Physical
Cannon
480Average
95Moderate
BTier

Zen Mode shifts into a different form below half HP — and that one ability is what makes Darmanitan worth using. Without it, the stats don't hold up on their own. Been around since Gen 5.

Darmanitan's spread is anchored by Attack, with balanced defenses backing it up. Sp. Atk is the clear weak point. Worth 2 Attack EVs per KO, and the 1.06M XP medium-slow curve keeps leveling painless.

Base Stats
480Above
HP105
B
Attack140
A
Defense55
D
Sp. Atk30
F
Sp. Def55
D
Speed95
B
Total480
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Darmanitan yields +2 Atk
HPAtk+2DefSpASpDSpe
Details
Catch60ChallengingMedium Slow1.06M XP1.3m / 4'03"92.9kg / 204.8 lbs168Base XP
Pokedex Entries

When one is injured in a fierce battle, it hardens into a stone-like form. Then it meditates and sharpens its mind.

Omega Ruby

Its internal fire burns at 2,500 degrees Fahrenheit, making enough power that it can destroy a dump truck with one punch.

Alpha Sapphire

Darmanitan Weakness

Avg

Darmanitan's Fire typing leaves it vulnerable to Water, Ground, and Rock moves. 6 resistances give it solid defensive coverage on top of that. Darmanitan leans offensive (base 140 Atk) rather than trying to tank its weaknesses.

4xCriticali
None
¼xResisti
None
0xImmunei
None
3Weak
6Resist
0Immune
Scorei0
Stealth Rock25% on switch
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Sheer ForceStrengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Zen ModeHAChanges darmanitan's form after each turn depending on its HP: Zen Mode below 50% max HP, and Standard Mode otherwise.

Darmanitan is the evolved form of Darumaka. Breeding produces Darumaka eggs, and they're average hatch time. Evolving from Darumaka gave Darmanitan the biggest boost in Attack (+50), bringing the total to 480 stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Darmanitan
Fire
HP
70
105+35
ATK
90
140+50
DEF
45
55+10
SP.ATK
15
30+15
SP.DEF
45
55+10
SPE
50
95+45
BST
315D-Tier
480B-Tier+165
ROLE
Balanced
Cannon
TYPE
Physical
Physical
Breeding
Very Easy

Breed with Darmanitan to get Darumaka eggs easily from the Ground egg group. Notable egg moves include Encore, Endure, Flame Wheel and 7 more.

Egg Groups
Ground
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
10moves

Darmanitan's locked into one move per switch-in with Choice Scarf, trading flexibility for speed patching through item lock. Flare Blitz is the go-to spam option, with Ground and Fighting coverage keeping switch-ins honest.

Best Build

Physical Revenge Killer
Ability
Sheerforce
Item
Choice ScarfSPEED
Nature
Jolly+SPE
EVs

Best Darmanitan Moveset

  • Flare BlitzSTAB
  • U Turn
  • EarthquakeCoverage
  • SuperpowerCoverage

Recommended Teammates

You'll want to breed for Encore and Endure on Darmanitan. These egg moves aren't just nice to have. Combined with STAB from Overheat and Flare Blitz, they expand what Darmanitan can actually threaten in practice.

Level-Up Moves

Lv 1
Incinerate
6010015Fire
Lv 1
Rage
2010020Normal
Lv 1
Rollout
309020Rock
Lv 1
Tackle
5010035Normal
Lv 3
Rollout
309020Rock
Lv 6
Incinerate
6010015Fire
Lv 9
Rage
2010020Normal
Lv 11
Fire Fang
659515Fire
Lv 14
Headbutt
7010015Normal
Lv 17
Swagger
9015Normal
Lv 19
Facade
7010020Normal
Lv 22
Fire Punch
7510015Fire
Lv 25
Work Up
30Normal
Lv 27
Thrash
12010010Normal
Lv 30
Belly Drum
10Normal
Lv 33
Flare Blitz
12010015Fire
Lv 35
Hammer Arm
1009010Fighting
Lv 39
Taunt
10020Dark
Lv 47
Superpower
1201005Fighting
Lv 54
Overheat
130905Fire

TM Moves

Src
TM45
Attract
10015Normal
TM31
Brick Break
7510015Fighting
TM08
Bulk Up
20Fighting
TM78
Bulldoze
6010020Ground
TM100
Confide
20Normal
TM28
Dig
8010010Ground
TM32
Double Team
15Normal
TM26
Earthquake
10010010Ground
TM42
Facade
7010020Normal
TM38
Fire Blast
110855Fire
TM43
Flame Charge
5010020Fire
TM35
Flamethrower
9010015Fire
TM56
Fling
10010Dark
TM52
Focus Blast
120705Fighting
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM86
Grass Knot
10020Grass
TM74
Gyro Ball
1005Steel
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM59
Incinerate
6010015Fire
TM50
Overheat
130905Fire
TM66
Payback
5010010Dark
TM98
Power-Up Punch
4010020Fighting
TM17
Protect+4
10Normal
TM29
Psychic
9010010Psychic
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM05
Roar-6
20Normal
TM80
Rock Slide
759010Rock
HM06
Rock Smash
4010015Fighting
TM39
Rock Tomb
609515Rock
TM48
Round
6010015Normal
TM94
Secret Power
7010020Normal
TM88
Sleep Talk
10Normal
TM23
Smack Down
5010015Rock
TM22
Solar Beam
12010010Grass
TM71
Stone Edge
100805Rock
HM04
Strength
8010015Normal
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
9015Normal
TM12
Taunt
10020Dark
TM46
Thief
6010025Dark
TM41
Torment
10015Dark
TM06
Toxic
9010Poison
TM89
U-turn
7010020Bug
TM61
Will-O-Wisp
8515Fire

Egg Moves

Src
Egg
Encore
1005Normal
Egg
Endure+4
10Normal
Egg
Flame Wheel
6010025Fire
Egg
Focus Energy
30Normal
Egg
Focus Punch-3
15010020Fighting
Egg
Hammer Arm
1009010Fighting
Egg
Sleep Talk
10Normal
Egg
Snatch+4
10Dark
Egg
Take Down
908520Normal
Egg
Yawn
10Normal

Tutor Moves

Src
Tutor
Endeavor
1005Normal
Tutor
Fire Punch
7510015Fire
Tutor
Focus Punch-3
15010020Fighting
Tutor
Heat Wave
959010Fire
Tutor
Snatch+4
10Dark
Tutor
Snore
5010015Normal
Tutor
Superpower
1201005Fighting
Tutor
Uproar
9010010Normal
Tutor
Zen Headbutt
809015Psychic

Reminder Moves

Src
Rem
Uproar
9010010Normal

A handful of locations for Darmanitan with high spawn rates across late-game routes. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.

Where To Catch Darmanitan in Omega Ruby & Alpha Sapphire

To get Darmanitan, start by catching Darumaka through walking encounters at Lv. 36-38. The chain covers 1 catchable stage before reaching the final form.

  1. Darumaka
    Step 1Obtain Darumaka
  2. Darmanitan
    Step 2Darmanitan
    Mirage Spots - Area 15
    Alpha SapphireGrassLv.36-3880%Late
    EFFORTLESS
    Mirage Spots - Area 15
    Omega RubyGrassLv.36-3880%Late
    EFFORTLESS
    Mirage Spots - Area 21
    Alpha SapphireGrassLv.36-3880%Late
    EFFORTLESS
    Mirage Spots - Area 21
    Omega RubyGrassLv.36-3880%Late
    EFFORTLESS
    Mirage Spots - Area 9
    Omega RubyGrassLv.36-386%Late
    CHALLENGING
    Mirage Spots - Area 9
    Alpha SapphireGrassLv.36-386%Late
    CHALLENGING
    or evolve from Darumaka (Step 1)
  • Don't let Darmanitan's 480 base stat total fool you. Zen Mode is what makes it tick — it punches way above its weight class. We rate it B-Tier as a cannon.

  • Watch for Milotic (Water), Excadrill (Ground), and Tyranitar (Rock) when using Darmanitan. They all hit it super-effectively with STAB.

  • Darumaka evolves into Darmanitan at level 35. Darmanitan is the final evolution in a 3-stage line starting from Darumaka. At 480 BST, it's got solid stats to work with.

  • Run Zen Mode on Darmanitan. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Darmanitan also gets Sheer Force, but they don't compare.

  • Darmanitan fills the cannon role. It's a physical attacker with base 140 Attack. Base 95 Speed is workable — faster than some, slower than many. And it's enough bulk to take a hit or two.

  • Darmanitan appears in 7 games, including Black & White, Black 2 & White 2, and X & Y.

Darmanitan first appeared in Black & White and spans 7 games across 5 generations. It later gained a Galarian form in Generation 8, adding new dimensions to its competitive identity.