
Is Azumarill Good in Black 2 & White 2 Playthrough?
Marill evolves at level 18. Water with AbilityHuge Power. Physical Waterfall backed by doubled Attack hits harder than most fully evolved Pokemon. Handles Clay, Drayden, Ghetsis's Seismitoad, and contributes against Iris. One of the best Pokemon in BW2 if you get AbilityHuge Power.
Azurill trades roughly evenly with Cheren's team.
Marill has the type edge here and should clean up Roxie's team.
Azumarill trades roughly evenly with Burgh's team.
Azumarill has the type edge here and should clean up Elesa's team.
Azumarill has the type edge here and should clean up Clay's team.
Azumarill trades roughly evenly with Skyla's team.
Drayden's typing presses Azumarill's defenses.
Azumarill trades roughly evenly with Marlon's team.
Azumarill has the type edge here and should clean up Shauntal's team.
Azumarill has the type edge here and should clean up Grimsley's team.
Azumarill trades roughly evenly with Caitlin's team.
Azumarill has the type edge here and should clean up Marshal's team.
Azumarill trades roughly evenly with Iris's team.
Catch Azumarill on Route 20 (rippling water (Surf), Lv 5-15, rare). Shaking/Bubbling spots.
Catch Marill on Route 20 (rippling water (Surf), Lv 5-15, common). Shaking/Bubbling spots.
How to Get Azumarill in Black 2 & White 2
Azumarill is available from early-game routes onward at high spawn rates. 31 encounter spots give you plenty of options. Grab one early and it'll be ready to evolve or train by mid-game.
Where To Catch Azumarill in B2W2
Azurill is your first catch on the way to Azumarill. You'll find walking and surfing encounters from Lv. 5-70 across 69 total spots in the chain.
Step 1Catch AzurillFloccesy RanchLv.5-15Surfing on waterRate 30%AnyRoute 20Lv.5-15Surfing on waterRate 30%AnyFloccesy RanchLv.5FloorRate 20%Any
Step 2Catch or Evolve MarillRoute 20Lv.5-15Rippling Water SurfRate 100%AnyShaking spotFloccesy RanchLv.5-15Rippling Water SurfRate 60%AnyShaking spotRelic Passage - Room 2Lv.10-30Surfing on waterRate 30%AnyRoute 6Lv.10-25Surfing on waterBlack 2Rate 30%AnyRoute 6Lv.10-30Surfing on waterWhite 2Rate 30%AnyRoute 22Lv.15-40Surfing on waterRate 30%AnyAbundant ShrineLv.25-40Surfing on waterRate 30%AnyVillage BridgeLv.25-40Surfing on waterRate 30%AnyRoute 6Lv.25GrassRate 5%AnyVillage BridgeLv.36-38GrassRate 35%AnyVictory Road - 1FLv.35-50Surfing on waterRate 30%AnyVictory Road - 3FLv.35-50Surfing on waterRate 30%AnyVictory Road - 4FLv.35-50Surfing on waterRate 30%AnyPinwheel Forest - insideLv.45-60Surfing on waterRate 30%AnyAbundant ShrineLv.34FloorRate 10%AnyRoute 11Lv.36GrassRate 10%AnyRoute 22Lv.40-42GrassRate 10%Anyor evolve from Azurill (Step 1)
Step 3Azumarill ✓Floccesy RanchLv.5-15Rippling Water SurfRate 40%AnyShaking spotRoute 20Lv.5-15Rippling Water SurfRate 5%AnyShaking spotRelic Passage - Room 2Lv.10-30Rippling Water SurfRate 5%AnyShaking spotRoute 6Lv.10-30Rippling Water SurfRate 5%AnyShaking spotAbundant ShrineLv.30-40Rippling Water SurfRate 100%AnyShaking spotVillage BridgeLv.30-40Rippling Water SurfRate 60%AnyShaking spotRoute 22Lv.25-45Rippling Water SurfRate 5%AnyShaking spotRoute 6Lv.26Shaking grass spotsRate 5%AnyShaking spotVictory Road - 1FLv.40-50Rippling Water SurfRate 100%AnyShaking spotVictory Road - 3FLv.40-50Rippling Water SurfRate 100%AnyShaking spotVictory Road - 4FLv.40-50Rippling Water SurfWhite 2Rate 100%AnyShaking spotVictory Road - 4FLv.40-70Rippling Water SurfBlack 2Rate 100%AnyShaking spotVillage BridgeLv.39Shaking grass spotsRate 10%AnyShaking spotRoute 22Lv.42Shaking grass spotsRate 10%AnyShaking spotAbundant ShrineLv.36Shaking grass spotsWhite 2Rate 5%AnyShaking spotRoute 11Lv.39Shaking grass spotsRate 5%AnyShaking spotPinwheel Forest - insideLv.50-60Rippling Water SurfRate 5%AnyShaking spotor evolve from Marill (Step 2)
Azumarill Weakness
Azumarill is weak to Electric and Grass. 4 resistances help offset the weaknesses. Thick Fat reduces Fire/Ice damage, further improving the defensive spread. With 100 HP and balanced defenses, Azumarill can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Electric, Grass |
| 0.5x (Resist) | Fire, Water, Ice, Steel |
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
What is Azumarill Weak Against
GoodBest Pokemon Against Azumarill
Snivy Grass | D | |
Obtain MethodAspertia City Gift | ||
Lilligant Grass | C | |
Whimsicott Grass | C | |
Leafeon Grass | B | |
Servine Grass | C | |
Obtain MethodEvolve Snivy (Aspertia City Gift) | ||
Swadloon BugGrass | C | |
Maractus Grass | C | |
Lilligant Grass | C | |
Sunflora Grass | C | |
Available Move Moves
Damage vs Azumarill View Sunflora builds →Petal Dance 2x100-118%KO | ||
Leafeon Grass | B | |
Whimsicott Grass | C | |
Maractus Grass | C | |
Available Move Moves
Damage vs Azumarill View Maractus builds →Petal Dance 2x97-114%KO | ||
Roselia GrassPoison | C | |
Sunflora Grass | C | |
Available Move Moves
Damage vs Azumarill View Sunflora builds →Petal Dance 2x95-112%KO | ||
Leavanny BugGrass | C | |
Lilligant Grass | C | |
Maractus Grass | C | |
Available Move Moves
Damage vs Azumarill View Maractus builds →Petal Dance 2x98-116%KO | ||
Lilligant Grass | C | |
Available Move Moves
Damage vs Azumarill View Lilligant builds →Petal Dance 2x101-120%KO | ||
Sunflora Grass | C | |
Roselia GrassPoison | C | |
Leafeon Grass | B | |
Maractus Grass | C | |
Available Move Moves
Damage vs Azumarill View Maractus builds →Petal Dance 2x97-115%KO | ||
Lilligant Grass | C | |
Available Move Moves
Damage vs Azumarill View Lilligant builds →Petal Dance 2x100-118%KO | ||
Sunflora Grass | C | |
Roselia GrassPoison | C | |
Leafeon Grass | B | |
Maractus Grass | C | |
Available Move Moves
Damage vs Azumarill View Maractus builds →Petal Dance 2x96-113%KO | ||
Roserade GrassPoison | B | |
Lilligant Grass | C | |
Available Move Moves
Damage vs Azumarill View Lilligant builds →Petal Dance 2x99-117%KO | ||
Tangrowth Grass | B | |
Sunflora Grass | C | |
In Black 2 & White 2, Latios's Draco Meteor hits Azumarill for 63-74%. Excadrill's Earthquake hits Azumarill for 34-40%. Tyranitar deals 39-46% with Superpower.
S | ||
Recommended Build AbilityLevitate ItemChoice Specs NatureTimid Moves
Damage vs Azumarill View Latios builds →Draco Meteor63-74% Surf22-26% Dragon Pulse41-49% | ||
A | ||
Recommended Build AbilitySandforce ItemChoice Scarf NatureJolly Moves
Damage vs Azumarill View Excadrill builds →Earthquake34-40% Rapid Spin17-20% Rock Slide25-30% | ||
A | ||
Recommended Build AbilitySand Stream ItemChopleberry NatureAdamant Moves
Damage vs Azumarill View Tyranitar builds →Pursuit13-16% Crunch26-31% Superpower39-46% | ||
Jolteon Electric | B | |
Recommended Build AbilityVoltabsorb ItemFlame Orb NatureTimid Moves
Damage vs Azumarill View Jolteon builds →Thunderbolt 2x78-92% Shadow Ball23-27% Volt Switch 2x61-72% | ||
Venusaur GrassPoison | C | |
Recommended Build AbilityOvergrow ItemBlack Sludge NatureTimid Moves
Damage vs Azumarill View Venusaur builds →Giga Drain 2x61-72% Sludge Bomb36-43% | ||
Azumarill Evolutions
End of the line. Azumarill caps a three-stage chain that started at Azurill. Breeding produces the base form, and eggs are quick to hatch. HP grew the most through evolution (+50 over Azurill), and Azumarill peaks at 420 total stats. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Azumarill to get Azurill eggs easily using 38 partners from the Fairy and Water1 egg groups. Notable egg moves include Amnesia, Aqua Jet, Belly Drum and 15 more.
B2W2 Azumarill Best Moveset
AbilityHuge Power doubles 50 Attack to 100 effective, and Water TermStab from MoveAqua Jet gives priority that bypasses Speed matchups entirely. The moveset answers Fire, Rock, and Ground types while threatening faster Pokemon through priority. Opponents need a Poison or Grass resist ready.
Best Build
Azumarill best EVs are HP and Attack
Physical Wallbreaker Moveset
- Waterfall
- Aqua Jet
- Superpower
- Ice Punch
Recommended Teammates
Moves List
The TM pool is where it gets interesting. Coverage across 10 types means almost nothing walls Azumarill cleanly, with Hydro Pump and Aqua Tail anchoring the STAB side. Matchup flexibility isn't a problem.
How to Read the Moves Table
Tabs
- Level-Up
- Learned by leveling up.
- TM
- Taught by a Technical Machine.
- Egg
- Inherited via breeding.
- Tutor
- NPC tutor (cost: items, BP, money).
- Reminder
- An NPC reteaches any move this Pokemon could have learned by leveling up.
- Transfer
- Carried over from an older game using Pokemon HOME.
- Event
- Given out through Mystery Gift events.
Visual Signals
CAT (Category)
How the move deals damage and which stats it uses.
A small dot on the icon's corner marks the move as contact. That triggers abilities like Static, Flame Body, Rough Skin, or Iron Barbs, plus items like Rocky Helmet and Sticky Barb.
Tier (S to D)
Each move's competitive rank in RankedBoost's system. TM, Egg, and Tutor sort by tier by default (best first). On Level-Up, click the Tier header to do the same.
PWR (Power)
Base damage. Numbers shown in a type color include STAB (base × 1.5). Hover any colored number to see the math.
— means no power (status moves) or variable power.
Sorting & Filter
Click any column header to sort. Level-Up opens with Lv 1 at the top. TM, Egg, and Tutor open with the highest-tier moves at the top.
Search filters by move name or type. The Filter button limits the list to STAB, Physical, Special, or Status moves.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Reminder Moves
Transfer Moves
Base Stats
Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
Azumarill Black 2 & White 2 Guide
In Black 2 & White 2, Azumarill can work for a story run. 420 BST is average, but water typing fills a niche depending on your team composition.
In Black 2 & White 2, Huge Power changes the entire equation for Azumarill. The 420 BST doesn't tell the full story. Ranked C-Tier. Waterfall with Choice Band is the standard set.
Huge Power is what you want on Azumarill. Every competitive set worth running is built with that ability in mind. The alternatives (Thick Fat, Sap Sipper) work on paper but Huge Power is what makes Azumarill worth using.
In Black 2 & White 2, Sap Sipper is the hidden ability. It absorbs grass moves, raising Attack one stage. Worth hunting for if you want Azumarill to compete at a higher level.
Game Availability
Available in 17 titles since its debut in Gold & Silver, Azumarill spans 9 generations of Pokemon games. It's accessible through wild encounters in most mainline games.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GSDebut

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves