Diablo Immortal

Diablo Immortal Armor

List of all the Armor you can find in Diablo Immortal, this list contains 241 Armor ranging from Normal, Magic, Rare, and Legendary Rarity. You can Click/Tap any image to view our complete guide on each Armor.

Diablo Immortal Armor List

The Diablo Immortal Armor List is sorted by Tier Rankings and will include Socket Amounts, Damage, Effects and more. You will find the Heart of Vengeance, Jayn's Silent Retribution, and Lone Preserver weapon among many others in this list.

Diablo Immortal Armor List
Tier Armor Stats
S
Cowl of the Abyss
Legendary
Class: Wizard
Slot: Head
Black Hole radius increased by 20%.
Black Hole cooldown decreased by 10%. (When Awakened)
S
Discipline's Weight
Legendary
Class: Monk
Slot: Shoulder
Seven-Sided Strike damage increased by 10%.
Seven-Sided Strike cooldown decreased by 10%. (When Awakened)
S
Heart of Vengeance
Legendary
Class: Demon Hunter
Slot: Torso
Vengeance cooldown decreased by 15%.
Vengeance cooldown decreased by 10%. (When Awakened)
S
Jayn's Silent Retribution
Legendary
Class: Demon Hunter
Slot: Leg
Your Critical Hit Chance is increased by 50% for 1 seconds after Smoke Screen's concealment ends.
Smoke Screen cooldown decreased by 10%. (When Awakened)
S
Lone Preserver
Legendary
Class: Necromancer
Slot: Shoulder
Corpse Explosion now also inflicts a stacking Chill which can Freeze enemies when stacked.
Corpse Explosion damage increased by 10%. (When Awakened)
S
Many-eyed Aegis
Legendary
Class: Crusader
Slot: Head
Your Consecration now moves with you.
Consecration damage increased by 10%. (When Awakened)
S
Second Breath
Legendary
Class: Barbarian
Slot: Head
Sprint duration increased by 30%.
Sprint cooldown decreased by 10%. (When Awakened)
S
The Coming Storm
Legendary
Class: Barbarian
Slot: Shoulder
Wrath of the Berserker cooldown decreased by 15%.
Wrath of the Berserker cooldown decreased by 10%. (When Awakened)
S
The Gathering
Legendary
Class: Barbarian
Slot: Torso
Whirlwind pulls in all enemies it damages.
Whirlwind energy consumed 10% slower. (When Awakened)
S
Vision of the Lost
Legendary
Class: Demon Hunter
Slot: Head
During Vengeance, each defeated enemy increases the remaining duration of Vengeance by 0.2 seconds, up to a maximum increase of 2.4 seconds.
Vengeance cooldown decreased by 10%. (When Awakened)
A
Besieger
Legendary
Class: Crusader
Slot: Torso
Draw and Quarter periodically calls down a bombardment for 109 damage to nearby enemies.
Draw and Quarter damage increased by 10%. (When Awakened)
A
Bladed Jambeau
Legendary
Class: Crusader
Slot: Leg
Draw and Quarter's mount becomes a fiery steed that Burns the ground and enemies, but no longer drags enemies.
Draw and Quarter damage increased by 10%. (When Awakened)
A
Breath of Incense
Legendary
Class: Monk
Slot: Torso
Seven-Sided Strike can now trigger the Exploding Palm explosion when it kills Bleeding enemies.
Exploding Palm cooldown decreased by 10%. (When Awakened)
A
Charred Iron
Legendary
Class: Barbarian
Slot: Torso
Chained Spear now hurls a flaming spear that damages all enemies in its path and leaves a Burning trail.
Chained Spear damage increased by 10%. (When Awakened)
A
Coals For Eyes
Legendary
Class: Necromancer
Slot: Head
Command Skeletons now causes your skeletal champions to explode at their destination, damaging all nearby enemies.
Command Skeletons damage increased by 10%. (When Awakened)
A
Coff's Unrelenting Fury
Legendary
Class: Demon Hunter
Slot: Leg
During Vengeance, every 2 Primary attacks will cause you to launch 1 additional rockets that deal 116 damage to a nearby target.
Vengeance cooldown decreased by 10%. (When Awakened)
A
Crippling Insight
Legendary
Class: Monk
Slot: Head
Exploding Palm maximum charges increased by 1.
Exploding Palm cooldown decreased by 10%. (When Awakened)
A
Darkness's Embrace
Legendary
Class: Demon Hunter
Slot: Torso
Smoke Screen now creates thicker, longer-lasting smoke that maintains concealment while you are in it. However, you will be briefly visible each time you attack.
Smoke Screen cooldown decreased by 10%. (When Awakened)
A
Ellora's Fervor
Legendary
Class: Wizard
Slot: Torso
Lightning Nova now hurls balls of Burning fire.
Lightning Nova cooldown decreased by 10%. (When Awakened)
A
Exhumant's Backbone
Legendary
Class: Necromancer
Slot: Torso
Bone Wall instead summons a pillar of rotting corpses that knocks targets into the air, damaging them, and then Slows all nearby enemies.
Bone Wall cooldown decreased by 10%. (When Awakened)
A
Hailstone Shoulders
Legendary
Class: Demon Hunter
Slot: Shoulder
Rain of Vengeance becomes empowered with Frost, damaging and Chilling enemies.
Rain of Vengeance cooldown decreased by 10%. (When Awakened)
A
Isolation's Path
Legendary
Class: Monk
Slot: Leg
Imprisoned Fist maximum charges increased by 1.
Imprisoned Fist cooldown decreased by 10%. (When Awakened)
A
Lyan's Resonant Wisdom
Legendary
Class: Wizard
Slot: Head
Teleport now conjures a lightning cloud at your destination, dealing 250 damage to all nearby enemies over 2.5 seconds.
Teleport damage increased by 10%. (When Awakened)
A
Memory of Xiaoyu
Legendary
Class: Wizard
Slot: Head
Scorch now conjures four flaming orbs that orbit around you and explode when they strike enemies, damaging and Burning all nearby enemies.
Scorch cooldown decreased by 10%. (When Awakened)
A
Mirrorictus
Legendary
Class: Necromancer
Slot: Head
Your skeletal champions are replaced with skeletal archers.
Command Skeletons cooldown decreased by 10%. (When Awakened)
A
Parting Gift
Legendary
Class: Necromancer
Slot: Torso
Bone Armor now grants you and all nearby party members 5 charges of damage immunity, each of which prevents all damage from a single hit.
Bone Armor cooldown decreased by 10%. (When Awakened)
A
Path of the Storm
Legendary
Class: Monk
Slot: Leg
Cyclone Strike also temporarily decreases all damage you take by 20%.
Cyclone Strike cooldown decreased by 10%. (When Awakened)
A
Questor's Mien
Legendary
Class: Crusader
Slot: Head
Shield Charge maximum charges increased by 1.
Shield Charge damage increased by 10%. (When Awakened)
A
Retribution Ornament
Legendary
Class: Crusader
Slot: Head
Holy Banner is replaced with a holy statue that forces all nearby enemies to attack it.
Holy Banner Life increased by 10%. (When Awakened)
A
Riftdancer's Stride
Legendary
Class: Wizard
Slot: Leg
Teleport now targets a location where it also damages all nearby enemies.
Teleport damage increased by 10%. (When Awakened)
A
Rising Tide
Legendary
Class: Monk
Slot: Shoulder
Imprisoned Fist now causes you to leap through the air with electricity, damaging and Immobilizing nearby enemies where you land.
Imprisoned Fist damage increased by 10%. (When Awakened)
A
Shoulders of the Cataclysm
Legendary
Class: Wizard
Slot: Shoulder
Meteor damage increased by 10%.
Meteor damage increased by 10%. (When Awakened)
A
Sivket's Advantage
Legendary
Class: Crusader
Slot: Shoulder
Draw and Quarter duration increased by 30%.
Draw and Quarter cooldown decreased by 10%. (When Awakened)
A
Starcaller's Drapery
Legendary
Class: Wizard
Slot: Torso
Meteor radius increased by 20%.
Meteor damage increased by 10%. (When Awakened)
A
Surge and Stillness
Legendary
Class: Necromancer
Slot: Shoulder
Corpse Explosion now also causes corpses to pull themselves toward the nearest enemy before exploding.
Corpse Explosion damage increased by 10%. (When Awakened)
A
Tempest's Heart
Legendary
Class: Monk
Slot: Torso
Cyclone Strike now causes you to become a vortex that pulls in enemies and then detonates, damaging and knocking away all nearby enemies.
Cyclone Strike cooldown decreased by 10%. (When Awakened)
A
The Open Mind
Legendary
Class: Monk
Slot: Head
Mystic Allies damage increased by 10%.
Mystic Allies summons Life increased by 10%. (When Awakened)
B
Angmar's Repulsive Burden
Legendary
Class: Wizard
Slot: Shoulder
Scorch will now knock enemies away.
Scorch damage increased by 10%. (When Awakened)
B
Bestial Threat
Legendary
Class: Barbarian
Slot: Head
Demoralize is replaced with a terrifying roar that damages all nearby enemies and Immobilizes them.
Demoralize cooldown decreased by 10%. (When Awakened)
B
Chasm-Crosser
Legendary
Class: Necromancer
Slot: Shoulder
Bone Spikes range increased by 20%.
Bone Spikes damage increased by 10%. (When Awakened)
B
Cradle of Pebbles
Legendary
Class: Crusader
Slot: Shoulder
Judgment instead summons a Guardian of Justice to fight for you.
Judgment summons Life increased by 10%. (When Awakened)
B
Cryomancer's Helm
Legendary
Class: Wizard
Slot: Head
Ray of Frost range increased by 20%.
Ray of Frost energy consumed 10% slower. (When Awakened)
B
Empathy's Blessing
Legendary
Class: Monk
Slot: Head
Inner Sanctuary is now Blessed Sanctuary, increasing all damage done by you and your allies while within the circle.
Inner Sanctuary cooldown decreased by 10%. (When Awakened)
B
Ever-grasping Vestments
Legendary
Class: Necromancer
Slot: Torso
Bone Wall now summons a line of skeletal soldiers that charge forward in formation, damaging and knocking back enemies.
Bone Wall Life increased by 10%. (When Awakened)
B
Frostwalkers
Legendary
Class: Wizard
Slot: Leg
Meteor now summons an icy meteor, dealing damage and covering the area with ice that deals additional damage and Chills enemies.
Meteor damage increased by 10%. (When Awakened)
B
Glower of the Recluse
Legendary
Class: Crusader
Slot: Head
When an enemy is Blinded, Immobilized, or Stunned, your Sweep Attack deals 15% more damage.
Sweep Attack damage increased by 10%. (When Awakened)
B
Guided by Maggots
Legendary
Class: Necromancer
Slot: Leg
Dark Curse no longer decreases enemy vision, instead causing your minions within the area to frenzy, increasing their attack and movement speeds.
Dark Curse cooldown decreased by 10%. (When Awakened)
B
Heaven's Bonds
Legendary
Class: Monk
Slot: Shoulder
Wave Of Light now drops a golden bell from the sky, immobilizing all enemies in the area.
Wave of Light cooldown decreased by 10%. (When Awakened)
B
Lasting Hate
Legendary
Class: Barbarian
Slot: Head
Wrath of the Berserker duration increased by 30%.
Wrath of the Berserker cooldown decreased by 10%. (When Awakened)
B
Mantle of the Crane
Legendary
Class: Monk
Slot: Shoulder
Flying Kick range increased by 20%.
Flying Kick damage increased by 10%. (When Awakened)
B
Peace of the Present
Legendary
Class: Monk
Slot: Torso
Inner Sanctuary also grants you and all nearby allies a shield that absorbs 478 damage.
Inner Sanctuary cooldown decreased by 10%. (When Awakened)
B
Pride Is Bait
Legendary
Class: Crusader
Slot: Head
Enemies affected by your Sacred Chain are pulled together.
Sacred Chain damage increased by 10%. (When Awakened)
B
Radiant Sun
Legendary
Class: Monk
Slot: Shoulder
Wave Of Light now summons an Echo Bell that inflicts continuous damage on all nearby enemies.
Wave of Light damage increased by 10%. (When Awakened)
B
Resounding Soul
Legendary
Class: Monk
Slot: Torso
Wave Strike damage increased by 10%.
Wave Strike cooldown decreased by 10%. (When Awakened)
B
Ruinous Path
Legendary
Class: Demon Hunter
Slot: Leg
Increases all damage you deal by 6% during Vengeance.
Vengeance cooldown decreased by 10%. (When Awakened)
B
Shuddershrike
Legendary
Class: Necromancer
Slot: Head
Bone Spikes no longer charges up and instead immediately summons spikes all around you that damage and imprison enemies.
Bone Spikes cooldown decreased by 10%. (When Awakened)
B
Springback Chain
Legendary
Class: Crusader
Slot: Torso
Spinning Shield damage increased by 10%.
Spinning Shield cooldown decreased by 10%. (When Awakened)
B
Starcaller's Breeches
Legendary
Class: Wizard
Slot: Leg
Meteor now continually damages enemies an area, but no longer Stuns.
Meteor damage increased by 10%. (When Awakened)
B
The First Wind
Legendary
Class: Monk
Slot: Shoulder
Each hit of Seven-Sided Strike also temporarily decreases all damage you take by 3.5%, stacking up to 7 times.
Seven-Sided Strike cooldown decreased by 10%. (When Awakened)
B
Time-warped Cloth
Legendary
Class: Wizard
Slot: Leg
Teleport can now be recast, transporting you back to your original location.
Teleport cooldown decreased by 10%. (When Awakened)
B
Tranquility's Gaze
Legendary
Class: Monk
Slot: Head
Inner Sanctuary now Stuns and damages enemies that enter or exit the circle, but no longer protects you or your allies.
Inner Sanctuary cooldown decreased by 10%. (When Awakened)
C
Arcane Intensifiers
Legendary
Class: Wizard
Slot: Shoulder
Disintegrate will fire a stronger instantaneous beam after a short delay.
Disintegrate damage increased by 10%. (When Awakened)
C
Bladewings
Legendary
Class: Demon Hunter
Slot: Shoulder
Knife Trap maximum number active increased by 1 and Knife Trap maximum charges increased by 1.
Knife Trap damage increased by 10%. (When Awakened)
C
Covet Nothing
Legendary
Class: Necromancer
Slot: Torso
Bone Armor now also damages nearby enemies when activated and increases their damage taken for a short time, but no longer shields party members.
Bone Armor cooldown decreased by 10%. (When Awakened)
C
Crown of Arcane Truths
Legendary
Class: Wizard
Slot: Head
Scorch now launches an arcane orb that explodes when activated again or when it expires, damaging all nearby enemies. Damage and explosion radius grow as it travels.
Scorch damage increased by 10%. (When Awakened)
C
Crystal Guards
Legendary
Class: Wizard
Slot: Leg
Ice Crystal cooldown decreased by 15%.
Ice Crystal cooldown decreased by 10%. (When Awakened)
C
Frostreaver's Garments
Legendary
Class: Wizard
Slot: Torso
Ice Crystal now summons a freezing crystal that inflicts greater damage over time and a stacking Chill.
Ice Crystal cooldown decreased by 10%. (When Awakened)
C
Galebringer's Leggings
Legendary
Class: Wizard
Slot: Leg
Arcane Wind damage increased by 10%.
Arcane Wind cooldown decreased by 10%. (When Awakened)
C
Hell's Legacy
Legendary
Class: Barbarian
Slot: Shoulder
Sprint also leaves a trail of flames, dealing 208 damage to enemies over 4 seconds.
Sprint cooldown decreased by 10%. (When Awakened)
C
Impaler's Breath
Legendary
Class: Barbarian
Slot: Torso
Chained Spear now hurls a harpoon that knocks enemies away, damaging and Stunning them.
Chained Spear damage increased by 10%. (When Awakened)
C
Inescapable Raptor
Legendary
Class: Demon Hunter
Slot: Leg
Knife Trap becomes Frost Trap, damaging and Chilling enemies when it explodes.
Knife Trap cooldown decreased by 10%. (When Awakened)
C
Judgment's Watch
Legendary
Class: Monk
Slot: Head
Inner Sanctuary now continually damages all enemies within it, but no longer protects you or your allies.
Inner Sanctuary damage increased by 10%. (When Awakened)
C
Linger-Mantle
Legendary
Class: Necromancer
Slot: Shoulder
Dark Curse duration increased by 30%.
Dark Curse cooldown decreased by 10%. (When Awakened)
C
Momentum's Flow
Legendary
Class: Monk
Slot: Leg
Flying Kick now unleashes a series of kicks at enemies in a direction, with the final kick knocking enemies away.
Flying Kick damage increased by 10%. (When Awakened)
C
Petahm's Secret Arsenal
Legendary
Class: Demon Hunter
Slot: Torso
Knockback Shot becomes empowered with Frost, leaving a frozen trail in its path that damages and Chills enemies.
Knockback Shot cooldown decreased by 10%. (When Awakened)
C
Purity's Thought
Legendary
Class: Monk
Slot: Head
Shield of Zen now also dispels a harmful effect from the target.
Shield of Zen cooldown decreased by 10%. (When Awakened)
C
Sacral Chausses
Legendary
Class: Necromancer
Slot: Leg
Bone Wall duration increased by 30%.
Bone Wall cooldown decreased by 10%. (When Awakened)
C
Sudden Vallation
Legendary
Class: Crusader
Slot: Head
Holy Banner instead plants a holy beacon that continually damages enemies with holy light.
Holy Banner Life increased by 10%. (When Awakened)
C
They Rest Everywhere
Legendary
Class: Necromancer
Slot: Torso
Corpse Explosion damage radius increased by 20%.
Corpse Explosion damage increased by 10%. (When Awakened)
C
Visitant's Sign
Legendary
Class: Necromancer
Slot: Head
Command Golem duration increased by 30%.
Command Golem cooldown decreased by 10%. (When Awakened)
D
Authority of Patience
Legendary
Class: Monk
Slot: Shoulder
Imprisoned Fist now causes you to charge in a direction, and can be charged up to increase range and damage.
Imprisoned Fist damage increased by 10%. (When Awakened)
D
Daye's Frightful Persona
Legendary
Class: Demon Hunter
Slot: Head
Knockback Shot damage increased by 10%.
Knockback Shot cooldown decreased by 10%. (When Awakened)
D
Iron Suzerain
Legendary
Class: Crusader
Slot: Torso
Condemn now continuously drags enemies toward you.
Condemn damage increased by 10%. (When Awakened)
E
Chillwrath Mantle
Legendary
Class: Demon Hunter
Slot: Shoulder
Daring Swing now fires ice arrows at the ground, forming an icy path that continually damages and Chills.
Daring Swing cooldown decreased by 10%. (When Awakened)
E
Flickering Warmth
Legendary
Class: Necromancer
Slot: Torso
Bone Armor instead summons three bone spikes that orbit you and damage any enemies they strike.
Bone Armor damage increased by 10%. (When Awakened)
E
Juggernaut's Plan
Legendary
Class: Barbarian
Slot: Leg
Sprint now causes you to run continuously, knocking away and damaging enemies in your path.
Sprint cooldown decreased by 10%. (When Awakened)
E
No-mouth Face
Legendary
Class: Necromancer
Slot: Head
Bone Spikes no longer charges up and instead immediately summons three forward-moving spikes that knock enemies into the air. Increases Bone Spikes' maximum charges to 2.
Bone Spikes damage increased by 10%. (When Awakened)
E
Spine of the Adversary
Legendary
Class: Crusader
Slot: Shoulder
Sacred Chain now also causes chained enemies to take a percentage of all damage taken by any other chained enemy, but no longer Stuns.
Sacred Chain damage increased by 10%. (When Awakened)
F
Gallowsborn
Legendary
Class: Necromancer
Slot: Torso
Generate corpses as you move during Wraith Form.
Wraith Form cooldown decreased by 10%. (When Awakened)
F
Mask of Illusions
Legendary
Class: Wizard
Slot: Head
Teleport now causes you to become invisible and leave behind a mirror image.
Teleport cooldown decreased by 10%. (When Awakened)
F
Pads of Protection
Legendary
Class: Wizard
Slot: Shoulder
Disintegrate now fractures into a short-ranged cone.
Disintegrate energy consumed 10% slower. (When Awakened)
F
Solace of the Peaks
Legendary
Class: Monk
Slot: Head
Inner Sanctuary becomes a chilling circle, continually damaging and Chilling enemies within it, but no longer protecting you and your allies.
Inner Sanctuary cooldown decreased by 10%. (When Awakened)
F
Squire's Trews
Legendary
Class: Crusader
Slot: Leg
You can now carry a passenger during Draw and Quarter.
Draw and Quarter cooldown decreased by 10%. (When Awakened)
?
Armor
Class:
Slot:
?
Animal Instinct
Legendary
Class: Barbarian
Slot: Shoulder
Leap can now charge up to increase range and damage.
Leap damage increased by 10%. (When Awakened)
?
Arrowkeeper
Legendary
Class: Crusader
Slot: Head
The inspiration from Holy Banner now moves with you.
cooldown reduced10% (When Awakened)
?
Artillery Master's Battlehelm
Legendary
Class: Demon Hunter
Slot: Head
Sentry now fires massive shells that deal damage and knock enemies away, but the maximum number of active Sentries is decreased.
Sentry damage increased by 10%. (When Awakened)
?
Assassin's Heritage
Legendary
Class: Demon Hunter
Slot: Leg
Smoke Screen instead throws an explosive grenade at a location. Increases Smoke Screen's maximum charges to 2.
Smoke Screen damage increased by 10%. (When Awakened)
?
Awakener's Urge
Set
Class:
Slot: Necklace
2/6 Set Bonus Increases the duration of all beneficial effects on you or your party members by 30%.
4/6 Set Bonus Increases the target's Attack Speed by 30% for 3 seconds each time you use a skill to grant a beneficial effect to yourself or a party member.
6/6 Set Bonus Each time you use a skill to buff yourself or a party member, creates an area of apotheosis for 10 seconds that grants 15% Life Drain to yourself and any party members within the area. Cannot occur more often than once every 40 seconds.
?
Barbed Council
Legendary
Class: Crusader
Slot: Shoulder
Judgment now implodes after a short delay, drawing all nearby enemies to its center, but it no longer Slows movement or Stuns.
Conjuration of Light damage increased by 10%. (When Awakened)
?
Battlemaster's Helm
Legendary
Class: Barbarian
Slot: Head
Demoralize is replaced with a war cry that increases all damage you and nearby allies inflict.
Demoralize cooldown decreased by 10%. (When Awakened)
?
Beacon's Urge
Set
Class:
Slot: Boots
2/6 Set Bonus Increases the duration of all beneficial effects on you or your party members by 30%.
4/6 Set Bonus Increases the target's Attack Speed by 30% for 3 seconds each time you use a skill to grant a beneficial effect to yourself or a party member.
6/6 Set Bonus Each time you use a skill to buff yourself or a party member, creates an area of apotheosis for 10 seconds that grants 15% Life Drain to yourself and any party members within the area. Cannot occur more often than once every 40 seconds.
?
Berserker's Sanity
Legendary
Class: Barbarian
Slot: Head
Wrath of the Berserker now also dispels effects which cause loss of control of your character.
Wrath of the Berserker cooldown decreased by 10%. (When Awakened)
?
Bloody Hand
Set
Class:
Slot: Bracer
2/6 Set Bonus All continual damage, Channeled damage, and persistent ground damage increased by 15%.
4/6 Set Bonus Each time you damage an individual enemy 5 times, you will do 287 additional damage to that enemy.
6/6 Set Bonus Each time you deal damage, you have a 4% chance to unleash a lightning strike, dealing 1724 damage to all nearby enemies and Stunning them for 2 seconds. Cannot occur more often than once every 40 seconds.
?
Bombardment's Toll
Legendary
Class: Demon Hunter
Slot: Shoulder
Rain of Vengeance instead summons bomb-dropping shadow beasts that damage and Stun enemies.
Rain of Vengeance cooldown decreased by 10%. (When Awakened)
?
Boundless Ingenuity
Legendary
Class: Demon Hunter
Slot: Head
Maximum charges on Daring Swing increased by 1.
Daring Swing damage increased by 10%. (When Awakened)
?
Braided Serpent of Shal'baas
Set
Class:
Slot: Ring
2/6 Set Bonus Primary Attack Damage increased by 15%.
4/6 Set Bonus Your Primary Attacks gradually increase your Attack Speed, up to a maximum of 25%.
6/6 Set Bonus Your Primary Attacks have a chance to increase your Attack Speed for 10 seconds, cannot occur more than once every 30 seconds.
?
Broken Grasp
Legendary
Class: Barbarian
Slot: Shoulder
Sprint also increases your dodge chance by 20%.
Sprint cooldown decreased by 10%. (When Awakened)
?
Broken Palm
Set
Class:
Slot: Ring
2/6 Set Bonus All continual damage, Channeled damage, and persistent ground damage increased by 15%.
4/6 Set Bonus Each time you damage an individual enemy 5 times, you will do 287 additional damage to that enemy.
6/6 Set Bonus Each time you deal damage, you have a 4% chance to unleash a lightning strike, dealing 1724 damage to all nearby enemies and Stunning them for 2 seconds. Cannot occur more often than once every 40 seconds.
?
Burning Heart of Shal'baas
Set
Class:
Slot: Necklace
2/6 Set Bonus Primary Attack Damage increased by 15%.
4/6 Set Bonus Your Primary Attacks gradually increase your Attack Speed, up to a maximum of 25%.
6/6 Set Bonus Your Primary Attacks have a chance to increase your Attack Speed for 10 seconds, cannot occur more than once every 30 seconds.
?
Cavalier's Courtwear
Legendary
Class: Crusader
Slot: Leg
Draw and Quarter now damages enemies when you run over them and knocks them away, but it no longer drags enemies.
Draw and Quarter damage increased by 10%. (When Awakened)
?
Chaos Nexus
Legendary
Class: Wizard
Slot: Leg
Disintegrate channels up to 3 additional beams at nearby enemies, each continually dealing 50 damage.
Disintegrate damage increased by 10%. (When Awakened)
?
Chastising Radiance
Legendary
Class: Monk
Slot: Leg
Wave of Light damage increased by 10%.
Wave of Light cooldown decreased by 10%. (When Awakened)
?
Companion's Melody
Legendary
Class: Monk
Slot: Leg
Mystic Allies duration increased by 30%.
Mystic Allies cooldown decreased by 10%. (When Awakened)
?
Cowl of Absolute Punishment
Legendary
Class: Demon Hunter
Slot: Head
Multishot damage increased by 10%.
Multishot cooldown decreased by 10%. (When Awakened)
?
Cowl of Focused Hatred
Legendary
Class: Demon Hunter
Slot: Head
Multishot fires 4 additional arrows.
Multishot damage increased by 10%. (When Awakened)
?
Cracklefell
Legendary
Class: Barbarian
Slot: Torso
Chained Spear now hurls an electrified spear that damages and immobilizes all enemies in its path.
Chained Spear cooldown decreased by 10%. (When Awakened)
?
Crown of the Gilded Leash
Legendary
Class: Necromancer
Slot: Head
Command Skeletons now raises a single powerful skeletal captain that can be ordered to whirlwind at a location.
Command Skeletons damage increased by 10%. (When Awakened)
?
Crusher Rig
Legendary
Class: Barbarian
Slot: Torso
Chained Spear now hurls giant rocks, inflicting damage on all enemies in its path.
Chained Spear cooldown decreased by 10%. (When Awakened)
?
Csur's Fortutious Ward
Legendary
Class: Wizard
Slot: Shoulder
Teleport now causes you to gain a shield that absorbs 460 damage.
Teleport cooldown decreased by 10%. (When Awakened)
?
Cuirass of the Death Watch
Legendary
Class: Demon Hunter
Slot: Torso
Strafe damage increased by 10%.
Strafe cooldown decreased by 10%. (When Awakened)
?
Davin's Legacy
Legendary
Class: Barbarian
Slot: Torso
Hammer of the Ancients maximum charges increased by 1.
Hammer of the Ancients damage increased by 10%. (When Awakened)
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Determination
Legendary
Class: Barbarian
Slot: Leg
Furious Charge can now be charged up to increase its range and damage.
Furious Charge cooldown decreased by 10%. (When Awakened)
?
Disciplined Respite
Legendary
Class: Monk
Slot: Torso
Inner Sanctuary Cooldown decreased by 15%.
Inner Sanctuary cooldown decreased by 10%. (When Awakened)
?
Dozen Strikes of Shal'baas
Set
Class:
Slot: Bracer
2/6 Set Bonus Primary Attack Damage increased by 15%.
4/6 Set Bonus Your Primary Attacks gradually increase your Attack Speed, up to a maximum of 25%.
6/6 Set Bonus Your Primary Attacks have a chance to increase your Attack Speed for 10 seconds, cannot occur more than once every 30 seconds.
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Enlightenment's Blessing
Legendary
Class: Monk
Slot: Torso
During Shield of Zen your movement speed is increased by 25% and you can move unhindered through enemies.
Shield of Zen cooldown decreased by 10%. (When Awakened)
?
Exemplar's Urge
Set
Class:
Slot: Belt
2/6 Set Bonus Increases the duration of all beneficial effects on you or your party members by 30%.
4/6 Set Bonus Increases the target's Attack Speed by 30% for 3 seconds each time you use a skill to grant a beneficial effect to yourself or a party member.
6/6 Set Bonus Each time you use a skill to buff yourself or a party member, creates an area of apotheosis for 10 seconds that grants 15% Life Drain to yourself and any party members within the area. Cannot occur more often than once every 40 seconds.
?
Fairfleet
Set
Class:
Slot: Ring
2/6 Set Bonus Gain Thousand Winds, increasing your Movement Speed by 15%. Thousand Winds deactivates for 3 seconds if you take damage.
4/6 Set Bonus Increases your damage done by 20% while Thousand Winds is active.
6/6 Set Bonus Gain a shield that makes you immune to damage 5 times while Thousand Winds is active. Cannot gain this shield more often than once every 40 seconds.
?
Faith Ascendant
Legendary
Class: Crusader
Slot: Shoulder
Deal 10% increased damage for a few seconds after using either stage of Falling Sword.
Falling Sword damage increased by 10%. (When Awakened)
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Feathermail Coat
Legendary
Class: Crusader
Slot: Torso
Judgment damage increased by 10%.
Judgment cooldown decreased by 10%. (When Awakened)
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Ferocious Gale
Legendary
Class: Barbarian
Slot: Torso
Whirlwind occasionally throws out tornadoes that deal 94 damage to any enemies they strike.
Whirlwind damage increased by 10%. (When Awakened)
?
Fortress Hermetic
Legendary
Class: Crusader
Slot: Torso
Consecration radius increased by 20%.
Consecration damage increased by 10%. (When Awakened)
?
Foulfleet
Set
Class:
Slot: Ring
2/6 Set Bonus Gain Thousand Winds, increasing your Movement Speed by 15%. Thousand Winds deactivates for 3 seconds if you take damage.
4/6 Set Bonus Increases your damage done by 20% while Thousand Winds is active.
6/6 Set Bonus Gain a shield that makes you immune to damage 5 times while Thousand Winds is active. Cannot gain this shield more often than once every 40 seconds.
?
Freedom's Gale
Legendary
Class: Monk
Slot: Shoulder
Imprisoned Fist now knocks surrounding enemies into the air and Stuns them, but no longer Immobilizes.
Imprisoned Fist cooldown decreased by 10%. (When Awakened)
?
Frozen Guardian's Sight
Legendary
Class: Demon Hunter
Slot: Head
Sentry becomes empowered with Frost, damaging and Chilling enemies.
Sentry Life increased by 10%. (When Awakened)
?
Grace's Bounty
Legendary
Class: Monk
Slot: Leg
Flying Kick becomes Spinning Kick, damaging all nearby enemies.
Flying Kick damage increased by 10%. (When Awakened)
?
Gravedirt's Weight
Legendary
Class: Necromancer
Slot: Shoulder
Bone Armor now also grants immunity to all effects which knock you out of your position.
Bone Armor cooldown decreased by 10%. (When Awakened)
?
Graven Bulwark
Legendary
Class: Necromancer
Slot: Leg
Bone Armor duration increased by 30%.
Bone Armor cooldown decreased by 10%. (When Awakened)
?
Grimroost
Legendary
Class: Barbarian
Slot: Shoulder
Whirlwind grants you a shield that absorbs damage equal to 3% of damage done by Whirlwind.
Whirlwind energy consumed 10% slower. (When Awakened)
?
Hailfire
Legendary
Class: Demon Hunter
Slot: Shoulder
Multishot also launches 2 homing rockets, each dealing 93 damage.
Multishot cooldown decreased by 10%. (When Awakened)
?
Harmony's Song
Legendary
Class: Monk
Slot: Torso
Wave of Light range increased by 20%.
Wave of Light damage increased by 10%. (When Awakened)
?
Hatred's Reach
Legendary
Class: Barbarian
Slot: Shoulder
Cleave range increased by 20%.
Cleave damage increased by 10%. (When Awakened)
?
Heart of the Frozen North
Legendary
Class: Wizard
Slot: Torso
While Ice Armor is active, enemies attacking you are afflicted with 40% Chill for 2 seconds.
Ice Armor cooldown decreased by 10%. (When Awakened)
?
Helltrapper Cage
Legendary
Class: Demon Hunter
Slot: Torso
Knife Trap damage increased by 10%.
Knife Trap cooldown decreased by 10%. (When Awakened)
?
Hideous Dawning
Legendary
Class: Necromancer
Slot: Head
Bone Spikes now also causes enemies to bleed for additional damage, and no longer charges up. Increases Bone Spikes' maximum charges to 3.
Bone Spikes cooldown decreased by 10%. (When Awakened)
?
Howler's Lift
Legendary
Class: Barbarian
Slot: Leg
Leap damage increased by 10%.
Leap cooldown decreased by 10%. (When Awakened)
?
Hungerfire Chiton
Legendary
Class: Crusader
Slot: Torso
Shield Charge also unleashes a shock wave at its destination, dealing 107 damage to all nearby enemies.
Shield Charge damage increased by 10%. (When Awakened)
?
Hurtling Steel
Set
Class:
Slot: Bracer
2/6 Set Bonus Gain Thousand Winds, increasing your Movement Speed by 15%. Thousand Winds deactivates for 3 seconds if you take damage.
4/6 Set Bonus Increases your damage done by 20% while Thousand Winds is active.
6/6 Set Bonus Gain a shield that makes you immune to damage 5 times while Thousand Winds is active. Cannot gain this shield more often than once every 40 seconds.
?
Impending Slaughter
Legendary
Class: Barbarian
Slot: Head
Demoralize is replaced with an intimidating shout that damages nearby enemies and decreases their attack and movement speeds.
Demoralize cooldown decreased by 10%. (When Awakened)
?
Inhumed Plate
Legendary
Class: Crusader
Slot: Torso
Conjuration of Light lasts longer and protects you and your allies within an area.
Conjuration of Light cooldown decreased by 10%. (When Awakened)
?
Inner Rhythm
Legendary
Class: Monk
Slot: Leg
Exploding Palm explosion damage increased by 30%, but Exploding Palm no longer deals initial damage.
Exploding Palm cooldown decreased by 10%. (When Awakened)
?
Issatar Contained
Set
Class:
Slot: Belt
2/6 Set Bonus Each time you defeat an enemy, you gain 30% increased Movement Speed for 2 seconds.
4/6 Set Bonus Damage dealt increased by 2.5% for every 5% increase in your Movement Speed, up to a maximum damage increase of 25%.
6/6 Set Bonus Each time you defeat an enemy, you have a 10% chance to gain an orbiting soul orb for 10 seconds, which deals 263 damage when it passes through an enemy. Cannot gain a soul orb more often than once every 40 seconds.
?
Issatar Enraged
Set
Class:
Slot: Ring
2/6 Set Bonus Each time you defeat an enemy, you gain 30% increased Movement Speed for 2 seconds.
4/6 Set Bonus Damage dealt increased by 2.5% for every 5% increase in your Movement Speed, up to a maximum damage increase of 25%.
6/6 Set Bonus Each time you defeat an enemy, you have a 10% chance to gain an orbiting soul orb for 10 seconds, which deals 263 damage when it passes through an enemy. Cannot gain a soul orb more often than once every 40 seconds.
?
Issatar Undone
Set
Class:
Slot: Ring
2/6 Set Bonus Each time you defeat an enemy, you gain 30% increased Movement Speed for 2 seconds.
4/6 Set Bonus Damage dealt increased by 2.5% for every 5% increase in your Movement Speed, up to a maximum damage increase of 25%.
6/6 Set Bonus Each time you defeat an enemy, you have a 10% chance to gain an orbiting soul orb for 10 seconds, which deals 263 damage when it passes through an enemy. Cannot gain a soul orb more often than once every 40 seconds.
?
Issatar at Rest
Set
Class:
Slot: Necklace
2/6 Set Bonus Each time you defeat an enemy, you gain 30% increased Movement Speed for 2 seconds.
4/6 Set Bonus Damage dealt increased by 2.5% for every 5% increase in your Movement Speed, up to a maximum damage increase of 25%.
6/6 Set Bonus Each time you defeat an enemy, you have a 10% chance to gain an orbiting soul orb for 10 seconds, which deals 263 damage when it passes through an enemy. Cannot gain a soul orb more often than once every 40 seconds.
?
Issatar the Brute
Set
Class:
Slot: Boots
2/6 Set Bonus Each time you defeat an enemy, you gain 30% increased Movement Speed for 2 seconds.
4/6 Set Bonus Damage dealt increased by 2.5% for every 5% increase in your Movement Speed, up to a maximum damage increase of 25%.
6/6 Set Bonus Each time you defeat an enemy, you have a 10% chance to gain an orbiting soul orb for 10 seconds, which deals 263 damage when it passes through an enemy. Cannot gain a soul orb more often than once every 40 seconds.
?
Issatar's Open Hand
Set
Class:
Slot: Bracer
2/6 Set Bonus Each time you defeat an enemy, you gain 30% increased Movement Speed for 2 seconds.
4/6 Set Bonus Damage dealt increased by 2.5% for every 5% increase in your Movement Speed, up to a maximum damage increase of 25%.
6/6 Set Bonus Each time you defeat an enemy, you have a 10% chance to gain an orbiting soul orb for 10 seconds, which deals 263 damage when it passes through an enemy. Cannot gain a soul orb more often than once every 40 seconds.
?
Justice Without Favor
Legendary
Class: Crusader
Slot: Torso
Conjuration of Light surrounds you and your allies with holy fire that continually damages all nearby enemies, but no longer prevents damage.
Conjuration of Light damage increased by 10%. (When Awakened)
?
Kar's Defiance
Legendary
Class: Barbarian
Slot: Leg
Leap also grants you a shield that absorbs 425 damage.
Leap cooldown decreased by 10%. (When Awakened)
?
Kavil's Grand Revelation
Legendary
Class: Wizard
Slot: Leg
Enemies killed by Disintegrate will explode, dealing 74 damage to all nearby enemies.
Disintegrate damage increased by 10%. (When Awakened)
?
Kyn's Cryoclasp
Legendary
Class: Wizard
Slot: Torso
Ray of Frost now unleashes a stronger instantaneous beam after a short delay, damaging and freezing all enemies in its path.
Ray of Frost cooldown decreased by 10%. (When Awakened)
?
Leggings of the Consigner
Legendary
Class: Crusader
Slot: Leg
Damage you deal during Conjuration of Light grants you an absorb shield when it expires, equal to 8% of all damage you dealt but no more than 20% of your maximum Life.
Conjuration of Light cooldown decreased by 10%. (When Awakened)
?
Legguards of the Inevitable Inferno
Legendary
Class: Demon Hunter
Slot: Leg
Knife Trap becomes Immolation Trap, Burning the ground and all nearby enemies when detonated.
Knife Trap damage increased by 10%. (When Awakened)
?
Limbs of the Lacrymal
Legendary
Class: Necromancer
Slot: Leg
Dark Curse now decreases enemy attack speed and movement speed, instead of decreasing vision.
Dark Curse cooldown decreased by 10%. (When Awakened)
?
Luminary's Urge
Set
Class:
Slot: Bracer
2/6 Set Bonus Increases the duration of all beneficial effects on you or your party members by 30%.
4/6 Set Bonus Increases the target's Attack Speed by 30% for 3 seconds each time you use a skill to grant a beneficial effect to yourself or a party member.
6/6 Set Bonus Each time you use a skill to buff yourself or a party member, creates an area of apotheosis for 10 seconds that grants 15% Life Drain to yourself and any party members within the area. Cannot occur more often than once every 40 seconds.
?
Master Alchemist's Faulds
Legendary
Class: Demon Hunter
Slot: Leg
Smoke Screen instead throws a gas bomb at a location, continually damaging all nearby enemies.
Smoke Screen damage increased by 10%. (When Awakened)
?
Modest Urge
Set
Class:
Slot: Ring
2/6 Set Bonus Increases the duration of all beneficial effects on you or your party members by 30%.
4/6 Set Bonus Increases the target's Attack Speed by 30% for 3 seconds each time you use a skill to grant a beneficial effect to yourself or a party member.
6/6 Set Bonus Each time you use a skill to buff yourself or a party member, creates an area of apotheosis for 10 seconds that grants 15% Life Drain to yourself and any party members within the area. Cannot occur more often than once every 40 seconds.
?
Mountebank's Bravado
Set
Class:
Slot: Belt
2/6 Set Bonus Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life. Cannot occur more often than once every 9 seconds.
4/6 Set Bonus Shield's damage absorption increased to 33% of your maximum Life, and you can move unhindered through enemies while this shield is active.
6/6 Set Bonus Your shield has a 25% chance when it expires to explode for 40% of your maximum Life in damage to all nearby enemies.
?
Mountebank's Flourish
Set
Class:
Slot: Necklace
2/6 Set Bonus Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life. Cannot occur more often than once every 9 seconds.
4/6 Set Bonus Shield's damage absorption increased to 33% of your maximum Life, and you can move unhindered through enemies while this shield is active.
6/6 Set Bonus Your shield has a 25% chance when it expires to explode for 40% of your maximum Life in damage to all nearby enemies.
?
Mountebank's Marvel
Set
Class:
Slot: Ring
2/6 Set Bonus Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life. Cannot occur more often than once every 9 seconds.
4/6 Set Bonus Shield's damage absorption increased to 33% of your maximum Life, and you can move unhindered through enemies while this shield is active.
6/6 Set Bonus Your shield has a 25% chance when it expires to explode for 40% of your maximum Life in damage to all nearby enemies.
?
Mountebank's Misdirection
Set
Class:
Slot: Ring
2/6 Set Bonus Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life. Cannot occur more often than once every 9 seconds.
4/6 Set Bonus Shield's damage absorption increased to 33% of your maximum Life, and you can move unhindered through enemies while this shield is active.
6/6 Set Bonus Your shield has a 25% chance when it expires to explode for 40% of your maximum Life in damage to all nearby enemies.
?
Mountebank's Shirking
Set
Class:
Slot: Bracer
2/6 Set Bonus Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life. Cannot occur more often than once every 9 seconds.
4/6 Set Bonus Shield's damage absorption increased to 33% of your maximum Life, and you can move unhindered through enemies while this shield is active.
6/6 Set Bonus Your shield has a 25% chance when it expires to explode for 40% of your maximum Life in damage to all nearby enemies.
?
Mountebank's Slyness
Set
Class:
Slot: Boots
2/6 Set Bonus Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life. Cannot occur more often than once every 9 seconds.
4/6 Set Bonus Shield's damage absorption increased to 33% of your maximum Life, and you can move unhindered through enemies while this shield is active.
6/6 Set Bonus Your shield has a 25% chance when it expires to explode for 40% of your maximum Life in damage to all nearby enemies.
?
Mournful Destroyer
Legendary
Class: Necromancer
Slot: Leg
Dark Curse now curses the ground in an area, causing enemies within it to take continual damage.
Dark Curse damage increased by 10%. (When Awakened)
?
Open Gut
Set
Class:
Slot: Belt
2/6 Set Bonus All continual damage, Channeled damage, and persistent ground damage increased by 15%.
4/6 Set Bonus Each time you damage an individual enemy 5 times, you will do 287 additional damage to that enemy.
6/6 Set Bonus Each time you deal damage, you have a 4% chance to unleash a lightning strike, dealing 1724 damage to all nearby enemies and Stunning them for 2 seconds. Cannot occur more often than once every 40 seconds.
?
Pensive Crown
Legendary
Class: Monk
Slot: Head
Shield of Zen duration increased by 30%.
Shield of Zen cooldown decreased by 10%. (When Awakened)
?
Permanent Reproach
Legendary
Class: Crusader
Slot: Leg
Condemn radius increased by 20%.
Condemn damage increased by 10%. (When Awakened)
?
Phoenix Mantle
Legendary
Class: Wizard
Slot: Shoulder
Scorch radius increased by 20%.
Scorch damage increased by 10%. (When Awakened)
?
Pillager's Greaves
Legendary
Class: Crusader
Slot: Leg
Shield Charge damage increased, and Shield Charge can be charged up to further increase damage.
Shield Charge damage increased by 10%. (When Awakened)
?
Plate of Lethal Intent
Legendary
Class: Demon Hunter
Slot: Torso
Knife Trap arming time decreased by 85%.
Knife Trap damage increased by 10%. (When Awakened)
?
Proximal Fear
Legendary
Class: Necromancer
Slot: Leg
Wraith Form now causes enemies you touch to flee in Fear and damages them.
Wraith Form damage increased by 10%. (When Awakened)
?
Public Penance
Legendary
Class: Crusader
Slot: Shoulder
Sacred Chain now throws frozen chains that deal more damage and do not break from damage, but have a shorter duration.
Sacred Chain cooldown decreased by 10%. (When Awakened)
?
Redeemer's Mettle
Legendary
Class: Crusader
Slot: Head
Shield Glare radius increased by 20%.
Shield Glare damage increased by 10%. (When Awakened)
?
Regalia of the Archmage
Legendary
Class: Wizard
Slot: Torso
Lightning Nova now hurls balls of Immobilizing arcane energy.
Lightning Nova cooldown decreased by 10%. (When Awakened)
?
Resting Fangs of Shal'baas
Set
Class:
Slot: Ring
2/6 Set Bonus Primary Attack Damage increased by 15%.
4/6 Set Bonus Your Primary Attacks gradually increase your Attack Speed, up to a maximum of 25%.
6/6 Set Bonus Your Primary Attacks have a chance to increase your Attack Speed for 10 seconds, cannot occur more than once every 30 seconds.
?
Rime Mantle
Legendary
Class: Wizard
Slot: Shoulder
Enemies killed by Ray of Frost will shatter, dealing 52 damage to all nearby enemies and inflicting Chill.
Ray of Frost cooldown decreased by 10%. (When Awakened)
?
Robes of the Avalanche
Legendary
Class: Wizard
Slot: Torso
Ray of Frost now channels a blizzard around you, continually damaging and Chilling nearby enemies.
Ray of Frost energy consumed 10% slower. (When Awakened)
?
Rockspike
Legendary
Class: Barbarian
Slot: Leg
Ground Stomp now affects all nearby enemies.
Ground Stomp damage increased by 10%. (When Awakened)
?
Rotspur
Legendary
Class: Necromancer
Slot: Shoulder
Corpse Explosion no longer detonates corpses, causing them instead to release blight on the area that poisons enemies for continual damage.
Corpse Explosion damage increased by 10%. (When Awakened)
?
Rozhin's Keening
Legendary
Class: Necromancer
Slot: Leg
Corpse Lance damage increased by 10%.
Harm Rises by Evil Spear10% (When Awakened)
?
Screaming Fury
Legendary
Class: Barbarian
Slot: Leg
Furious Charge now charges to a location, damaging all nearby enemies and knocking them into the air. Also increases maximum charges to 2.
Furious Charge damage increased by 10%. (When Awakened)
?
Searing Judgement
Legendary
Class: Wizard
Slot: Shoulder
Disintegrate now channels Fire, Burning enemies for additional damage over time.
Disintegrate energy consumed 10% slower. (When Awakened)
?
Severed Thumb
Set
Class:
Slot: Ring
2/6 Set Bonus All continual damage, Channeled damage, and persistent ground damage increased by 15%.
4/6 Set Bonus Each time you damage an individual enemy 5 times, you will do 287 additional damage to that enemy.
6/6 Set Bonus Each time you deal damage, you have a 4% chance to unleash a lightning strike, dealing 1724 damage to all nearby enemies and Stunning them for 2 seconds. Cannot occur more often than once every 40 seconds.
?
Shadowflight Breastplate
Legendary
Class: Demon Hunter
Slot: Torso
Rain of Vengeance duration increased by 30%.
Rain of Vengeance damage increased by 10%. (When Awakened)
?
Shadowstalker's Spaulders
Legendary
Class: Demon Hunter
Slot: Shoulder
Spinning Chakram maximum charges increased by 1.
Spinning Chakram damage increased by 10%. (When Awakened)
?
Shameless Urge
Set
Class:
Slot: Ring
2/6 Set Bonus Increases the duration of all beneficial effects on you or your party members by 30%.
4/6 Set Bonus Increases the target's Attack Speed by 30% for 3 seconds each time you use a skill to grant a beneficial effect to yourself or a party member.
6/6 Set Bonus Each time you use a skill to buff yourself or a party member, creates an area of apotheosis for 10 seconds that grants 15% Life Drain to yourself and any party members within the area. Cannot occur more often than once every 40 seconds.
?
Shattered Ground
Legendary
Class: Barbarian
Slot: Leg
Ground Stomp now produces an earthquake, continually damaging enemies in the area but no longer Stunning them.
Ground Stomp damage increased by 10%. (When Awakened)
?
Shepherd and Architect
Set
Class:
Slot: Necklace
2/6 Set Bonus Your summons deal 15% more damage.
4/6 Set Bonus Critical Hit Chance increased by 3% for each of your summons, up to a maximum of 18%.
6/6 Set Bonus Your summons enter a frenzied state for 10 seconds each time one of them critically hits. The frenzied state increases their damage and Attack Speed by 100%. Cannot occur more often than once every 40 seconds.
?
Shepherd and Beastmaster
Set
Class:
Slot: Bracer
2/6 Set Bonus Your summons deal 15% more damage.
4/6 Set Bonus Critical Hit Chance increased by 3% for each of your summons, up to a maximum of 18%.
6/6 Set Bonus Your summons enter a frenzied state for 10 seconds each time one of them critically hits. The frenzied state increases their damage and Attack Speed by 100%. Cannot occur more often than once every 40 seconds.
?
Shepherd and Begetter
Set
Class:
Slot: Belt
2/6 Set Bonus Your summons deal 15% more damage.
4/6 Set Bonus Critical Hit Chance increased by 3% for each of your summons, up to a maximum of 18%.
6/6 Set Bonus Your summons enter a frenzied state for 10 seconds each time one of them critically hits. The frenzied state increases their damage and Attack Speed by 100%. Cannot occur more often than once every 40 seconds.
?
Shepherd and Father
Set
Class:
Slot: Ring
2/6 Set Bonus Your summons deal 15% more damage.
4/6 Set Bonus Critical Hit Chance increased by 3% for each of your summons, up to a maximum of 18%.
6/6 Set Bonus Your summons enter a frenzied state for 10 seconds each time one of them critically hits. The frenzied state increases their damage and Attack Speed by 100%. Cannot occur more often than once every 40 seconds.
?
Shepherd and Leader
Set
Class:
Slot: Boots
2/6 Set Bonus Your summons deal 15% more damage.
4/6 Set Bonus Critical Hit Chance increased by 3% for each of your summons, up to a maximum of 18%.
6/6 Set Bonus Your summons enter a frenzied state for 10 seconds each time one of them critically hits. The frenzied state increases their damage and Attack Speed by 100%. Cannot occur more often than once every 40 seconds.
?
Shepherd and Mother
Set
Class:
Slot: Ring
2/6 Set Bonus Your summons deal 15% more damage.
4/6 Set Bonus Critical Hit Chance increased by 3% for each of your summons, up to a maximum of 18%.
6/6 Set Bonus Your summons enter a frenzied state for 10 seconds each time one of them critically hits. The frenzied state increases their damage and Attack Speed by 100%. Cannot occur more often than once every 40 seconds.
?
Shieldswathe
Legendary
Class: Crusader
Slot: Leg
Shield Charge now charges to a location where it forms a shielded circle that enemies and their projectiles cannot cross.
Shield Charge cooldown decreased by 10%. (When Awakened)
?
Shocking Chaos
Legendary
Class: Barbarian
Slot: Shoulder
Leap is now electrified, Stunning all nearby enemies where you land.
Leap damage increased by 10%. (When Awakened)
?
Skullveil
Legendary
Class: Necromancer
Slot: Head
Skeletal Mage duration increased by 30%.
Skeletal Mage cooldown decreased by 10%. (When Awakened)
?
Skystriker's Pauldrons
Legendary
Class: Demon Hunter
Slot: Shoulder
Rain of Vengeance instead summons a flying shadow beast that continually drops bombs in an area.
Rain of Vengeance damage increased by 10%. (When Awakened)
?
Slayer's Breeches
Legendary
Class: Demon Hunter
Slot: Leg
Enemies hit by Spinning Chakram will suffer 4% additional damage if hit again by Spinning Chakram within a short time, stacking up to 5 times.
Spinning Chakram cooldown decreased by 10%. (When Awakened)
?
Slit Throat
Set
Class:
Slot: Necklace
2/6 Set Bonus All continual damage, Channeled damage, and persistent ground damage increased by 15%.
4/6 Set Bonus Each time you damage an individual enemy 5 times, you will do 287 additional damage to that enemy.
6/6 Set Bonus Each time you deal damage, you have a 4% chance to unleash a lightning strike, dealing 1724 damage to all nearby enemies and Stunning them for 2 seconds. Cannot occur more often than once every 40 seconds.
?
Soulchime
Legendary
Class: Necromancer
Slot: Leg
Dark Curse now causes enemies to explode on death, but no longer decreases enemy vision.
Dark Curse cooldown decreased by 10%. (When Awakened)
?
Spiritbreaker
Legendary
Class: Barbarian
Slot: Head
Sprint also leaves tornadoes in your path that deal 86 damage to any enemies they strike.
Sprint cooldown decreased by 10%. (When Awakened)
?
Storm Spirit
Legendary
Class: Monk
Slot: Torso
Cyclone Strike now generates a powerful tornado that continually damages all nearby enemies.
Cyclone Strike damage increased by 10%. (When Awakened)
?
Storm-Tack of Shal'baas
Set
Class:
Slot: Belt
2/6 Set Bonus Primary Attack Damage increased by 15%.
4/6 Set Bonus Your Primary Attacks gradually increase your Attack Speed, up to a maximum of 25%.
6/6 Set Bonus Your Primary Attacks have a chance to increase your Attack Speed for 10 seconds, cannot occur more than once every 30 seconds.
?
Stump-Stir
Set
Class:
Slot: Boots
2/6 Set Bonus Gain Thousand Winds, increasing your Movement Speed by 15%. Thousand Winds deactivates for 3 seconds if you take damage.
4/6 Set Bonus Increases your damage done by 20% while Thousand Winds is active.
6/6 Set Bonus Gain a shield that makes you immune to damage 5 times while Thousand Winds is active. Cannot gain this shield more often than once every 40 seconds.
?
Swiftwing
Legendary
Class: Barbarian
Slot: Leg
Sprint now also increases movement speed of nearby allies.
Sprint cooldown decreased by 10%. (When Awakened)
?
Synod's Anointing
Legendary
Class: Necromancer
Slot: Shoulder
Skeletal Mage maximum charges increased by 1.
Skeletal Mage Life increased by 10%. (When Awakened)
?
Tactics and Secrets
Legendary
Class: Crusader
Slot: Leg
Shield Glare damage increased by 10%.
Shield Glare cooldown decreased by 10%. (When Awakened)
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The Folly of Zakarum
Legendary
Class: Crusader
Slot: Shoulder
Holy Banner duration increased by 30%.
cooldown time reduced10% (When Awakened)
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The Gaoler
Set
Class:
Slot: Belt
2/6 Set Bonus Increases the duration of your abilities that cause loss of control by 30%.
4/6 Set Bonus Increases damage done from all sources by 15% to enemies suffering under your loss of control effects.
6/6 Set Bonus Unleash a nova of ice each time you defeat an enemy afflicted by your loss of control effects, dealing 766 damage to nearby enemies and Freezing them for 4 seconds. Cannot occur more often than once every 40 seconds.
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The Inviting Tomb
Legendary
Class: Necromancer
Slot: Torso
Bone Wall now creates a circular wall of bones that traps targets within it, but no longer has multiple charges.
Bone Wall cooldown decreased by 10%. (When Awakened)
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The Mailed Fist
Set
Class:
Slot: Bracer
2/6 Set Bonus Increases the duration of your abilities that cause loss of control by 30%.
4/6 Set Bonus Increases damage done from all sources by 15% to enemies suffering under your loss of control effects.
6/6 Set Bonus Unleash a nova of ice each time you defeat an enemy afflicted by your loss of control effects, dealing 766 damage to nearby enemies and Freezing them for 4 seconds. Cannot occur more often than once every 40 seconds.
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The Prisoner
Set
Class:
Slot: Ring
2/6 Set Bonus Increases the duration of your abilities that cause loss of control by 30%.
4/6 Set Bonus Increases damage done from all sources by 15% to enemies suffering under your loss of control effects.
6/6 Set Bonus Unleash a nova of ice each time you defeat an enemy afflicted by your loss of control effects, dealing 766 damage to nearby enemies and Freezing them for 4 seconds. Cannot occur more often than once every 40 seconds.
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The Subjugator
Set
Class:
Slot: Necklace
2/6 Set Bonus Increases the duration of your abilities that cause loss of control by 30%.
4/6 Set Bonus Increases damage done from all sources by 15% to enemies suffering under your loss of control effects.
6/6 Set Bonus Unleash a nova of ice each time you defeat an enemy afflicted by your loss of control effects, dealing 766 damage to nearby enemies and Freezing them for 4 seconds. Cannot occur more often than once every 40 seconds.
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The Turnkey
Set
Class:
Slot: Ring
2/6 Set Bonus Increases the duration of your abilities that cause loss of control by 30%.
4/6 Set Bonus Increases damage done from all sources by 15% to enemies suffering under your loss of control effects.
6/6 Set Bonus Unleash a nova of ice each time you defeat an enemy afflicted by your loss of control effects, dealing 766 damage to nearby enemies and Freezing them for 4 seconds. Cannot occur more often than once every 40 seconds.
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The Tyrant
Set
Class:
Slot: Boots
2/6 Set Bonus Increases the duration of your abilities that cause loss of control by 30%.
4/6 Set Bonus Increases damage done from all sources by 15% to enemies suffering under your loss of control effects.
6/6 Set Bonus Unleash a nova of ice each time you defeat an enemy afflicted by your loss of control effects, dealing 766 damage to nearby enemies and Freezing them for 4 seconds. Cannot occur more often than once every 40 seconds.
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Tiger's Flight
Legendary
Class: Monk
Slot: Leg
Flying Kick now generates a flaming tornado that damages enemies in its path.
Flying Kick damage increased by 10%. (When Awakened)
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Torn Sole
Set
Class:
Slot: Boots
2/6 Set Bonus All continual damage, Channeled damage, and persistent ground damage increased by 15%.
4/6 Set Bonus Each time you damage an individual enemy 5 times, you will do 287 additional damage to that enemy.
6/6 Set Bonus Each time you deal damage, you have a 4% chance to unleash a lightning strike, dealing 1724 damage to all nearby enemies and Stunning them for 2 seconds. Cannot occur more often than once every 40 seconds.
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Tracker's Rage
Legendary
Class: Barbarian
Slot: Torso
All damage you deal increased by 10% after activating Furious Charge.
Furious Charge cooldown decreased by 10%. (When Awakened)
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Untempered Hatred
Legendary
Class: Demon Hunter
Slot: Torso
Knockback Shot now fires mortars into the sky that bombard enemies within range.
Knockback Shot damage increased by 10%. (When Awakened)
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Vaash's Typhonic Stampede
Legendary
Class: Demon Hunter
Slot: Shoulder
Rain of Vengeance summons waves of shadow beasts that dash forward.
Rain of Vengeance damage increased by 10%. (When Awakened)
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Vaetia's Resourceful Countenance
Legendary
Class: Wizard
Slot: Head
Scorch now launches an electric orb that explodes on impact creating an electric field that continually Stuns and damages nearby enemies.
Scorch cooldown decreased by 10%. (When Awakened)
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Vision of the Frozen Path
Legendary
Class: Wizard
Slot: Head
Scorch now launches a frozen orb that continually damages nearby enemies and Chills them.
Scorch cooldown decreased by 10%. (When Awakened)
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Weighted Brow
Legendary
Class: Barbarian
Slot: Head
Ground Stomp range increased by 20%.
Ground Stomp damage increased by 10%. (When Awakened)
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Whipcrack
Set
Class:
Slot: Belt
2/6 Set Bonus Gain Thousand Winds, increasing your Movement Speed by 15%. Thousand Winds deactivates for 3 seconds if you take damage.
4/6 Set Bonus Increases your damage done by 20% while Thousand Winds is active.
6/6 Set Bonus Gain a shield that makes you immune to damage 5 times while Thousand Winds is active. Cannot gain this shield more often than once every 40 seconds.
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Wind-Trods of Shal'baas
Set
Class:
Slot: Boots
2/6 Set Bonus Primary Attack Damage increased by 15%.
4/6 Set Bonus Your Primary Attacks gradually increase your Attack Speed, up to a maximum of 25%.
6/6 Set Bonus Your Primary Attacks have a chance to increase your Attack Speed for 10 seconds, cannot occur more than once every 30 seconds.
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Wind-blessed Pauldrons
Legendary
Class: Crusader
Slot: Shoulder
Conjuration of Light duration increased by 30%.
Conjuration of Light cooldown decreased by 10%. (When Awakened)
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Wisdom's Edge
Set
Class:
Slot: Necklace
2/6 Set Bonus Gain Thousand Winds, increasing your Movement Speed by 15%. Thousand Winds deactivates for 3 seconds if you take damage.
4/6 Set Bonus Increases your damage done by 20% while Thousand Winds is active.
6/6 Set Bonus Gain a shield that makes you immune to damage 5 times while Thousand Winds is active. Cannot gain this shield more often than once every 40 seconds.
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Ydama's Cyclone
Legendary
Class: Barbarian
Slot: Shoulder
Whirlwind damage increased by 10%.
Whirlwind energy consumed 10% slower. (When Awakened)
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Ysil's Contained Destruction
Legendary
Class: Demon Hunter
Slot: Head
Sentry now fires mortars that explode to damage all enemies in an area.
Sentry damage increased by 10%. (When Awakened)
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Zann Esu Elemental Weave
Legendary
Class: Wizard
Slot: Torso
Lightning Nova now hurls balls of Chilling ice.
Lightning Nova cooldown decreased by 10%. (When Awakened)
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Ziroco
Legendary
Class: Necromancer
Slot: Shoulder
Skeletal Mage damage increased by 10%.
Skeletal Mage Life increased by 10%. (When Awakened)