Special
Sweeper
510High
105Fast
BTier

High risk, high reward with Zoroark. The offense is outstanding but the bulk won't survive much — 60 base HP is the weak link. Psychic moves can't touch it, and only 2 types hit it super-effectively. Introduced in Gen 5.

The stat budget goes to damage. Sp. Atk and Attack carry the offense, HP doesn't even come close. An Illusion Fox Pokemon on a 1.06M XP medium-slow curve, worth 2 Sp. Atk EVs per KO.

Base Stats
510High
HP60
C
Attack105
B
Defense60
C
Sp. Atk120
A
Sp. Def60
C
Speed105
B
Total510
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Zoroark yields +2 SpA
HPAtkDefSpA+2SpDSpe
Details
Catch45ChallengingMedium Slow1.06M XP1.6m / 5'03"81.1kg / 178.8 lbs179Base XP
Pokedex Entries

Stories say those who tried to catch Zoroark were trapped in an illusion and punished.

Black 2 / White 2

Zoroark Weakness

Good

Zoroark's Dark typing leaves it vulnerable to Fighting and Bug moves. It shrugs off Psychic-type attacks completely. At base 105 Speed, Zoroark outspeeds most threats and doesn't need to tank what it can outrun.

Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
STAB (2)i
2Weak
2Resist
1Immune
Scorei+1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
IllusionTakes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.

Evolved from Zorua. Zoroark is the final form in this two-stage line. No compatible partners for breeding via one egg group. Eggs are average hatch time. Attack grew the most through evolution (+40 over Zorua), and Zoroark peaks at 510 total stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Zorua
Dark
Zoroark
Dark
HP
40
60+20
ATK
65
105+40
DEF
40
60+20
SP.ATK
80
120+40
SP.DEF
40
60+20
SPE
65
105+40
BST
330D-Tier
510B-Tier+180
ROLE
Balanced
Sweeper
TYPE
Special
Mixed
Breeding
Moderate

Breed with Zoroark to get Zorua eggs from the Ground egg group. Notable egg moves include Captivate, Counter, Dark Pulse and 5 more.

Egg Groups
Ground
Gender
87.5%12.5%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
8moves

One guaranteed turn is all Zoroark needs. Focus Sash buys it, max Sp. Atk and Speed EVs make it count, and Illusion adds something extra. The goal: deal early damage and deal damage with Flamethrower. Fire coverage gives it play beyond just the lead turn.

Best Build

Special Sweeper
Ability
Illusion
Item
Focus SashSURVIVAL
Nature
Timid+SPE
EVs

Best Zoroark Moveset

  • FlamethrowerCoverage
  • Dark PulseSTAB
  • Focus Blast
  • Hidden Power Ice

Recommended Teammates

You'll want to breed for Captivate and Counter on Zoroark. These egg moves aren't just nice to have. Combined with STAB from Foul Play and Night Daze, they expand what Zoroark can actually threaten in practice.

Level-Up Moves

Lv 1
Hone Claws
15Dark
Lv 1
Leer
10030Normal
Lv 1
Pursuit
4010020Dark
Lv 1
Scratch
4010035Normal
Lv 1
U-turn
7010020Bug
Lv 5
Pursuit
4010020Dark
Lv 9
Hone Claws
15Dark
Lv 13
Fury Swipes
188015Normal
Lv 17
Feint Attack
6020Dark
Lv 21
Scary Face
10010Normal
Lv 25
Taunt
10020Dark
Lv 29
Foul Play
9510015Dark
Lv 30
Night Slash
7010015Dark
Lv 34
Torment
10015Dark
Lv 39
Agility
30Psychic
Lv 44
Embargo
10015Dark
Lv 49
Punishment
1005Dark
Lv 54
Nasty Plot
20Dark
Lv 59
Imprison
10Psychic
Lv 64
Night Daze
859510Dark

TM Moves

Src
TM40
Aerial Ace
6020Flying
TM45
Attract
10015Normal
TM04
Calm Mind
20Psychic
HM01
Cut
509530Normal
TM28
Dig
8010010Ground
TM32
Double Team
15Normal
TM63
Embargo
10015Dark
TM42
Facade
7010020Normal
TM35
Flamethrower
9510015Fire
TM56
Fling
10010Dark
TM52
Focus Blast
120705Fighting
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM86
Grass Knot
10020Grass
TM10
Hidden Power
6010015Normal
TM01
Hone Claws
15Dark
TM15
Hyper Beam
150905Normal
TM59
Incinerate
3010015Fire
TM47
Low Sweep
6010020Fighting
TM66
Payback
5010010Dark
TM17
Protect+4
10Normal
TM77
Psych Up
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM67
Retaliate
701005Normal
TM27
Return
10020Normal
TM05
Roar-6
10020Normal
TM94
Rock Smash
4010015Fighting
TM48
Round
6010015Normal
TM30
Shadow Ball
8010015Ghost
TM65
Shadow Claw
7010015Ghost
TM95
Snarl
559515Dark
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
9015Normal
TM75
Swords Dance
30Normal
TM12
Taunt
10020Dark
TM46
Thief
6010010Dark
TM41
Torment
10015Dark
TM06
Toxic
9010Poison
TM89
U-turn
7010020Bug

Egg Moves

Src
Egg
Captivate
10020Normal
Egg
Counter-5
10020Fighting
Egg
Dark Pulse
8010015Dark
Egg
Detect+4
5Fighting
Egg
Extrasensory
8010030Psychic
Egg
Memento
10010Dark
Egg
Snatch+4
10Dark
Egg
Sucker Punch+1
801005Dark

Tutor Moves

Src
Tutor
Bounce
85855Flying
Tutor
Covet
6010040Normal
Tutor
Dark Pulse
8010015Dark
Tutor
Foul Play
9510015Dark
Tutor
Hyper Voice
9010010Normal
Tutor
Knock Off
6510020Dark
Tutor
Low Kick
10020Fighting
Tutor
Sleep Talk
10Normal
Tutor
Snatch+4
10Dark
Tutor
Snore
4010015Normal
Tutor
Spite
10010Ghost
Tutor
Trick
10010Psychic
Tutor
Uproar
9010010Normal

Reminder Moves

Src
Rem
Fake Tears
10020Dark

Zoroark can't be caught in Black 2 & White 2. Transfer Zorua from Black, Omega Ruby, or Scarlet and evolve through the 2-stage line to get it. The step cards below map the full chain.

How to Obtain Zoroark in Black 2 & White 2

  1. Zorua
    Step 1Obtain Zorua

    Receive as a gift in:

    Then trade to Black 2 & White 2 to continue the evolution chain.

    Also found in:

  2. Zoroark
    Step 2Zoroark
  • We rate Zoroark B-Tier — a solid choice for the right team. At 510 BST, it fits the sweeper role. Base 120 Sp. Atk stands out.

  • Watch for Hitmonlee (Fighting) and Heracross (Bug) when using Zoroark. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about. Zoroark's base 105 Speed lets it outpace many threats and strike first, which matters more than trying to tank hits.

  • Zorua evolves into Zoroark at level 30. Zoroark is the final evolution in a 3-stage line starting from Zorua. At 510 BST, it's got solid stats to work with.

  • Illusion takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move — that's the one you want on Zoroark. It's the only ability Zoroark has.

  • Base 105 Speed lets it outrun most of the field. On offense, Zoroark is a special attacker with base 120 Sp. Atk. Best used as a sweeper.

  • Zoroark appears in 9 games, including Black & White, Black 2 & White 2, and X & Y.

Since debuting in Black & White, Zoroark has appeared in 9 titles over 5 generations. Along the way, it received a Hisuian form in Generation 8, keeping it relevant across different competitive metas.