
Togedemaru Best Moveset
Electric/Steel typing resists 9 types, AbilityLightning Rod absorbs Electric moves for Sp. Atk boosts, and AbilityIron Barbs damages contact attackers. 98 Attack at 96 Speed gives the moveset a fast physical profile. E-tier because 65 HP and 63/73 defenses fold to Ground and Fire that dominate the format.
Electric/Steel with Lightning Rod in Gen VII (Sun & Moon). Redirected Electric moves. Nuzzle paralyzed. U-turn pivoted. 98 Speed was fast for a support piece.
Best Moves
Best Build
Togedemaru best EVs are Attack and Speed
Physical Sweeper Moveset
- Spiky Shield
- Endeavor
- Fake Out
- Zing Zap
Recommended Teammates
Dropped in Gen VIII (Sword & Shield). 98 Speed wasn't enough as the format got faster. Lightning Rod utility existed on better bodies.
Wall Moveset
- Iron Head
- Spiky Shield
- Wish
- Toxic
Recommended Teammates
Togedemaru Weakness
Ground, Fire, and Fighting moves hit Togedemaru for super-effective damage. Ground hits land at 4x, so they're the biggest threat. The upside? Poison-type moves can't touch it at all. 11 resistances give it solid defensive coverage on top of that. Lightning Rod grants an additional Electric immunity, reshaping the matchup chart. Togedemaru leans offensive (base 98 Atk) rather than trying to tank its weaknesses.
| Damage | Types |
|---|---|
| 4x (Critical) | Ground |
| 2x (Weak) | Fire, Fighting |
| 0.5x (Resist) | Normal, Electric, Grass, Ice, Psychic, Bug, Rock, Dragon, Fairy |
| 0.25x (Resist) | Flying, Steel |
| 0x (Immune) | Poison |
What is Togedemaru Weak Against
ExcellentBest Pokemon Against Togedemaru
Gliscor threatens a KO with Earthquake (149-176%). Garchomp's Earthquake also KOs at 236-277%.
B | ||
Recommended Build AbilityIron Barbs ItemLeftovers NatureRelaxed Moves View Ferrothorn builds →
| ||
B | ||
Recommended Build AbilityPoisonheal ItemToxic Orb NatureCareful Moves
Damage vs Togedemaru View Gliscor builds →Earthquake 4x149-176%KO Knock Off24-29% | ||
B | ||
Recommended Build AbilityRough Skin ItemRocky Helmet NatureJolly Moves
Damage vs Togedemaru View Garchomp builds →Earthquake 4x236-277%KO | ||
Blaziken FireFighting | B | |
Recommended Build AbilitySpeed Boost ItemLife Orb NatureAdamant Moves
Damage vs Togedemaru View Blaziken builds →Close Combat 2x285-335%KO Flare Blitz 2x285-335%KO | ||
Recommended Build AbilityIntimidate ItemRocky Helmet NatureJolly Moves View Landorus-Therian builds →
| ||
Evolution
Togedemaru is what you get. No evolutions, but it breeds through two egg groups with plenty of partners. Hatching is quick to hatch. View every chain in the Evolution Chart.
How to Evolve
Togedemaru Locations
Togedemaru appears at moderate rates across 4 spots in late-game routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.
Best Locations to Catch Togedemaru in Sword & Shield
5 encounter spots for Togedemaru at moderate rates starting from mid-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.
Best Locations to Catch Togedemaru in Ultra Sun & Ultra Moon
You can find Togedemaru through 3 walking and gift encounters at Lv. 29-35. The list is sorted by game progression, so the earliest accessible spots show up first.
A few locations for Togedemaru with moderate rates across mid-game routes. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.
Best Locations to Catch Togedemaru in Sun & Moon
Base Stats
Togedemaru's spread isn't flashy. Attack leads, Sp. Atk trails, 2 stats clear the bar. Common in the wild and worth 2 Attack EVs, on a medium-fast 1M XP curve.
When it’s in trouble, it curls up into a ball, makes its fur spikes stand on end, and then discharges electricity indiscriminately.
Togedemaru Guide
It depends on your team. Togedemaru at 435 BST isn't a powerhouse, but the Electric/Steel coverage might be exactly what you're missing.
Don't let Togedemaru's 435 base stat total fool you. Lightning Rod is what makes it tick. It punches way above its weight class. We rate it C-Tier as a pivot.
Run Lightning Rod on Togedemaru. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Togedemaru also gets Iron Barbs and Sturdy, but they don't compare.
Togedemaru fills the pivot role. It's a physical attacker with base 98 Attack. Base 96 Speed is workable. Faster than some, slower than many. And it's enough bulk to take a hit or two.
Game Availability
Introduced in Sun & Moon, Togedemaru has appeared in 3 games across 4 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SMDebut

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves