Physical
Wallbreaker
72Speed · Below Avg

Nothing fancy in Iron Thorns's spread. It leans physical with Attack out front. And you'll get 3 Attack EVs per KO for it. Follows a slow 1.25M XP grind.

Base Stats
Pseudo
HP100
B
Attack134
A
Defense110
B
Sp. Atk70
C
Sp. Def84
C
Speed72
C
Total570
Details
Catch Rate
Difficult30 / 255
Growth Rate
Slow1.25M XP
Height1.6 m
Weight303.0 kg
Base XP285
Abilities
Quark DriveTop Pick
Raises highest stat on Electric Terrain, or if holding Booster Energy.
EV Yield
HPAtk+3DefSpASpDSpe
Strong Attack training target

Iron Thorns's Rock/Electric typing leaves it vulnerable to Ground, Water, Grass, and Fighting. Ground hits land at 4x, so they're the biggest threat. The Rock/Electric typing picks up 5 resistances to work with. Iron Thorns's physical bulk (base 110 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Iron Thorns Weakness and Resistance Chart
DamageTypes
4x (Critical)Ground
2x (Weak)Water, Grass, Fighting
0.5x (Resist)Normal, Fire, Electric, Poison
0.25x (Resist)Flying
Type ChartVulnerable
4Weak
5Resist
0Immune
Score-4
4xCritical
¼xResist
0xImmune
None
How to Beat Iron Thorns (Best Counters)
Alomomola
AlomomolaRecovers HP on switch via Regenerator, threatens with Flip Turn
Water
A
Recommended Build
AbilityRegenerator
ItemHeavy-Duty Boots
NatureRelaxed
Moves
  • Flip Turn
  • WishRecovery
  • ProtectPriority
  • ToxicUtility
Damage vs Iron Thorns
Flip Turn 2x
28-33%
View Alomomola builds →

You won't breed Iron Thorns or evolve it further. This Rock/Electric type brings 570 total stats right out of the encounter. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Iron Thorns
#995Iron Thorns
Does not evolve

Breeding

Unavailable
Undiscovered egg group

One boost from Dragon Dance and Iron Thorns gets dangerous fast. The Adamant nature targets max Attack and Speed, and Quarkdrive backs the whole approach. Dragon Dance and Ground coverage handle most of what's left standing.

Best Build

Solid pick
Ability
Quark Drive
Item
Booster EnergySETUP
Best Nature for Iron Thorns

Iron Thorns best EVs are Attack and Speed

EVs

Physical Setup Sweeper Moveset

  • Dragon Dance
  • EarthquakeCoverage
  • Supercell SlamSTAB
  • Ice Punch

Moves

Showing Scarlet & Violet moves. Moves vary by game.View all games

The level-up pool is slim, so TMs matter here. Iron Thorns's coverage across 9 types all comes from technical machines, built on top of Meteor Beam and Thunder for same-type damage. Wild Charge and Earthquake are the payoff moves.

Level-Up Moves

Lv 1
Fire Fang
C659515Fire
Lv 1
Ice Fang
C659515Ice
Lv 1
Iron Defense
C15Steel
Lv 1
Rock Throw
509015Rock
Lv 1
Thunder Fang
B659515Electric
Lv 7
Screech
C8540Normal
Lv 21
Rock Tomb
C609515Rock
Lv 28
Bite
C6010025Dark
Lv 35
Charge
C20Electric
Lv 42
Rock Slide
S759010Rock
Lv 49
Sandstorm
C10Rock
Lv 56
Wild Charge
B9010015Electric
Lv 63
Pin Missile
S259520Bug
Lv 70
Earthquake
S10010010Ground
Lv 77
Stealth Rock
B20Rock
Lv 84
Stone Edge
B100805Rock
Lv 91
Giga Impact
B150905Normal

TM Moves

TM
TM143
Blizzard
D110705Ice
TM89
Body Press
C8010010Fighting
TM66
Body Slam
C8510015Normal
TM222
Breaking Swipe
C6010015Dragon
TM58
Brick Break
C7510015Fighting
TM28
Bulldoze
C6010020Ground
TM173
Charge
C20Electric
TM23
Charge Beam
D509010Electric
TM108
Crunch
C8010015Dark
TM224
Curse
C10Ghost
TM55
Dig
C8010010Ground
TM204
Double-Edge
B12010015Normal
TM78
Dragon Claw
A8010015Dragon
TM100
Dragon Dance
S20Dragon
TM44
Dragon Tail-6
B609010Dragon
TM133
Earth Power
C9010010Ground
TM149
Earthquake
S10010010Ground
TM96
Eerie Impulse
C10015Electric
TM136
Electric Terrain
C10Electric
TM72
Electro Ball
D10010Electric
TM211
Electroweb
B559515Electric
TM47
Endure+4
C10Normal
TM25
Facade
C7010020Normal
TM141
Fire Blast
C110855Fire
TM08
Fire Fang
C659515Fire
TM67
Fire Punch
B7510015Fire
TM125
Flamethrower
C9010015Fire
TM43
Fling
D10010Dark
TM158
Focus Blast
D120705Fighting
TM152
Giga Impact
B150905Normal
TM121
Heavy Slam
D10010Steel
TM186
High Horsepower
B959510Ground
TM163
Hyper Beam
C150905Normal
TM135
Ice Beam
C9010010Ice
TM10
Ice Fang
C659515Ice
TM69
Ice Punch
A7510015Ice
TM104
Iron Defense
C15Steel
TM99
Iron Head
C8010015Steel
TM12
Low Kick
D10020Fighting
TM31
Metal Claw
509535Steel
TM220
Meteor Beam
C1209010Rock
TM101
Power Gem
C8010020Rock
TM07
Protect+4
A10Normal
TM50
Rain Dance
C5Water
TM85
Rest
C5Psychic
TM76
Rock Blast
S259010Rock
TM86
Rock Slide
S759010Rock
TM36
Rock Tomb
C609515Rock
TM176
Sand Tomb
D358515Ground
TM51
Sandstorm
C10Rock
TM06
Scary Face
C10010Normal
TM70
Sleep Talk
C10Normal
TM179
Smack Down
C5010015Rock
TM30
Snarl
D559515Dark
TM90
Spikes
B20Ground
TM116
Stealth Rock
B20Rock
TM84
Stomping Tantrum
C7510010Ground
TM150
Stone Edge
B100805Rock
TM103
Substitute
C10Normal
TM49
Sunny Day
C5Fire
TM210
Supercell Slam
S1009515Electric
TM88
Swords Dance
A20Normal
TM01
Take Down
C908520Normal
TM87
Taunt
B10020Dark
TM171
Tera Blast
A8010010Normal
TM166
Thunder
C1107010Electric
TM09
Thunder Fang
B659515Electric
TM68
Thunder Punch
S7510015Electric
TM82
Thunder Wave
C9020Electric
TM126
Thunderbolt
C9010015Electric
TM48
Volt Switch
C7010020Electric
TM147
Wild Charge
B9010015Electric

Egg Moves

Iron Thorns doesn't have any Egg moves

Tutor Moves

Iron Thorns can't learn any Tutor moves
Showing Scarlet & Violet locations. Locations vary by game.View all games

3 encounter spots for Iron Thorns at moderate rates starting from endgame routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.

Best Locations to Catch Iron Thorns in Scarlet & Violet

Catching Iron Thorns takes patience. The 3 walking encounters at Lv. 52-60 all have low spawn rates, so pick one location and stay put for the best odds.

The Great Crater of Paldea
Overworld Lv.52-60
8%Post
The Great Crater of Paldea
Overworld Lv.52-60
8%Post
The Great Crater of Paldea
Overworld Lv.52-60
8%Post
  • Iron Thorns works as a wallbreaker with 570 BST behind it. B-Tier on our list: a solid choice for the right team. That 134 base Attack does the heavy lifting.

  • Watch for Landorus (Ground), Urshifu (Water), and Venusaur (Grass) when using Iron Thorns. They all hit it super-effectively with STAB. Landorus is the most dangerous since Ground moves deal 4x damage. Fighting-type attackers are also a problem.

  • Quark Drive raises highest stat on Electric Terrain, or if holding Booster Energy. That's the one you want on Iron Thorns. It's the only ability Iron Thorns has.

  • Iron Thorns is a physical attacker with base 134 Attack. Tanky enough to absorb a few hits, too. Speed tells the real story. Base 72 Speed is workable. Faster than some, slower than many. Fits the wallbreaker role.

  • Iron Thorns has answers, but so do you. Status moves (Toxic, Will-O-Wisp) wear it down. Setup sweepers can use it as a boost opportunity. Special attackers bypass its physical bulk.

Since Scarlet & Violet, Iron Thorns has been obtainable in 1 games. A Generation 9 debut means a shorter history, but Iron Thorns has appeared steadily across every generation since.

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