
Is Nosepass Good in Black 2 & White 2 Playthrough?
Rock with AbilitySturdy. Wild in Chargestone Cave. Level up in Chargestone Cave for Probopass, adding Steel. AbilitySturdy guarantees a hit. Handles Skyla through Rock. Probopass adds nine resistances with Rock/Steel.
Nosepass resists most of Cheren's coverage and hits back hard.
Nosepass has the type edge here and should clean up Roxie's team.
Nosepass has the type edge here and should clean up Burgh's team.
Nosepass has the type edge here and should clean up Elesa's team.
Clay's team hits Nosepass's weaknesses hard.
Probopass has the type edge here and should clean up Skyla's team.
Drayden's team hits Probopass's weaknesses hard.
Probopass trades roughly evenly with Marlon's team.
Probopass trades roughly evenly with Shauntal's team.
Grimsley's team hits Probopass's weaknesses hard.
Probopass trades roughly evenly with Caitlin's team.
Marshal's team hits Probopass's weaknesses hard.
Probopass trades roughly evenly with Iris's team.
Catch Nosepass on Route 6 (Hidden Grotto, Lv 25-29).
You can pick up the Thunder Stone in Chargestone Cave. 7 other locations are also available.
How to Get Nosepass in Black 2 & White 2
decent spawn rates for Nosepass across 14 locations in mid-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.
Where To Catch Nosepass in B2W2
The path to Nosepass starts with Nosepass at Lv. 27-57 via walking encounters. 1 catchable stage total, with locations listed for each one below.
Step 1Nosepass ✓Chargestone Cave - 1FLv.27CaveRate 10%AnyChargestone Cave - B1FLv.30CaveRate 10%AnyChargestone Cave - B2FLv.30CaveRate 10%AnyClay Tunnel - Room 1Lv.55-57CaveRate 15%AnyClay Tunnel - Room 2Lv.55-57CaveRate 15%AnyClay Tunnel - Room 3Lv.55-57CaveRate 15%AnyUnderground Ruins - All areasLv.55-57FloorRate 15%Any
Step 2Evolve into Probopass
Nosepass Weakness
Nosepass's Rock typing leaves it vulnerable to Water, Grass, Fighting, Ground, and Steel. The Rock typing picks up 4 resistances to work with. Nosepass's physical bulk (base 135 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
| Damage | Types |
|---|---|
| 2x (Weak) | Water, Grass, Fighting, Ground, Steel |
| 0.5x (Resist) | Normal, Fire, Poison, Flying |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Nosepass Weak Against
FragileBest Pokemon Against Nosepass
Jellicent WaterGhost | B | |
Available Moves Moves
Damage vs Nosepass View Jellicent builds →Bubble Beam 2x75-89% Energy Ball 2x61-73% | ||
Alomomola Water | B | |
Azumarill Water | C | |
Available Moves Moves
Damage vs Nosepass View Azumarill builds →Bubble Beam 2x57-68% Rock Smash 2x18-23% | ||
Riolu Fighting | C | |
Psyduck Water | C | |
Available Moves Moves
Damage vs Nosepass View Psyduck builds →Water Pulse 2x57-68% Rock Smash 2x18-23% | ||
Lilligant Grass | C | |
Leafeon Grass | B | |
Available Moves Moves
Damage vs Nosepass View Leafeon builds →Razor Leaf 2x55-65% Rock Smash 2x27-33% | ||
Whimsicott Grass | C | |
Jellicent WaterGhost | B | |
Available Moves Moves
Damage vs Nosepass View Jellicent builds →Bubble Beam 2x69-82% Energy Ball 2x55-65% | ||
Alomomola Water | B | |
Lilligant Grass | C | |
Magnezone ElectricSteel | A | |
Available Move Moves
Damage vs Nosepass View Magnezone builds →Mirror Shot 2x99-116%KO | ||
Sandslash Ground | C | |
Available Moves Moves
Damage vs Nosepass View Sandslash builds →Dig 2x72-85% Rock Smash 2x25-30% | ||
Sunflora Grass | C | |
Available Move Moves
Damage vs Nosepass View Sunflora builds →Petal Dance 2x152-179%KO | ||
Leafeon Grass | B | |
Available Moves Moves
Damage vs Nosepass View Leafeon builds →Dig 2x51-60% Razor Leaf 2x52-63% Rock Smash 2x27-33% | ||
Heracross BugFighting | B | |
Available Moves Moves
Damage vs Nosepass View Heracross builds →Close Combat 2x120-142%KO Dig 2x54-65% | ||
Sandslash Ground | C | |
Available Moves Moves
Damage vs Nosepass View Sandslash builds →Dig 2x69-81% Brick Break 2x43-51% | ||
Sunflora Grass | C | |
Available Move Moves
Damage vs Nosepass View Sunflora builds →Petal Dance 2x145-170%KO | ||
Magnezone ElectricSteel | A | |
Available Move Moves
Damage vs Nosepass View Magnezone builds →Mirror Shot 2x96-114%KO | ||
Roserade GrassPoison | B | |
Excadrill GroundSteel | A | |
Available Moves Moves
Damage vs Nosepass View Excadrill builds →Earthquake 2x108-129%KO Brick Break 2x54-64% Metal Claw 2x57-68% | ||
Heracross BugFighting | B | |
Available Moves Moves
Damage vs Nosepass View Heracross builds →Close Combat 2x121-143%KO Dig 2x54-64% | ||
Magnezone ElectricSteel | A | |
Available Move Moves
Damage vs Nosepass View Magnezone builds →Flash Cannon 2x114-136%KO | ||
Roselia GrassPoison | C | |
Sandslash Ground | C | |
Available Moves Moves
Damage vs Nosepass View Sandslash builds →Dig 2x69-82% Brick Break 2x42-50% | ||
Excadrill GroundSteel | A | |
Available Moves Moves
Damage vs Nosepass View Excadrill builds →Earthquake 2x111-131%KO Brick Break 2x55-65% Metal Claw 2x57-68% | ||
Heracross BugFighting | B | |
Available Moves Moves
Damage vs Nosepass View Heracross builds →Close Combat 2x123-146%KO Dig 2x55-65% | ||
Cobalion SteelFighting | B | |
Obtain MethodRoute 13 Interact Encounter Available Moves Moves
Damage vs Nosepass View Cobalion builds →Sacred Sword 2x70-83% Iron Head 2x62-74% | ||
Lilligant Grass | C | |
Available Move Moves
Damage vs Nosepass View Lilligant builds →Petal Dance 2x153-181%KO | ||
Sunflora Grass | C | |
Excadrill GroundSteel | A | |
Available Moves Moves
Damage vs Nosepass View Excadrill builds →Earthquake 2x109-129%KO Brick Break 2x55-65% Metal Claw 2x57-67% | ||
Heracross BugFighting | B | |
Available Moves Moves
Damage vs Nosepass View Heracross builds →Close Combat 2x121-143%KO Dig 2x53-64% | ||
Cobalion SteelFighting | B | |
Obtain MethodRoute 13 Interact Encounter Available Moves Moves
Damage vs Nosepass View Cobalion builds →Sacred Sword 2x71-84% Iron Head 2x62-73% | ||
Lilligant Grass | C | |
Available Move Moves
Damage vs Nosepass View Lilligant builds →Petal Dance 2x152-179%KO | ||
Terrakion RockFighting | B | |
Obtain MethodRoute 22 Interact Encounter Available Moves Moves
Damage vs Nosepass View Terrakion builds →Sacred Sword 2x95-112%KO Bulldoze 2x42-50% | ||
Terrakion RockFighting | B | |
Obtain MethodRoute 22 Interact Encounter Available Moves Moves
Damage vs Nosepass View Terrakion builds →Close Combat 2x124-146%KO Earthquake 2x69-82% | ||
Gurdurr Fighting | C | |
Available Moves Moves
Damage vs Nosepass View Gurdurr builds →Focus Punch 2x130-154%KO Dig 2x47-56% | ||
Excadrill GroundSteel | A | |
Available Moves Moves
Damage vs Nosepass View Excadrill builds →Earthquake 2x109-128%KO Brick Break 2x55-65% Metal Claw 2x56-66% | ||
Cobalion SteelFighting | B | |
Obtain MethodRoute 13 Interact Encounter Available Moves Moves
Damage vs Nosepass View Cobalion builds →Close Combat 2x93-109%KO Iron Head 2x62-73% | ||
Sawk Fighting | C | |
Available Moves Moves
Damage vs Nosepass View Sawk builds →Close Combat 2x121-143%KO Earthquake 2x68-80% | ||
In Black 2 & White 2, Landorus's Earthquake hits Nosepass for 69-81%.
Ferrothorn GrassSteel | S | |
Recommended Build AbilityIron Barbs ItemLeftovers NatureCareful Moves View Ferrothorn builds →
| ||
Landorus Ground | B | |
Recommended Build AbilitySheerforce ItemLife Orb NatureTimid Moves
Damage vs Nosepass View Landorus builds →Earthquake 2x69-81% U Turn16-19% Stone Edge23-27% | ||
Nosepass Evolutions
To get Probopass from Nosepass, you need an evolution item. The evolution method matters here. The evolved forms gain up to 150 total stats over Nosepass. View every chain in the Evolution Chart.
How to Evolve
B2W2 Nosepass Best Moveset
135 Defense absorbs physical hits at first-stage levels, and AbilityMagnet Pull keeps Steel types from switching out. Rock TermStab fires from 45 Attack at negligible power. The moveset answers Steel types by locking them in but can't threaten them after. Probopass one evolution away adds the Sp. Atk.
Best Build
Nosepass best EVs are Defense and HP
Wall Moveset
- Pain Split
- Toxic
- Protect
- Rock Blast
Recommended Teammates
Moves List
You'll want to breed for Block and Double-Edge on Nosepass. These egg moves aren't just nice to have. Combined with STAB from Head Smash and Stone Edge, they expand what Nosepass can actually threaten in practice.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
Base Stats
Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
Nosepass Black 2 & White 2 Guide
At 375 BST, Nosepass is firmly in pre-evolution territory. Evolve it into Probopass before bringing it to any serious fight.
In Black 2 & White 2, watch for Milotic (Water), Venusaur (Grass), and Hitmonlee (Fighting) when using Nosepass. They all hit it super-effectively with STAB. Ground and Steel-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. At base 30 Speed, Nosepass won't outrun any of these threats so switching to a resist is usually the safer play.
Sturdy prevents being KOed from full HP, leaving 1 HP instead. That's the one you want on Nosepass. Sand Force is the hidden ability. Niche, but it has its uses. Magnet Pull works too if your team needs something different.
Nosepass is a physical attacker with base 45 Attack. Enough bulk to take a hit or two, too. Speed tells the real story. Base 30 Speed is low. Priority moves or Trick Room are the way to go. Fits the support role.
In Black 2 & White 2, For a casual playthrough, Nosepass works as a placeholder. Rock coverage is useful early. The real payoff is Probopass. That's where the stats start mattering.
Game Availability
Since Ruby & Sapphire, Nosepass has been in 15 games. Requiring an item-based evolution to obtain means it's consistently available but requires more effort than simply catching it in the wild.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves