Mixed
Balanced
329Low
74Moderate
BTier

Stunky is technically a pre-evolution of Skuntank, but it holds its own in formats where Eviolite is allowed. Psychic moves can't touch it, and only a single type hits it super-effectively. Known as the Skunk Pokemon.

Nothing fancy in Stunky's spread. It leans physical with Speed out front. And you'll get 1 Speed EV per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
329Avg
HP63
C
Attack63
C
Defense47
D
Sp. Atk41
D
Sp. Def41
D
Speed74
C
Total329
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Stunky yields +1 Spe
HPAtkDefSpASpDSpe+1
Details
Catch225EasyMedium Fast1M XP0.4m / 1'04"19.2kg / 42.3 lbs66Base XP
Pokedex Entries

It sprays a foul fluid from its rear. Its stench spreads over a mile radius, driving Pokémon away.

Scarlet

The foul fluid from its rear is so revolting that it can make people feel queasy up to a mile and a quarter away.

Violet

Stunky Weakness

Excellent

Type-wise, Stunky takes extra damage from Ground. Psychic moves do nothing thanks to a full immunity. The Poison/Dark typing picks up 4 resistances to work with.

4xCriticali
None
2xWeaki
¼xResisti
None
0xImmunei
1Weak
4Resist
1Immune
Scorei+5
SpikesGrounded — up to 25%
Toxic SpikesAbsorbs on switch
Abilities
StenchHas a 10% chance of making target Pokémon flinch with each hit.
AftermathDamages the attacker for 1/4 its max HP when knocked out by a contact move.
Keen EyeHAPrevents accuracy from being lowered.

Stunky is the base form in a two-stage line leading to Skuntank. Check the evolution method below. A massive partner pool for breeding via one egg group. Eggs are average hatch time. Evolving adds up to 150 stat points total.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Stunky
PoisonDark
Skuntank
PoisonDark
HP
63
103+40
ATK
63
93+30
DEF
47
67+20
SP.ATK
41
71+30
SP.DEF
41
61+20
SPE
74
84+10
BST
329B-Tier
479B-Tier+150
ROLE
Balanced
Balanced
TYPE
Physical
Physical
Breeding
Very Easy

Breed Stunky easily with 278 breeding partners from the Ground egg group.

Egg Groups
Ground
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
raichupikachunidokinggolduckampharosrhydondewgongarbokquagsirenidorinofarfetchdflaaffy

Stunky hasn't fully evolved, but Eviolite's 50% bulk boost makes it viable anyway. Jolly nature with flexible EVs EVs shapes the defensive spread, and Aftermath adds utility.

Best Build

Physical Sweeper
Ability
Aftermath
Item
EvioliteBULK
Nature
Jolly+SPE
EVs

Best Stunky Moveset

  • Knock OffSTAB
  • Sucker PunchSTAB
  • Gunk ShotSTAB
  • Temper Flare
All 13 games

Most of Stunky's flexibility comes from TMs. Same-type output runs through Belch and Gunk Shot, but Normal and Ground and the rest of the TM pool push it from predictable to genuinely threatening.

Level-Up Moves

Lv 1
Poison Gas
9040Poison
Lv 1
Scratch
4010035Normal
Lv 3
Feint+2
3010010Normal
Lv 6
Smokescreen
10020Normal
Lv 9
Acid Spray
4010020Poison
Lv 12
Fury Swipes
188015Normal
Lv 15
Focus Energy
30Normal
Lv 18
Bite
6010025Dark
Lv 21
Venoshock
6510010Poison
Lv 24
Screech
8540Normal
Lv 27
Toxic
9010Poison
Lv 30
Sucker Punch+1
701005Dark
Lv 33
Memento
10010Dark
Lv 36
Night Slash
7010015Dark
Lv 39
Belch
1209010Poison
Lv 42
Explosion
2501005Normal

TM Moves

Src
TM13
Acid Spray
4010020Poison
TM66
Body Slam
8510015Normal
TM108
Crunch
8010015Dark
TM94
Dark Pulse
8010015Dark
TM55
Dig
8010010Ground
TM204
Double-Edge
12010015Normal
TM47
Endure+4
10Normal
TM25
Facade
7010020Normal
TM141
Fire Blast
110855Fire
TM125
Flamethrower
9010015Fire
TM62
Foul Play
9510015Dark
TM102
Gunk Shot
120805Poison
TM174
Haze
30Ice
TM130
Helping Hand+5
20Normal
TM29
Hex
6510010Ghost
TM181
Knock Off
6510020Dark
TM199
Lash Out
751005Dark
TM140
Nasty Plot
20Dark
TM127
Play Rough
909010Fairy
TM83
Poison Jab
8010020Poison
TM26
Poison Tail
5010025Poison
TM07
Protect+4
10Normal
TM50
Rain Dance
5Water
TM85
Rest
5Psychic
TM172
Roar-6
20Normal
TM06
Scary Face
10010Normal
TM114
Shadow Ball
8010015Ghost
TM61
Shadow Claw
7010015Ghost
TM70
Sleep Talk
10Normal
TM148
Sludge Bomb
9010010Poison
TM214
Sludge Wave
9510010Poison
TM30
Snarl
559515Dark
TM103
Substitute
10Normal
TM49
Sunny Day
5Fire
TM32
Swift
6020Normal
TM01
Take Down
908520Normal
TM87
Taunt
10020Dark
TM207
Temper Flare
7510010Fire
TM171
Tera Blast
8010010Normal
TM18
Thief
6010025Dark
TM221
Throat Chop
8010015Dark
TM175
Toxic
9010Poison
TM91
Toxic Spikes
20Poison
TM20
Trailblaze
5010020Grass
TM45
Venoshock
6510010Poison

Egg Moves

Stunky doesn't have any Egg moves

Tutor Moves

Stunky can't learn any Tutor moves
All 13 games

Stunky appears at decent spawn rates across 5 spots in mid-game routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Best Locations

Walking encounters at Lv. 20-53 across 5 spots for Stunky. Sorted by progression so you can see what's reachable at your current point in the game.

South Province (Area Five) - Grass
OverworldLv.20-3818%MidRoute
EASY
South Province (Area Five) - Lake
OverworldLv.20-3818%MidRoute
EASY
West Province (Area Two) - Grass
OverworldLv.20-3818%MidRoute
EASY
Casseroya Lake - Lake
OverworldLv.40-5312%LateWater
MODERATE
Casseroya Lake - Forest
OverworldLv.40-538%LateWater
MODERATE
  • At 329 BST, Stunky is firmly in pre-evolution territory. Evolve it into Skuntank before bringing it to any serious fight.

  • Stunky's biggest threats include Swampert (Ground), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.

  • Stunky evolves into Skuntank at level 34. Stunky is the base form of this evolutionary line.

  • Stench is the go-to ability for Stunky. It has a 10% chance of making target Pokémon flinch with each hit. Its hidden ability Keen Eye can work in specific setups. Aftermath is the other option — pick based on what your team needs.

  • Stunky is a mixed attacker — base 63 Attack and 41 Sp. Atk. Fragile — can't afford to take many hits, too. But the speed tells the real story — base 74 Speed is workable — faster than some, slower than many.

  • Stunky appears in 13 games, including Platinum, HeartGold & SoulSilver, and Diamond & Pearl.

Debuting in Diamond & Pearl, Stunky appears in 13 games across 6 generations. A reliable presence in a solid number of games, typically found through catching or hatching as a base form.