Eject Button
S - TIER
Pokemon Unite Eject Button is an S-Tier Battle Item, that when used Moves to a specified direction immediately.. The pokemon that benefit the most from this item tend to be Supporter, Speedster, Defender, Attacker, All-Rounder type.
Item | Description |
---|---|
![]() |
Moves to a specified direction immediately.
Cooldown: 70 Seconds
Unlock: Trainer Level 11
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How To Get |
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Reach a specific trainer level to unlock.
Trainer Level: 11
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Quickly navigate this Eject Button Guide using the links above.

Pokemon that are Good With Eject Button Item
List of the Best Pokemon To Use With Eject Button Item based on Moves, Role and Build Synergy in Pokemon Unite.

Pokemon Unite Best Eject Button Builds
You can CLICK/TAP any of the Eject Button builds below to view Moves, Held Items, Battle Item, and more.
Jungle Absol Build
S
TIER








Move Path
The 2 Moves To Choose
Moves | Effect |
---|---|
Level 5
Physical
![]() Pursuit
+ Attack Dash
|
Has the user dash to the designated location and quickly charge an opposing Pokemon with the next basic attack. If the basic attack lands from behind, its damage is increased and this move's cooldown is reduced.
Damage:
955 (Lv. 5) 1889 (Lv. 15) Cooldown:
5 Seconds Level 11 Upgrade: Increased movement speed.
|
Level 7
Physical
![]() Psycho Cut
Damage Melee
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Uses Psychic Blades to attack forward. On hit; causes the next three basic attacks to deal additional damage to the target.
Damage:
167 (Lv. 7) 291 (Lv. 15) Cooldown:
7 Seconds Level 13 Upgrade: Increases the user's movement speed for a short time when this move hits.
|
Held Items
The 3 Held Items To Use
Held Item | Stats |
---|---|
![]() Scope Lens
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Critical-Hit Rate +0.4% ~ 6% Critical-Hit Damage +0% ~ 12% Increases the damage of basic attack critical hits. The higher the Pokémon's Attack, the more the damage increases
|
![]() Muscle Band
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Attack +1 ~ 15 Basic Attack Speed +0% ~ 7.50% Bonus Attack Damage On Hit +1% ~ 3% When basic attacks hit, the damage is increased by 1/2/3% of the opponent's opposing HP
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![]() Razor Claw
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Attack +1 ~ 15 Critical-Hit Rate +0.6% ~ 2.1% After the Pokémon uses a move, its next attack deals a minimum of 10/15/20 more damage. The higher the Pokémon's Attack, the more this damage increases. When this item is held by a melee Pokémon, this basic attack also decreases the movement speed of opposing Pokémon for a short time
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Battle Item
Battle Item | Effect |
---|---|
![]() Eject Button
|
Moves to a specified direction immediately.
Cooldown: 70 Seconds
|
Support CC Slowbro Build
A
TIER








Move Path
The 2 Moves To Choose
Moves | Effect |
---|---|
Level 4
Special
![]() Surf
Damage Displacement Dash
|
Has the user charge forward on waves. The first wave deals damage to opposing Pokemon in the area of effect and throws them. (knockback)
Damage:
1035 (Lv. 4) 2151 (Lv. 15) Cooldown:
9 Seconds Level 11 Upgrade: Makes last 2 waves become bigger, knocking opponents up.
|
Level 6
Status
![]() Telekinesis
Displacement
|
Makes opposing Pokemon float with psychic power. If used again, pulls the opposing Pokemon toward the user.
Cooldown:
12 Seconds Level 13 Upgrade: Increase move speed and range.
|
Disable Combo |
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→ 1 ![]() Surf → 2 ![]() Slowbeam → 3 ![]() Telekinesis |
Held Items
The 3 Held Items To Use
Held Item | Stats |
---|---|
![]() Shell Bell
|
Sp. Atk +1.6 ~ 24 Move Cooldown -0% ~ -4.5% HP Heal Amount 45 ~ 75 Restore at least 45/60/75 HP when you land an ability. The higher your Sp. Atk, the more HP you recover. ( 10 Second Cooldown ) ~ ( Healing Increased with Sp.Atk )
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![]() Buddy Barrier
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HP +20 ~ 600 Shield +20% ~ 40% Upon using a Unite Move, the attacker and its lowest-HP ally gain a shield for 20/30/40% of their max health.
|
![]() Assault Vest
|
HP +18 ~ 270 Sp. Def +0 ~ 28 Special Move Shield (Out of Combat) +9% ~ 15% When the Pokémon is not in combat for 7 seconds, they are granted a shield that nullifies Sp. Atk damage equal to 9/12/15% of their max HP.
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Battle Item
Battle Item | Effect |
---|---|
![]() Eject Button
|
Moves to a specified direction immediately.
Cooldown: 70 Seconds
|
Support Mr. Mime Build
B
TIER








Move Path
The 2 Moves To Choose
Moves | Effect |
---|---|
Level 4
Special
![]() Psychic
Area Damage Stun Buff Debuff
|
Centers a telekinetic blast on both the user and any guard-swapped opposing Pokemon, damaging all opposing Pokemon caught in the blasts and lowering their Sp. Def for a short time. If an opposing Pokemon is hit by multiple overlapping blasts, that Pokemon is also left unable to act (stun) for a short time.
Damage:
559 (Lv. 4) 1223 (Lv. 15) Cooldown:
6 Seconds Level 11 Upgrade: Continually deals damage while this move is in effect and decreases the movement speed of opposing Pokemon
|
Level 6
Special
![]() Guard Swap
Buff Debuff
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Temporarily swaps the user's Defense and Sp. Def stats with those of another Pokemon when it hits. Swapping with an opposing Pokemon deals damage overtime to them and decreases their movement speed while increasing the user's movement speed for a short time. Swapping with an ally Pokemon increases their movement speed for a short time.
Damage:
588 (Lv. 6) 1092 (Lv. 15) Cooldown:
4.5 Seconds Level 13 Upgrade: Continually restores the HP of the user and the ally Pokemon while this move is in effect.
|
Support Combo |
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→ 1 ![]() Guard Swap → 2 ![]() Psychic |
Held Items
The 3 Held Items To Use
Held Item | Stats |
---|---|
![]() Rocky Helmet
|
HP +18 ~ 240 Defense +0 ~ 28 Reflect Damage Max HP% +3% ~ 5% When the Pokémon receives 10% of Max HP damage, damage is dealt to nearby opposing Pokémon equal to 3/4/5% of those Pokémon's max HP
|
![]() Shell Bell
|
Sp. Atk +1.6 ~ 24 Move Cooldown -0% ~ -4.5% HP Heal Amount 45 ~ 75 Restore at least 45/60/75 HP when you land an ability. The higher your Sp. Atk, the more HP you recover. ( 10 Second Cooldown ) ~ ( Healing Increased with Sp.Atk )
|
![]() Assault Vest
|
HP +18 ~ 270 Sp. Def +0 ~ 28 Special Move Shield (Out of Combat) +9% ~ 15% When the Pokémon is not in combat for 7 seconds, they are granted a shield that nullifies Sp. Atk damage equal to 9/12/15% of their max HP.
|
Battle Item
Battle Item | Effect |
---|---|
![]() Eject Button
|
Moves to a specified direction immediately.
Cooldown: 70 Seconds
|
Assassin Talonflame Build
A
TIER








Move Path
The 2 Moves To Choose
Moves | Effect |
---|---|
Level 5
Physical
![]() Aerial Ace
Area Damage Dash
|
Charges quickly towards a targeted Pokemon and increases the power of the next basic move.
Damage:
621 (Lv. 5) 1235 (Lv. 15) Cooldown:
6 Seconds Level 11 Upgrade: Increased damage dealt.
|
Level 7
Physical
![]() Brave Bird
Area Damage Dash
|
Embodies itself in flames and suddenly flies to the targeted area, doing AOE damage. After hitting the target area, suffers recoil and reduces the cooldown of basic moves for a certain time.
Damage:
1762 (Lv. 7) 2666 (Lv. 15) Cooldown:
11 Seconds Level 13 Upgrade: Reduced recoil damage.
|
Damage Combo Combo |
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→ 1 ![]() Brave Bird → 2 ![]() Aerial Ace → 3 ![]() Auto Attack → 4 ![]() Aerial Ace |
Held Items
The 3 Held Items To Use
Held Item | Stats |
---|---|
![]() Scope Lens
|
Critical-Hit Rate +0.4% ~ 6% Critical-Hit Damage +0% ~ 12% Increases the damage of basic attack critical hits. The higher the Pokémon's Attack, the more the damage increases
|
![]() Muscle Band
|
Attack +1 ~ 15 Basic Attack Speed +0% ~ 7.50% Bonus Attack Damage On Hit +1% ~ 3% When basic attacks hit, the damage is increased by 1/2/3% of the opponent's opposing HP
|
![]() Razor Claw
|
Attack +1 ~ 15 Critical-Hit Rate +0.6% ~ 2.1% After the Pokémon uses a move, its next attack deals a minimum of 10/15/20 more damage. The higher the Pokémon's Attack, the more this damage increases. When this item is held by a melee Pokémon, this basic attack also decreases the movement speed of opposing Pokémon for a short time
|
Battle Item
Battle Item | Effect |
---|---|
![]() Eject Button
|
Moves to a specified direction immediately.
Cooldown: 70 Seconds
|
DPS Charizard Build
C
TIER








Move Path
The 2 Moves To Choose
Moves | Effect |
---|---|
Level 5
Physical
![]() Flamethrower
Burn Damage Ranged
|
Attacks with an intense blast of fire, leaving opposing Pokemon burned.
Damage:
677 (Lv. 5) 1576 (Lv. 15) Cooldown:
5.5 Seconds Level 11 Upgrade: Increased damage and burn damage.
|
Level 7
Physical
![]() Fire Blast
Area Damage Slow
|
Attacks with an intense blast of all-consuming fire. While the flames continue to burn on the ground, opposing Pokemon in the area of effect receive damage over time. This also decreases the movement speed of opposing Pokemon for a short time.
Damage:
1862 (Lv. 7) 3555 (Lv. 15) Cooldown:
6.5 Seconds Level 13 Upgrade: Increased damage dealt.
|
Held Items
The 3 Held Items To Use
Held Item | Stats |
---|---|
![]() Choice Specs
|
Sp. Atk +10 ~ 39 Increases the damage of moves by a minimum of 40/50/60 when they hit. The higher the Pokémon's Sp. Atk, the more the damage is increased
|
![]() Muscle Band
|
Attack +1 ~ 15 Basic Attack Speed +0% ~ 7.50% Bonus Attack Damage On Hit +1% ~ 3% When basic attacks hit, the damage is increased by 1/2/3% of the opponent's opposing HP
|
![]() Scope Lens
|
Critical-Hit Rate +0.4% ~ 6% Critical-Hit Damage +0% ~ 12% Increases the damage of basic attack critical hits. The higher the Pokémon's Attack, the more the damage increases
|
Battle Item
Battle Item | Effect |
---|---|
![]() Eject Button
|
Moves to a specified direction immediately.
Cooldown: 70 Seconds
|

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Click/Tap the other Items Guides below.


Full Heal

Potion

X-attack

X-speed

Fluffy Tail

White Smoke

Goal Accelerator


Rocky Helmet

Assault Vest

Exp. Share

Sp. Atk Specs

Attack Weight

Aeos Cookie

Score Shield

Buddy Barrier

Float Stone

Focus Band

Shell Bell

Muscle Band

Leftovers

Wise Glasses

Scope Lens

Energy Amplifier

Razor Claw

Choice Specs

Weakness Policy
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