League of Legends Wild Rift Yasuo is a Skirmisher Champion commonly played in the Middle Lane. When playing this Fighter in the Mid Lane, we rank it as a A-Tier pick. Yasuo will mostly do Physical Damage and has good mobility. Based on playstyle, we consider this champion Hard To Play.
Yasuo Build
The Unforgiven
A Tier





LoL Wild Rift Yasuo Stats
Stat | Level 1 | Level 15 | Per Level |
---|---|---|---|
HP | 570 | 2,120 | 105 |
Mana | 0 | 0 | 0 |
Attack Damage | 65 | 103 | 2.71 |
Ability Power | 0 | 0 | 0 |
Armor | 35 | 101 | 4.36 |
Magic Resistance | 38 | 61 | 1.64 |
Attack Speed | 0.8 | 1.01 | 0.02 |
HP Regen | 9 | 23 | 1 |
Mana Regen | 0 | 0 | 0 |
Movement Speed | 528 | 528 | 0 |
LoL Wild Rift Yasuo Runes
What runes should I use with Yasuo in Wild Rift?
The Best Runes for Yasuo in Wild Rift is the Conqueror Keystone, followed by the
Brutal,
Adaptive Carapace, and
Hunter Genius Minor Runes.



LoL Wild Rift Yasuo Item Builds
What items do I build on Yasuo in Wild Rift?
The Best Items to build on Yasuo in Wild Rift are bursty bruiser items, building to easily win exchanges against any opponent. The first item to build should be , and then second, you will want to complete your with a and to finish up your Core Item Build will be a .

LoL Wild Rift Yasuo Guide
What skills do I level up as Yasuo in Wild Rift?
Level up Steel Tempest at level 1, and then you will continue leveling
Steel Tempest until its maxed. After that, you can start leveling up
Sweeping Blade followed by
Wind Wall.



Yasuo Abilities in Wild Rift
Way of the Wanderer
![]() Shield
|
Yasuo's Critical Strike Chance is doubled.
Additionally, Yasuo builds toward a Shield whenever he is moving. The Shield triggers when he takes damage from a champion or monster. Resolve: Moving grants Flow, which is tracked on Yasuo's resource bar. Moving faster grants more Flow. At maximum Flow, damage from a champion or monster briefly grants a Shield that absorbs 100-510 Damage (scaling by level). Intent: Yasuo's Critical Strike Chance is doubled, but his Critical Strikes deal 10% reduced Damage. |
---|---|
Steel Tempest
![]() Physical Damage Knock Up / Back Dash Attack Speed
|
Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things. Active: Thrusts forward, dealing 20/45/70/95/120 (+100% of Attack Damage) Physical Damage.On hit, grants a stack of Gathering Storm for 6 seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack: It can critically strike, applies on-hit effects, is interruptible by crowd control and its cooldown and cast time are reduced by Attack Speed. If cast while dashing, Steel Tempest will strike as a circle. Base Damage:
20
/ 55
/ 90
/ 125
|
Wind Wall
![]() |
Active: Creates a moving wall that blocks all enemy projectiles for 4 seconds.Cooldown:
22
/ 20
/ 19
/ 18
Base Damage:
300
/ 400
/ 500
/ 600
|
Sweeping Blade
![]() Magic Damage Dash
|
Dashes through target enemy, dealing Magic Damage. Each cast increases your next dash's base Damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. Active: Dashes through target enemy, dealing 60/70/80/90/100 (+60% of Ability Power) (+20% of bonus Attack Damage) Magic Damage. Each cast increases your next dash's base Damage by 25%, up to +50%.Cannot be re-cast on the same enemy for 10/9/8/7/6 seconds. If Steel Tempest is cast while dashing, it will strike as a circle. Cooldown:
0.4
/ 0.3
/ 0.2
/ 0.1
Base Damage:
60
/ 100
/ 140
/ 180
|
Last Breath
![]() Physical Damage
|
Blinks to an Airborne enemy champion, dealing Physical Damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm. For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration. Active: Blinks to an Airborne enemy champion, dealing 200/300/400 (+150% of bonus Attack Damage) Physical Damage and holding all Airborne enemies in the area in the air for an additional 1 second(s). Grants maximum Flow but resets all stacks of Gathering Storm. For 15 second(s), Yasuo's critical strikes gain 50% Bonus Armor Penetration - this affects Armor from items, buffs, and runes. Coodown:
60
/ 45
/ 30
Base Damage:
200
/ 350
/ 500
|
What role do i play Yasuo?
The most popular role to play Yasuo is in the Mid Lane, and in some cases as Support, this is mostly due to the champion being a Fighter with Physical Damage.
How good is Yasuo in Wild Rift?
Yasuo is ranked A-Tier, which we consider a good pick for ranking up in ranked queue in the Middle Lane. If you want to learn about this champion's weaknesses, you can view our Yasuo Champion Counters guide.
LoL Wild Rift Yasuo Skins

Battle Boss Yasuo

High Noon Yasuo
Click/Tap the icons below to view other Mid Lane Champions
Champions Similar To Yasuo in Wild Rift