Physical
Hazard Setter
92Speed · Above Avg

Is Garchomp Good in Legends: Z-A Playthrough?

600 BST pseudo-legendary with a Mega form on top. Mega Garchomp is one of the most devastating physical attackers in Z-A, and Dragon and Ground coverage hits almost everything for neutral or better. Available wild at level 64 from Hyperspace, or evolved from a Gible caught at level 22. Handles the entire Team Flare Nouveau gauntlet and rivals the legendaries in raw output.

How to Get Garchomp in Legends: Z-A

Garchomp starts showing up in endgame routes at moderate rates across 1 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.

Where To Catch Garchomp in LZA

  1. Gible
    Step 1Catch Gible
    Wild Zone 8
    Lv.24-25Overworld
    Legends: Z-A
  2. Gabite
    Step 2Evolve into Gabite
  3. Garchomp
    Step 3Garchomp
    Wild Zone 20
    Lv.64-65Overworld
    Legends: Z-A
    or evolve from Gabite (Step 2)

Garchomp Weakness

Ice, Dragon, and Fairy moves hit Garchomp for super-effective damage. Ice hits land at 4x, so they're the biggest threat. The upside? Electric-type moves can't touch it at all. Garchomp's overall bulk (108/115/95) lets it take a hit or two from most weaknesses before going down.

Garchomp Weakness and Resistance Chart
DamageTypes
4x (Critical)Ice
2x (Weak)Dragon, Fairy
0.5x (Resist)Fire, Poison, Rock
0x (Immune)Electric

What is Garchomp Weak Against

Avg
3Weak
3Resist
1Immune
Score-2
4xCritical
¼xResist
None
0xImmune

What is Garchomp Strong Against

6Strong
0Resisted
0Immune
Score+6
½xResisted
None
0xImmune
None

Best Pokemon Against Garchomp

Garchomp Evolutions

End of the line. Garchomp caps a three-stage chain that started at Gible. Breeding produces the base form, and eggs are takes forever to hatch. Attack grew the most through evolution (+100 over Gible), and Garchomp peaks at 700 total stats. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Gible
DragonGround
Gabite
DragonGround
Garchomp
DragonGround
HP
58
68+10
108+40
ATK
70
90+20
130+40
DEF
45
65+20
95+30
SP.ATK
40
50+10
80+30
SP.DEF
45
55+10
85+30
SPE
42
82+40
102+20
BST
300D-Tier
410C-Tier+110
600B-Tier+190
ROLE
Balanced
Balanced
Sweeper
TYPE
Physical
Physical
Physical
Breeding is not available in this game

LZA Garchomp Best Moveset

A rare case where Mega costs something. Held ItemGarchompite pushes Attack to 170 but drops Speed from 102 to 92, meaning longer cooldowns in Mega form. AbilitySand Force boosts Ground and Rock moves in sandstorm. The moveset weighs raw power against slower recharge, and base Garchomp at 130/102 is already elite.

Best Build

Experimental
Physical Setup Sweeper
Ability
Rough Skin
Item
Rocky HelmetPUNISH
Best Nature for Garchomp
Jolly+SPE

Garchomp best EVs are Attack and Speed

EVs

Physical Setup Sweeper Moveset

  • EarthquakeSTAB
  • Stealth Rock
  • Swords Dance
  • Dragon TailSTAB

Recommended Teammates

Moves List

Need something that threatens multiple types? Garchomp's movepool delivers. Coverage across 11 types plus STAB from Draco Meteor and Outrage gives it answers for most defensive cores you'll run into.

Level-Up Moves

Lv 1
Sand Tomb
C528515Ground
Lv 1
Tackle
C4010035Normal
Lv 12
Dragon Breath
9010020Dragon
Lv 18
Bulldoze
B9010020Ground
Lv 25
Bite
C6010025Dark
Lv 30
Slash
7010020Normal
Lv 36
Dragon Claw
B12010015Dragon
Lv 42
Dig
B12010010Ground
Lv 51
Crunch
B8010015Dark
Lv 54
Take Down
B908520Normal
Lv 60
Dragon Rush
B1507510Dragon

TM Moves

TM
TM22
Aerial Ace
C6020Flying
TM33
Body Slam
B8510015Normal
TM10
Brick Break
B7510015Fighting
TM78
Bulldoze
B9010020Ground
TM25
Crunch
B8010015Dark
TM28
Dig
B12010010Ground
TM54
Draco Meteor
B195905Dragon
TM02
Dragon Claw
B12010015Dragon
TM75
Dragon Pulse
B12710010Dragon
TM135
Dual Chop
609015Dragon
TM52
Earth Power
B13510010Ground
TM69
Earthquake
B15010010Ground
TM35
Endure+4
C10Normal
TM109
Facade
C7010020Normal
TM122
False Swipe
4010040Normal
TM38
Fire Blast
C110855Fire
TM14
Fire Fang
C659515Fire
TM62
Flamethrower
C9010015Fire
TM55
Giga Impact
B150905Normal
TM44
Hyper Beam
B150905Normal
TM58
Iron Head
B8010015Steel
TM87
Iron Tail
B1007515Steel
TM76
Liquidation
B8510010Water
TM83
Nasty Plot
C20Dark
TM93
Outrage
B18010010Dragon
TM77
Poison Jab
B8010020Poison
TM19
Power Gem
C8010020Rock
TM17
Protect+4
C10Normal
TM145
Razor Wind
8010010Normal
TM12
Rock Slide
C759010Rock
TM36
Rock Tomb
C609515Rock
TM143
Scale Shot
A379020Dragon
TM136
Scorching Sands
B10510010Ground
TM61
Shadow Claw
C7010015Ghost
TM88
Spikes
A20Ground
TM37
Stealth Rock
B20Rock
TM65
Stone Edge
B100805Rock
TM85
Substitute
C10Normal
TM73
Surf
C9010015Water
TM27
Swift
6020Normal
TM30
Swords Dance
B20Normal
TM21
Thunder Fang
C659515Electric
TM150
Vacuum Wave+1
D4010030Fighting

Egg Moves

Garchomp doesn't have any Egg moves

Tutor Moves

Garchomp can't learn any Tutor moves

Base Stats

Base Stats
Legend
HP108
B
Attack170
S
Defense115
B
Sp. Atk120
A
Sp. Def95
B
Speed92
B
Total700
Details
Catch Rate
Challenging45 / 255
Growth Rate
Slow1.25M XP
Height1.9 m
Weight95.0 kg
Base XP300
Abilities
Sand Force
Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
EV Yield
HPAtk+3DefSpASpDSpe
Strong Attack training target
Pokedex Entry

It flies at speeds equal to a jet fighter plane. It never allows its prey to escape.

Pokemon Legends: Z-A

Garchomp Legends: Z-A Guide

  • For Legends: Z-A, we rate Garchomp B-Tier: a solid option in Legends: Z-A for the right team. At 700 BST, it fits the hazard setter role. Earthquake with Rocky Helmet is the standard set.

  • Mega Evolution isn't available in Legends: Z-A, but Garchomp does have a Mega form in Gen 6-7 games (X/Y, ORAS, Sun/Moon). Mega Garchomp hits 800 BST.

  • In Legends: Z-A, watch for Cloyster (Ice), Kingdra (Dragon), and Togekiss (Fairy) when using Garchomp. They all hit it super-effectively with STAB. Cloyster is the most dangerous since Ice moves deal 4x damage. Garchomp has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.

  • Sand Force strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. That's the one you want on Garchomp. It's the only ability Garchomp has.

  • Base 92 Speed is workable. Faster than some, slower than many. On offense, Garchomp is a physical attacker with base 170 Attack. Defensively? Tanky enough to absorb a few hits. Best used as a hazard setter.

Game Availability

Since debuting in Diamond & Pearl, Garchomp has appeared in 14 titles over 7 generations. Along the way, it received a Mega form in Generation 6, keeping it relevant across different competitive metas.

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