Special
Support
70Speed · Below Avg

Is Mantine Good in Brilliant Diamond & Shining Pearl Playthrough?

Underground Water/Flying. Mantine tanks special hits with its high Sp. Def. Handles Flint comfortably and absorbs Lucian's special attacks. AbilityWater Absorb provides free healing. Defensive but reliable.

StrongGoodEvenToughBadSGETEEETGGEEERoarkGym 1GardeniaGym 2MayleneGym 3Crasher WakeGym 4FantinaGym 5ByronGym 6CandiceGym 7MantykeCatchableMantineEvolveVolknerGym 8AaronE4BerthaE4FlintE4LucianE4CynthiaChamp*
Roark
Gym 1
Strong

Mantyke resists most of Roark's coverage and hits back hard.

Easy KO
Geodude
Lv 12
RockGround
Rock Head
Stealth RockDefense CurlRolloutLeer
Easy KO
Onix
Lv 12
RockGround
Sturdy
Stealth RockRock ThrowBindHeadbutt
Easy KO
Cranidos
Lv 14
Rock
Mold Breaker
BulldozeLeer
Gardenia
Gym 2
Good

Mantyke has the type edge here and should clean up Gardenia's team.

You Win
Cherubi
Lv 19
Grass
Chlorophyll
Grass KnotGrowthDazzling GleamSafeguard
You Win
Turtwig
Lv 19
Grass
Shell Armor
Grass KnotRazor LeafReflectWork Up
Even
Roserade
Lv 22
GrassPoison
Technician
Grass KnotPetal BlizzardPoison StingStun Spore
Maylene
Gym 3
Even

Mantyke trades roughly evenly with Maylene's team.

You Win
Meditite
Lv 27
FightingPsychic
Pure Power
Drain PunchLight ScreenFlashBulk Up
You Win
Machoke
Lv 27
Fighting
Guts
Low SweepKnock OffRock TombBulldoze
Risky
Lucario
Lv 30
FightingSteel
Steadfast
Drain PunchScreechMetal ClawBulk Up
Crasher Wake
Gym 4
Tough

Crasher Wake's typing presses Mantyke's defenses.

Risky
Gyarados
Lv 27
WaterFlying
Intimidate
BrineIce FangCrunchFlail
You Win
Quagsire
Lv 27
WaterGround
Damp
Rain DanceHazeMud ShotScald
Risky
Floatzel
Lv 30
Water
Swift Swim
BrineIce FangBiteAqua Jet
Fantina
Gym 5
Even

Mantyke trades roughly evenly with Fantina's team.

Even
Drifblim
Lv 32
GhostFlying
Aftermath
Strength SapHexFlyWill O Wisp
Even
Gengar
Lv 34
GhostPoison
Cursed Body
Shadow ClawConfuse RaySludge BombDazzling Gleam
Risky
Mismagius
Lv 36
Ghost
Levitate
Confuse RayPhantom ForceMagical LeafDazzling Gleam
Byron
Gym 6
Even

Mantyke trades roughly evenly with Byron's team.

Even
Bronzor
Lv 36
SteelPsychic
Levitate
Confuse RaySandstormTrick RoomFlash Cannon
Even
Steelix
Lv 36
SteelGround
Sturdy
Thunder FangEarthquakeSandstormGyro Ball
Even
Bastiodon
Lv 39
RockSteel
Sturdy
Iron DefenseThunderboltStone EdgeFlash Cannon
Candice
Gym 7
Even

Mantyke trades roughly evenly with Candice's team.

You Win
Snover
Lv 38
GrassIce
Snow Warning
MistRazor LeafWater PulseAvalanche
Risky
Sneasel
Lv 38
DarkIce
Pickpocket
Metal ClawHone ClawsDigAvalanche
Even
Medicham
Lv 40
FightingPsychic
Pure Power
Ice PunchBulk UpBrick BreakRock Slide
Even
Abomasnow
Lv 42
GrassIce
Snow Warning
Aurora VeilGiga DrainEarthquakeBlizzard
Volkner
Gym 8
Tough

Volkner's team hits Mantine's weaknesses hard.

Risky
Raichu
Lv 46
Electric
Static
NuzzleVolt SwitchSurfCharge Beam
Risky
Ambipom
Lv 47
Normal
Technician
Fake OutThunderboltDouble HitLast Resort
Even
Octillery
Lv 47
Water
Sniper
OctazookaFocus EnergyAurora BeamCharge Beam
Risky
Luxray
Lv 49
Electric
Intimidate
Thunder FangIce FangCrunchIron Tail
Aaron
Elite Four
Good

Mantine has the type edge here and should clean up Aaron's team.

You Win
Dustox
Lv 53
BugPoison
Shield Dust
ToxicBug BuzzMoonlightLight Screen
You Win
Beautifly
Lv 53
BugFlying
Swarm
Bug BuzzShadow BallPsychicQuiver Dance
You Win
Vespiquen
Lv 54
BugFlying
Unnerve
AcrobaticsAttack OrderAerial AceDefend Order
You Win
Heracross
Lv 54
BugFighting
Guts
EarthquakeRock SlideFacadeBrick Break
Risky
Drapion
Lv 57
PoisonDark
Sniper
Cross PoisonNight SlashEarthquakeX Scissor
Bertha
Elite Four
Good

Mantine has the type edge here and should clean up Bertha's team.

You Win
Quagsire
Lv 55
WaterGround
Water AbsorbImmune to Water attacks
RecoverToxicEarthquakeSurf
Even
Sudowoodo
Lv 56
Rock
Rock Head
Double EdgeHead SmashSucker PunchLow Kick
You Win
Golem
Lv 56
RockGround
Sturdy
Rock PolishHeavy SlamEarthquakeStone Edge
You Win
Whiscash
Lv 55
WaterGround
Hydration
BulldozeIce BeamHydro Pump
You Win
Hippowdon
Lv 59
Ground
Sand Stream
Ice FangEarthquakeCrunchRest
Flint
Elite Four
Even

Mantine trades roughly evenly with Flint's team.

You Win
Rapidash
Lv 58
Fire
Flame Body
Flame ChargeIron TailPoison JabHypnosis
You Win
Steelix
Lv 57
SteelGround
Sheer Force
Thunder FangFire FangIron TailCrunch
Even
Drifblim
Lv 58
GhostFlying
Unburden
Strength SapMinimizeBaton PassWill O Wisp
Even
Lopunny
Lv 57
Normal
Cute Charm
Mirror CoatHigh Jump KickQuick AttackFire Punch
Even
Infernape
Lv 61
FireFighting
Iron Fist
Fire PunchThunder PunchClose CombatMach Punch
Lucian
Elite Four
Even

Mantine trades roughly evenly with Lucian's team.

Even
Girafarig
Lv 59
NormalPsychic
Sap SipperImmune to Grass attacks
Light ScreenReflectPsychicDazzling Gleam
You Win
Medicham
Lv 59
FightingPsychic
Pure Power
Light ScreenPsychicThunderboltTrick Room
Risky
Alakazam
Lv 60
Psychic
Magic Guard
Zen HeadbuttHigh Jump KickThunder PunchIce Punch
Risky
Bronzong
Lv 60
SteelPsychic
Levitate
Nasty PlotPsychicFuture SightShock Wave
Cynthia
Champion
Even

Mantine trades roughly evenly with Cynthia's team.

Even
Spiritomb
Lv 61
GhostDark
Pressure
Shadow BallDark PulsePsychicSucker Punch
You Win
Roserade
Lv 60
GrassPoison
Poison Point
Dazzling GleamShadow BallSludge BombEnergy Ball
You Win
Gastrodon
Lv 60
WaterGround
Storm DrainImmune to Water attacks
ScaldEarthquakeSludge BombRock Tomb
Even
Lucario
Lv 63
FightingSteel
Inner Focus
Aura SphereDragon PulseFlash CannonNasty Plot
Even
Milotic
Lv 63
Water
Marvel Scale
RecoverMirror CoatIce BeamScald
Even
Garchomp
Lv 66
DragonGround
Rough Skin
Dragon ClawEarthquakeSwords DancePoison Jab
Catch Mantyke
Available after Badge 7
Type
WaterFlying

Catch Mantyke on Sunyshore City (Surf, Lv 30-45, uncommon).

View Mantyke locations

Evolve Mantyke to Mantine
Level up: with Remoraid in party
Type
WaterFlying

Usually ready to evolve before you reach Volkner, at typical party pace.

How to Get Mantine in Brilliant Diamond & Shining Pearl

You're catching Mantyke first, not Mantine. Mantyke appears at moderate rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.

How to Obtain Mantine in BDSP

Mantyke is your first catch on the way to Mantine. You'll find walking and surfing encounters from Lv. 30-55 across 12 total spots in the chain.

  1. Mantyke
    Step 1Catch Mantyke
    Route 223
    Lv.30-45Surfing on water
    Rate 10%
    Sunyshore City
    Lv.30-45Surfing on water
    Rate 10%
    Fountainspring Cave
    Lv.50-55Cave
    Requires Waterfall
    Riverbank Cave
    Lv.50-55Cave
    Requires Waterfall
    Spacious Cave
    Lv.50-55Cave
    Requires Waterfall
    Still-Water Cavern
    Lv.50-55Cave
    Requires Waterfall
  2. Mantine
    Step 2Mantine

Mantine Weakness

Type-wise, Mantine takes extra damage from Electric and Rock. Watch out for Electric attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. 5 resistances help offset the weaknesses. Water Absorb grants an additional Water immunity, reshaping the matchup chart. Mantine's special bulk (base 140 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Mantine Weakness and Resistance Chart
DamageTypes
4x (Critical)Electric
2x (Weak)Rock
0.5x (Resist)Fire, Water, Fighting, Bug, Steel
0x (Immune)Ground

What is Mantine Weak Against

Excellent
2Weak
5Resist
2Immune
Score+2
4xCritical
2xWeak
¼xResist
None
0xImmune

What is Mantine Strong Against

6Strong
0Resisted
0Immune
Score+6
½xResisted
None
0xImmune
None

Best Pokemon Against Mantine

Mantine Evolutions

Evolved from Mantyke. Mantine is the final form in this two-stage line. Plenty of partners for breeding via one egg group. Eggs are average hatch time. HP grew the most through evolution (+40 over Mantyke), and Mantine peaks at 485 total stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Mantyke
WaterFlying
Mantine
WaterFlying
HP
45
85+40
ATK
20
40+20
DEF
50
70+20
SP.ATK
60
80+20
SP.DEF
120
140+20
SPE
50
70+20
BST
345D-Tier
485C-Tier+140
ROLE
Balanced
Balanced
TYPE
Special
Special

Breeding

Easy

Breed with Mantine to get Mantyke eggs easily using 69 partners from the Water1 egg group. Notable egg moves include Amnesia, Confuse Ray, Haze and 7 more.

Egg Groups
Gender
50.0%50.0%
Hatch Time
25 cycles·6,425 steps
Moderate~6 min with Flame Body
Egg Moves
10moves
Breed With (best first)
azumarillblastoisegolduckferaligatrkingdraswampertslowbroslowkingoctilleryludicolodewgongcrawdaunt

BDSP Mantine Best Moveset

Held C-tier with 140 Sp. Def and Water/Flying typing giving the moveset serious special bulk with only Electric and Rock weaknesses. 80 Sp. Atk at 70 Speed provides modest special offense. AbilityWater Absorb heals on Water switch-ins. Consistent defensive presence without the offensive output to threaten back.

Best Build

Experimental
Wall
Ability
Water Absorb
Item
LeftoversSUSTAIN
Best Nature for Mantine
Calm+SPD

Mantine best EVs are HP and Sp. Def

EVs

Wall Moveset

  • RoostRecovery
  • ScaldSTAB
  • DefogUtility
  • HazeUtility

Recommended Teammates

Moves List

The egg pool carries weight here. Amnesia and Confuse Ray aren't available any other way for Mantine, and they meaningfully change what it threatens. Stack those on top of Hydro Pump and Surf for solid options.

Level-Up Moves

Lv 1
Bullet Seed
D2510030Grass
Lv 1
Psybeam
D6510020Psychic
Lv 1
Roost
B10Flying
Lv 1
Supersonic
D5520Normal
Lv 1
Tackle
D4010035Normal
Lv 1
Water Gun
D6010025Water
Lv 1
Wing Attack
9010035Flying
Lv 12
Water Pulse
C9010020Water
Lv 16
Wide Guard+3
D10Rock
Lv 20
Agility
C30Psychic
Lv 24
Bubble Beam
C9710020Water
Lv 28
Headbutt
D7010015Normal
Lv 32
Air Slash
C1129515Flying
Lv 36
Aqua Ring
D20Water
Lv 40
Bounce
D127855Flying
Lv 44
Take Down
D908520Normal
Lv 48
Hydro Pump
C165805Water

TM Moves

TM
TM40
Aerial Ace
D9020Flying
TM45
Attract
C10015Normal
TM14
Blizzard
C110705Ice
TM55
Brine
C9710010Water
TM83
Bulldoze
6010020Ground
TM09
Bullet Seed
D2510030Grass
TM97
Defog
B15Flying
TM32
Double Team
D15Normal
TM26
Earthquake
D10010010Ground
TM58
Endure+4
C10Normal
TM42
Facade
D7010020Normal
TM68
Giga Impact
D150905Normal
TM07
Hail
C10Ice
TM15
Hyper Beam
C150905Normal
TM13
Ice Beam
C9010010Ice
TM17
Protect+4
C10Normal
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM80
Rock Slide
D759010Rock
TM39
Rock Tomb
D609515Rock
TM51
Roost
B10Flying
TM49
Scald
B12010015Water
TM82
Sleep Talk
C10Normal
TM90
Substitute
C10Normal
TM95
Surf
C13510015Water
TM87
Swagger
D8515Normal
TM03
Water Pulse
C9010020Water
TM99
Waterfall
D12010015Water

Egg Moves

Egg
Egg
Amnesia
D20Psychic
Egg
Confuse Ray
D10010Ghost
Egg
Haze
B30Ice
Egg
Hydro Pump
C165805Water
Egg
Mirror Coat-5
D10020Psychic
Egg
Slam
807520Normal
Egg
Splash
D40Normal
Egg
Tailwind
C15Flying
Egg
Twister
D4010020Dragon
Egg
Wide Guard+3
D10Rock

Tutor Moves

Mantine can't learn any Tutor moves

Base Stats

Base Stats
Above
HP85
C
Attack40
D
Defense70
C
Sp. Atk80
C
Sp. Def140
A
Speed70
C
Total485
Details
Catch Rate
Difficult25 / 255
Growth Rate
Slow1.25M XP
Height2.1 m
Weight220.0 kg
Base XP170
Abilities
Swift Swim
Doubles Speed during rain.
Water Absorb
Absorbs water moves, healing for 1/4 max HP.
Water VeilHidden Ability
Prevents burns.
Water Absorb grants Water immunity
EV Yield
HPAtkDefSpASpD+2Spe
Special Defense training target
Pokedex Entry

When the waves are calm, one may encounter a swarm of Mantine swimming as if they are in flight.

It swims elegantly, mindless of Remoraid hitching onto its broad fins. It is naturally docile.

Mantine Brilliant Diamond & Shining Pearl Guide

  • In Brilliant Diamond & Shining Pearl, Swift Swim changes the entire equation for Mantine. The 485 BST doesn't tell the full story. Ranked C-Tier as a support. Roost with Leftovers is the standard set.

  • In Brilliant Diamond & Shining Pearl, Mantine's biggest threats include Jolteon (Electric) and Aerodactyl (Rock), all carrying super-effective STAB moves. Jolteon is the most dangerous since Electric moves deal 4x damage. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Swift Swim is what you want on Mantine. Every competitive set worth running is built with that ability in mind. The alternatives (Water Absorb, Water Veil) work on paper but Swift Swim is what makes Mantine worth using.

  • Base 70 Speed is workable. Faster than some, slower than many. On offense, Mantine is a special attacker with base 80 Sp. Atk. Defensively? Tanky enough to absorb a few hits. Best used as a support.

  • For Brilliant Diamond & Shining Pearl, the core moveset is Roost, Scald, Defog, and Haze. Roost leads at 0% usage. Scald provides reliable STAB damage.

Game Availability

Available in 17 titles since its debut in Gold & Silver, Mantine spans 9 generations of Pokemon games. It's accessible through wild encounters in most mainline games.

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