Physical
Balanced
20Speed · Very Slow

Azurill Best Moveset

Normal/Fairy baby at 20 Attack with AbilityHuge Power doubling it to effectively 40. Still can't compete. The moveset exists to evolve through Marill to Azumarill where Huge Power turns 50 Attack into 100 and MoveBelly Drum takes it to maximum.

SABCDEFFFFFFEFRuby, Sapphire & EmeraldIIIRS/EDiamond, Pearl & PlatinumIVDP/PtBlack & White / B2W2VBW/B2W2X & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMSword & Shield / BDSPVIIISS/BDSPPEAKScarlet & Violet / Legends Z-AIXSV/LZACURRENT
Gen III — Ruby, Sapphire & EmeraldF

Azurill was a niche pick at best in Gen III (Ruby, Sapphire & Emerald), rarely seen in standard play. This marked Azurill's competitive debut. Its most popular set ran Huge Power with Choice Band, favoring a Adamant nature.

Received Thick Fat and Huge Power
SRCMOVETYPECATPWRPOPROLE
TM27
Return
NormalCOMMONSTAB
Tutor
Double-Edge
Normal120COMMONSTAB
Tutor
Body Slam
Normal85RARESTAB
TM23
Iron Tail
Steel100RARECoverage
TM10
Hidden Power (Flying)
Flying60RARECoverage
TM42
Facade
Normal70RARESTAB
TM17
Protect
NormalRARESTAB
Experimental
Bulky Support
Ability
Huge Power
Item
Choice BandPOWER
Best Nature for Azurill
EVs

Bulky Support Moveset

  • ReturnSTAB
  • Double EdgeSTAB
  • Body SlamSTAB
  • Iron Tail

Recommended Teammates

Gen IV — Diamond, Pearl & PlatinumF

Azurill was a niche pick at best in Gen IV (Diamond, Pearl & Platinum), rarely seen in standard play. Azurill maintained its position from the previous generation. Its most popular set ran Huge Power with Life Orb, favoring a Brave nature.

Physical/Special split overhauled move damage
SRCMOVETYPECATPWRPOPROLE
HM7
Waterfall
Water80COMMONCoverage
TM27
Return
NormalCOMMONSTAB
TM23
Iron Tail
Steel100COMMONCoverage
TM90
Substitute
NormalCOMMONSTAB
Experimental
Utility
Ability
Huge Power
Item
Life OrbPOWER
Best Nature for Azurill
Brave+ATK
EVs

Utility Moveset

  • WaterfallCoverage
  • ReturnSTAB
  • Iron Tail
  • SubstituteUtility
Gen V — Black & White / B2W2F

Azurill was a niche pick at best in Gen V (Black & White / B2W2), rarely seen in standard play. Azurill maintained its position from the previous generation. Its most popular set ran Huge Power with Life Orb, favoring a Adamant nature.

Gained Sap Sipper as hidden abilityHidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
HM5
Waterfall
Water80POPULARCoverage
Tutor
Knock Off
Dark65COMMONCoverage
TM27
Return
NormalCOMMONSTAB
Egg
Body Slam
Normal85COMMONSTAB
Egg
Encore
NormalRARESTAB
Xfer
Double-Edge
Normal120RARESTAB
TM42
Facade
Normal70RARESTAB
Lv 23
Bounce
Flying85RARECoverage
Experimental
Bulky Support
Ability
Huge Power
Item
Life OrbPOWER
Best Nature for Azurill
EVs

Bulky Support Moveset

  • WaterfallCoverage
  • Knock Off
  • ReturnSTAB
  • Body SlamSTAB
Gen VI — X & Y / ORASF

Azurill was a niche pick at best in Gen VI (X & Y / ORAS), rarely seen in standard play. Azurill maintained its position from the previous generation. Its most popular set ran Sapsipper with Babiriberry, favoring a Sassy nature.

Gained Fairy as second typeFairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
Tutor
Iron Tail
Steel100POPULARCoverage
TM10
Hidden Power (Electric)
Electric60POPULARCoverage
TM17
Protect
NormalPOPULARSTAB
Egg
Soak
WaterPOPULARUtility
Experimental
Bulky Support
Ability
Sap Sipper
Item
Babiri BerryRECOVERY
Best Nature for Azurill
Sassy+SPD
EVs

Bulky Support Moveset

  • Iron Tail
  • Hidden Power Electric
  • ProtectFAST +4
  • SoakUtility
Gen VII — Sun & Moon / USUMF

Azurill was a niche pick at best in Gen VII (Sun & Moon / USUM), rarely seen in standard play. Azurill maintained its position from the previous generation. Its most popular set ran Huge Power with Eviolite, favoring a Adamant nature.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
Tutor
Knock Off
Dark65COMMONCoverage
TM98
Waterfall
Water80COMMONCoverage
TM27
Return
NormalCOMMONSTAB
Egg
Body Slam
Normal85RARESTAB
Tutor
Iron Tail
Steel100RARECoverage
Experimental
Bulky Support
Ability
Huge Power
Item
EvioliteBULK
Best Nature for Azurill
EVs

Bulky Support Moveset

  • Knock Off
  • WaterfallCoverage
  • ReturnSTAB
  • Body SlamSTAB
Gen VIII — Sword & Shield / BDSPE

Azurill saw minimal competitive use in Gen VIII (Sword & Shield / BDSP). This was Azurill's competitive peak. Its most popular set ran Thickfat with Nothing, favoring a Adamant nature.

Gigantamax became availableDynamax became available

Best Moves

SRCMOVETYPECATPWRPOPROLE
Egg
Aqua Jet
Water40COMMONCoverage
Egg
Belly Drum
NormalCOMMONSTAB
TM87
Draining Kiss
Fairy50COMMONSTAB
Xfer
Knock Off
Dark65RARECoverage
TR6
Blizzard
Ice110RARECoverage
Xfer
Mud-Slap
Ground20RARECoverage

Best Build

Experimental
Physical Tank
Ability
Thick Fat
Item
Nothing
Best Nature for Azurill

Azurill best EVs are HP and Attack

EVs

Physical Tank Moveset

  • Aqua Jet
  • Belly DrumSTAB
  • Draining KissSTAB
  • Knock Off
Gen IX — Scarlet & Violet / Legends Z-AF

Azurill was a niche pick at best in Gen IX (Scarlet & Violet / Legends Z-A), rarely seen in standard play. This was a decline from E-Tier in the previous generation. Its most popular set ran Huge Power with Focus Sash, favoring a Calm nature.

Terastallization became available
SRCMOVETYPECATPWRPOPROLE
Egg
Perish Song
NormalCOMMONSTAB
Egg
Belly Drum
NormalCOMMONSTAB
Egg
Aqua Jet
Water40COMMONCoverage
TM66
Body Slam
Normal85RARESTAB
TM75
Light Screen
PsychicRAREUtility
TM122
Encore
NormalRARESTAB
TM77
Waterfall
Water80RARECoverage
TM7
Protect
NormalRARESTAB
Experimental
Bulky Support
Ability
Huge Power
Item
Focus SashSURVIVAL
Best Nature for Azurill
Calm+SPD
EVs

Bulky Support Moveset

  • Perish SongSTAB
  • Belly DrumSTAB
  • Aqua Jet
  • Body SlamSTAB

Azurill Weakness

Type-wise, Azurill takes extra damage from Poison and Steel. Ghost and Dragon moves do nothing thanks to a full immunity. Thick Fat reduces Fire/Ice damage, further improving the defensive spread.

Azurill Weakness and Resistance Chart
DamageTypes
2x (Weak)Poison, Steel
0.5x (Resist)Bug, Dark
0x (Immune)Ghost, Dragon

What is Azurill Weak Against

Excellent
2Weak
2Resist
3Immune
Score+4
4xCritical
None
½xResist
¼xResist
None

What is Azurill Strong Against

3Strong
1Resisted
0Immune
Score+2
½xResisted
0xImmune
None

Best Pokemon Against Azurill

Metagross can KO Azurill with Psychic Fangs (104-122%). Nidoking's Ice Beam hits Azurill for 38-45%.

Evolution

This is the baby stage. Azurill grows into Marill by leveling up. Want more? Breed the adults. Baby Pokemon sit in the Undiscovered egg group. Evolving adds up to 230 stat points total. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Azurill
#298Azurill
High Friendship
Marill
#183Marill
18
Level 18
Azumarill
#184Azumarill
Stat Comparison 3 Stages
Azurill
NormalFairy
Marill
WaterFairy
Azumarill
WaterFairy
HP
50
70+20
100+30
ATK
20
20
50+30
DEF
40
50+10
80+30
SP.ATK
20
20
60+40
SP.DEF
40
50+10
80+30
SPE
20
40+20
50+10
BST
190D-Tier
250D-Tier+60
420C-Tier+170
ROLE
Balanced
Balanced
Balanced
TYPE
Utility
Utility
Utility

Breeding

Unavailable
Undiscovered egg group

How to Get Azurill

All 15 games

low spawn rates is the best you'll get on Azurill in early-game routes. Use the sort toggle below. Best shows where the odds peak, Earliest shows where you can access it soonest in your playthrough.

Where To Catch Azurill in SV

Azurill is your first catch on the way to Azurill. You'll find walking encounters from Lv. 5-50 across 134 total spots in the chain.

  1. Azurill
    Step 1Azurill
    Asado Desert - River
    Lv.5-8Overworld
    Rate 1%
    Casseroya Lake - Lake
    Lv.5-8Overworld
    Rate 1%
    Casseroya Lake - River
    Lv.5-8Overworld
    Rate 1%
    East Province (Area One) - River
    Lv.5-8Overworld
    Rate 1%
    East Province (Area Three) - Lake
    Lv.5-8Overworld
    Rate 1%
    East Province (Area Three) - River
    Lv.5-8Overworld
    Rate 1%
    East Province (Area Two) - River
    Lv.5-8Overworld
    Rate 1%
    Glaseado Mountain
    Lv.5-8Overworld
    Rate 1%
    North Province (Area One) - Lake
    Lv.5-8Overworld
    Rate 1%
    North Province (Area One) - River
    Lv.5-8Overworld
    Rate 1%
    North Province (Area Three) - River
    Lv.5-8Overworld
    Rate 1%
    North Province (Area Two) - Lake
    Lv.5-8Overworld
    Rate 1%
    South Paldean Sea - River
    Lv.5-8Overworld
    Rate 1%
    South Province (Area Five) - Lake
    Lv.5-8Overworld
    Rate 1%
    South Province (Area Five) - River
    Lv.5-8Overworld
    Rate 1%
    South Province (Area Four) - Lake
    Lv.5-8Overworld
    Rate 1%
    South Province (Area Four) - River
    Lv.5-8Overworld
    Rate 1%
    South Province (Area One) - Lake
    Lv.5-8Overworld
    Rate 1%
    South Province (Area One) - River
    Lv.5-8Overworld
    Rate 1%
    South Province (Area Six) - Lake
    Lv.5-8Overworld
    Rate 1%
    South Province (Area Six) - River
    Lv.5-8Overworld
    Rate 1%
    South Province (Area Two) - River
    Lv.5-8Overworld
    Rate 1%
    Tagtree Thicket - Lake
    Lv.5-8Overworld
    Rate 1%
    Tagtree Thicket - River
    Lv.5-8Overworld
    Rate 1%
    West Province (Area One) - River
    Lv.5-8Overworld
    Rate 1%
    West Province (Area Three) - Lake
    Lv.5-8Overworld
    Rate 1%
    West Province (Area Three) - River
    Lv.5-8Overworld
    Rate 1%
    West Province (Area Two) - River
    Lv.5-8Overworld
    Rate 1%
  2. Marill
    Step 2Catch or Evolve into Marill
    East Province (Area Two) - Grass
    Lv.19-24Overworld
    Rate 48%
    Asado Desert - River
    Lv.19-22Overworld
    Rate 36%
    Casseroya Lake - Lake
    Lv.19-22Overworld
    Rate 36%
    Casseroya Lake - River
    Lv.19-22Overworld
    Rate 36%
    East Province (Area One) - River
    Lv.19-22Overworld
    Rate 36%
    East Province (Area Three) - Lake
    Lv.19-22Overworld
    Rate 36%
    East Province (Area Three) - River
    Lv.19-22Overworld
    Rate 36%
    East Province (Area Two) - River
    Lv.19-22Overworld
    Rate 36%
    Glaseado Mountain
    Lv.19-22Overworld
    Rate 36%
    North Province (Area One) - Lake
    Lv.19-22Overworld
    Rate 36%
    North Province (Area One) - River
    Lv.19-22Overworld
    Rate 36%
    North Province (Area Three) - River
    Lv.19-22Overworld
    Rate 36%
    North Province (Area Two) - Lake
    Lv.19-22Overworld
    Rate 36%
    South Paldean Sea - River
    Lv.19-22Overworld
    Rate 36%
    South Province (Area Five) - Lake
    Lv.19-22Overworld
    Rate 36%
    South Province (Area Five) - River
    Lv.19-22Overworld
    Rate 36%
    South Province (Area Four) - Lake
    Lv.19-22Overworld
    Rate 36%
    South Province (Area Four) - River
    Lv.19-22Overworld
    Rate 36%
    South Province (Area One) - Lake
    Lv.19-22Overworld
    Rate 36%
    South Province (Area One) - River
    Lv.19-22Overworld
    Rate 36%
    South Province (Area Six) - Lake
    Lv.19-22Overworld
    Rate 36%
    South Province (Area Six) - River
    Lv.19-22Overworld
    Rate 36%
    South Province (Area Two) - River
    Lv.19-22Overworld
    Rate 36%
    Tagtree Thicket - Lake
    Lv.19-22Overworld
    Rate 36%
    Tagtree Thicket - River
    Lv.19-22Overworld
    Rate 36%
    West Province (Area One) - River
    Lv.19-22Overworld
    Rate 36%
    West Province (Area Three) - Lake
    Lv.19-22Overworld
    Rate 36%
    West Province (Area Three) - River
    Lv.19-22Overworld
    Rate 36%
    West Province (Area Two) - River
    Lv.19-22Overworld
    Rate 36%
    East Province (Area Two) - Beach
    Lv.19-24Overworld
    Rate 18%
    or evolve from Azurill (Step 1)
  3. Azumarill
    Step 3Catch or Evolve into Azumarill
    Casseroya Lake - Lake
    Lv.28-50Overworld
    Rate 12%
    Casseroya Lake - River
    Lv.28-50Overworld
    Rate 12%
    West Province (Area Three) - Lake
    Lv.28-50Overworld
    Rate 12%
    West Province (Area Three) - River
    Lv.28-50Overworld
    Rate 12%
    West Province (Area Two) - River
    Lv.28-50Overworld
    Rate 12%
    or evolve from Marill (Step 2)

Base Stats

HP and Defense carry most of Azurill's stat budget. Attack's the obvious dump stat. Common in the wild and yields 1 HP EV. Follows a fast 800K XP curve.

Base Stats
Low
HP50
D
Attack20
F
Defense40
D
Sp. Atk20
F
Sp. Def40
D
Speed20
F
Total190
Details
Catch Rate
Moderate150 / 255
Growth Rate
Fast800,000 XP
Height0.2 m
Weight2.0 kg
Base XP38
Abilities
Thick Fat
Halves damage from fire and ice moves.
Huge Power
Doubles Attack in battle.
Sap SipperHidden Ability
Absorbs grass moves, raising Attack one stage.
Thick Fat reduces Fire/Ice to ½x · Sap Sipper grants Grass immunity
EV Yield
HP+1AtkDefSpASpDSpe
HP training source
Pokedex Entry

Its tail is packed full of the nutrients it needs to grow.

Pokemon Violet

Azurill Guide

  • You can run Azurill through the first few routes without issues. 190 BST won't carry you far though. Get it to Marill as fast as you can.

Game Availability

Available in 15 titles since its debut in Ruby & Sapphire, Azurill spans 8 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.

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