
Medicham Best Moveset
AbilityPure Power doubles the 60 base Attack to effective 120, and Held ItemChoice Band pushes it to 180 equivalent. NatureJolly at 80 Speed outspeeds defensive targets. Fighting/Psychic TermStab covers Dark, Steel, and Fighting types. The moveset is a physical wallbreaker that hits harder than the base stats suggest. Tera Fighting amplifies Close Combat.
Pure Power doubled Attack to an effective 120 in Gen III (Ruby & Sapphire). Fake Out into High Jump Kick hit far above what 60 base Attack should ever allow.
Best Moves
Best Build
Medicham best EVs are Attack and Speed
Physical Sweeper Moveset
- Shadow Ball
- Brick Break
- Rock Slide
- Focus Punch
Recommended Teammates
Dropped hard in Gen IV (Diamond & Pearl). Other Fighting-types had naturally higher Attack and didn't need an ability just to hit at competitive levels.
Physical Sweeper Moveset
- Ice Punch
- High Jump Kick
- Zen Headbutt
- Fake Out
Recommended Teammates
Recovered slightly in Gen V (Black & White). Drain Punch for recovery and Pure Power's doubling kept it viable as a niche offensive Fighting-type.
Physical Revenge Killer Moveset
- Ice Punch
- High Jump Kick
- Zen Headbutt
- Thunder Punch
Recommended Teammates
Mega Medicham hit 100 base Attack doubled by Pure Power — effective 200 Attack in Gen VI (X & Y). Base form was unremarkable but the Mega was terrifying.
Physical Revenge Killer Moveset
- High Jump Kick
- Ice Punch
- Zen Headbutt
- Trick
Recommended Teammates
Mega Medicham was strong in Gen VII (Sun & Moon) but base form fell. 80 Speed and Fighting/Psychic's many weaknesses made it fragile without Mega stats.
Physical Revenge Killer Moveset
- Zen Headbutt
- Drain Punch
- Fake Out
- Bullet Punch
Recommended Teammates
No Mega form in Gen IX (Scarlet & Violet). 60 Attack doubled to 120 wasn't enough when other Pokemon had 120+ naturally without needing an ability to get there.
Physical Sweeper Moveset
- Close Combat
- Ice Punch
- Bullet Punch
- Zen Headbutt
Recommended Teammates
Medicham Weakness
Medicham is weak to Flying, Ghost, and Fairy. With 60 HP and balanced defenses, Medicham can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Flying, Ghost, Fairy |
| 0.5x (Resist) | Fighting, Rock |
What is Medicham Weak Against
VulnerableBest Pokemon Against Medicham
Ting-Lu's Earthquake hits Medicham for 34-41%. Tyranitar deals 52-62% with Knock Off.
A | ||
Recommended Build AbilityVesselofruin ItemLeftovers NatureCareful Moves
Damage vs Medicham View Ting-Lu builds →Earthquake34-41% | ||
B | ||
Recommended Build AbilityNatural Cure ItemLeftovers NatureCalm Moves View Blissey builds →
| ||
B | ||
Recommended Build AbilitySand Stream ItemChoice Band NatureAdamant Moves
Damage vs Medicham View Tyranitar builds →Knock Off52-62% Stone Edge40-48% | ||
B | ||
Recommended Build AbilityFlashfire ItemLeftovers NatureTimid Moves View Heatran builds →
| ||
B | ||
Recommended Build AbilityPressure ItemRocky Helmet NatureImpish Moves
Damage vs Medicham View Corviknight builds →U Turn20-23% | ||
Evolution
Medicham is what Meditite becomes. Breed it for Meditite eggs (average hatch time). Plenty of partners for breeding via one egg group. Eggs are average hatch time. The evolution from Meditite pushed Medicham to 510 total stats. Attack saw the largest single gain at +60. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Medicham to get Meditite eggs easily using 70 partners from the Humanshape egg group.
How to Get Medicham
A solid number of locations for Medicham with moderate rates across late-game routes. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.
Where To Catch Medicham in SV
To get Medicham, start by catching Meditite through walking encounters at Lv. 20-56. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch MedititeSouth Province (Area Four) - MountainLv.20-39OverworldRate 36%South Province (Area Six) - CaveLv.20-39OverworldRate 36%South Province (Area Six) - MountainLv.20-39OverworldRate 36%West Province (Area Two) - CaveLv.20-39OverworldRate 36%The Great Crater of PaldeaLv.40-56OverworldRate 8%
Step 2Medicham ✓South Province (Area Four) - MountainLv.40-56OverworldRate 8%South Province (Area Six) - CaveLv.40-56OverworldRate 8%South Province (Area Six) - MountainLv.40-56OverworldRate 8%The Great Crater of PaldeaLv.40-56OverworldRate 8%West Province (Area Two) - CaveLv.40-56OverworldRate 8%or evolve from Meditite (Step 1)
A few locations for Medicham with moderate rates across late-game routes. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.
Where To Catch Medicham in LZA
To get Medicham, start by catching Meditite through walking encounters at Lv. 19-64. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch MedititeWild Zone 6Lv.19-20OverworldLegends: Z-A
Step 2Medicham ✓Wild Zone 16Lv.40-42OverworldLegends: Z-AWild Zone 20Lv.63-64OverworldLegends: Z-Aor evolve from Meditite (Step 1)
32 encounter spots for Medicham at decent spawn rates starting from late-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.
Where To Catch Medicham in BDSP
To get Medicham, start by catching Meditite through walking encounters at Lv. 12-52. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch MedititeRoute 211 - WestLv.12-14GrassRate 35%Morning/dayMt. Coronet - Route 211 EntranceLv.13-14CaveRate 25%Route 211 - WestLv.13-14GrassRate 25%NightMt. Coronet - Route 207 EntranceLv.15CaveRate 10%Route 211 - EastLv.27-28GrassRate 35%Route 210 - NorthLv.24-26GrassRate 30%Morning/dayRoute 208Lv.16-17GrassRate 20%Morning/dayRoute 210 - NorthLv.25-26GrassRate 20%NightRoute 208Lv.17GrassRate 10%NightDazzling CaveLv.25-29CaveRequires StrengthStargleam CavernLv.25-29CaveRequires StrengthWhiteout CaveLv.25-29CaveRequires StrengthMt. Coronet - B1FLv.31-32CaveRate 25%Mt. Coronet - Route 216 EntranceLv.31-32CaveRate 25%Route 216Lv.33-34GrassRate 20%Morning/dayRoute 216Lv.34GrassRate 10%NightAcuity LakefrontLv.35GrassRate 10%Morning/dayRoute 217Lv.35GrassRate 10%Morning/day
Step 2Medicham ✓Acuity LakefrontLv.35-36GrassRate 20%Route 217Lv.35-36GrassRate 20%Mt. Coronet - SummitLv.39-40CaveRate 20%Morning/dayVictory Road - 1FLv.44-46CaveRate 15%Victory Road - B1FLv.44-46CaveRate 15%Victory Road - 2FLv.45-47CaveRate 15%Mt. Coronet - 2FLv.37CaveRate 10%Mt. Coronet - 3FLv.37CaveRate 10%Mt. Coronet - 4FLv.39CaveRate 10%Mt. Coronet - 5FLv.39CaveRate 10%Mt. Coronet - SummitLv.40CaveRate 10%NightMt. Coronet - Top CaveLv.40CaveRate 10%Mt. Coronet - 6FLv.41CaveRate 10%Mt. Coronet - 7FLv.41CaveRate 10%Victory Road - Nat Dex AreaLv.50-52CaveRate 15%Victory Road - Nat Dex Area B1FLv.50-52CaveRate 15%or evolve from Meditite (Step 1)
You'll find Medicham at Ultra Space Wilds as a set encounter. It's always there at that location, so come prepared for the battle. The location details below cover exact positioning.
How to Obtain Medicham in USUM
Step 1Obtain Meditite
Step 2Medicham ✓Ultra Space Wilds - CaveLv.60Interact with Pokemonor evolve from Meditite (Step 1)
Base Stats
Everything pushes toward mixed damage here. Medicham's Attack does the work, HP pays the price. But you're still getting 2 Speed EVs per KO. Moderately hard to find, on a medium-fast 1M XP curve.
Thanks to Mega Evolution, its mental power is limitless. It conjures up arms imbued with malice to defeat its enemies.
Medicham Guide
Medicham looks average on paper at 510 BST. But Pure Power is why it sees play. Build around that and it pulls its weight. C-Tier sweeper on our tier list.
Yes. Mega Medicham is the evolved form, sitting at 610 BST. Big power spike over base Medicham (510). Equip the Mega Stone and it transforms in battle.
Medicham's biggest threats include Salamence (Flying), Misdreavus (Ghost), and Clefable (Fairy), all carrying super-effective STAB moves.
Medicham gets Pure Power. But Pure Power is the one that matters. It's the centerpiece of every viable set. Build around that. With base 100 Speed, Pure Power gives Medicham an edge before opponents can react.
Medicham is a physical attacker with base 100 Attack. Enough bulk to take a hit or two, too. Speed tells the real story. Base 100 Speed lets it outrun most of the field. Fits the sweeper role.
Game Availability
Available since Ruby & Sapphire, Medicham appears in 15 games spanning 8 generations. Beyond its original form, it gained a Mega form in Generation 6.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORASMega

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves