Physical
Wallbreaker
50Speed · Slow

Iron Hands Best Moveset

154 HP and 140 Attack on Fighting/Electric with AbilityQuark Drive boosting the highest stat. Held ItemBooster Energy with NatureAdamant pushes physical Fighting and Electric TermStab from behind the largest HP pool outside of legendaries. 108 Defense absorbs physical hits. MoveDrain Punch heals. The moveset is a physically unkillable attacker. A-Tier through bulk and Drain Punch sustain.

Gen IX — Scarlet & Violet / Legends Z-AA

Iron Hands held a solid A-Tier position in Gen IX. This was Iron Hands's competitive peak. Its most popular set ran Quarkdrive with Booster Energy, favoring a Adamant nature.

Terastallization became available

Best Moves

SRCMOVETYPECATPWRPOPROLE
TM69
Ice Punch
Ice75COMMONCoverage
TM73
Drain Punch
Fighting75COMMONSTAB
TM88
Swords Dance
NormalCOMMONUtility
TM210
Supercell Slam
Electric100COMMONSTAB
Lv 21
Thunder Punch
Electric75RARESTAB
Lv 63
Close Combat
Fighting120RARESTAB

Best Build

Experimental
Physical Tank
Ability
Quark Drive
Item
Booster EnergySETUP
Best Nature for Iron Hands

Iron Hands best EVs are Attack and HP

EVs

Physical Tank Moveset

  • Ice Punch
  • Drain PunchSTAB
  • Swords Dance
  • Supercell SlamSTAB

Recommended Teammates

Iron Hands Weakness

Iron Hands is weak to Ground, Psychic, and Fairy. The Fighting/Electric typing picks up 5 resistances to work with. Iron Hands's physical bulk (base 108 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Iron Hands Weakness and Resistance Chart
DamageTypes
2x (Weak)Ground, Psychic, Fairy
0.5x (Resist)Electric, Bug, Rock, Dark, Steel

What is Iron Hands Weak Against

Avg
3Weak
5Resist
0Immune
Score-1
4xCritical
None
¼xResist
None
0xImmune
None

What is Iron Hands Strong Against

7Strong
0Resisted
0Immune
Score+7
½xResisted
None
0xImmune
None

Best Pokemon Against Iron Hands

Evolution

Iron Hands is a Fighting/Electric type packing 570 total stats. Can't breed it and it doesn't evolve, so what you catch is what you work with. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Iron Hands
#992Iron Hands
Does not evolve

Breeding

Unavailable
Undiscovered egg group

Iron Hands Locations

Showing Scarlet & Violet locations. Locations vary by game.View all games

Iron Hands appears at moderate rates across 4 spots in endgame routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Violet Exclusive — Trade with Scarlet for Brute Bonnet

Best Locations to Catch Iron Hands in Scarlet & Violet

The Great Crater of Paldea
Lv.52-60Overworld
Rate 10%
The Great Crater of Paldea
Lv.52-60Overworld
VioletRate 5%

Base Stats

The stat line revolves around HP. Percentage recovery gets extra mileage here. Attack backs it up, though Sp. Atk doesn't pull its weight. Worth 3 Attack EVs on a slow 1.25M XP grind to max out.

Base Stats
Pseudo
HP154
S
Attack140
A
Defense108
B
Sp. Atk50
D
Sp. Def68
C
Speed50
D
Total570
Details
Catch Rate
Challenging50 / 255
Growth Rate
Slow1.25M XP
Height1.8 m
Weight380.7 kg
Base XP285
Abilities
Quark Drive
Raises highest stat on Electric Terrain, or if holding Booster Energy.
EV Yield
HPAtk+3DefSpASpDSpe
Strong Attack training target
Pokedex Entry

This Pokémon shares many similarities with Iron Hands, an object mentioned in a certain expedition journal.

Pokemon Violet

Iron Hands Guide

  • Iron Hands works as a wallbreaker with 570 BST behind it. B-Tier on our list: a solid choice for the right team. That 154 base HP does the heavy lifting.

  • Iron Hands's biggest threats include Swampert (Ground), Gardevoir (Psychic), and Mimikyu (Fairy), all carrying super-effective STAB moves. Iron Hands has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.

  • Quark Drive is the go-to ability for Iron Hands. It raises highest stat on Electric Terrain, or if holding Booster Energy. It's Iron Hands's only ability.

  • Iron Hands is a physical attacker with base 140 Attack. Tanky enough to absorb a few hits, too. Speed tells the real story. Base 50 Speed is low. Priority moves or Trick Room are the way to go. Fits the wallbreaker role.

  • The core moveset is Icepunch, Drain Punch, Swords Dance, and Supercellslam. Icepunch leads at 0% usage. This set covers the wallbreaker role with a mix of damage and utility.

Game Availability

Since Scarlet & Violet, Iron Hands has been obtainable in 1 games. A Generation 9 debut means a shorter history, but Iron Hands has appeared steadily across every generation since.

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