Stat | Amount | Bar Graph |
---|---|---|
Max CP | 530 | |
Attack | 95 | |
Special Attack | 125 | |
Defense | 85 | |
Special Defense | 75 | |
HP | 95 | |
Speed | 55 |
Overview
Pokemon Let's Go Exeggutor is a Grass and Psychic Type pokemon also known as a Coconut Pokémon, first discovered in the Kanto region. it's weak against , Poison, Fire, Ice, Ghost, Dark, Bug type moves and has a Max CP of 530, 95 HP, 95 Attack, 125 SP Attack, 85 Defense, 75 SP Defense and 55 Speed. Considering it's stats, the best nature to have is Quiet, this will increase it's Sp. Atk and decrease it's Speed stats.
Pokedex Entry
Each of its heads has its own will. They use telepathy to discuss their plans before coming to a joint decision.
Pokemon Lets Go Exeggutor Evolutions
What level does Pokemon Let's Go Exeggutor Evolve at?
The Unevolved Form Exeggcute Use a Leaf Stone to Evolve into Exeggutor.
First | → | Second | → | Third | → | Final |
---|---|---|---|---|---|---|
![]() ![]() ![]() | NPC Trade → | ![]() ![]() ![]() | ||||
![]() ![]() ![]() | Leaf Stone → | ![]() ![]() ![]() |
How to catch Exeggutor in Pokemon Let's Go
Where to catch and find Pokemon Lets Go Exeggutor Locations and their Spawn Rate Chance for that Zone.
The best place to find pokemon let's go Exeggutor is in the Cerulean Cave zone, it will have a Rare Spawn% chance to spawn in the area with a level range of 51-56. This also makes Cerulean Cave the best place to Catch Combo Chain hunt Shiny Exeggutor or for a Flawless IV Stats.
Pokemon | Area | Spawn Chance | Levels | Encounter | Floor |
---|---|---|---|---|---|
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Route 23 | 14% | 41-46 | normal | 1F |
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Route 23 | 1% | 41-46 | normal | 1F |
The list above shows all the spawn locations of this pokemon and it's evolution forms.
Transferring and Catching
The type of Pokemon Candy you receive from Transferring and Catching Exeggutor.
Best Nature for Exeggutor
We recommend a Quiet Nature for Exeggutor, you can visit Madam Celadon to force encounter pokemon of Quiet Nature.
Nature | Increases | Decreases | Choice 1 | Choice 2 |
---|---|---|---|---|
Quiet | Sp. Atk | Speed | Blue | Pink |
Pokemon Lets Go Exeggutor Moves
Level Up Moves
Pokemon Let's Go Exeggutor Moves You Learn From Leveling Up.
LVL | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
0 | Stomp | Normal | Physical | 65 | 20 | 100% | Has a 30% chance to make the target flinch. |
1 | Barrage | Normal | Physical | 15 | 20 | 85% | Hits 2-5 times in one turn. |
1 | Confusion | Psychic | Special | 50 | 25 | 100% | Has a 10% chance to confuse the target. |
1 | Egg Bomb | Normal | Physical | 100 | 10 | 75% | Inflicts regular damage with no additional effect. |
1 | Hypnosis | Psychic | None | -- | 20 | 60% | Puts the target to sleep. |
1 | Power Whip | Grass | Physical | 120 | 10 | 85% | deals damage with no additional effect. |
1 | Stomp | Normal | Physical | 65 | 20 | 100% | Has a 30% chance to make the target flinch. |
1 | Stun Spore | Grass | None | -- | 30 | 75% | Paralyzes the target. |
Learnable TMs Moves
These are the Technical Machines (TM) Moves that Exeggutor can Learn.
Item | Move | Type | Class | Pow | PP | Acc | Effect |
---|---|---|---|---|---|---|---|
TM1 | Headbutt | Normal | Physical | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
TM4 | Teleport | Psychic | None | -- | 20 | -- | Immediately ends wild battles. No effect otherwise. |
TM5 | Rest | Psychic | None | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM6 | Light Screen | Psychic | None | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
TM7 | Protect | Normal | None | -- | 10 | -- | prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves. |
TM8 | Substitute | Normal | None | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM9 | Reflect | Psychic | None | -- | 20 | -- | Reduces damage from physical attacks by half. |
TM12 | Facade | Normal | Physical | 70 | 20 | 100% | deals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed. |
TM27 | Toxic | Poison | None | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM40 | Psychic | Psychic | Special | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM42 | Self-Destruct | Normal | Physical | 200 | 5 | 100% | Self-Destruct deals high damage, but causes the user to faint. |
TM45 | Solar Beam | Grass | Special | 120 | 10 | 100% | The user of Solar Beam will absorb light on the first turn. On the second turn, Solar Beam deals damage. |
TM48 | Hyper Beam | Normal | Special | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM52 | Sludge Bomb | Poison | Special | 90 | 10 | 100% | deals damage and has a 30% chance of poisoning the target. |
TM53 | Mega Drain | Grass | Special | 40 | 15 | 100% | Heals the user by half the damage inflicted. |
TM59 | Dream Eater | Psychic | Special | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
Weak Against |
---|
Flying 2x |
Poison 2x |
Fire 2x |
Ice 2x |
Ghost 2x |
Dark 2x |
Bug 4x |
Strong Against |
---|
Ground 1/2 |
Water 1/2 |
Grass 1/2 |
Electric 1/2 |
Fighting 1/2 |
Psychic 1/2 |