Without Volt Absorb, Minun wouldn't see any competitive play. With it? It heals when hit by Electric moves, turning modest base stats into a real offensive threat. Electric is solid coverage on top of that. It sits at a decent but contested Speed tier.
Minun's spread isn't flashy. Speed leads, Attack trails, 2 stats clear the bar. Easy to catch and worth 1 Speed EV, on a medium-fast 1M XP curve.
Exposure to electricity from Minun and Plusle promotes blood circulation and relaxes muscles.
It cheers on friends. If its friends are losing, its body lets off more and more sparks.
Minun Weakness
GoodMinun is weak to Ground-type moves. Its Electric typing keeps the defensive matchups simple. Volt Absorb grants an additional Electric immunity, reshaping the matchup chart. Minun's special bulk (base 85 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
Minun is what you get. No evolutions, but it breeds through one egg group with no compatible partners. Hatching is average hatch time. It's got 5 egg moves worth looking into.
Find one free turn for Nasty Plot and Minun can run through teams. Timid nature leans fast special, Voltabsorb supports the sweep, and utility options stops anything from walling it cleanly.
Best Build
Best Minun Moveset
- Thunderbolt
- Nasty Plot
- Charge
- Signal Beam
Recommended Teammates
Breeding opens up real options for Minun. Discharge and Lucky Chant come exclusively from egg moves, and they're worth the effort. The rest of the kit covers basics through Thunder and Thunderbolt and Normal and Dark coverage and more.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
Minun tops out at moderate rates across 4 locations in early-game routes. The encounters below are sorted by rate so you can see exactly what you're working with.
Best Locations
Which version you're playing matters for Minun. 4 walking spots at Lv. 6-10 spread across X and Y, and some routes only appear in one cartridge. Check the version badges below.
Don't let Minun's 405 base stat total fool you. Volt Absorb is what makes it tick — it punches way above its weight class. We rate it C-Tier as a pivot.
Minun's biggest threats include Golem (Ground), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.
Minun doesn't evolve and has no evolutionary line. It's a Electric-type Pokemon with a 405 base stat total.
Run Volt Absorb on Minun. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Minun also gets Minus, but they don't compare.
Minun fills the pivot role. It's a special attacker with base 75 Sp. Atk. Base 95 Speed is workable — faster than some, slower than many.
Minun appears in 14 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.
Minun first appeared in Ruby & Sapphire and has been available in 14 games across 7 generations. Obtainable through wild encounters in most titles where it appears.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRSDebut

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
