
Masquerain Best Moveset
Bug/Flying at 100 Sp. Atk and 80 Speed with AbilityIntimidate lowering opposing Attack on entry. Held ItemFocus Sash guarantees surviving one hit. NatureModest pushes the special output. The moveset combines Intimidate support with special offense from an unusual typing. 82 Sp. Def provides some special bulk between pivots.
Changed from Bug/Water to Bug/Flying on evolution in Gen III (Ruby & Sapphire). Lost Water typing, gained Stealth Rock weakness. 100 Sp. Atk from 80 Speed was mid.
Special Attacker Moveset
- Hydro Pump
- Rain Dance
- Stun Spore
- Blizzard
Recommended Teammates
Intimidate on a special attacker was the surprise in Gen IV (Diamond & Pearl). Softened physical hits on switch-in, but 62 Defense crumbled anyway.
Best Moves
Best Build
Masquerain best EVs are Sp. Atk and Speed
Special Setup Sweeper Moveset
- Air Slash
- Agility
- Baton Pass
- Hydro Pump
Recommended Teammates
Quiver Dance boosted Sp. Atk, Sp. Def, and Speed in Gen V (Black & White). On 62 Defense, one physical hit ended the dance before it started.
Special Setup Sweeper Moveset
- Quiver Dance
- Bug Buzz
- Air Slash
- Scald
Recommended Teammates
Bug/Flying cost 25% from Stealth Rock in Gen VI (X & Y). Quiver Dance required surviving a setup turn Masquerain often couldn't afford.
Wall Moveset
- Air Slash
- Sticky Web
- Stun Spore
- U Turn
Recommended Teammates
Intimidate was the only reason to consider Masquerain in Gen VII (Sun & Moon). 100 Sp. Atk wasn't threatening enough to close games.
Special Setup Sweeper Moveset
- Bug Buzz
- Ice Beam
- Air Slash
- Quiver Dance
Recommended Teammates
Six gens and a type change that hurt in Gen IX (Scarlet & Violet). Bug/Water as Surskit would have been better. Bug/Flying brought Stealth Rock misery.
Special Setup Sweeper Moveset
- Sticky Web
- Quiver Dance
- Air Slash
- Bug Buzz
Recommended Teammates
Masquerain Weakness
Masquerain is weak to Rock, Fire, Electric, Ice, and Flying. Watch out for Rock attacks, those deal 4x damage. On the flip side, it's immune to Ground-type moves entirely. Masquerain leans toward special offense (base 100 Sp.Atk) instead of trying to wall anything.
| Damage | Types |
|---|---|
| 4x (Critical) | Rock |
| 2x (Weak) | Fire, Electric, Ice, Flying |
| 0.5x (Resist) | Bug |
| 0.25x (Resist) | Grass, Fighting |
| 0x (Immune) | Ground |
What is Masquerain Weak Against
VulnerableBest Pokemon Against Masquerain
S | ||
Recommended Build AbilityProtosynthesis ItemHeavy-Duty Boots NatureJolly Moves
Damage vs Masquerain View Great Tusk builds →Rapid Spin29-34% | ||
A | ||
Recommended Build AbilityRegenerator ItemHeavy-Duty Boots NatureRelaxed Moves
Damage vs Masquerain View Alomomola builds →Flip Turn18-21% Scald12-14% | ||
B | ||
Recommended Build AbilityPoisonheal ItemToxic Orb NatureCareful Moves
Damage vs Masquerain View Gliscor builds →Knock Off24-28% | ||
B | ||
Recommended Build AbilityRough Skin ItemRocky Helmet NatureJolly Moves View Garchomp builds →
| ||
Recommended Build AbilityIntimidate ItemRocky Helmet NatureJolly Moves View Landorus-Therian builds →
| ||
Evolution
Masquerain is what Surskit becomes. Breed it for Surskit eggs (quick to hatch). Plenty of partners for breeding via two egg groups. Eggs are quick to hatch. The evolution from Surskit pushed Masquerain to 454 total stats. Sp.Atk saw the largest single gain at +50. View every chain in the Evolution Chart.
How to Evolve
How to Get Masquerain
moderate rates for Masquerain across 16 locations in mid-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.
Where To Catch Masquerain in SV
The path to Masquerain starts with Surskit at Lv. 7-60 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch SurskitSouth Province (Area Five) - LakeLv.8-23OverworldRate 36%South Province (Area Five) - RiverLv.8-23OverworldRate 36%South Province (Area One) - LakeLv.8-23OverworldRate 36%South Province (Area One) - RiverLv.8-23OverworldRate 36%Kitakami WildsLv.7-60OverworldMossfell ConfluenceLv.7-60OverworldOni MountainLv.7-60OverworldParadise BarrensLv.7-60OverworldTimeless WoodsLv.7-60Overworld
Step 2Masquerain ✓The Great Crater of PaldeaLv.23-60OverworldRate 12%Kitakami WildsLv.22-60OverworldMossfell ConfluenceLv.22-60OverworldOni MountainLv.22-60OverworldSouth Province (Area Five) - LakeLv.23-56OverworldRate 8%South Province (Area Five) - RiverLv.23-56OverworldRate 8%South Province (Area Four) - LakeLv.23-56OverworldRate 8%South Province (Area Four) - RiverLv.23-56OverworldRate 8%or evolve from Surskit (Step 1)
You're catching Surskit first, not Masquerain. Surskit appears at solid rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.
How to Obtain Masquerain in BDSP
To get Masquerain, start by catching Surskit through walking encounters at Lv. 2-63. The chain covers 1 catchable stage before reaching the final form.
Step 1Catch SurskitLake VerityLv.2GrassRate 40%Swarm activeFountainspring CaveLv.58-63CavePost-gameRiverbank CaveLv.58-63CavePost-gameStill-Water CavernLv.58-63CavePost-game
Step 2Masquerain ✓
decent spawn rates across 2 locations for Masquerain in mid-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Where To Catch Masquerain in USUM
The path to Masquerain starts with Surskit at Lv. 14-28 via walking and surfing encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch SurskitBrooklet Hill - NorthLv.14-17Surfing on waterRate 40%NightBrooklet Hill - SouthLv.14-17Surfing on waterRate 40%NightBrooklet Hill - NorthLv.14-17GrassRate 20%NightBrooklet Hill - SouthLv.14-17GrassRate 20%Night
Step 2Masquerain ✓Malie GardenLv.25-28GrassRate 20%Nightor evolve from Surskit (Step 1)
Masquerain starts showing up in mid-game routes at decent spawn rates across 2 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.
Where To Catch Masquerain in SM
Surskit is your first catch on the way to Masquerain. You'll find walking and surfing encounters from Lv. 14-27 across 10 total spots in the chain.
Step 1Catch SurskitBrooklet Hill - NorthLv.14-17Surfing on waterRate 40%NightBrooklet Hill - SouthLv.14-17Surfing on waterRate 40%NightBrooklet Hill - SouthLv.14-17GrassRate 20%NightBrooklet Hill - NorthLv.14-17GrassRate 10%Night
Step 2Masquerain ✓Malie GardenLv.24-27GrassRate 20%Nightor evolve from Surskit (Step 1)
Base Stats
Nothing fancy in Masquerain's spread. It leans special with Sp. Atk out front. And you'll get 2 Sp. Atk and Sp. Def EVs per KO for it. Follows a medium-fast 1M XP curve.
The antennae have distinctive patterns that look like eyes. When it rains, they grow heavy, making flight impossible.
Masquerain Guide
Masquerain looks average on paper at 454 BST. But Intimidate is why it sees play. Build around that and it pulls its weight. C-Tier attacker on our tier list.
Masquerain's biggest threats include Tyranitar (Rock), Blaziken (Fire), and Jolteon (Electric), all carrying super-effective STAB moves. Tyranitar is the most dangerous since Rock moves deal 4x damage. Ice and Flying-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.
Masquerain gets Intimidate and Unnerve. But Intimidate is the one that matters. It's the centerpiece of every viable set. Build around that.
Masquerain is a special attacker with base 100 Sp. Atk. Enough bulk to take a hit or two, too. Speed tells the real story. Base 80 Speed is workable. Faster than some, slower than many. Fits the attacker role.
The core moveset is Sticky Web, Quiver Dance, Air Slash, and Bugbuzz. Sticky Web leads at 0% usage. This set covers the attacker role with a mix of damage and utility.
Game Availability
Debuting in Ruby & Sapphire, Masquerain appears in 14 games across 8 generations. A reliable presence in a solid number of games, typically found through wild encounters.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RSDebut

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves