
Is Stoutland Good in Omega Ruby & Alpha Sapphire Playthrough?
Stoutland from a wild Lillipup brings 110 Attack and AbilityIntimidate. Normal typing has no gym advantages, but the Intimidate support and raw power carry it through the mid-game. Fades against the E4.
Lillipup trades roughly evenly with Roxanne's team.
Lillipup has the type edge here and should clean up Brawly's team.
Herdier trades roughly evenly with Wattson's team.
Herdier has the type edge here and should clean up Flannery's team.
Herdier trades roughly evenly with Norman's team.
Stoutland has the type edge here and should clean up Winona's team.
Stoutland trades roughly evenly with Tate & Liza's team.
Stoutland has the type edge here and should clean up Wallace's team.
Stoutland has the type edge here and should clean up Sidney's team.
Stoutland trades roughly evenly with Phoebe's team.
Stoutland has the type edge here and should clean up Glacia's team.
Stoutland has the type edge here and should clean up Drake's team.
Stoutland trades roughly evenly with Steven's team.
Catch Lillipup on Route 101 (walking, Lv 2, common). DexNav.
Your Lillipup should hit Level 16 before you reach Wattson, at typical leveling pace.
Your Herdier should hit Level 32 before you reach Winona, at typical leveling pace.
How to Get Stoutland in Omega Ruby & Alpha Sapphire
You're catching Lillipup first, not Stoutland. Lillipup appears at solid rates in the encounters below. The step cards map the full 3-stage chain with evolution methods between each stage.
How to Obtain Stoutland in ORAS
To get Stoutland, start by catching Lillipup through walking encounters at Lv. 2-3. The chain covers 1 catchable stage before reaching the final form.
Stoutland Weakness
Stoutland is weak to Fighting. On the flip side, it's immune to Ghost-type moves entirely. With 85 HP and balanced defenses, Stoutland can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Fighting |
| 0x (Immune) | Ghost |
What is Stoutland Weak Against
GoodBest Pokemon Against Stoutland
Heracross BugFighting | B | |
Available Move Moves
Damage vs Stoutland View Heracross builds →Close Combat 2x114-134%KO | ||
Blaziken FireFighting | B | |
Obtain MethodEvolve Torchic (Route 101 Gift) Available Move Moves
Damage vs Stoutland View Blaziken builds →High Jump Kick 2x119-141%KO | ||
Infernape FireFighting | B | |
Obtain MethodEvolve Chimchar (Route 101 Gift) Available Move Moves
Damage vs Stoutland View Infernape builds →Close Combat 2x98-116%KO | ||
Hitmonlee Fighting | B | |
Available Move Moves
Damage vs Stoutland View Hitmonlee builds →High Jump Kick 2x119-141%KO | ||
Emboar FireFighting | C | |
Obtain MethodEvolve Tepig (Route 101 Gift) | ||
Hariyama Fighting | B | |
Available Move Moves
Damage vs Stoutland View Hariyama builds →Close Combat 2x107-126%KO | ||
Heracross BugFighting | B | |
Available Move Moves
Damage vs Stoutland View Heracross builds →Close Combat 2x111-132%KO | ||
Blaziken FireFighting | B | |
Obtain MethodEvolve Torchic (Route 101 Gift) Available Move Moves
Damage vs Stoutland View Blaziken builds →High Jump Kick 2x115-136%KO | ||
Infernape FireFighting | B | |
Obtain MethodEvolve Chimchar (Route 101 Gift) Available Move Moves
Damage vs Stoutland View Infernape builds →Close Combat 2x95-111%KO | ||
Hitmonlee Fighting | B | |
Available Move Moves
Damage vs Stoutland View Hitmonlee builds →High Jump Kick 2x115-136%KO | ||
Terrakion RockFighting | B | |
Obtain MethodMirage Spots Interact Encounter Available Move Moves
Damage vs Stoutland View Terrakion builds →Close Combat 2x115-136%KO | ||
Cobalion SteelFighting | B | |
Obtain MethodMirage Spots Interact Encounter Available Move Moves
Damage vs Stoutland View Cobalion builds →Close Combat 2x84-100%KO | ||
Hitmonchan Fighting | C | |
Available Move Moves
Damage vs Stoutland View Hitmonchan builds →Focus Punch 2x120-142%KO | ||
Gurdurr Fighting | C | |
Available Move Moves
Damage vs Stoutland View Gurdurr builds →Focus Punch 2x120-142%KO | ||
Heracross BugFighting | B | |
Available Move Moves
Damage vs Stoutland View Heracross builds →Close Combat 2x112-132%KO | ||
In Omega Ruby & Alpha Sapphire, Machamp's Stone Edge hits Stoutland for 42-50%.
Machamp Fighting | B | |
Recommended Build AbilityNoguard ItemAssault Vest NatureAdamant Moves
Damage vs Stoutland View Machamp builds →Knock Off27-32% Bullet Punch17-20% Stone Edge42-50% | ||
Stoutland Evolutions
End of the line. Stoutland caps a three-stage chain that started at Lillipup. Breeding produces the base form, and eggs are quick to hatch. Attack grew the most through evolution (+50 over Lillipup), and Stoutland peaks at 500 total stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Stoutland to get Lillipup eggs easily using 200 partners from the Ground egg group. Notable egg moves include After You, Charm, Endure and 9 more.
ORAS Stoutland Best Moveset
110 Attack with AbilitySand Rush doubling 80 Speed to 160 in sandstorm. AbilityIntimidate drops opponent Attack on entry. AbilityScrappy as a hidden ability hits Ghost with Normal TermStab. The moveset earns a sand team slot through Scrappy coverage that bypasses Ghost immunity at sand-boosted Speed.
Best Build
Stoutland best EVs are Attack and Speed
Physical Sweeper Moveset
- Superpower
- Crunch
- Return
- Ice Fang
Recommended Teammates
Moves List
Take Down and Last Resort bring the raw damage. But Stoutland also picks up coverage across 12 types from TMs, making it tough to find a safe switch. You're not locked into one angle here.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
Base Stats
It rescues people stranded by blizzards in the mountains. Its shaggy fur shields it from the cold.
Being wrapped in its long fur is so comfortable that a person would be fine even overnight on a wintry mountain.
Stoutland Omega Ruby & Alpha Sapphire Guide
In Omega Ruby & Alpha Sapphire, Intimidate changes the entire equation for Stoutland. The 500 BST doesn't tell the full story. Ranked C-Tier as an attacker. Superpower with Choice Band is the standard set.
In Omega Ruby & Alpha Sapphire, Stoutland's biggest threats include Lucario (Fighting), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.
Intimidate is what you want on Stoutland. Every competitive set worth running is built with that ability in mind. The alternatives (Sand Rush, Scrappy) work on paper but Intimidate is what makes Stoutland worth using.
Base 80 Speed is workable. Faster than some, slower than many. On offense, Stoutland is a physical attacker with base 110 Attack. Defensively? Enough bulk to take a hit or two. Best used as an attacker.
For Omega Ruby & Alpha Sapphire, the core moveset is Superpower, Crunch, Return, and Ice Fang. Superpower leads at 0% usage. Return provides reliable STAB damage.
Game Availability
Stoutland joined the series in Black & White and has been available in 7 titles so far. With 6 generations of appearances, it's established itself despite the later start.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BWDebut

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves