Diablo Immortal

Diablo Immortal Weapons

List of all the Weapons you can find in Diablo Immortal, this list contains 96 Weapons ranging from Normal, Magic, Rare, and Legendary Rarity. You can Click/Tap any image to view our complete guide on each Weapons.

Diablo Immortal Weapons List

The Diablo Immortal Weapons List is sorted by Tier Rankings and will include Socket Amounts, Damage, Effects and more. You will find the Eager Maelstrom, Electrospike, and Eye of the Storm weapon among many others in this list.

Diablo Immortal Weapons List
Tier Weapon Stats
S
Blight Maw
Legendary
Class: Necromancer
Slot: Main Hand
Bone Spear also poisons enemies hit for 212 damage over 3 seconds.
Bone Spear damage increased by 10%. (When Awakened)
S
Dragon's Indignation
Legendary
Class: Monk
Slot: Main Hand
Seven-Sided Strike now also continually Burns enemies.
Seven-Sided Strike cooldown decreased by 10%. (When Awakened)
S
Eager Maelstrom
Legendary
Class: Barbarian
Slot: Main Hand
Whirlwind radius increased, but Whirlwind movement speed decreased.
Whirlwind energy consumed 10% slower. (When Awakened)
S
Electrospike
Legendary
Class: Wizard
Slot: Main Hand
Electrocute leaps to 3 additional enemies.
Increase in Chain Lightning Injury10% (When Awakened)
S
Eye of the Storm
Legendary
Class: Monk
Slot: Off-Hand
Cyclone Strike radius increased by 20%.
Cyclone Strike cooldown decreased by 10%. (When Awakened)
S
Force of Harakas
Legendary
Class: Wizard
Slot: Main Hand
Magic Missile damage increased by 20%.
Magic Bullet Injury Increases10% (When Awakened)
S
Gimcrack Buckler
Legendary
Class: Crusader
Slot: Off-Hand
While Punish has granted you Hardened Senses, your blocks will trigger an explosion dealing 149 damage to all nearby enemies.
Punishment Injury Increase10% (When Awakened)
S
The Bristle
Legendary
Class: Crusader
Slot: Main Hand
Sacred Fire now also hurls waves of flame, dealing 71 damage to all enemies in their path.
Holy Flame Cut Injury Improves10% (When Awakened)
S
The Hungerer
Legendary
Class: Demon Hunter
Slot: Off-Hand
Crossbow Shot will now pierce through enemies and strike additional enemies behind.
Crossbow Shot damage increased by 10%. (When Awakened)
S
Welcome End
Legendary
Class: Necromancer
Slot: Off-Hand
Skeletal Mage now summons a powerful grim reaper, but has a longer cooldown.
Skeletal Mage Life increased by 10%. (When Awakened)
A
Bonebearer
Legendary
Class: Crusader
Slot: Off-Hand
Shield Glare now consumes energy to reflect a beam of light that continually damages enemies in a direction, but no longer Blinds enemies.
Shield Glare damage increased by 10%. (When Awakened)
A
Breath of Winter
Legendary
Class: Demon Hunter
Slot: Main Hand
Multishot now fires frost arrows that damage and Chill enemies.
Multishot cooldown decreased by 10%. (When Awakened)
A
Broken Soul
Legendary
Class: Barbarian
Slot: Off-Hand
Wrath of the Berserker now increases Critical Hit Chance instead of Attack Speed.
Wrath of the Berserker cooldown decreased by 10%. (When Awakened)
A
Desolatoria
Legendary
Class: Necromancer
Slot: Main Hand
Command Golem now summons a molten golem that continually Burns all nearby enemies instead of forcing them to attack it or Stunning them.
Command Golem damage increased by 10%. (When Awakened)
A
Embermist
Legendary
Class: Demon Hunter
Slot: Main Hand
Smoke Screen cooldown decreased by 15%.
Smoke Screen cooldown decreased by 10%. (When Awakened)
A
Flamespite
Legendary
Class: Demon Hunter
Slot: Main Hand
Multishot now fires flaming arrows that damage and Burn enemies.
Multishot cooldown decreased by 10%. (When Awakened)
A
Little Lance
Legendary
Class: Crusader
Slot: Main Hand
Falling Sword instead causes you to surge forward with your sword up to three times, damaging all enemies in your path.
Falling Sword damage increased by 10%. (When Awakened)
A
Pavise of Ten Wings
Legendary
Class: Crusader
Slot: Off-Hand
Spinning Shield now spirals around you and does not return.
Spinning Shield damage increased by 10%. (When Awakened)
A
The Siphon
Legendary
Class: Wizard
Slot: Off-Hand
Casting Lightning Nova temporarily increases your movement speed by 60%.
Lightning Nova cooldown decreased by 10%. (When Awakened)
A
Tumult
Legendary
Class: Crusader
Slot: Main Hand
Falling Sword now summons a storm of blades around it, continually damaging all nearby enemies, but can no longer be activated again for movement.
Falling Sword cooldown decreased by 10%. (When Awakened)
B
Air Splitter
Legendary
Class: Crusader
Slot: Main Hand
Falling Sword instead unleashes a shock wave that can be charged up to increase range and damage.
Falling Sword damage increased by 10%. (When Awakened)
B
Azkalor's Fire
Legendary
Class: Wizard
Slot: Off-Hand
Scorch damage increased by 10%.
Scorch cooldown decreased by 10%. (When Awakened)
B
Clotburst
Legendary
Class: Necromancer
Slot: Main Hand
Corpse Explosion damage increased by 10%.
Corpse Explosion damage increased by 10%. (When Awakened)
B
Devastation
Legendary
Class: Wizard
Slot: Main Hand
Arcane Wind now summons a tornado that damages enemies in a line, and no longer charges up. Increases Arcane Wind's maximum charges to 2.
Whirlwind damage increased by 10%. (When Awakened)
B
Dreadlands Requital
Legendary
Class: Demon Hunter
Slot: Main Hand
Rain of Vengeance damage increased by 10%.
Rain of Vengeance cooldown decreased by 10%. (When Awakened)
B
Heart of the Storm
Legendary
Class: Wizard
Slot: Off-Hand
Ice Armor becomes Storm Armor, continually damaging nearby enemies.
Ice Armor damage increased by 10%. (When Awakened)
B
Ice Upon the Blossom
Legendary
Class: Monk
Slot: Main Hand
Seven-Sided Strike turns to Ice damage with Chilling effect.
Seven-Sided Strike cooldown decreased by 10%. (When Awakened)
B
Pouncing Shield
Legendary
Class: Crusader
Slot: Off-Hand
Spinning Shield now bounces between several enemies instead of returning to you.
Spinning Shield damage increased by 10%. (When Awakened)
B
Thunderbird's Bite
Legendary
Class: Wizard
Slot: Main Hand
Lightning Nova damage increased by 10%.
Lightning Nova cooldown decreased by 10%. (When Awakened)
B
Unrelenting Furor
Legendary
Class: Demon Hunter
Slot: Main Hand
Strafe duration increased by 30%.
Strafe damage increased by 10%. (When Awakened)
B
Unrepentant Gale
Legendary
Class: Wizard
Slot: Off-Hand
Maximum Arcane Wind charges increased by 1.
Whirlwind damage increased by 10%. (When Awakened)
B
Windshaper
Legendary
Class: Wizard
Slot: Main Hand
Arcane Wind now summons a Tornado that follows enemies and continually damages all enemies in its path.
Whirlwind damage increased by 10%. (When Awakened)
C
Entropic Edge
Legendary
Class: Wizard
Slot: Main Hand
Disintegrate damage increased by 10%.
Disintegrate cooldown decreased by 10%. (When Awakened)
C
Priest's Grubknife
Legendary
Class: Necromancer
Slot: Main Hand
Command Golem now summons a stone golem that throws boulders at enemies and rolls through enemies instead of leaping.
Command Golem damage increased by 10%. (When Awakened)
C
Rending Bite
Legendary
Class: Barbarian
Slot: Main Hand
Lacerate now inflicts Bleeding that deals 324 damage over 3 seconds.
Lacerate damage increased by 10%. (When Awakened)
D
Baleful Trinity
Legendary
Class: Necromancer
Slot: Off-Hand
Soulfire now bounces to 1 additional target, but deals 30% decreased damage to subsequent targets.
Higher Requiem Injuries10% (When Awakened)
E
Dominance From Dust
Legendary
Class: Necromancer
Slot: Off-Hand
Your golem will split into two smaller golems when it dies.
Command Golem cooldown decreased by 10%. (When Awakened)
E
Fires of Peace
Legendary
Class: Monk
Slot: Main Hand
Shield of Zen doesn't shield you anymore, but periodically deals damage to nearby enemies.
Shield of Zen damage increased by 10%. (When Awakened)
E
Syldra's Fang
Legendary
Class: Wizard
Slot: Main Hand
Arcane Wind can no longer be charged up, and now unleashes an icy wind, damaging and Chilling enemies.
Whirlwind damage increased by 10%. (When Awakened)
?
Accounting for Weakness
Legendary
Class: Necromancer
Slot: Main Hand
Command Golem now summons a skeletal golem that consumes and gains power from all nearby corpses, and which damages all enemies in its path as it leaps.
Command Golem cooldown decreased by 10%. (When Awakened)
?
Beacon of the Led
Legendary
Class: Necromancer
Slot: Off-Hand
Command Golem damage increased by 10%.
Command Golem summons Life increased by 10%. (When Awakened)
?
Blacktalon
Legendary
Class: Demon Hunter
Slot: Off-Hand
Strafe now continually fires piercing bolts in a direction.
Strafe damage increased by 10%. (When Awakened)
?
Blade Thrower
Legendary
Class: Demon Hunter
Slot: Off-Hand
Spinning Chakram now fires a stationary chakram that continually damages all nearby enemies, but no longer has multiple charges.
Spinning Chakram damage increased by 10%. (When Awakened)
?
Bowyer's Remorse
Legendary
Class: Crusader
Slot: Off-Hand
Spinning Shield now explodes when it strikes an enemy instead of returning, damaging all nearby enemies and knocking them away.
Spinning Shield damage increased by 10%. (When Awakened)
?
Chainbolter
Legendary
Class: Demon Hunter
Slot: Off-Hand
Bloody chains now also connect your Sentry turrets. Each chain provides 30% damage reduction to your Sentries, up to a maximum reduction of 60%.
Sentry damage increased by 10%. (When Awakened)
?
Chaosrupture
Legendary
Class: Wizard
Slot: Off-Hand
Black Hole instead conjures an unstable star which explodes when it expires, damaging and Stunning nearby enemies.
Black Hole cooldown decreased by 10%. (When Awakened)
?
Closing-Jaws
Legendary
Class: Crusader
Slot: Main Hand
Sweep Attack now pulls all enemies it strikes to you.
Sweep Attack damage increased by 10%. (When Awakened)
?
Constant Scrutiny
Legendary
Class: Crusader
Slot: Off-Hand
Shield Glare now Blinds and damages all enemies around you.
Shield Glare damage increased by 10%. (When Awakened)
?
Devouring Void
Legendary
Class: Wizard
Slot: Off-Hand
Black Hole moves forward a short distance, pulling in and damaging enemies as it travels.
Black Hole cooldown decreased by 10%. (When Awakened)
?
Disarray
Legendary
Class: Demon Hunter
Slot: Off-Hand
Strafe instead throws explosive grenades, each damaging all nearby enemies.
Strafe damage increased by 10%. (When Awakened)
?
Dishonored Blade
Legendary
Class: Barbarian
Slot: Off-Hand
Demoralize duration increased by 30%.
Demoralize cooldown decreased by 10%. (When Awakened)
?
Eel Tongue
Legendary
Class: Necromancer
Slot: Main Hand
Bone Spirits damage increased by 10%.
Bone Spirits energy consumed 10% slower. (When Awakened)
?
Flesh Splitter
Legendary
Class: Barbarian
Slot: Off-Hand
Cleave damage increased by 10%.
Cleave cooldown decreased by 10%. (When Awakened)
?
Hellbinder
Legendary
Class: Demon Hunter
Slot: Off-Hand
Explosive Arrow now also causes enemies to Burn for 128 damage over 2 seconds.
Explosive Shot damage increased by 10%. (When Awakened)
?
Icon of Synchronicity
Legendary
Class: Wizard
Slot: Off-Hand
Ice Armor now also grants damage absorption to your nearby allies.
Ice Armor cooldown decreased by 10%. (When Awakened)
?
Intervening Law
Legendary
Class: Monk
Slot: Main Hand
Shield of Zen now causes you to charge to a target location, granting you and all nearby allies a shield that absorbs damage.
Shield of Zen cooldown decreased by 10%. (When Awakened)
?
Karawan's Catch
Legendary
Class: Crusader
Slot: Main Hand
Sweep Attack now consumes energy to continually damage all nearby enemies while you move.
Sweep Attack damage increased by 10%. (When Awakened)
?
Life in Balance
Legendary
Class: Necromancer
Slot: Off-Hand
10% of all damage you take is taken by your skeletal champions instead.
Command Skeleton summons Life increased by 10%. (When Awakened)
?
Longpalm
Legendary
Class: Crusader
Slot: Main Hand
Sweep Attack now strikes all nearby enemies.
Sweep Attack damage increased by 10%. (When Awakened)
?
Negation Blade
Legendary
Class: Wizard
Slot: Main Hand
Black Hole also absorbs nearby enemy projectiles.
Black Hole cooldown decreased by 10%. (When Awakened)
?
Nightwarden's Eye
Legendary
Class: Demon Hunter
Slot: Off-Hand
Sentry damage increased by 10%.
Sentry cooldown decreased by 10%. (When Awakened)
?
North Wind
Legendary
Class: Barbarian
Slot: Main Hand
Whirlwind now also inflicts a stacking Chill.
Whirlwind energy consumed 10% slower. (When Awakened)
?
Obin's Many Fingers
Legendary
Class: Barbarian
Slot: Off-Hand
Chained Spear hurls 2 additional spears.
Chained Spear cooldown decreased by 10%. (When Awakened)
?
Path of the Present
Legendary
Class: Monk
Slot: Off-Hand
Exploding Palm now throws a giant palm in a direction, damaging and Stunning all enemies in its path.
Exploding Palm damage increased by 10%. (When Awakened)
?
Piercehammer
Legendary
Class: Necromancer
Slot: Main Hand
Command Skeletons damage increased by 10%.
Command Skeleton summons Life increased by 10%. (When Awakened)
?
Power of Undulation
Legendary
Class: Monk
Slot: Off-Hand
Wave Strike now continually channels energy waves forward.
Wave Strike energy consumed 10% slower. (When Awakened)
?
Proof From On High
Legendary
Class: Crusader
Slot: Main Hand
Falling Sword now chains enemies to a location, and pulls them to you when activated again.
Falling Sword damage increased by 10%. (When Awakened)
?
Pyre's Allure
Legendary
Class: Necromancer
Slot: Off-Hand
Bone Wall can now be ignited with Soulfire, dealing 576 damage over 8 seconds to nearby enemies.
Bone Wall cooldown decreased by 10%. (When Awakened)
?
Ragecaller
Legendary
Class: Barbarian
Slot: Main Hand
Hammer of the Ancients is now also electrified, slowing enemy movement by 50% for 2 seconds.
Hammer of the Ancients cooldown decreased by 10%. (When Awakened)
?
Razorgrip
Legendary
Class: Barbarian
Slot: Off-Hand
The range and damage of Hammer of the Ancients can now be increased by charging it up.
Hammer of the Ancients cooldown decreased by 10%. (When Awakened)
?
Reaching Rebuke
Legendary
Class: Monk
Slot: Off-Hand
Exploding Palm now launches you at a location and strikes that area with a giant palm as you land, damaging all nearby enemies, but its cooldown is increased.
Exploding Palm damage increased by 10%. (When Awakened)
?
Respite's Sigh
Legendary
Class: Monk
Slot: Off-Hand
Inner Sanctuary duration increased by 30%.
Inner Sanctuary cooldown decreased by 10%. (When Awakened)
?
Roar of the Sea
Legendary
Class: Monk
Slot: Off-Hand
Wave Strike now quickly gathers energy and generates a Wave Explosion. Increases Wave Strike's maximum charges to 2.
Wave Strike damage increased by 10%. (When Awakened)
?
Rod of Echoes
Legendary
Class: Monk
Slot: Main Hand
Mystic Allies cooldown decreased by 15%.
Mystic Allies summons Life increased by 10%. (When Awakened)
?
Scolding Storm
Legendary
Class: Monk
Slot: Off-Hand
Exploding Palm is now icy and inflicts Chill.
Exploding Palm cooldown decreased by 10%. (When Awakened)
?
Sellena's Iron
Legendary
Class: Barbarian
Slot: Main Hand
Leap causes the ground to shake where you land, dealing 222 damage to all enemies in the area over 3 seconds.
Leap cooldown decreased by 10%. (When Awakened)
?
Shredder Vane
Legendary
Class: Demon Hunter
Slot: Off-Hand
Spinning Chakram now orbits your location for several seconds, but can no longer have multiple charges.
Spinning Chakram damage increased by 10%. (When Awakened)
?
Simulacrator
Legendary
Class: Necromancer
Slot: Main Hand
Wraith Form now also leaves an effigy behind that forces nearby enemies to attack it and then explodes for 92 damage.
Wraith Form damage increased by 10%. (When Awakened)
?
Sinkhole Cross
Legendary
Class: Crusader
Slot: Off-Hand
Spinning Shield hovers at a location, damaging enemies and decreasing their movement speed.
Spinning Shield cooldown decreased by 10%. (When Awakened)
?
Spirit's Reach
Legendary
Class: Monk
Slot: Main Hand
Seven-Sided Strike now places a runic circle inside which all enemies will be struck by your spirit allies.
Seven-Sided Strike damage increased by 10%. (When Awakened)
?
Spokes of the Wheel
Legendary
Class: Monk
Slot: Off-Hand
Flying Kick also temporarily increases all damage you deal by 10%.
Flying Kick cooldown decreased by 10%. (When Awakened)
?
Stonefall
Legendary
Class: Barbarian
Slot: Main Hand
Hammer of the Ancients damage increased by 10%.
Hammer of the Ancients cooldown decreased by 10%. (When Awakened)
?
Svot's Reach
Legendary
Class: Barbarian
Slot: Main Hand
Cleave now strikes in a full circle around you.
Cleave damage increased by 10%. (When Awakened)
?
Ten-Thorn
Legendary
Class: Necromancer
Slot: Off-Hand
Corpse Lance now collects the summoned projectiles around you, until you activate Corpse Lance again to fire them all in a direction.
Harm Rises by Evil Spear10% (When Awakened)
?
The Forgotten
Legendary
Class: Barbarian
Slot: Off-Hand
Hammer of the Ancients now throws a giant hammer that damages enemies in its path and knocks them away. Picking up this hammer will reduce the remaining cooldown on Hammer of the Ancients.
Hammer of the Ancients damage increased by 10%. (When Awakened)
?
The Maddening
Legendary
Class: Barbarian
Slot: Main Hand
Movement speed increased by 15% while Frenzy is at its maximum stacks.
Frenzy damage increased by 10%. (When Awakened)
?
The Prong
Legendary
Class: Necromancer
Slot: Off-Hand
Decreases time required to raise new skeletal champions by 30%.
Command Skeletons cooldown decreased by 10%. (When Awakened)
?
The Remembered
Legendary
Class: Barbarian
Slot: Off-Hand
Hammer of the Ancients now summons a Spirit of the Ancients who stuns all nearby enemies and then fights beside you for you for a while.
Hammer of the Ancients summons Life increased by 10%. (When Awakened)
?
Turmoil
Legendary
Class: Demon Hunter
Slot: Main Hand
Strafe also launches homing rockets, each dealing 117 damage to a neaby enemy.
Strafe damage increased by 10%. (When Awakened)
?
Unshakable Weight
Legendary
Class: Monk
Slot: Main Hand
Wave Strike range increased by 20%.
Wave Strike damage increased by 10%. (When Awakened)
?
Vigilance
Legendary
Class: Demon Hunter
Slot: Main Hand
Sentry also launches a rocket every 2 attacks, dealing an additional 77 damage.
Sentry damage increased by 10%. (When Awakened)
?
Virulent Fist
Legendary
Class: Barbarian
Slot: Off-Hand
Enemies killed by Cleave will explode, inflicting 100 damage on all nearby enemies.
Cleave damage increased by 10%. (When Awakened)
?
Watcher's Salvation
Legendary
Class: Demon Hunter
Slot: Main Hand
Sentry maximum number active increased by 1 and Sentry maximum charges increased by 1.
Sentry Life increased by 10%. (When Awakened)
?
Winter's Eye
Legendary
Class: Wizard
Slot: Off-Hand
Ice Armor no longer absorbs damage, instead conjuring an ice storm around you that continually damages and Chills nearby enemies.
Ice Armor cooldown decreased by 10%. (When Awakened)
?
Wisdom's Grasp
Legendary
Class: Monk
Slot: Main Hand
Imprisoned Fist damage increased by 10%.
Imprisoned Fist cooldown decreased by 10%. (When Awakened)
?
Zaynula's Last Hymn
Legendary
Class: Crusader
Slot: Off-Hand
Consecration also slows enemy movement by 30%.
Consecration cooldown decreased by 10%. (When Awakened)