How to Unlock DJ Rotom#

  1. Unlock Rocky Ridges by completing the Withered Wasteland story.
  2. Follow Scorbunny to the tunnel in Rocky Ridges.
  3. Eat Hamburger Steak to upgrade Rock Smash.
  4. Break the glowing stone wall to reveal DJ Rotom inside.

About DJ Rotom#

A Rotom that possessed a mini stereo system and became Stereo Rotom — a form exclusive to Pokopia. Electric/Normal typing with a lightning bolt on its head and pale green eyes. The lore says it fell in love with a synth-pop CD left inside the speakers, which permanently shaped its cheerful personality. Found in Rocky Ridges after Scorbunny leads you through a tunnel to a glowing stone wall.

Services#

Manages the island music system through CDs. Collect CDs by breaking glowing spots with Rock Smash — drops are random, but you'll find a guaranteed one on a bookshelf during your first encounter. DJ Rotom holds up to 5 CDs at a time. Playing music activates the Hype specialty in nearby Pokemon, making them dance and generate Mood Points. The soundtrack includes tracks from across the Pokemon series: Pallet Town Theme, Fortree City, The Academy, and more.

DJ Specialty#

  • Rocky Ridges, inside a mine shaft behind a glowing stone wall. Scorbunny leads you there. Break through with upgraded Rock Smash and you'll find Stereo Rotom waiting inside.

  • CDs drop randomly from glowing spots you smash with Rock Smash. One guaranteed CD sits on a bookshelf when you first meet DJ Rotom. Load up to 5 CDs at a time, and Rotom shuffles through them as background music. The tracks include Pallet Town Theme, Fortree City, and other classic Pokemon songs.

  • More than just ambiance. Music from DJ Rotom activates the Hype specialty in nearby Pokemon. Hype Pokemon start dancing, which directly raises the Mood meter in your area. This is critical during the "Time to Party!" quest in Rocky Ridges, where you need 100 Mood Points to progress.

  • Yes. Stereo Rotom is Electric/Normal, a typing exclusive to Pokopia. Fans expected a Sound-type for a stereo form, but Game Freak used Normal as the audio stand-in instead.