Diablo Immortal

Diablo Immortal Skills

List of all the Skills you can use in Diablo Immortal, this list contains 83 Primary and Basic Type Skills for the Skills Class. You can Click/Tap any image to view our complete guide on each Skill.

Diablo Immortal Skills List

The Diablo Immortal Skills List is sorted by Tier Rankings and will include Effect Description, Base Cooldown, Damage Type and more. You will find the Crossbow Shot, Rain of Vengeance, and Cyclone Strike skill among many others in this complete list.

Diablo Immortal Skills List
Tier Skills Effect
S
Frenzy
Primary
Launch a frenzied attack for X damage. Each hit increases Frenzy's attack speed by 8% for 3 seconds, stacking up to 5 times.
Cooldown:
Unlocked at: Level 34
Damage
Buff
S
Draw and Quarter
Basic
Mount a celestial war horse for 6 seconds, dispelling all movement impairing effects, increasing your movement speed by 65%, and replacing your Primary Attack with a strike. Holy chains will bind up to 8 nearby monsters and drag them as you ride.
Cooldown: 16 Seconds
Unlocked at: Level 15
Buff
Damage
S
Crossbow Shot
Primary
Shoot an arrow for damage while moving at reduced speed.
Cooldown:
Unlocked at: Level 1
Damage
S
Rain of Vengeance
Basic
Fire a massive volley of arrows into the air that rain down for several seconds, dealing damDamageage to all enemies in the area over 4 seconds.
Cooldown: 16 Seconds
Unlocked at: Level 3
Damage
S
Cyclone Strike
Basic
Generate a vortex of wind which pulls in enemies and deals damage. Charging longer increases range and damage.
Cooldown: 12 Seconds
Unlocked at: Level 1
Gather
Charge
S
Soulfire
Primary
Throw a ball of Soulfire that explodes when it strikes an enemy, inflicting damage to the target and 25% as much to all other nearby enemies.
Cooldown:
Unlocked at: Level 1
S
Arcane Wind
Basic
Unleash a blast of wind in a direction, dealing damage and knocking away enemies. Charging longer increases range, knock away distance, and damage. Deal 50% increased damage to Burning enemies.
Cooldown: 9 Seconds
Unlocked at: Level 1
Damage
Charge
S
Magic Missile
Primary
Strike an enemy for damage and gain Hardened Launch a missile of magic energy, dealing damage.
Cooldown:
Unlocked at: Level 1
S
Meteor
Basic
Summon an immense Meteor that plummets from the sky, dealing damage and Stunning all enemies in the impact area for 3 seconds. The ground it hits is scorched, Burning enemies for damage over 6 seconds.
Cooldown: 9 Seconds
Unlocked at: Level 41
Damage
Control
A
Lacerate
Primary
Launch a series of attacks that deal X to X damage with each hit. Every third hit heals you for X% of damage done.
Cooldown:
Unlocked at: Level 1
Damage
Buff
A
Leap
Basic
Leap to a location, dealing X damage to all nearby enemies when you land and reducing their movement speed by 50% for 4 seconds. Each full life enemy struck by Leap reduces Leaps cooldown by 1 second.
Cooldown: 12 Seconds
Unlocked at: Level 28
Control
Dash
A
Sprint
Basic
Increase your movement speed by 50% for 4.5 seconds. While active you may move unhindered through enemies and you are immune to movement impairing effects.
Cooldown: 8 Seconds
Unlocked at: Level 15
Buff
Damage
A
Whirlwind
Basic
Become a Whirlwind of steel, continually striking all nearby enemies for X damage while moving at 70% reduced speed. Using Whirlwind slowly consumes its energy, which recovers while Whirlwind is not in use.
Cooldown: 0.5 Seconds
Unlocked at: Level 8
Channel
Damage
A
Wrath of the Berserker
Basic
Enter a berserk rage that increases your attack speed by 50% and movement speed by 20% for 6.5 seconds.
Cooldown: 30 Seconds
Unlocked at: Level 50
Buff
A
Falling Sword
Basic
Impale your holy sword at a location where it deals damage over 5 seconds to all nearby enemies. Activate again to launch yourself into the heavens and come crashing down at the sword's location, dealing damage to all nearby enemies and retrieving the sword.
Cooldown: 10 Seconds
Unlocked at: Level 8
Dash
Multiple-Stage
A
Punish
Primary
Strike an enemy for damage and gain Hardened Senses, increasing your Block Chance by 30% for 2 seconds.
Cooldown:
Unlocked at: Level 1
A
Spinning Shield
Basic
Hurl a spinning shield, inflicting damage to all enemies in its path. The shield will return to you, pulling enemies in its path to you and dealing additional damage. Maximum 3 charges. Players can only be affected by Spinning Shield once every 3 seconds.
Cooldown: 12 Seconds
Unlocked at: Level 1
Damage
A
Explosive Arrow
Primary
Shoot an arrow that explodes on impact for damage to the target and 25% of the damage to all nearby enemies.
Cooldown:
Unlocked at: Level 34
Damage
A
Knockback Shot
Basic
Fire a bolt of shadowy energy that deals damage and knocks enemies away. Enemies knocked into obstacles will be Stunned for 3 seconds.
Cooldown: 12 Seconds
Unlocked at: Level 1
Control
A
Spinning Chakram
Basic
Launch a Spinning Chakram that deals damage to all enemies in its path, and then deals higher damage on its return path. Catching the Spinning Chakram on its return path will reset its cooldown, but no more than 3 times every 12 seconds.
Cooldown: 8 Seconds
Unlocked at: Level 47
Damage
A
Vengeance
Basic
Transform into the physical embodiment of Vengeance for 6 seconds, causing every Primary Attack to launch 2 additional shots for additional damage.
Cooldown: 20 Seconds
Unlocked at: Level 50
Buff
A
Exploding Palm
Basic
Attack enemies in a direction, damaging and inflicting Bleeding on them for 5 seconds. Enemies that die while Bleeding will explode, damaging nearby enemies. Enemies can only be hit 5 times within 1 second by these explosions, and starting with explosion 2 and beyond, take only 30% of normal damage. Maximum 2 charges.
Cooldown: 6 Seconds
Unlocked at: Level 24
Damage
A
Fists of Thunder
Primary
Teleport to a nearby enemy and unleash a rapid succession of punches that each deal damage. You can teleport again after every third hit.
Cooldown:
Unlocked at: Level 1
Damage
Combo
A
Mystic Allies
Basic
Summon two spirit allies to fight by your side for 10 seconds. They have 100% of your Life and deal damage with their attacks.
Cooldown: 30 Seconds
Unlocked at: Level 44
Damage
Summon
A
Bone Spear
Primary
Shoot a piercing Bone Spear forward to inflict damage, and pierce up to 2 additional enemies. Damage reduced 50% for each additional enemy pierced.
Cooldown:
Unlocked at: Level 34
A
Dark Curse
Basic
Curse all enemies in the area, dealing damage to them over 6 seconds and greatly reducing their vision.
Cooldown: 12 Seconds
Unlocked at: Level 44
Control
A
Black Hole
Basic
Conjures a Black Hole for 3 seconds at a location, which will pull in all nearby enemies and deal damage over 3 seconds.
Cooldown: 20 Seconds
Unlocked at: Level 38
Control
A
Teleport
Basic
Teleport forward. Maximum 3 charges.
Cooldown: 12 Seconds
Unlocked at: Level 18
Dash
B
Cleave
Basic
Unleash a powerful attack that deals X damage to all enemies in front of you, and causes them to bleed for X damage over 3 seconds. Maximum 3 charges.
Cooldown: 9 Seconds
Unlocked at: Level 1
Damage
B
Demoralize
Basic
Release a ferocious shout that forces nearby monsters to attack you. Also deals X damage to all nearby enemies and reduces their damage done by 30%. Lasts 8 seconds.
Cooldown: 30 Seconds
Unlocked at: Level 38
Control
B
Furious Charge
Basic
Impale your holy sword at a location where it deals harge forward, knocking away all enemies in your path and dealing X damage. Maximum 3 charges. Players may only be affected once every 3 seconds by this skill.
Cooldown: 9 Seconds
Unlocked at: Level 20
Dash
Damage
B
Hammer of the Ancients
Basic
Call forth a massive hammer which smashes enemies in front of you for X damage and shakes the earth itself, dealing X additional damage over 2 seconds.
Cooldown: 12 Seconds
Unlocked at: Level 1
Damage
B
Undying Rage
Basic
Enter a rage for X seconds that prevents you from dying and causes all your attacks to heal you for 30% of damage done. Undying Rage activates automatically when you take fatal damage.
Cooldown: 30 Seconds
Unlocked at: Level 44
Buff
B
Conjuration of Light
Basic
Call down a beam of holy light from the heavens, protecting you and all nearby allies with damage immunity for 3 seconds.
Cooldown: 25.8 Seconds
Unlocked at: Level 50
Buff
B
Consecration
Basic
Consecrate the ground around you, dealing damage to all nearby enemies over 6 seconds.
Cooldown: 15 Seconds
Unlocked at: Level 20
Channel
Damage
B
Holy Banner
Basic
Plant a holy banner that inspires nearby allies for 11.2 seconds, increasing Critical Hit Chance by 100%, but decreasing Critical Hit Damage to 135% instead of double. Critical Hit Chance over 100% will grant up to 65% additional Critical Hit Damage. The banner's Life is equal to your Life.
Cooldown: 24 Seconds
Unlocked at: Level 38
Buff
B
Judgment
Basic
Pass judgment on all enemies within an area, dealing damage and Slowing them by 50% for 3 seconds. The center of the area will explode after a short time, dealing damage to all nearby enemies and Stunning them for 3 seconds.
Cooldown: 12 Seconds
Unlocked at: Level 28
Buff
B
Sacred Fire
Primary
Ignite the air with holy flames from your weapon, dealing damage to an enemy and 25% as much to all other enemies in front of you.
Cooldown:
Unlocked at: Level 34
B
Sweep Attack
Basic
Sweep a mystical flail through enemies in front of you, dealing damage. Charging longer increases range, and damage. When fully charged, Sweep Attack will also knock enemies away.
Cooldown: 9 Seconds
Unlocked at: Level 1
Channel
Damage
B
Daring Swing
Basic
Use a rope to swing to a nearby location, dealing damage to enemies on the way while they cannot attack you. Maximum 2 charges.
Cooldown: 10 Seconds
Unlocked at: Level 15
Dash
B
Multishot
Basic
Fire a salvo of arrows, dealing damage to all enemies in a direction. Maximum 3 charges.
Cooldown: 9 Seconds
Unlocked at: Level 1
Damage
B
Sentry
Basic
Summon a turret for 30 seconds that fires at nearby enemies dealing damage per shot. You may have up to 2 Sentry at one time. Maximum 2 charges.
Cooldown: 18 Seconds
Unlocked at: Level 28
Damage
B
Smoke Screen
Basic
Create a cloud of thick smoke at your location, concealing you and nearby allied players for 2.5 seconds. Concealed targets may not be attacked. Each ally will lose concealment when they attack.
Cooldown: 11 Seconds
Unlocked at: Level 38
Buff
B
Deadly Reach
Primary
Project lines of piercing force that deal damage to the target and to enemies behind the targets.
Cooldown:
Unlocked at: Level 34
Damage
Combo
B
Inner Sanctuary
Basic
Place a runic circle of protection for 9 seconds that reduces all damage taken by you and your allies within the circle by 50%.
Cooldown: 30 Seconds
Unlocked at: Level 38
Buff
B
Mystic Strike
Basic
Dash forward 4.5 yards and leave a spirit behind that will return to you, pulling all enemies in its path to you and dealing damage. Maximum 3 charges.
Cooldown: 12 Seconds
Unlocked at: Level 15
Dash
Gather
B
Seven-Sided Strike
Basic
Dash rapidly between nearby enemies, striking 7 times, dealing damage each time. Additional hits on the same target deal only 50% of normal damage.
Cooldown: 12 Seconds
Unlocked at: Level 8
Damage
Immunity
B
Shield of Zen
Basic
Protect yourself or an ally with a shield absorbing damage for 5 seconds. This shield also prevents all effects which cause loss of control of your character. Protecting an ally will cause you to charge to their location and grant you both the Shield.
Cooldown: 12 Seconds
Unlocked at: Level 18
Buff
B
Bone Armor
Basic
Protect yourself and nearby allies with a shield of bones that absorbs x amount of damage for 12 seconds.
Cooldown: 20 Seconds
Unlocked at: Level 41
Buff
B
Bone Spikes
Basic
Summon Bone Spikes that erupt from the ground, Stunning enemies for 2 seconds and dealing damage. Charging longer increases range, and damage.
Cooldown: 12 Seconds
Unlocked at: Level 8
Control
Charge
B
Bone Spirits
Basic
Unleash a continual barrage of Bone Spirits, dealing damage to enemies. Using Bone Spirits slowly consumes its energy, which recovers while Bone Spirits is not in use.
Cooldown: 0.5 Seconds
Unlocked at: Level 47
Channel
Damage
B
Command Golem
Basic
Summon a bone golem for 24 seconds. When summoned, it will deal damage to all nearby enemies and Stun them for 2 seconds. While it is active, you can order the golem to leap to a nearby location, where it will deal damage and force all nearby monsters to attack it for 6 seconds.
Cooldown: 36 Seconds
Unlocked at: Level 50
Gather
Control
B
Command Skeletons
Basic
Command your skeletal champions to charge to a location and increase attack speed by 80% for 4.5 seconds.
Cooldown: 8 Seconds
Unlocked at: Level 1
Damage
B
Grim Scythe
Basic
Slash with a summoned scythe, dealing damage to all enemies in front of you. Each enemy hit generates a corpse, up to a maximum of 2. Maximum of 2 charges.
Cooldown: 9 Seconds
Unlocked at: Level 1
Damage
B
Skeleton Mage
Basic
Summon an immobile skeletal mage for 13 seconds that throws bolts of soulfire in a direction, each dealing damage to all enemies in the bolt's path. You may not command more than 6 total skeletal champions and skeletal mages.
Cooldown: 24 Seconds
Unlocked at: Level 20
Damage
B
Wraith Form
Basic
Transform into a wraith, gaining 50% increased movement speed and invulnerability for 2 seconds. During this time you cannot attack.
Cooldown: 9.4 Seconds
Unlocked at: Level 15
Buff
B
Arcane Torrent
Basic
Channel a barrage of arcane projectiles, each dealing damage to all enemies in an area. Using Arcane Torrent slowly consumes its energy, which recovers while Arcane Torrent is not in use.
Cooldown: 0.5 Seconds
Unlocked at: Level
Damage
Channel
B
Electrocute
Primary
Arc lightning from your fingertips, dealing damage to the first enemy struck, and then leaping to 3 additional enemies for 30% as much damage.
Cooldown:
Unlocked at: Level 34
B
Ice Armor
Basic
Surround yourself in a barrier of ice for 8 seconds that absorbs damage. When the barrier expires, it will shatter for damage to all nearby enemies and inflict 40% Chill for 4 seconds. Activate again to shatter the barrier immediately.
Cooldown: 20 Seconds
Unlocked at: Level 44
Buff
Multiple-Stage
B
Ice Crystal
Basic
Conjure a giant Ice Crystal at a nearby location, where it will deal damage to all nearby enemies over 12 seconds and inflict 30% Chill. When the crystal expires, it will shatter for damage to all nearby enemies and inflict 80% Chill for 4 seconds. Activate again to shatter the crystal immediately.
Cooldown: 30 Seconds
Unlocked at: Level 24
Control
Multiple-Stage
B
Lightning Nova
Basic
Hurl 10 balls of lightning away from you in all directions, dealing damage as they pass outward and again as they return to your new location. Limit 6 hits per target. Hits 2 and beyond on a target deal only 30% damage.
Cooldown: 6 Seconds
Unlocked at: Level 3
Damage
C
Chained Spear
Basic
Hurl 3 chained spears that deal X damage and then return, dragging impaled enemies back to you and dealing another X damage.
Cooldown: 10 Seconds
Unlocked at: Level 3
Damage
C
Ground Stomp
Basic
Stomp the ground, stunning nearby enemies for up to 1.5 seconds and dealing X damage. Charging longer increases range and duration up to 3 seconds.
Cooldown: 9 Seconds
Unlocked at: Level 41
Control
Charge
C
Condemn
Basic
Build up a massive explosion, dealing damage to all nearby enemies after 3 seconds. Activate again to detonate early, but for less damage in a smaller radius.
Cooldown: 9 Seconds
Unlocked at: Level 47
Damage
Multiple-Stage
C
Sacred Chain
Basic
Throw holy chains that bounce between enemies, striking up to 6 targets and dealing damage to each. The chains Stun enemies for 8 seconds, but are dispelled by damage. Duration reduced to 3 seconds on players.
Cooldown: 14 Seconds
Unlocked at: Level 44
Control
C
Shield Charge
Basic
Charge forward with your shield, pushing all enemies in your path and inflicting damage. Enemies colliding with terrain will be Stunned for 3 seconds.
Cooldown: 12 Seconds
Unlocked at: Level 41
Dash
Control
C
Escape
Basic
Jab your blade forward to deal damage and inflict 60% reduced movement speed for 4 seconds, while tumbling backward to escape.
Cooldown: 8 Seconds
Unlocked at: Level 44
Control
Dash
C
Strafe
Basic
Spin rapidly while moving at 70% reduced speed, shooting and damaging in all directions per hit. Using Strafe slowly consumes its energy, which recovers while Strafe is not in use.
Cooldown: 0.5 Seconds
Unlocked at: Level 8
Channel
Damage
C
Flying Kick
Basic
Kick forward dealing damage to enemies in your path and knocking them away. Flying Kick can rebound off walls, dealing additional damage to nearby enemies. Maximum 3 charges. Players may only be affected once every 3 seconds by this skill.
Cooldown: 12 Seconds
Unlocked at: Level 1
Dash
Damage
C
Wave Strike
Basic
Unleash a wave of energy, carrying enemies hit within it and exploding for damage to all nearby enemies at its maximum range. Charging longer increases range and damage. When fully charged, the waves will also knock enemies away.
Cooldown: 9 Seconds
Unlocked at: Level 3
Damage
Charge
C
Wave of Light
Basic
Crush enemies in an area with a focused Wave of Light, dealing damage. Maximum 2 charges.
Cooldown: 9 Seconds
Unlocked at: Level 29
Damage
C
Bone Wall
Basic
Conjure a wall of bones for 9.2 seconds that blocks the movement of all enemies and allies, and also blocks all enemy projectiles. Maximum 3 charges.
Cooldown: 14 Seconds
Unlocked at: Level 28
Control
C
Corpse Explosion
Basic
Detonate all corpses in the target area, each corpse dealing damage to all nearby enemies. Enemies struck by multiple simultaneous explosions take 40% cumulatively reduced damage for each additional hit.
Cooldown: 1 Seconds
Unlocked at: Level 3
Control
C
Disintegrate
Basic
Channel a beam of pure energy in a direction, continually dealing damage to all nearby enemies caught in the beam and causing them to take 2% increased damage for 1.5 seconds, stacking up to 5 times. Using Disintegrate slowly consumes its energy, which recovers while Disintegrate is not in use.
Cooldown: 0.5 Seconds
Unlocked at: Level 29
Damage
Channel
C
Ray of Frost
Basic
Channel a beam of frost in a direction, continually dealing damage to all enemies caught in the beam and inflicting 12% Chill for 1.5 seconds, stacking up to 6 times. Using Ray of Frost slowly consumes its energy, which recovers while Ray of Frost is not in use.
Cooldown: 0.5 Seconds
Unlocked at: Level 8
Control
Channel
C
Scorch
Basic
Launch a flaming orb that deals damage and knocks away enemies, leaving a Burning trail that deals damage over 6 seconds.
Cooldown: 9 Seconds
Unlocked at: Level 1
Damage
C
Slow Time
Basic
Invoke a bubble of warped time and space for 6.6 seconds at a location, reducing the attack and movement speeds of affected enemies by 50%, and slowing the movement of enemy projectiles by 80%.
Cooldown: 18 Seconds
Unlocked at: Level 50
Control
D
Impale
Basic
Rapidly throw knives in a direction, continually dealing damage to all enemies caught in the barrage. Using Impale slowly consumes its energy, which recovers while Impale is not in use.
Cooldown: 0.5 Seconds
Unlocked at: Level 41
Channel
Damage
D
Imprisoned Fist
Basic
Attack enemies in a direction dealing damage and immobilizing them for 5 seconds.
Cooldown: 12 Seconds
Unlocked at: Level 41
Control
D
Corpse Lance
Basic
Summon projectiles from nearby corpses that impale the target and other random nearby enemies. Each corpse summons 3 lances that each deal damage. Multiple hits on the same target deal 20% cumulatively reduced damage.
Cooldown: 1 Seconds
Unlocked at: Level 38
Damage
E
Grab
Basic
Seize a nearby monster and wield it as a weapon, replacing your Primary Attack with a swing for X to Y damage against all enemies directly in front of you. Activate again to throw the monster, dealing Y damage to enemies in the path. Doesn't work against other players, elites, bosses or otherwise large enemies.
Cooldown: 20 Seconds
Unlocked at: Level 47
Damage
E
Shield Glare
Basic
Unleash a powerful attack that deals X damage to all enemies in front of you, and causes them to bleed for X damage over 3 seconds. Maximum 3 charges.
Cooldown: 12 Seconds
Unlocked at: Level 3
Control
E
Knife Trap
Basic
Place a Knife Trap that explodes when an enemy approaches, shooting knives that deal damage to all nearby enemies. Maximum 3 charges. You can have up to 3 traps at one time, but they cannot be placed to overlap each other. Placed traps take 1.4 seconds to arm and turn invisible.
Cooldown: 12 Seconds
Unlocked at: Level 20
Damage