Type: Null is technically a pre-evolution of its evolution, but it holds its own in formats where Eviolite is allowed. Ghost moves can't touch it, and only a single type hits it super-effectively. It relies on priority moves or Scarf to keep up.
HP and Attack carry most of Type: Null's stat budget. Speed's the obvious dump stat. Near-impossible to catch and yields 2 HP EVs. Follows a slow 1.25M XP grind.
Type: Null Weakness
GoodType: Null is weak to Fighting-type moves. On the flip side, it's immune to Ghost-type moves entirely. Type: Null's overall bulk (95/95/95) lets it take a hit or two from most weaknesses before going down.
Type: Null is the evolved form of Type: Null, reached. A Normal type at 534 stats that still can't breed.
How to Evolve
Don't let the NFE status fool you. Type: Null with Eviolite hits bulk numbers that compete with final forms. Defense and Sp. Def investment EVs and Relaxed nature maximize that, and Battlearmor handles the rest.
Best Build
Best Type: Null Moveset
- Swords Dance
- Protect
- Toxic
- Shadow Claw
Recommended Teammates
TMs carry this one. Type: Null learns Giga Impact and Hyper Beam naturally for STAB, but the offensive range comes almost entirely from technical machines. Flying and Bug and beyond give it real matchup play.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Leveling does the heavy lifting. Type: Null picks up Take Down and Double-Edge along the way, building toward a complete offensive set. TMs add coverage across 9 types, but the foundation's already strong by then.
Leveling does the heavy lifting. Type: Null picks up Take Down and Double-Edge along the way, building toward a complete offensive set. TMs add coverage across 8 types, but the foundation's already strong by then.
No wild encounters for Type: Null in Sword & Shield. It's available in Sun or Ultra Sun and can be transferred over. The details below show where to find it.
No searching required for Type: Null. You receive it at Ancient Poni Path from an NPC. No wild encounters exist in this game, so just head to the right spot when you're ready and it's yours.
Best Locations
No searching required for Type: Null. You receive it at Aether Paradise from an NPC. No wild encounters exist in this game, so just head to the right spot when you're ready and it's yours.
Best Locations
Type: Null is a Legendary Pokemon rated C-Tier on our tier list. At 534 BST, it hits hard. It excels as a balanced.
Type: Null's biggest threats include Blaziken (Fighting), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.
Type: Null evolves into Silvally by leveling up. Type: Null is the base form of this evolutionary line.
Battle Armor is the go-to ability for Type: Null. It protects against critical hits. It's Type: Null's only ability.
At base 59 Speed, it won't be moving first often. On offense, Type: Null is a mixed attacker — base 95 Attack and 95 Sp. Atk. Defensively? Tanky enough to absorb a few hits.
Type: Null can be found in Sword & Shield, Sun & Moon, and Ultra Sun & Ultra Moon.
First obtainable in Sun & Moon, Type Null has been featured in 3 titles across 3 generations. Legendary status means a single encounter per playthrough in most games.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISMDebut

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
