Utility
Balanced
224Low
36Very Slow
DTier

Burmy sits at the start of its evolution line — not yet at full power, but that changes fast. Most trainers push through to Mothim as fast as possible. Only weak to Fire, Flying, and Rock. Known as the Bagworm Pokemon.

An unusually even spread gives Burmy flexibility. Defense barely edges ahead. But Attack isn't far off. Common in the wild and follows a medium-fast 1M XP curve. Yields 1 Sp. Def EV.

Base Stats
224Below
HP40
D
Attack29
F
Defense45
D
Sp. Atk29
F
Sp. Def45
D
Speed36
F
Total224
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Burmy yields +1 SpD
HPAtkDefSpASpD+1Spe
Details
Catch120ModerateMedium Fast1M XP0.2m / 0'08"3.4kg / 7.5 lbs45Base XP
Pokedex Entries

Even if it is born where there are no cocooning materials, it somehow always ends up with a cloak.

Black 2 / White 2

Burmy Weakness

Avg

Burmy is weak to Fire, Flying, and Rock-type moves. Standard number of weaknesses for the Bug typing.

Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
None
¼xResisti
None
0xImmunei
None
3Weak
3Resist
0Immune
Scorei-3
Stealth Rock25% on switch
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Shed SkinHas a 33% chance of curing any major status ailment after each turn.
OvercoatHAProtects against damage from weather.

One evolution ahead. Burmy grows into Mothim through a straightforward two-stage chain. No compatible partners for breeding via one egg group. Eggs are quick to hatch. Evolving adds up to 200 stat points total.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Burmy
Bug
Mothim
BugFlying
HP
40
70+30
ATK
29
94+65
DEF
45
50+5
SP.ATK
29
94+65
SP.DEF
45
50+5
SPE
36
66+30
BST
224D-Tier
424C-Tier+200
ROLE
Balanced
Balanced
TYPE
Utility
Mixed
Breeding
Very Easy

Breed Burmy easily from the Bug egg group.

Egg Groups
Bug
Gender
50.0%50.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body

Best Build

No build content available for this Pokemon in Gen 5.

Try selecting a different game/generation filter, or check back later.

Not a lot to pick from. Burmy gets Bug Bite for same-type damage, and Normal and Electric coverage rounds things out. You're building around what's available rather than choosing from a deep bench.

Level-Up Moves

Lv 1
Protect+4
10Normal
Lv 10
Tackle
5010035Normal
Lv 15
Bug Bite
6010020Bug
Lv 20
Hidden Power
6010015Normal

TM Moves

Burmy can't learn any TM moves

Egg Moves

Burmy doesn't have any Egg moves

Tutor Moves

Src
Tutor
Bug Bite
6010020Bug
Tutor
Electroweb
559515Electric
Tutor
Snore
4010015Normal

Transfer Moves

Src
Gen 4
String Shot
9540Bug

Burmy can't be caught in Black 2 & White 2. Bring it over from Diamond or Platinum instead. The encounter info below covers the source games.

Burmy is not available as a wild encounter in this game.

Also found in:

  • Burmy is meant to evolve into Mothim. At 224 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Burmy's biggest threats include Charizard (Fire), Aerodactyl (Flying), and Tyranitar (Rock), all carrying super-effective STAB moves. At base 36 Speed, Burmy won't outrun any of these threats so switching to a resist is usually the safer play.

  • Burmy can evolve into Mothim and Wormadam Plant depending on the method. Burmy is the base form in a 3-stage evolutionary line.

  • Shed Skin is the go-to ability for Burmy. It has a 33% chance of curing any major status ailment after each turn. Its hidden ability Overcoat can work in specific setups.

  • Base 36 Speed is low. Priority moves or Trick Room are the way to go. On offense, Burmy is leaning toward the physical side (base 29 Attack). Defensively? Fragile — can't afford to take many hits.

  • Burmy appears in 11 games, including Platinum, HeartGold & SoulSilver, and Diamond & Pearl.

Available in 11 titles since its debut in Diamond & Pearl, Burmy spans 6 generations of Pokemon games. It's accessible through catching or hatching as a base form in a solid number of games.