
Nunu & Willump Arena Build
LoL Nunu & Willump Arena Item Builds, Best Augments, and Duos. Patch 14.21 Arena Nunu & Willump is ranked as A Tier champion with a 59.57% Win Rate, 0.77% Pick Rate (Very Low) and a 0.18% Ban Rate (Very Low).



59.57%
Win Rate
0.77%
Play Rate
0.18%
Ban Rate
4371
Matches
Best Nunu & Willump Augments
Recommended Augments: For Prismatic, Summoner's Roulette and Omni Soul stand out. For Gold, consider Soul Siphon and Apex Inventor. For Silver, Heavy Hitter and Contract Killer are top choices.
Best Silver Augments
- 1
47%
- 2
42%
- 3
42%
- 4
40%
- 5
39%
- 6
39%
- 7
35%
- 8
34%
- 9
34%
- 10
34%
- 11
32%
- 12
33%
- 13
32%
- 14
31%
- 15
32%
- 16
31%
Best Gold Augments
- 1
48%
- 2
44%
- 3
39%
- 4
40%
- 5
38%
- 6
38%
- 7
39%
- 8
38%
- 9
36%
- 10
37%
- 11
37%
- 12
36%
- 13
37%
- 14
36%
- 15
36%
- 16
35%
Best Prismatic Augments
- 1
43%
- 2
40%
- 3
39%
- 4
38%
- 5
36%
- 6
34%
- 7
33%
- 8
32%
- 9
33%
- 10
31%
- 11
28%
- 12
28%
- 13
27%
- 14
27%
- 15
26%
- 16
25%
Prismatic Items
Best Prismatic Items to choose based on win rate.
Starting Items
First buy
Best Nunu & Willump 2v2 Build
The Best Items to build for Arena Tank Nunu & Willump typically begins with Spirit Visage, which is chosen 18.39% of the time and has a 70.77% win rate across 4,371 Arena games.
Best 2v2 Nunu & Willump Duos
These are the strongest champions to duo with Nunu & Willump
Support Duos
Marksman Duos
Fighter Duos
Mage Duos
Assassin Duos
Tank Duos
Skill Max Order
Priority
- 1st
- 2nd
- 3rd
Ability Order
Leveling path





Tank Arena Item Build Stats by Build Order
Nunu & Willump Arena Balance Changes
Buffs and Nerfs

Consume - Q
- Base heal increased to 85 / 135 / 185 / 235 / 285 from 65 / 95 / 125 / 155 / 185.
- Heal against champions increased to 100% from 50%.
- Champion base damage increased to 120 / 180 / 240 / 300 / 360 from 60 / 100 / 140 / 180 / 220.
- Champion AP ratio increased to 70% AP from 65% AP.
- Champion health ratio increased to 7% bonus health from 5%.
- Cooldown: 12-8 => 9-5 seconds

Biggest Snowball Ever! - W
- Base damage increased to 215 / 260 / 305 / 350 / 395 from 180 / 225 / 270 / 315 / 360.
- Maximum AP Ratio: 150% => 250%

Absolute Zero - R
- Maximum damage increased to 655 / 980 / 1305 from 625 / 950 / 1275.
- Base shield strength increased to 85 / 95 / 105 from 65 / 75 / 85.
- Shield health ratio increased to 40 / 50 / 60% bonus health from 30 / 40 / 50%.