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    Pokemon Lets Go
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    Home › Pokedex ›

    Pokemon Lets Go Haunter

    Last updated 2 years ago on December 21, 2018 by RankedBoost

    Gastly
    Gengar
    Pokemon Let's GO Haunter
    Haunter Pokedex ID: 93
    0.1 kg
    Weight
    Ghost
    Poison
    1.60m
    Height
    Max CP405
    Attack50
    Special Attack115
    Defense45
    Special Defense55
    HP45
    Speed95

    Overview

    Pokemon Let's Go Haunter is a Ghost and Poison Type pokemon also known as a Gas Pokémon, first discovered in the Kanto region. it's weak against Ghost, Dark, Ground, Psychic type moves and has a Max CP of 405, 45 HP, 50 Attack, 115 SP Attack, 45 Defense, 55 SP Defense and 95 Speed. Considering it's stats, the best nature to have is Mild, this will increase it's Sp. Atk and decrease it's Defense stats.

    Pokedex Entry

    It strikes at humans from total darkness. Those licked by its cold tongue grow weaker with each passing day until they die.

    See All Pokedex Pokemon
    • Overview
    • Weakness
    • Evolution
    • Moves
    • How to get
    • Master Trainer

    Pokemon Lets Go Haunter Evolutions

    What level does Pokemon Let's Go Haunter Evolve at?

    The Unevolved Form Gastly Evolves at level 25 into Haunter, which then Evolves from Player (Trade) into Gengar.

    This pokemon also has a Mega Evolution in the form of Mega Gengar, which you can use in battle with a Mega Stone.

    First→Second→Third→Final
    Gastly310
    25 →Haunter405
    (Trade) →Gengar500
    Mega Stone →Mega Gengar600
    See Evolution Chart

    How to catch Haunter in Pokemon Let's Go

    Where to catch and find Pokemon Lets Go Haunter Locations and their Spawn Rate Chance for that Zone.

    • Pokemon Tower

    The best place to find pokemon let's go Haunter is in the Pokemon Tower zone, it will have a 75% chance to spawn in the area with a level range of 27-32. This also makes Pokemon Tower the best place to Catch Combo Chain hunt Shiny Haunter or for a Flawless IV Stats.

    PokemonAreaSpawn ChanceLevelsEncounterFloor
    Pokemon Tower75%27-32normal1F
    Pokemon Tower75%27-32normal2F
    Pokemon Tower70%27-32normal3F
    Pokemon Tower60%27-32normal4F
    Pokemon Tower20%27-32normal4F
    Pokemon Tower10%27-32normal3F
    Pokemon Tower5%27-32normal1F
    Pokemon Tower5%27-32normal2F

    The list above shows all the spawn locations of this pokemon and it's evolution forms.

    See All Location Spawns

    Transferring and Catching

    The type of Pokemon Candy you receive from Transferring and Catching Haunter.

    • Gastly Candy
    • Smart Candy
    • Smart Candy L
    • Smart Candy XL

    Best Nature for Haunter

    We recommend a Mild Nature for Haunter, you can visit Madam Celadon to force encounter pokemon of Mild Nature.

    NatureIncreasesDecreasesChoice 1Choice 2
    MildSp. AtkDefenseBlueYellow
    See Nature Chart
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    Pokemon Lets Go Haunter Moves

    Level Up Moves

    Pokemon Let's Go Haunter Moves You Learn From Leveling Up.

    LVLMoveTypeClassPowPPAccEffect
    1Confuse RayGhostNone--10100%Confuses the target.
    1HypnosisPsychicNone--2060%Puts the target to sleep.
    1LickGhostPhysical2030100%Has a 30% chance to paralyze the target.
    1SmogPoisonSpecial202070%Has a 40% chance to poison the target.
    5Confuse RayGhostNone--10100%Confuses the target.
    7Poison GasPoisonNone--4080%Poisons the target.
    12Night ShadeGhostSpecial115100%Inflicts damage equal to the user's level.
    14Will-O-WispFireNone--1585%Causes the target to become burned, if it hits. Burned Pokémon lose 1?8 of their maximum HP each turn and their Attack is decreased by 50%.
    19Sucker PunchDarkPhysical705100%Deals damage and has a priority of +1. However, the move only works if the target uses a direct attack in the same turn. If the target is not preparing an attack, Sucker Punch will fail.
    21ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
    30Shadow BallGhostSpecial8015100%deals damage and has a 20% chance of lowering the target's Special Defense by one stage.
    36Dark PulseDarkSpecial8015100%deals damage and has a 20% chance of causing the target to flinch
    45Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.

    Learnable TMs Moves

    These are the Technical Machines (TM) Moves that Haunter can Learn.

    ItemMoveTypeClassPowPPAccEffect
    TM1HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
    TM2TauntDarkNone--20100%Opponent can only use moves that attack.
    TM5RestPsychicNone--10--User sleeps for two turns, completely healing itself.
    TM7ProtectNormalNone--10--prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves.
    TM8SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
    TM11Will-O-WispFireNone--1585%Causes the target to become burned, if it hits. Burned Pokémon lose 1?8 of their maximum HP each turn and their Attack is decreased by 50%.
    TM12FacadeNormalPhysical7020100%deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed.
    TM20Dark PulseDarkSpecial8015100%deals damage and has a 20% chance of causing the target to flinch
    TM21Foul PlayDarkPhysical9515100%uses the opponent's Attack stat instead of the user's in damage calculation. In other words, the move acts as if the target is attacking themselves, and thus is more powerful when the opponent has higher Attack.
    TM23Thunder PunchElectricPhysical7515100%deals damage and has a 10% chance of paralyzing the target.
    TM26Poison JabPoisonPhysical8020100%deals damage and has a 30% chance of poisoning the target.
    TM27ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
    TM31Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
    TM32Dazzling GleamFairySpecial8010100%deals damage and hits all adjacent opponents in double/triple battles.
    TM35Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
    TM36ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
    TM38ThunderElectricSpecial9515100%Has a 10% chance to paralyze the target.
    TM40PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
    TM42Self-DestructNormalPhysical2005100%Self-Destruct deals high damage, but causes the user to faint.
    TM43Shadow BallGhostSpecial8015100%deals damage and has a 20% chance of lowering the target's Special Defense by one stage.
    TM52Sludge BombPoisonSpecial9010100%deals damage and has a 30% chance of poisoning the target.
    TM53Mega DrainGrassSpecial4015100%Heals the user by half the damage inflicted.
    TM59Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
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    Master Trainer

    This Pokemon's Master Trainer is Danny

    See Haunter Master Trainer
    Weak Against
    Ghost
    2x
    Dark
    2x
    Ground
    2x
    Psychic
    2x
    Strong Against
    Grass
    1/2
    Fairy
    1/2
    Normal
    Immune
    Fighting
    Immune
    Poison
    1/4
    Bug
    1/4
    See Type Chart

    You can view more guides here

    Best Pokemon Tier List
    View the best pokemon using our ranking system
    Evolution Chart
    View all evolutions including mega, alolan, item and trading.
    Pokedex
    Check out every pokemon within the game
    Gym Leaders
    View our list of all Gym Leaders
    Master Trainers
    View full list and how to beat them
    All Locations
    All the pokemon, tm moves, items and master trainer spawns for each location.

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