
Mythic: Empowers your other Legendary items with 5 magic penetration.
Mikael's BlessingLoL Mikael's Blessing
2300
+15 Ability Haste
+20% Heal and Shield Power
+50 Magic Resistance
+100% base Mana regeneration
Active
Unique - PURIFY: Remove all crowd control debuffs (except Airborne, Blind, Disarm, Ground, Nearsight, and Suppression) from yourself or an allied champion and heal the target for 100 - 200 (based on target's level) (120 second cooldown).
Moonstone RenewerLoL Moonstone Renewer
2500
+40 Ability Power
+20 Ability Haste
+200 Health
+100% base Mana regeneration
Passive
Unique - STARLIT GRACE: When affecting champions with attacks or abilities in combat, heal the nearby ally with the most missing health for 70- 100 (based on target's level) (2 second cooldown). Each second spent in combat with champions increases this heal by 12.5%, stacking up to 4 times for maximum of 50%.
Passive
Mythic: Empowers your other Legendary items with 5 ability haste.
Night HarvesterLoL Night Harvester
3200
+80 Ability Power
+15 Ability Haste
+250 Health
Passive
Unique - SOULREND: Damaging an enemy champion deals 125 - 200 (based on level) (+ 15% AP) bonus magic damage and grants you 25% bonus movement speed for 1.5 seconds, with the duration extending upon damaging new champions (40 second cooldown per champion).
Passive
Mythic: Empowers your other Legendary items with 5 ability haste.
Prowler's ClawLoL Prowler's Claw
3200
+10 Ability Haste
+60 Attack Damage
Active
Unique - SANDSWIPE: Dash through the target enemy's location, and upon completing the dash, deal 80 (+ 30% bonus AD) physical damage to the target and increase your damage dealt to them by 15% for the next 3 seconds (60 second cooldown).
Active
SANDSWIPE's cast does not break stealth. SANDSWIPE deals area damage.
Passive
21 Lethality (13.07 - 21 (based on level) armor penetration)
Passive
Mythic: Empowers your other Legendary items with 5 lethality.
RiftmakerLoL Riftmaker
3200
+80 Ability Power
+15 Ability Haste
+150 Health
+15% Omni Vamp
Passive
Unique - VOID CORRUPTION: For each second in combat with champions, deal 2% increased damage, stacking up to 5 times for a maximum of 10%. While this effect is fully stacked, convert 100% of the bonus damage into true damage.
Passive
Mythic: Empowers your other Legendary items with 5% magic penetration.
Serpent's FangLoL Serpent's Fang
2800
+70 Attack Damage
Passive
18 Lethality (11.2 - 18 (based on level) armor penetration)
Passive
Unique - SHIELD REAVER: Deal 50 (+ 40% bonus AD) bonus physical damage against shields. Does not apply against magic damage shields.
Serylda's GrudgeLoL Serylda's Grudge
3400
+20 Ability Haste
+30% Armor Penetration
+45 Attack Damage
Passive
Unique - BITTER COLD: Your damaging abilities slow affected enemies by 30% for 1 second.
Shurelya's BattlesongLoL Shurelya's Battlesong
2500
+25 Ability Haste
+350 Health
+5% Movement Speed
+50% base Mana regeneration
Active
Unique - INSPIRE: Grants you and nearby allies 40% bonus movement speed that decays over 4 seconds and 35 - 55 (based on target's level) bonus magic damage on the next 3 attacks or ability hits against champions (90 second cooldown).
Passive
Mythic: Empowers your other Legendary items with 2.5% bonus movement speed.
Silvermere DawnLoL Silvermere Dawn
3000
+35 Attack Damage
+200 Health
+35 Magic Resistance
Active
Unique - QUICKSILVER: Removes all crowd control debuffs from your champion and grants 40% tenacity and 40% slow resist for 3 seconds (90 second cooldown).
StridebreakerLoL Stridebreaker
3300
+10 Ability Haste
+50 Attack Damage
+20% Attack Speed
+300 Health
Active
Unique - HALTING SLASH: Dash a short distance (200 Range) and deal 110% AD physical damage to enemies in a 400-unit-radius circle (100 Range) in front of you, slowing them by 60% decaying over 2 seconds (20 second cooldown, reduced by ability haste).
Active
You can use Stridebreaker while Grounded or Rooted.
Passive
Unique - HEROIC GAIT: Dealing physical damage grants you 30 bonus movement speed for 2 seconds.
Passive
Mythic: Empowers your other Legendary items with 3% bonus movement speed.
Sunfire AegisLoL Sunfire Aegis
3200
+15 Ability Haste
+30 Armor
+350 Health
+30 Magic Resistance
Passive
Unique - IMMOLATE: Taking or dealing damage activates this passive for 3 seconds. Deal 20 - 40 (based on level) (+ 1% bonus health) magic damage per second to nearby enemies, increased by 50% against minions and 200% against monsters. Damaging enemy champions or epic monsters with this effect adds a stack for 5 seconds, increasing subsequent Immolate damage by 12%, stacking up to 6 times for a 72% increase.
Passive
Unique - FLAMETOUCH: At maximum stacks, your basic attacks explode around you, burning nearby enemies for your current Immolate damage for 3 seconds.
Passive
Mythic: Empowers other Legendary items with 5 ability haste.
The CollectorLoL The Collector
3000
+45 Attack Damage
+20% Critical Strike Chance
Passive
18 Lethality (11.2 - 18 (based on level) armor penetration)
Passive
Unique - DEATH AND TAXES: If you deal damage that would leave an enemy below 5% of their maximum health, execute them. Champion kills grant you an additional 25.
Turbo ChemtankLoL Turbo Chemtank
3200
+15 Ability Haste
+25 Armor
+350 Health
+50 Magic Resistance
Active
Unique - SUPERCHARGED: For 4 seconds, grants 75% bonus movement speed and ghosting when moving towards a turret or visible enemy champion (2000 radius). After the duration or when an enemy champion is within 225 range, you emit a shockwave, slowing enemy champions within 450 range by 40% for 1.5 seconds (90 second cooldown).
Passive
Unique - IMMOLATE: Taking or dealing damage activates this passive for 3 seconds. Deal 20 - 40 (based on level) (+ 1% bonus health) magic damage per second to nearby enemies, increased by 50% against minions and 200% against monsters.
Passive
Mythic: Empowers your other Legendary items with 5% tenacity and slow resistance.
Needlessly Large RodLoL Needlessly Large Rod
1250
+60 Ability Power
StopwatchLoL Stopwatch
650
+60 Ability Power
Active
Unique - STASIS: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and Cosmic invulnerable for the duration but also unable to move, declare basic attacks, cast abilities, use summoner spells, or activate items.
Active
Transforms into Broken Stopwatch Broken Stopwatch when activated, which cannot be activated again. Once broken, all future purchases are also broken.
PickaxeLoL Pickaxe
875
+25 Attack Damage
B. F. SwordLoL B. F. Sword
1300
+40 Attack Damage
Ruby CrystalLoL Ruby Crystal
400
+150 Health
Null-Magic MantleLoL Null-Magic Mantle
450
+25 Magic Resistance
Rejuvenation BeadLoL Rejuvenation Bead
150
+50% base Health regeneration
Cloth ArmorLoL Cloth Armor
300
+15 Armor
Long SwordLoL Long Sword
350
+10 Attack Damage
DaggerLoL Dagger
300
+12% Attack Speed
Amplifying TomeLoL Amplifying Tome
435
+20 Ability Power
Sapphire CrystalLoL Sapphire Crystal
350
+250 Mana
Faerie CharmLoL Faerie Charm
250
+50% base Mana regeneration
Rejuvenation BeadLoL Rejuvenation Bead
850
+40 Ability Power
Cloak of AgilityLoL Cloak of Agility
600
+15% Critical Strike Chance
Dark SealLoL Dark Seal
350
+15 Ability Power
+40 Health
Passive
Unique - GLORY: Gain 2 stacks for each champion kill, 1 for assists, up to a maximum of 10. Lose 4 stacks on death. Stacks are preserved when upgrading to Mejai's Soulstealer.
Passive
Unique - DREAD: Gain 5 ability power for each stack of Glory.
Steel ShoulderguardsLoL Steel Shoulderguards
400
+3 Attack Damage
+2 gold Gold Per 10 Seconds
+30 Health
+25% base Health regeneration
Passive
Unique - SPOILS OF WAR: Grants a charge every 35 seconds, up to 3 charges. Basic attacks can consume a charge to execute minions. Basic attacks execute minions below (Melee 50% / Ranged 30%) of their maximum health. Killing a minion by any means with a charge grants you and the nearest allied champion kill gold. These effects require an allied champion to be nearby. Receive diminishing gold from excessive minion kills.
Passive
Unique - QUEST: Earn 500 Gold using this item to upgrade to Runesteel Spaulders, gaining the WARD active with 3 wards in stock.
Spectral SickleLoL Spectral Sickle
400
+5 Attack Damage
+2 gold Gold Per 10 Seconds
+10 Health
+25% base Mana regeneration
Passive
Unique - TRIBUTE: Grants a charge every 10 seconds, up to 3 charges. If an allied champion is nearby, damaging abilities and attacks against champions and buildings consume a charge, up to one per attack or cast. Consuming a charge grants 20 Gold. Receive diminishing gold from excessive minion kills.
Passive
Unique - QUEST: Earn 500 Gold using this item to upgrade to Harrowing Crescent, gaining the WARD active with 3 wards in stock.
Spellthief's EdgeLoL Spellthief's Edge
400
+8 Ability Power
+2 gold Gold Per 10 Seconds
+10 Health
+50% base Mana regeneration
Passive
Unique - TRIBUTE: Grants a charge every 10 seconds, up to 3 charges. If an allied champion is nearby, damaging abilities and attacks against champions and buildings consume a charge, up to one per attack or cast. Consuming a charge grants 20 Gold. Receive diminishing gold from excessive minion kills.
Passive
Unique - QUEST: Earn 500 Gold using this item to upgrade to Frostfang, gaining the WARD active with 3 wards in stock.
Relic ShieldLoL Relic Shield
400
+5 Ability Power
+2 gold Gold Per 10 Seconds
+30 Health
+25% base Health regeneration
Passive
Unique - SPOILS OF WAR: Grants a charge every 35 seconds, up to 3 charges. Basic attacks can consume a charge to execute minions. Basic attacks execute minions below (Melee 50% / Ranged 30%) of their maximum health. Killing a minion by any means with a charge grants you and the nearest allied champion kill gold. These effects require an allied champion to be nearby. Receive diminishing gold from excessive minion kills.
Passive
Unique - QUEST: Earn 500 Gold using this item to upgrade to Targon's Buckler, gaining the WARD active with 3 wards in stock.
BootsLoL Boots
300
+25 Movement Speed
Stirring WardstoneLoL Stirring Wardstone
1100
+25 Movement Speed
Passive
Unique - ARCANE CACHE: This item can store up to 3 purchased Control Wards.
Passive
Unique - BLOOMING EMPIRE: Placing 20 Stealth Wards or Totem Wards transforms this item into Watchful Sightstone.
Passive
Level 13 required to purchase.
Tear of the GoddessLoL Tear of the Goddess
400
+240 Mana
Passive
Unique - FOCUS: Basic attacks deal 5 bonus physical damage on-hit against minions.
Passive
Unique - MANA CHARGE: Grants a charge every 8 seconds, up to 4 charges. Striking an enemy or ally with an ability consumes a charge and gain 3 bonus mana, increased to 6 if it's a champion, up to maximum of 360 bonus mana.
SheenLoL Sheen
700
+240 Mana
Passive
Unique - SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit (1.5 second cooldown, begins after using the empowered attack).
Bramble VestLoL Bramble Vest
800
+35 Armor
Passive
Unique - THORNS: When struck by an attack, deal 3 (+ 10% bonus armor) magic damage to the attacker and inflict them with 40% Grievous Wounds for 2 seconds if they are a champion.
Lost ChapterLoL Lost Chapter
1300
+40 Ability Power
+10 Ability Haste
+300 Mana
Passive
Unique - INVIGORATE: Upon leveling, restores 20% of your maximum mana over 3 seconds.
Caulfield's WarhammerLoL Caulfield's Warhammer
1100
+10 Ability Haste
+25 Attack Damage
Serrated DirkLoL Serrated Dirk
1100
+30 Attack Damage
Passive
Unique - GOUGE: +10 Lethality (6.22 - 10 (based on level) armor penetration)
Kircheis ShardLoL Kircheis Shard
700
+15% Attack Speed
Passive
Unique - ENERGIZED: Moving and basic attacking generates Energize stacks, up to 100.
Passive
Unique - JOLT: When fully Energized, your next basic attack deals 80 bonus magic damage on-hit.
Aether WispLoL Aether Wisp
850
+30 Ability Power
Passive
Unique - GLIDE: +5% movement speed
Bami's CinderLoL Bami's Cinder
1100
+300 Health
Passive
Unique - IMMOLATE: Taking or dealing damage activates this passive for 3 seconds. Deal 15 (+ 1% bonus health) magic damage per second to nearby enemies, increased by 50% against minions and 100% against monsters.
Crystalline BracerLoL Crystalline Bracer
650
+200 Health
+50% base Health regeneration
Forbidden IdolLoL Forbidden Idol
800
+10% Heal and Shield Power
+50% base Mana regeneration
HexdrinkerLoL Hexdrinker
1300
+20 Attack Damage
+35 Magic Resistance
Passive
Unique - LIFELINE: If you would take magic damage that would reduce maximum health below 30%, you first gain a shield that absorbs 110 - 280 (based on level) magic damage for 5 seconds (90 second cooldown).
KindlegemLoL Kindlegem
800
+10 Ability Haste
+200 Health
Quicksilver SashLoL Quicksilver Sash
1300
+30 Magic Resistance
Active
Unique - QUICKSILVER: Removes all Stun, crowd control debuffs from your champion (90 second cooldown).
Seeker's ArmguardLoL Seeker's Armguard
900
+20 Ability Power
+15 Armor
Passive
Unique - WITCH'S PATH: Killing a unit grants 1 bonus armor, up to a maximum of 30.
Spectre's CowlLoL Spectre's Cowl
1250
+250 Health
+25 Magic Resistance
Passive
Unique - INCORPOREAL: After taking damage, gain 150% base health regeneration for up to 10 seconds. Duration increases with damage taken.
Oblivion OrbLoL Oblivion Orb
800
+30 Ability Power
Passive
Unique - CURSED: Dealing magic damage against champions applies 40% Grievous Wounds for 2 seconds.
Recurve BowLoL Recurve Bow
1000
+25% Attack Speed
Passive
Unique - STEELTIPPED: Basic attacks deal 15 bonus physical damage on-hit.
Chain VestLoL Chain Vest
800
+40 Armor
Aegis of the LegionLoL Aegis of the Legion
1500
+10 Ability Haste
+30 Armor
+30 Magic Resistance
Executioner's CallingLoL Executioner's Calling
800
+15 Attack Damage
Passive
Unique - REND: Physical damage applies 40% Grievous Wounds for 2 seconds.
Warden's MailLoL Warden's Mail
1000
+40 Armor
Passive
Unique - ROCK SOLID: Reduce incoming damage from attacks by 5 per 1000 health, capped at 40% of the attack's damage.
Fiendish CodexLoL Fiendish Codex
900
+35 Ability Power
+10 Ability Haste
Negatron CloakLoL Negatron Cloak
900
+50 Magic Resistance
Phage LoL Phage
1100
+15 Attack Damage
+15 Attack Damage
Passive
Unique - STURDY: After dealing physical damage to an enemy champion, heal (Melee 2% / Ranged 1%) of maximum health over 6 seconds.
Giant's BeltLoL Giant's Belt
900
+350 Health
ZealLoL Zeal
1050
+18% Attack Speed
+15% Critical Strike Chance
Passive
Unique - ZEALOUS: +7% movement speed
TiamatLoL Tiamat
1200
+25 Attack Damage
Passive
Unique - CLEAVE: Attacking a unit deals 60% - 12% (based on distance) AD physical damage to other nearby enemies.
Last WhisperLoL Last Whisper
1450
+20% Armor Penetration
+20 Attack Damage
FrostfangLoL Frostfang
400
+15 Ability Power
+3 gold Gold Per 10 Seconds
+70 Health
+75% base Mana regeneration
Active
Unique - WARD: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area. Holds up to 3 charges which refill upon visiting the shop.
Passive
Unique - TRIBUTE: Grants a charge every 10 seconds, up to 3 charges. If an allied champion is nearby, damaging abilities and attacks against champions and buildings consume a charge, up to one per attack or cast. Consuming a charge grants 20 Gold. Receive diminishing gold from excessive minion kills.
Passive
Unique - QUEST: Earn 500 Gold using this item to upgrade to Shard of True Ice, increasing the WARD active to instead have 4 wards in stock.
Targon's BucklerLoL Targon's Buckler
400
+10 Ability Power
+3 gold Gold Per 10 Seconds
+100 Health
+50% base Health regeneration
Active
Unique - WARD: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area. Holds up to 3 charges which refill upon visiting the shop.
Passive
Unique - SPOILS OF WAR: Grants a charge every 35 seconds, up to 3 charges. Basic attacks can consume a charge to execute minions below 50% of their maximum health. Killing a minion by any means with a charge grants you and the nearest allied champion kill gold. These effects require an allied champion to be nearby. Receive diminishing gold from excessive minion kills.
Passive
Unique - QUEST: Earn 500 Gold using this item to upgrade to Bulwark of the Mountain, increasing the WARD active to instead have 4 wards in stock.
Harrowing CrescentLoL Harrowing Crescent
400
+10 Attack Damage
+3 gold Gold Per 10 Seconds
+60 Health
+50% base Mana regeneration
Active
Unique - WARD: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area. Holds up to 3 charges which refill upon visiting the shop.
Passive
Unique - TRIBUTE: Grants a charge every 10 seconds, up to 3 charges. If an allied champion is nearby, damaging abilities and attacks against champions and buildings consume a charge, up to one per attack or cast. Consuming a charge grants 20 Gold. Receive diminishing gold from excessive minion kills.
Passive
Unique - QUEST: Earn 500 Gold using this item to upgrade to Black Mist Scythe, increasing the WARD active to instead have 4 wards in stock.
Runesteel SpauldersLoL Runesteel Spaulders
400
+6 Attack Damage
+3 gold Gold Per 10 Seconds
+100 Health
+50% base Health regeneration
Active
Unique - WARD: Consumes a charge to place a Stealth Ward at the target location (600 range), which reveals the surrounding area. Holds up to 3 charges which refill upon visiting the shop.
Passive
Unique - SPOILS OF WAR: Grants a charge every 35 seconds, up to 3 charges. Basic attacks can consume a charge to execute minions below 50% of their maximum health. Killing a minion by any means with a charge grants you and the nearest allied champion kill gold. These effects require an allied champion to be nearby. Receive diminishing gold from excessive minion kills.
Passive
Unique - QUEST: Earn 500 Gold using this item to upgrade to Pauldrons of Whiterock, increasing the WARD active to instead have 4 wards in stock.
Winged MoonplateLoL Winged Moonplate
800
+150 Health
Passive
Unique - SOAR: +5% movement speed
Bandleglass MirrorLoL Bandleglass Mirror
1050
+20 Ability Power
+10 Ability Haste
+50% base Mana regeneration
Blighting JewelLoL Blighting Jewel
1250
+25 Ability Power
+15% Magic Penetration
Passive
15% magic penetration
Leeching LeerLoL Leeching Leer
1300
+20 Ability Power
+150 Health
+10% Omni Vamp
NoonquiverLoL Noonquiver
1300
+30 Attack Damage
+15% Attack Speed
Passive
Unique - PRECISION: Basic attacks deal 20 bonus physical damage on-hit against minions and monsters.
Glacial BucklerLoL Glacial Buckler
900
+10 Ability Haste
+20 Armor
+250 Mana
Ironspike WhipLoL Ironspike Whip
1200
+30 Attack Damage
Active
Unique - CRESCENT: Deal 75% AD physical damage in a circle. Minions and monsters below 50% maximum health take 150% AD physical damage instead (15 second cooldown, affected by ability haste).
Hearthbound AxeLoL Hearthbound Axe
1100
+15 Attack Damage
+15% Attack Speed
Passive
Unique - NIMBLE: Attacking a unit grants (Melee 20 / Ranged 10) bonus movement speed for 2 seconds.
Hextech AlternatorLoL Hextech Alternator
1050
+40 Ability Power
Passive
Unique - REVVED: Damaging an enemy champion deals 50 - 125 (based on level) bonus magic damage (40 second cooldown).
RageknifeLoL Rageknife
800
+25% Attack Speed
Passive
Unique - WRATH: Deal 1.75 bonus physical damage on-hit for every 1% critical strike chance, up to 175 bonus physical damage on-hit at 100% critical strike chance, but you can no longer critically strike.
Verdant BarrierLoL Verdant Barrier
1200
+25 Ability Power
+25 Magic Resistance
Passive
Unique - ADAPTIVE: Every 60 seconds gain 3 bonus magic resistance, stacking up to 5 times for a maximum of 15. Taking magic damage from champions reduces the time it takes to gain the magic resistance equal to 5% of damage taken in seconds.
Doran's ShieldLoL Doran's Shield
450
+80 Health
Passive
Unique - FOCUS: Basic attacks deal 5 bonus physical damage on-hit against minions.
Passive
Unique - RECOVERY: Restores 6 health every 5 seconds.
Passive
Unique - OUTLAST: After taking damage from a champion, large monster or epic monster, gain health regeneration equal to 0 - 40 (based on current missing health) health over 8 seconds. Reduced to 66% effectiveness on ranged champions or when triggered by AoE, DoT or proc effects.
Doran's RingLoL Doran's Ring
400
+15 Ability Power
+70 Health
Passive
Unique - FOCUS: Basic attacks deal 5 bonus physical damage on-hit against minions.
Passive
Unique - DRAIN: Killing a minion restores 6 mana, if you can't gain mana, restore 3 health instead.
Doran's BladeLoL Doran's Blade
450
+8 Attack Damage
+80 Health
Passive
Unique - WARMONGER: +2.5% omni vamp
CullLoL Cull
450
+7 Attack Damage
+3 Life On-Hit
Passive
Unique - BOUNTY HUNTER: Killing a minion grants +1 Golg, up to a maximum of +100 Gold.
Passive
After having killed 100 minions, grants an additional +350 Gold and permanently disables this passive.
HailbladeLoL Hailblade
350
+10% Omni Vamp against monsters
Active
Chilling Smite: When Smiting champions, Chilling Smite deals 20 - 156 true damage and steals 20% of their movement speed for 2 seconds
Passive
Unique - SEAR: Damaging monsters burns them for 60 (+ 30% AP) (+ 5% bonus AD) (+ 2% bonus health) magic damage over 5 seconds, basic attacks apply one tick on-hit.
Passive
Unique - FROSTWORN PATH: Using Smite 5 times consumes this item to upgrade your Smite into Chilling Smite and grants all item effects permanently.
Passive
Unique - HUNTSMAN: Killing large or epic monsters grants +60 bonus experience. The first large monster killed grants +150 experience instead. If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience. This penalty is removed at 20 minutes.
Passive
Unique - RECOUP: Regenerate up to 8 - 18 (based on level) mana per second when in the jungle or river, based on missing mana.
EmberknifeLoL Emberknife
350
+10% Omni Vamp against monsters
Active
Challenging Smite: When Smiting champions, Challenging Smite marks them for 4 seconds. During this time, your damaging attacks and abilities deal 48 - 125 bonus true damage to them over 2.5 seconds and you take 20% reduced damage from the Smited enemy.
Passive
Unique - SEAR: Damaging monsters burns them for 60 (+ 30% AP) (+ 5% bonus AD) (+ 2% bonus health) magic damage over 5 seconds, basic attacks apply one tick on-hit.
Passive
Unique - CHALLENGING PATH: Using Smite 5 times consumes this item to upgrade your Smite into Challenging Smite and grants all item effects permanently.
Passive
Unique - HUNTSMAN: Killing large or epic monsters grants +60 bonus experience. The first large monster killed grants +150 experience instead. If your gold from minions is greater than 40% your gold from monsters, a lane minion will grant 13 less gold and 50% reduced experience. This penalty is removed at 20 minutes.
Passive
Unique - RECOUP: Regenerate up to 8 - 18 (based on level) mana per second when in the jungle or river, based on missing mana.
Vampiric ScepterLoL Vampiric Scepter
900
+15 Attack Damage
+10% Life Steal
Watchful WardstoneLoL Watchful Wardstone
1100
+25 Ability Haste
Passive
Unique – ARCANE CACHE: This item can store up to 3 purchased Control Wards.
Passive
Unique – BEHOLD: Increase your Stealth Ward and Control Ward caps by 1.
Passive
Level 13 required to purchase.
Vigilant WardstoneLoL Vigilant Wardstone
2300
+40 Ability Haste
+10% Movement Speed
Passive
Unique – ARCANE CACHE: This item can store up to 3 purchased Control Wards.
Passive
Unique – BEHOLD: Increase your Stealth Ward and Control Ward caps by 1.
Passive
Level 13 required to purchase.

LoL Mythic Items List

Below you will find a complete list of all Mythic Items in League of Legends Pre-season; we have organized them by role just as the Shop UI has them. We will include and keep the NEW Mythic Items and their stats updated on this list as well.

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You can quickly navigate all the NEW Pre Season 2021 Mythic Items by using the links below.

Mage Mythic Items

These are both the Mana and Manaless Mage Mythic Items available and can be built on any AP Champions. Manaless Champions such as Akali will have up to 3 effective options that do not provide the player with mana (Axamuk’s Folly – Hextech Rocketbelt – Night Harvester).

Everfrost-Mage-Mythic-ItemHextech-Rocketbelt-Mage-Mythic-ItemLiandry's-Anguish-Mage-Mythic-ItemLuden's-Tempest-Mage-Mythic-ItemNight-Harvester-Mage-Mythic-ItemRiftmaker-Mage-Mythic-Item

Marksmen Mythic Items

The Marksmen Mythics can be built on other champions such as Graves and even Kindred, but they are mostly meant for the ADC role. One item, in particular, allows any ADC to become a tank slayer similar to Vayne.

Galeforce-Marksmen-Mythic-ItemImmortal-Shieldbow-Marksmen-Mythic-ItemKraken-Slayer-Marksmen-Mythic-Item

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Tank Mythic Items

The Tank Mythic items can be used with great effectivness on many roles such as Support, Top Lane, Jungle and even Mid Lane. Interestingly all of these Mythics share the Immolate Passive that deals damage over time, with the Sunborn Aegis being a more potent version.

Accelerated Chemtank-Tank-Mythic-ItemSunborn-Aegis-Tank-Mythic-ItemFrostfire-Gauntlet-Tank-Mythic-Item

Assassin Mythic Items

The Assassin Mythic are mostly focus towards AD Assassin champions, but you might just see some hybrid champions pick these up, and who knows maybe an Marksmen might use them. For example, the Eclipse Mythic would work nicely on a champion like Jax, since he can make use of the Omni vamp; however, you will lose the chance to buy the new Trinity Force in the process.

Duskblade-of-Draktharr-Assassin-Mythic-ItemEclipse-Assassin-Mythic-ItemProwler's-Claw-Assassin-Mythic-Item

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Support Mythic Items

The Support Mythic are focused on Enchanter Champions, if you happen to play alot of Tanky Support then you should look towards the Tank Mythic Items. Vice versa, if you play a lot of Tanks, maybe you might find some of these support items useful.

Shurelya's-Battlesong-Mythic-Support-ItemMoonstone-Renewer-Mythic-Support-ItemImperial-Mandate-Mythic-Support-ItemLocket-of-the-Iron-Solari-Mythic-Support-Item

Fighter Mythic Items

The AD Fighter Mythics are used mostly on champions such as renekton, jax and wukong, however many of these can be used Assassins and even ADC with effectiveness. We expect to see even tanks start to build these in some cases when being super tanky is not needed.

Trinity-Force-Fighter-Mythic-ItemStridebreaker-Fighter-Mythic-ItemGoredrinker-Fighter-Mythic-ItemDivine-Devourer-Fighter-Mythic-Item

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NEW Legendary Items List

Below is a list of all the New Legendary Items that were added with this Pre Season Item Update Patch. Many of the existing legendary league items have had their stats and effects changed, but remain the same in terms of functionality.

Changed Legendary Items

  • Sunfire Cape -> Sunfire Aegis
  • Righteous Glory -> Berserker Suit
  • Iceborn Gauntlet -> Frostfire Gauntlet
  • Duskblade of Draktharr -> Mythic Version
  • Liandry’s Torment -> Liandry’s Anguish
  • Luden’s Echo -> Luden’s Tempest
  • Hextech Protobelt-01 -> Hextech Rocketbelt
  • Trinity Force -> Mythic Version
  • Shurelya’s Reverie -> Shurelya’s Battlesong
  • Locket of the Iron Solari  -> Mythic Version

Removed Legendary Items

  • Adaptive Helm
  • Athene’s Unholy Grail
  • Frozen Mallet
  • Hextech GLP-800
  • Hextech Gunblade
  • Spellbinder
  • Statikk Shiv
  • Twin Shadows
  • All Jungle Items

Chempunk-Chainsword-New-Legendary-Item-LoLChemtech-Fumigator-New-Legendary-Item-LoLCosmic-Drive-New-Items-lolHorizon-Focus-New-Legendary-Item-LoLSerpent's-Fang-New-Legendary-Item-LoLSerylda's-Grudge-New-Legendary-Item-LoLThe-Collector-New-Legendary-Item-LoL

Ixtali-Wardstone-Upgrade-New-Legendary-Item-LoL

Navori-Quickblade-New-Legendary-Item-LoL

Silverweave-Legplates-New-Legendary-Item-LoL

Staff-of-Flowing-Water-New-Legendary-Item-LoL

New Jungle Items 2021 Pre Season

2 NEW Jungle items are coming in the Pre Season Item Update. All of the previous Jungle Items were removed from the game, and now Jungle Players will gain an extra Item Slot in Season 11.

How Do Jungle Items Work in Pre Season 2021?

At the start of the Game, Jungle Players will purchase 1 of the 2 Jungle Starter Items, and after 5 Smites Uses, it will be consumed and turned into either Blue or Red Smite. After you have consumed the Forgeheart/Hailseed Jungle Starter, you will have an extra Item slot allowing for another Legendary item into your build.

Jungle-Item-Daron's-Forgeheart-LoLJungle-Item-Daron's-Hailseed-LoL


Don’t forget that on top of the new Legendary Items this Season, Riot has changed almost all the existing items. Some fo these changes are small others completely change how the item works. When this Patch Update goes live we will be updating our Champion Tier List, so you can quickly find what Meta Champions and Builds you should be using.