League of Legends Wild Rift Lee Sin is a Diver Champion commonly played in the Jungle. When playing this Fighter in the Jungle Role, we rank it as a A-Tier pick. Lee Sin will mostly do Physical Damage and has good mobility. Based on playstyle, we consider this champion Hard To Play.
LoL Wild Rift Lee Sin Stats
|Stat||Level 1||Level 15||Per Level|
LoL Wild Rift Lee Sin Runes
What runes should I use with Lee Sin in Wild Rift?
The Best Runes for Lee Sin in Wild Rift is the Conqueror Keystone, followed by the Brutal, Hunter Titan, and Mastermind Minor Runes.
LoL Wild Rift Lee Sin Item Builds
What items do I build on Lee Sin in Wild Rift?
The Best Items to build on Lee Sin in Wild Rift are items with enough damage to be a threat, while being able to survive the team fight dive. The first item to build should be Black Cleaver, and then second, you will want to complete your Gluttonous Greaves with a Stasis Enchant and to finish up your Core Item Build will be a Death's Dance.
LoL Wild Rift Lee Sin Guide
What skills do I level up as Lee Sin in Wild Rift?
Level up Sonic Wave / Resonating Strike at level 1, and then you will continue leveling Sonic Wave / Resonating Strike until its maxed. After that, you can start leveling up Safeguard / Iron Will followed by Tempest / Cripple.
Lee Sin Abilities in Wild Rift
Gains 50% Attack Speed for his next 2 attacks within 3 seconds.
The first attack restores 20 energy and the second restores half of that amount.
Sonic Wave 1st Ability
Sonic Wave: Fires an energy wave that deals 60 Physical Damage (60 + 100% bonus AD) to enemies and reveals them.
Hitting an enemy allows Resonating Strike to be cast within 3 seconds.
Resonating Strike: Dash to enemy marked by Sonic Wave, dealing 60 to 120 Physical Damage (60 + 100% bonus AD to 120 + 200% bonus AD) based on its missing Health.
Safeguard 2nd Ability
Safeguard: Dashes to target location.
If an enemy is nearby on arrival, Lee Sin shields himself for 860 (60 + 100% AP) for 2 seconds.
Allows Iron Will to be cast within 3 seconds.
Safeguard's cooldown is reduced by 1 seconds with each attack.
Iron Will: Empowers next attack to deal an additional 50 Magic Damage (50 + 80% AP) and gain 35% physical and Magic Vamp.
Tempest 3rd Ability
Tempest: Deals 90 Magic Damage (90 + 100% bonus AD) to nearby enemies and reveals them.
Hitting an enemy allows Cripple to be cast within 3 seconds.
Cripple: Slows enemies hit by Tempest by 30% decaying over the course of 4 seconds.
Dragon's Rage 4th Ability
Knock Up / Back
Kicks an enemy champion, dealing (150 + 200% bonus AD and knocking it away.
Deals equal to (150 + 200% bonus AD) plus of the kicked champion's bonus Health to enemies hit by the kicked champion and knocks them up for 1 seconds.
What role do i play Lee Sin?
The most popular role to play Lee Sin is in the Jungle or Baron Lane, this is mostly due to the champion being a Fighter with Physical Damage.
How good is Lee Sin in Wild Rift?
Lee Sin is ranked A-Tier, which we consider a good pick for ranking up in ranked queue in the Jungle. If you want to learn about this champion's weaknesses, you can view our Lee Sin Champion Counters guide.
LoL Wild Rift Lee Sin Skins
No skins are available.
Click/Tap the icons below to view other Jungle Champions
Champions Similar To Lee Sin in Wild Rift