Nioh 2 Ninja Skills List with descriptions of what they do for skills such as Shuriken I, Kunai I and Storm Kunai I. We consider one of the Best Skills To Use is an Passive skill called Ninja Tool Mastery, we also list some Ninja Skills Weapons you should use.
Nioh 2 Best Ninja Skills To Use
List of what we consider to be the most usefull Ninja Skills.
Best Skills | What It Does |
---|---|
Paralysis Shuriken I Jutsu | Allows you to ready Paralysis Shuriken. When thrown, these weapons damage enemies and cause them to become Paralyzed. |
Sneak Thief Passive | The enemy will drop an item when you pull off a successful sneak attack. |
Cloudrunner Passive | Increases normal running speed by 3%. |
Ninja Tool Mastery Passive | Increases Ninjutsu capacity by 3. |
Recommended Tonfas | Break | Block | Constitution | Courage | Dexterity | Effect |
---|---|---|---|---|---|---|
White Bone Spirit Tonfa | 61 | 51 | C+ | B+ | D+ | Imbue Corruption +10 |
List of Ninja Skills in Nioh 2
Ninja Skills and what they do.
Skill | What It Does |
---|---|
Shuriken I Jutsu | Allows you to ready shuriken. Throw these razor-edged stars at enemies to inflict damage. |
Kunai I Jutsu | Allows you to ready kunai. When thrown, these items inflict damage on your enemy. |
Storm Kunai I Jutsu | Allows you to ready Storm Kunai. When thrown, these kunai inflict damage on your enemies. |
Rakansen Coin Jutsu | Allows you to ready Rakansen Coins. Throwing it deals damage to the enemy. This item is not consumed on use, but using it will cost a small amount of money. |
Shuriken Shooter Active | After throwing a shuriken, pressing the assigned buuton again throws another shuriken. |
Thrown Blade Technique Passive | Increases shuriken damage by 6%. |
Poison Shuriken I Jutsu | Allows you to ready Poison Shuriken. When thrown, these weapons damage enemies and cause them to become Poisoned. |
Paralysis Shuriken I Jutsu | Allows you to ready Paralysis Shuriken. When thrown, these weapons damage enemies and cause them to become Paralyzed. |
Fire Shuriken I Jutsu | Allows you to ready Fire Shuriken. These throwing stars burst into flame upon impact, inflicting additional damage on their target. |
Caltrops I Jutsu | Allows you to ready Caltrops. Scatter these caltrop spikes on the ground to inflict damage and reduce the movement speed of those who step on them. |
Caltrop Ball I Jutsu | Allows you to ready Caltrop Balls. When thrown, this explosive device detonates on impact, scattering caltrop spikes. |
Fire: Gunpowder Bomb I Jutsu | Allows you to ready Iga gunpowder bombs. When thrown, this explosive device detonates on impact and damages all enemies in the vicinity. |
Fire: Shrapnel Bomb I Jutsu | Allows you to ready Iga shrapnel bombs. When thrown, this explosive device detonates on impact, sending ceramic shards flying and inflicting significant damage on all enemies in the vicinity. |
Fire: Enhanced Shrapnel Bomb I Jutsu | Allows you to ready Iga enhanced shrapnel bombs. When thrown, these devices explode on impact. The resulting blast and flying ceramic shards inflict devastating damage on all enemies in the vicinity. |
Groundfire I Jutsu | Allows you to ready Groundfire traps. When set, these traps will explode when an enemy steps on them or after a set period of time has elapsed. |
Smoke Ball I Jutsu | Allows you to ready Smoke Balls. When thrown, these devices create a smokescreen that allows you to hide from enemies. |
Shadow Arts: Flaming Heron I Jutsu | Allows you to ready Flaming Heron Feathers. When used, it inflicts Fire damage and major Ki damage on your enemy. If the enemy's Kis is depleted, it will inflict major Fire damage instead. |
Shadow Arts: Yaroka Water I Jutsu | Allows you to ready Yaroka Water Feathers. When used, it inflicts Water damage and major Ki damage on your enemy. If the enemy's Kis is depleted, it will inflict major Water damage instead. |
Shadow Arts: Raijin I Jutsu | Allows you to ready Raijin Feathers. When used, it inflicts Lightning damage and major Ki damage on your enemy. If the enemy's Kis is depleted, it will inflict major Lightning damage instead. |
Quick-change I Jutsu | Allows you to ready Quick-change Scrolls. When used, these scrolls temporarily allow you to survive an enemy's attack that would otherwise reduce your health to zero. |
Dodging Passive | Reduces Ki consumed by dodging by 5%. |
Tiger-running I Jutsu | Allows you to ready Tiger-running Scrolls. When used, these scrolls increase your top running and dash speeds. |
Catwalking I Jutsu | Allows you to ready Catwalking Scrolls. When used, these scrolls allow you to move in total silence, excluding attacks and also decrease damage when you fall from high places. |
Sneak Thief Scroll I Jutsu | Allows you to ready Sneak Thief Scrolls. When used, these scrolls allow you to become more elusive, making it difficult for enemies to find you, though your defense is also reduced. |
Kodama Transformation I Jutsu | Allows you to ready Kodama Transformation Scrolls. When used, these scrolls temporarily transform you into a Kodama, causing enemies to ignore you. |
Sneak Attack Active | Pressing Triangle from behind an enemy that hasn't noticed you will perform a powerful attack. |
Sneak Thief Passive | The enemy will drop an item when you pull off a successful sneak attack. |
Dashing Passive | Reduces Ki consumed by dashing by 5%. |
Levitation I Jutsu | Allows you to ready Levitation Scrolls. When used, these scrolls grant temporary immunity to terrain effects. |
Cloudrunner Passive | Increases normal running speed by 3%. |
Eagle Eye I Jutsu | Allows you to ready Eagle Eye Scrolls. When used, these scrolls temporarily increase the power of your arrows when you aim your bow at an enemy for an extended period of time. |
Poison Arrows I Jutsu | Allows you to ready Poison Arrows. These arrows have been treated with a toxic tincture that makes them poisonous for a limited time. |
Stun Arrows I Jutsu | Allows you to ready Stun Arrows. When used, this tincture imbues arrows with a paralyzing effect. |
Poison: Gallnut Broth I Jutsu | Allows you to ready gallnut broth. When used, this broth gives your weapon a poisoning effect. |
Healing: Anti-toxin Pill I Jutsu | Allows you to ready Anti-toxic pills. When taken, these pills neutralise poison and remove the accumulation of toxins, while also boosting resistance to poison. |
Poison Control Passive | +5.0 Poison resistance. |
Ninja Tool Mastery Passive | Increases Ninjutsu capacity by 3. |
Poison: Blister-Beetle Powder I Jutsu | Allows you to ready Blister-beetle Powder. When thrown, it explodes on impact and releases a cloud of poisonous dust. Those who breathe in the powder will become poisoned. |
Blinding Shell I Jutsu | Allows you to ready Bliding Shells. When thrown, these devices explode sending a cloud of fine particles into the air. Enemies affected will have their vision impaired and will attack blindly. |
Toxic Groundfire I Jutsu | Allows you to ready Toxic Groundfire traps. When set, these traps will explode when an enemy steps on them or after a set period of time has elapsed, scattering poisonous powder over the surrounding area. |
Poison: Hemlock Broth I Jutsu | Allows you to ready hemlock broth. When used, this broth gives your weapons a paralyzing effect. |
Poison: Medusa Powder I Jutsu | Allows you to ready Medusa Powder. When thrown, it explodes on impact and releases a cloud of paralytic dust. Those who breathe in the powder will become paralyzed. |
Paralytic Groundfire I Jutsu | Allows you to ready Paralytic Groundfrire traps. When set, these traps will explode, either when an enemy steps on them, or after a set period of time has elapsed, scattering a neurotoxin powder over a surrounding area. |
Medicine: Seven-Herb Pills I Jutsu | Allows you to ready Seven-Herb Pills. When taken, these pills neutralize the Paralyzed status ailment and dispel all Paralysis accumulation, simultaneously boosting your resistance to Paralysis. |
Paralytic Control Passive | +5.0 Paralysis resistance. |