Assault Vest
A - TIER
Pokemon Unite Assault Vest is an A-Tier Held Item, that when held give HP +18 ~ 270, Sp. Def +0 ~ 28, Special Move Shield (Out of Combat) +9% ~ 15% Stats. The pokemon that benefit the most from this item tend to be Defender type.
Item | Description |
---|---|
![]() |
HP +18 ~ 270 Sp. Def +0 ~ 28 Special Move Shield (Out of Combat) +9% ~ 15% When the Pokémon is not in combat for 7 seconds, they are granted a shield that nullifies Sp. Atk damage equal to 9/12/15% of their max HP.
|
How To Get |
---|
Purchase from the Item Shop.
1000
![]() OR 625 ![]() |
Quickly navigate this Assault Vest Guide using the links above.
Item Enhancers needed to level up Assault Vest
Levels | Cost |
---|---|
Levels 1 - 10
|
82
![]() |
Levels 11 - 20
|
485
![]() |
Levels 21 - 30
|
2,020
![]() |
Total
|
2,587
![]() |

Pokemon that are Good With Assault Vest Item
List of the Best Pokemon To Use With Assault Vest Item based on Moves, Role and Build Synergy in Pokemon Unite.

Pokemon Unite Best Assault Vest Builds
You can CLICK/TAP any of the Assault Vest builds below to view Moves, Held Items, Battle Item, and more.
Support CC Slowbro Build
A
TIER








Move Path
The 2 Moves To Choose
Moves | Effect |
---|---|
Level 4
Special
![]() Surf
Damage Displacement Dash
|
Has the user charge forward on waves. The first wave deals damage to opposing Pokemon in the area of effect and throws them. (knockback)
Damage:
1035 (Lv. 4) 2151 (Lv. 15) Cooldown:
9 Seconds Level 11 Upgrade: Makes last 2 waves become bigger, knocking opponents up.
|
Level 6
Status
![]() Telekinesis
Displacement
|
Makes opposing Pokemon float with psychic power. If used again, pulls the opposing Pokemon toward the user.
Cooldown:
12 Seconds Level 13 Upgrade: Increase move speed and range.
|
Disable Combo |
---|
→ 1 ![]() Surf → 2 ![]() Slowbeam → 3 ![]() Telekinesis |
Held Items
The 3 Held Items To Use
Held Item | Stats |
---|---|
![]() Shell Bell
|
Sp. Atk +1.6 ~ 24 Move Cooldown -0% ~ -4.5% HP Heal Amount 45 ~ 75 Restore at least 45/60/75 HP when you land an ability. The higher your Sp. Atk, the more HP you recover. ( 10 Second Cooldown ) ~ ( Healing Increased with Sp.Atk )
|
![]() Buddy Barrier
|
HP +20 ~ 600 Shield +20% ~ 40% Upon using a Unite Move, the attacker and its lowest-HP ally gain a shield for 20/30/40% of their max health.
|
![]() Assault Vest
|
HP +18 ~ 270 Sp. Def +0 ~ 28 Special Move Shield (Out of Combat) +9% ~ 15% When the Pokémon is not in combat for 7 seconds, they are granted a shield that nullifies Sp. Atk damage equal to 9/12/15% of their max HP.
|
Battle Item
Battle Item | Effect |
---|---|
![]() Eject Button
|
Moves to a specified direction immediately.
Cooldown: 70 Seconds
|
Support Mr. Mime Build
B
TIER








Move Path
The 2 Moves To Choose
Moves | Effect |
---|---|
Level 4
Special
![]() Psychic
Area Damage Stun Buff Debuff
|
Centers a telekinetic blast on both the user and any guard-swapped opposing Pokemon, damaging all opposing Pokemon caught in the blasts and lowering their Sp. Def for a short time. If an opposing Pokemon is hit by multiple overlapping blasts, that Pokemon is also left unable to act (stun) for a short time.
Damage:
559 (Lv. 4) 1223 (Lv. 15) Cooldown:
6 Seconds Level 11 Upgrade: Continually deals damage while this move is in effect and decreases the movement speed of opposing Pokemon
|
Level 6
Special
![]() Guard Swap
Buff Debuff
|
Temporarily swaps the user's Defense and Sp. Def stats with those of another Pokemon when it hits. Swapping with an opposing Pokemon deals damage overtime to them and decreases their movement speed while increasing the user's movement speed for a short time. Swapping with an ally Pokemon increases their movement speed for a short time.
Damage:
588 (Lv. 6) 1092 (Lv. 15) Cooldown:
4.5 Seconds Level 13 Upgrade: Continually restores the HP of the user and the ally Pokemon while this move is in effect.
|
Support Combo |
---|
→ 1 ![]() Guard Swap → 2 ![]() Psychic |
Held Items
The 3 Held Items To Use
Held Item | Stats |
---|---|
![]() Rocky Helmet
|
HP +18 ~ 240 Defense +0 ~ 28 Reflect Damage Max HP% +3% ~ 5% When the Pokémon receives 10% of Max HP damage, damage is dealt to nearby opposing Pokémon equal to 3/4/5% of those Pokémon's max HP
|
![]() Shell Bell
|
Sp. Atk +1.6 ~ 24 Move Cooldown -0% ~ -4.5% HP Heal Amount 45 ~ 75 Restore at least 45/60/75 HP when you land an ability. The higher your Sp. Atk, the more HP you recover. ( 10 Second Cooldown ) ~ ( Healing Increased with Sp.Atk )
|
![]() Assault Vest
|
HP +18 ~ 270 Sp. Def +0 ~ 28 Special Move Shield (Out of Combat) +9% ~ 15% When the Pokémon is not in combat for 7 seconds, they are granted a shield that nullifies Sp. Atk damage equal to 9/12/15% of their max HP.
|
Battle Item
Battle Item | Effect |
---|---|
![]() Eject Button
|
Moves to a specified direction immediately.
Cooldown: 70 Seconds
|

advertisement
Click/Tap the other Items Guides below.


Eject Button

Full Heal

Potion

X-attack

X-speed

Fluffy Tail

White Smoke

Goal Accelerator


Rocky Helmet

Exp. Share

Sp. Atk Specs

Attack Weight

Aeos Cookie

Score Shield

Buddy Barrier

Float Stone

Focus Band

Shell Bell

Muscle Band

Leftovers

Wise Glasses

Scope Lens

Energy Amplifier

Razor Claw

Choice Specs

Weakness Policy
Click/Tap the other Pokemon Guides below.


Charizard

Garchomp

Lucario

Machamp


Alolan Ninetales

Cinderace

Cramorant

Gardevoir

Greninja

Pikachu

Venusaur

Sylveon


Blastoise

Crustle

Slowbro

Snorlax

Mamoswine


Absol

Gengar

Talonflame

Zeraora


Eldegoss

Mr. Mime

Wigglytuff

Blissey
advertisement