
Is Mantine Good in Black 2 & White 2 Playthrough?
Water/Flying with AbilityWater Absorb healing from Water hits. Wild on surfing routes. Enormous Sp. Def absorbs special hits. Handles Clay through Water and Marshal through Flying. Slow but durable on the special side.
Mantyke has the type edge here and should clean up Cheren's team.
Mantyke has the type edge here and should clean up Roxie's team.
Mantyke resists most of Burgh's coverage and hits back hard.
Mantyke trades roughly evenly with Elesa's team.
Mantyke trades roughly evenly with Clay's team.
Mantyke trades roughly evenly with Skyla's team.
Mantine trades roughly evenly with Drayden's team.
Mantine trades roughly evenly with Marlon's team.
Mantine trades roughly evenly with Shauntal's team.
Mantine has the type edge here and should clean up Grimsley's team.
Mantine trades roughly evenly with Caitlin's team.
Mantine has the type edge here and should clean up Marshal's team.
Mantine trades roughly evenly with Iris's team.
Catch Mantine on Undella Bay (rippling water (Surf), Lv 30-40, rare). Shaking/Bubbling spots.
Catch Mantyke on Undella Bay (Surf, Lv 25-40, common).
How to Get Mantine in Black 2 & White 2
Mantine starts showing up in mid-game routes at decent spawn rates across 4 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.
Where To Catch Mantine in B2W2
Mantyke is your first catch on the way to Mantine. You'll find surfing and walking encounters from Lv. 25-45 across 8 total spots in the chain.
Step 1Catch MantykeUndella BayLv.25-40Surfing on waterRate 30%Spring/summer/autumnRoute 21Lv.30-45Surfing on waterRate 30%Any
Step 2Mantine ✓Undella BayLv.30-40Rippling Water SurfRate 20%Spring/summer/autumnShaking spotRoute 21Lv.35-45Rippling Water SurfRate 20%AnyShaking spotor evolve from Mantyke (Step 1)
Mantine Weakness
Type-wise, Mantine takes extra damage from Electric and Rock. Watch out for Electric attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. 5 resistances help offset the weaknesses. Water Absorb grants an additional Water immunity, reshaping the matchup chart. Mantine's special bulk (base 140 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 4x (Critical) | Electric |
| 2x (Weak) | Rock |
| 0.5x (Resist) | Fire, Water, Fighting, Bug, Steel |
| 0x (Immune) | Ground |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Mantine Weak Against
ExcellentBest Pokemon Against Mantine
Ampharos Electric | C | |
Available Move Moves
Damage vs Mantine View Ampharos builds →Thunder Punch 4x139-164%KO | ||
Magnezone ElectricSteel | A | |
Dwebble BugRock | C | |
Ampharos Electric | C | |
Available Move Moves
Damage vs Mantine View Ampharos builds →Thunder Punch 4x130-153%KO | ||
Magnezone ElectricSteel | A | |
Emolga Electric | C | |
Dwebble BugRock | C | |
Jolteon Electric | B | |
Ampharos Electric | C | |
Available Moves Moves
Damage vs Mantine View Ampharos builds →Thunder Punch 4x128-151%KO Power Gem 2x33-40% | ||
Zebstrika Electric | C | |
Magnezone ElectricSteel | A | |
Galvantula BugElectric | C | |
Magnezone ElectricSteel | A | |
Ampharos Electric | C | |
Available Moves Moves
Damage vs Mantine View Ampharos builds →Thunder 4x166-196%KO Power Gem 2x33-39% | ||
Jolteon Electric | B | |
Eelektross Electric | B | |
Available Moves Moves
Damage vs Mantine View Eelektross builds →Thunder 4x155-182%KO Rock Slide 2x61-73% | ||
Zebstrika Electric | C | |
Available Move Moves
Damage vs Mantine View Zebstrika builds →Wild Charge 4x193-227%KO | ||
Magnezone ElectricSteel | A | |
Lanturn WaterElectric | C | |
Ampharos Electric | C | |
Available Moves Moves
Damage vs Mantine View Ampharos builds →Thunder 4x164-193%KO Power Gem 2x33-39% | ||
Jolteon Electric | B | |
Zebstrika Electric | C | |
Available Move Moves
Damage vs Mantine View Zebstrika builds →Wild Charge 4x192-227%KO | ||
Jolteon Electric | B | |
Eelektross Electric | B | |
Available Moves Moves
Damage vs Mantine View Eelektross builds →Wild Charge 4x218-257%KO Rock Slide 2x61-72% | ||
Magnezone ElectricSteel | A | |
Rampardos Rock | B | |
Obtain MethodEvolve Cranidos (Nacrene City Gift) Available Moves Moves
Damage vs Mantine View Rampardos builds →Head Smash 2x248-292%KO Thunderbolt 4x54-63% | ||
Lanturn WaterElectric | C | |
In Black 2 & White 2, Rhyperior can KO Mantine with Stone Edge (228-269%). Rotom's Thunderbolt hits Mantine for 82-97%.
Rhyperior GroundRock | B | |
Recommended Build AbilitySolidrock ItemChoice Band NatureAdamant Moves
Damage vs Mantine View Rhyperior builds →Stone Edge 2x228-269%KO Megahorn46-54% | ||
Rotom ElectricGhost | C | |
Recommended Build AbilityLevitate ItemChoice Scarf NatureTimid Moves
Damage vs Mantine View Rotom builds →Volt Switch 4x64-75% Shadow Ball18-22% Thunderbolt 4x82-97% | ||
Mantine Evolutions
Evolved from Mantyke. Mantine is the final form in this two-stage line. Plenty of partners for breeding via one egg group. Eggs are average hatch time. HP grew the most through evolution (+20 over Mantyke), and Mantine peaks at 465 total stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Mantine to get Mantyke eggs easily using 78 partners from the Water1 egg group. Notable egg moves include Amnesia, Haze, Hydro Pump and 8 more.
B2W2 Mantine Best Moveset
140 Sp. Def absorbs special attacks at levels few Pokemon can match. Water/Flying typing handles Fire and Fighting coverage, and AbilityWater Absorb heals from Water moves. The moveset answers special attackers through sheer bulk, but 40 Attack and 80 Sp. Atk limit the counter-threat. 70 Speed is adequate.
Best Build
Mantine best EVs are HP and Sp. Def
Wall Moveset
- Mirror Coat
- Scald
- Ice Beam
- Rest
Recommended Teammates
Moves List
Hard to wall, honestly. Mantine threatens 10 types beyond its own STAB, with Grass and Psychic standing out. Pair that with Hydro Pump and Surf and switchins need to think twice.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
Base Stats
If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean.
Mantine Black 2 & White 2 Guide
In Black 2 & White 2, Swift Swim changes the entire equation for Mantine. The 465 BST doesn't tell the full story. Ranked C-Tier. Mirrorcoat with Chestoberry is the standard set.
In Black 2 & White 2, Mantine's biggest threats include Jolteon (Electric) and Aerodactyl (Rock), all carrying super-effective STAB moves. Jolteon is the most dangerous since Electric moves deal 4x damage. Only 2 weaknesses means fewer dedicated counters to worry about.
Swift Swim is what you want on Mantine. Every competitive set worth running is built with that ability in mind. The alternatives (Water Absorb, Water Veil) work on paper but Swift Swim is what makes Mantine worth using.
Base 70 Speed is workable. Faster than some, slower than many. On offense, Mantine is a special attacker with base 80 Sp. Atk. Defensively? Enough bulk to take a hit or two.
For Black 2 & White 2, the core moveset is Mirrorcoat, Scald, Ice Beam, and Rest. Mirrorcoat leads at 0% usage. Scald provides reliable STAB damage.
Game Availability
Available in 17 titles since its debut in Gold & Silver, Mantine spans 9 generations of Pokemon games. It's accessible through wild encounters in most mainline games.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves